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The Pact Stone Pyramid (Inactive)

Game Master Pact Stone GM

A Pathfinder Module, converted from 3.5 to the Pathfinder system, with a party of level 7.


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Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Pact Stone GM wrote:
Gonna be unexpectedly detained until Saturday. Pardon the delays. Very keen to see what will happen to the Infiltration team this close to the pyramid. (I already know everyone else is screwed. . .)

HAHAHAHAHAHAHA!!! Oh my! Just died on this one!

And then comes Halstadt with not a care in the world. "Tra-la-la, tra-la-la. We're fixing to get the crap beat out of us. Oh well." He shrugs and smiles as he stops and smells the roses. "Tra-la-la, tra-la-la."

Man you people crack me up! :)


Donkor Sooron in the Gameplay thread wrote:
. . . hoping most strongly that these are simple remembrances of the times that were. . .

-----

See now that is a way better idea that a cheesy dream sequence. Flashback scene as a thinly veiled method for communicating plotpoints coming up!


If the sand sage took a level of witch, would he be 'the Sandwich?'

Just askin.


Male Human Writer 2/Dreamer 7

For no apparent reason, I thought I'd just leave a link to THIS THREAD

How's the family, Beetle? Keepin' you busy?


What area of law do you practice Beetle? I am practicing in tax, if I ever get it right I will quit practicing and get to writing full time :)


SBS: The Save Bunky Society wrote:

If the sand sage took a level of witch, would he be 'the Sandwich?'

Just askin.

....and the drummer goes "ta ta tump". Good one.

I wonder if he is like a "nice MLT, where the mutton is nice and lean and the tomato is ripe, they're so perky".


Male Dwarf Barbarian (Breaker) 8

Yeah, so just let me know when Karek realizes Bunky is missing. It might go better for the distraction team if it happens after we're done flying away. But I guess Karek is pretty perceptive.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Okay. Who's Bunky?


Male Dwarf Barbarian (Breaker) 8

Bunky is a weasel. He travels with Karek. He surfaces from time to time, sometimes in almost plot-significant ways.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

That's cool. And fun. :)


Male Dwarf Barbarian (Breaker) 8

Linkage?

Hey, it worked! There's a Karek/Bunky origin story.


JaceDK wrote:
For no apparent reason, I thought I'd just leave a link to THIS THREAD

For the record, I don't think we've ever proven the Beetle has anything to do with that guy. He sounds like a slacker.


Dennis Harry wrote:
What area of law do you practice Beetle? I am practicing in tax, if I ever get it right I will quit practicing and get to writing full time :)

-----

What is with these various professions where you get to practice stuff? You don't practice postal work. You're expected to get it right. But if it's tax or medicine. . .

(That was just hypothetical example, I'm not a postal beetle.)


Karek Kogan wrote:
Yeah, so just let me know when Karek realizes Bunky is missing. It might go better for the distraction team if it happens after we're done flying away. But I guess Karek is pretty perceptive.

-----

As observant as he is, Karek did not notice until well into the flight. If it's any consolation you got wise to it much faster than I anticipated.


Javell DeLeon wrote:
Okay. Who's Bunky?

-----

Bunky is the only living member of the Dune Squad besides Breach to have an actual picture! (See the links under the "Campaign info" tab).


Karek Kogan wrote:

Linkage?

Hey, it worked! There's a Karek/Bunky origin story.

-----

Oh wow! Memories! And by total coincidence that's the same page where there was a minor misunderstanding with Thalia.

Those were the days. . .


Also. . .

Post 3,000!

[Insert hail of dwarven confetti]

Karek hit 3K and so he gets the 2 hero points - that should go nice with the new chip on his shoulder. (Very classy that he didn't even ask for em.)

There's no more hero points for post 4,000 though, you guys are slowly building a glut of em. Let's say 2 hero points for 5,000 instead.


Pact Stone GM wrote:
Dennis Harry wrote:
What area of law do you practice Beetle? I am practicing in tax, if I ever get it right I will quit practicing and get to writing full time :)

-----

What is with these various professions where you get to practice stuff? You don't practice postal work. You're expected to get it right. But if it's tax or medicine. . .

(That was just hypothetical example, I'm not a postal beetle.)

My postal guy needs more practice, nothing but junk mail and bills in my mailbox, where are all the checks I was expecting from my nigerian uncle?!!


Male Human Writer 2/Dreamer 7
Pact Stone GM wrote:
JaceDK wrote:
For no apparent reason, I thought I'd just leave a link to THIS THREAD
For the record, I don't think we've ever proven the Beetle has anything to do with that guy. He sounds like a slacker.

I don't believe I said anything to that effect, did I?

I merely happened to direct attention to a thread stating that the author of this fine module we're currently playing is indeed a first rate writer, and that Paizo should chug loads of work and money at him - a view I happen to share - while at the same time, but totally unrelated to the first sentence, inquired to wellbeing of our esteemed GM and his family.

But yeah - definitely sounds like a slacker, that guy. ;-)


Thanks Jace - The family and I are well.

Hmmmmm, I wonder if I can get the entire party to split up.

I promise to issue you all your very own flashlight with a low battery.


Male Human Writer 2/Dreamer 7
Pact Stone GM wrote:

Thanks Jace - The family and I are well.

Hmmmmm, I wonder if I can get the entire party to split up.

I promise to issue you all your very own flashlight with a low battery.

Who needs a flashlight when you can see in the dark?


JaceDK wrote:
Who needs a flashlight when you can see in the dark?

-----

Exactly - that's the spirit.

Perhaps it's time for Hurgah to give up the crutch of Karek and Moonpate then. Don't they just get in the way of a great solo adventure?


Male Dwarf Barbarian (Breaker) 8

Hey, I can see in the dark too!


Karek Kogan wrote:
But I liked Anyo. That one's a real shame.

-----

I appreciated the sentiment.

--Anyo the deceased


Pardon my absence this weekend. I'll catch us up later today.


M

Mother's Day. Very Important. :)


Truly Breach is one bad moffo. He kills an unusually resilient NPC using d2's.

Actually, I think this is the new benchmark. Can Karek and Hurgah do that? (Probably actually) I'd like to see more of that.

P.S. I couldn't help but cheer for Vellaneer. He had a really good run. But at the same time, had he escaped to report back, I am pretty sure that would have been a swift end to the infiltration team. I'm glad the threat was treated seriously.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

LOL!!! Hey, he's was just trying to give the guy a chance is all.

Don't make me get real mean and switch to d4's, though! 'Cause I'll do it!

(As an aside: Breach really is pretty freaking bad. I didn't realize the damage he can throw around. Thinking about it, I guess this is the first time I've ran him in combat(can't really remember though). Man you get him flanking with someone and it can get real ugly. Cool.)


Yeah, because we've got the barbarian duo, I often forget Breach is an 18 Strength fighter with Power Attack. He does need the opportunity for a full attack to truly shine though. I also think his defence is also relatively high end - he hasn't been hit much the whole adventure.


Male Halfling Bard (Archivist) 6 / Pathfinder Delver 2

Breach is a BADA$$!!!


Male Dwarf Cleric 8

Told you Hal had him right where he wanted him :-)


Halstadt Morgrym wrote:
Told you Hal had him right where he wanted him :-)

Undoubtedly. Rendering an opponent blind is not a small thing. A flank is pretty key too, as is keeping him busy while the cavalry shows up.


Male Dwarf Cleric 8

Yep, Hal is very good at getting beat up as a distraction though next time I think I will let someone else play that part, don't want anyone getting jealous or anything...


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah, I looked and didn't realize his AC was a 23. I'm like... "Daaaaang, Gina!" A 25 when you add Gandel's bardic ability. Which is pretty dang cool by the way. I'm guessing that's some form of Archetype. I know squat about bards. I only know what your typical bard does.

That it is a pretty high AC for this level, though.


Man I wish I could edit my continuous typos. Oh well. Hopefully they occasionally provide entertainment.


Halstadt Morgrym wrote:
Hal's new spell list is ready. The spell stored in his axe was expended the prior day as Hal had a Fireball left over which was not used he cast that into the axe prior to going to sleep. Between Fire Resistance 10 and Krythodan Hal should not take too much damage from any blast that would result from expending the charge and it will be a nasty surprise for any adversary looking to face off against him!

-

Denis,

This is a cool combo, but I gotta warn you, I don't think it will work. You can only load a spell storing weapon with "targeted" spells and area of effect spells, such as fireball, are technically not "targeted". So Hal's combo gets tossed out on a technicality. I think you should get points for maximizing the use of Hal's Star Tribe jewlery.

Anyways, Hal would know the limitations on his axe, so if you want to re-jig things, there is still time.


Male Dwarf Cleric 8

Hmmmm. Good point didn't think about that. I think the only other spell I had that was offensive left wad searing light, I will reconfigure to put that in instead.


Perhaps our Infiltration team (or anyone) could work out what the plan is for the morning - that way we're ready to go when the distraction (ambushed?) team resolves their current road bump. For example, there seems to be an intent to get inside the pyramid. Anybody have a view on how this will be achieved?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I say we just wade through enemy after enemy until none are left. FUN! :)


Male Dwarf Cleric 8

Well first thing is to locate everyone and compare notes. Depending on stealth spell options of Moonpate we can determine whether that will work as a way in. The Sand Sage seems to want to meet with us so perhaps that us an option. The Soroon found out something as well which may help. Scarab may also have some ideas.

Fighting our way in should be a last resort. I think we could do it but we would waste resources we need for when we het inside.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I'm just kiddin'. There's no way I'd really want to go that route. More often than not, that = suicide.

I'm definitely for meeting back up with the others. That has to be done before we do anything for sure. Then we go after Soroon next. Which would mean finding the Sand Sage. I think that's who has Soroon. Maybe? I can't really remember, I've slept since then.


Javell DeLeon wrote:
I'm just kiddin'. There's no way I'd really want to go that route. More often than not, that = suicide.

-

From what Breach saw at the dig site, he probably surmises it would indeed be suicide. You might also be right though about it being quite fun.

Javell DeLeon wrote:
I'm definitely for meeting back up with the others. That has to be done before we do anything for sure. Then we go after Soroon next. Which would mean finding the Sand Sage. I think that's who has Soroon. Maybe? I can't really remember, I've slept since then.

-

The last you saw Sooron was just before dusk as he wandered off on his own while the three of you were covertly making your way into the dig site. According to Karek's plan, Donkor was was supposed to be a member of the infiltration team. Shortly during the approach, his heavy armor was making too much noise and producing too much reflective light and it looked like he decided to abort his approach. I don't believe Breach is aware of any connection between Donkor and the Sand Sage. Presumably Donkor is just hiding behind a dune close to where you last saw him, east of the dig site. But there's an awful lot of security between you now.


Male Half-orc Barbarian (Invulnerable Rager) 4 / Sorcerer 1/Dragon Disciple 3

Naturally, much depends on the outcome of the current combat, but the priorities of the distraction team are to rendezvous with the rest of the team, grabbing any rest they can while they wait for contact.

On a pure OOC level, I also think it would be good if we can actually get the whole group back together.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Pact Stone GM wrote:


As soon as he moves for the glowing stick resting on the sand, a green-glowing globule flies towards him from the north, striking him in the shoulder. The globule sticks to Hurgah’s body as though it were composed of a powerful adhesive. But more shocking is that the glue-ball immediately begins to divide. Suddenly there are two, and then four, then eight. Then Hurgah quickly loses count. He also discovers the globules are surprisingly dense. At first the Reaver can simply ignore them, but in just a few seconds, there are dozens and dozens of them clinging to his arms, legs and torso, covering his body, soon they will swarm and envelope his entire body. The sheer weight of the collective begins to drag Hurgah down towards the sand, sapping his ability to move.

HA! HA! I know this one! The Incredibles! That's just cool.


Yes, only in "The Increadibles", it actually worked (sigh).

Right now, I'm getting more of a "Hurt Locker" vibe, if anyone remembers the sniper scene.


Male Human Writer 2/Dreamer 7
Pact Stone GM wrote:

Yes, only in "The Increadibles", it actually worked (sigh).

Right now, I'm getting more of a "Hurt Locker" vibe, if anyone remembers the sniper scene.

I haven't seen Hurt Locker myself, but I'm hoping it's a scene where a sniper misses repeatedly, only to suffer a brutal death at the hands of the good guys...


Male Halfling Bard (Archivist) 6 / Pathfinder Delver 2

Just a heads-up: I will be on vacation from Saturday, June 23 through Sunday, July 1. The place we're going supposedly has NO internet access. Please feel free to 'bot Gandel accordingly during that time. Thanks!


JaceDK wrote:
I haven't seen Hurt Locker myself, but I'm hoping it's a scene where a sniper misses repeatedly, only to suffer a brutal death at the hands of the good guys...

-

The movie won for best picture largely because of a now-famous scene where a dude wearing little more than an armored kilt and a ring of protection ascends a large sand dune silhouetted in the moonlight.
And then—

Well I wouldn’t want to spoil the movie.


Gandel wrote:
Just a heads-up: I will be on vacation from Saturday, June 23 through Sunday, July 1. The place we're going supposedly has NO internet access. Please feel free to 'bot Gandel accordingly during that time. Thanks!

-

Thanks for letting us know!

Have a great time.


M

In my Savage Tide game, we just ran the War of the Wielders module. I found it hilarious that an NPC would suggest such a wacky method of artifact destruction. The module was great, except for the marked lack of treasure that doesn't get destroyed.

My DM demands to know why Boots of the Winterlands would show up as treasure in a tropical campaign. I told him they were in an only vaguely related module, and that he's supposed to change the treasure to suit his campaign. (We sold them.)

I just thought some parties might be interested in this information.

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