The One Ring- Against the Shadow

Game Master CircadianRythms

List of Fellowship Undertakings

EW's Travel Rules

Fellowship Pool: 7 (6, +1 for Hobbit)

Party Treasure:
  • Anariel- 5 Treasure
  • Brandy- 10 Treasure
  • Galadhon- 10 Treasure
  • Hanar- 10 Treasure
  • Mar- 10 Treasure
  • The Shepherd- 10 Treasure
  • Overflow- 5 Treasure


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Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Agreed. I didn't expect to enjoy the system as much as I am right now when I first started playing this. I'm really considering running a real life game of the One Ring now.


I *thoroughly* enjoy this system. It's not nearly as crazy math intensive as most d20 games tend to be and it has a nice narrative feel to it.

I'm going to say; I'm not going to wait more than 24 hours between my own posts. I will post spoilers if significant events happen between post, but there are currently 8 players and me. So 9 posts would be me posting one thing and everyone else posting one thing...which I feel is pretty reasonable. I will do my best to keep everything concise.


Male Elf (High Elf of Rivendell) Valour 3 / Wisdom 3; Endurance: 30; Hope 12/14; Parry 10
CircadianRythms wrote:
Just spent the last couple of hours fully plotting the campaign out (not individual adventure details, just what will happen when)...I am excited for you guys to play it, it should be pretty epic!

That's a great feeling, isn't it?


My favorite thing about table top games have always been communal storytelling. I think TOR does a very good job of that with Fellowship Phases and Year's End, where I essentially let you all influence the narrative. I dig stuff like that.


Male Elf (High Elf of Rivendell) Valour 3 / Wisdom 3; Endurance: 30; Hope 12/14; Parry 10

I'm eager to see how it works out!


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Out of curiosity, do we keep our 2 XP that we could've spent on the treasure (those of us who didn't get any items)?


You do but feel free not to jot it down. I'll give you a total at the end of the adventure and Magical Treasure is the only thing you can spend it on.


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Alright, good to know. Thanks again.


*Currently. Magical treasure is all you can spend it on CURRENTLY :P


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Just checking in today to see how folks are doing. I'll be busy again tomorrow, then free the day after.


Good! Posting is a bit more lax on weekends, so I think Galadhon will probably post around Monday, and we will move on from there.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

Sounds good to me. I happen to be out of town through Wednesday, but should be able to post during that time. The only day that will be tough is Wednesday.


Thanks for the heads up!


Male Elf (High Elf of Rivendell) Valour 3 / Wisdom 3; Endurance: 30; Hope 12/14; Parry 10

I owe everyone an apology for my slow posting. Personal issues plus tax time mean I'm very busy. I'll get back at it tomorrow.


It's okay, man, thanks for checking in. We're in combat, so I'll post a recap right now as to where we are and all the rolls you are entitled/required to make.


I'm planning to be dropping this campaign. The posting is way to fast paced for me to be able to keep up. This morning I woke to 37 new posts and I've lost track of the story and what has happened.
It was fun to try something new, but not fully understanding the system and fighting this posting speed, I just can't keep myself interrested to play it.
I wish you all a good game and hope you are enjoying this more then I am.


Dice gods bless us, every one...

How many are we facing?
Sound the retreat?
Can we get a volunteer to heroically cover our withdrawl?


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3
Eradan Raegonson wrote:

I'm planning to be dropping this campaign. The posting is way to fast paced for me to be able to keep up. This morning I woke to 37 new posts and I've lost track of the story and what has happened.

It was fun to try something new, but not fully understanding the system and fighting this posting speed, I just can't keep myself interrested to play it.
I wish you all a good game and hope you are enjoying this more then I am.

I'm sorry to see you go. I hope you find another game that fits your style better. That's what I find great about doing PbP there are so many different styles out there.


Sorry to hear it Eradan but thanks!

You guys are facing about a dozen right now, Gaelderon


Four have been brought down


Ok, I was thinking the place was packed with them....We should be fine. They say it's all fun and games until someone gets hurt. :P
This system is almost as deadly as Rolemaster. I miss that game especially for MERP.


The death spiral can be pretty rough for sure. And the dice have NOT been kind to you so far :p


And then there were 7 of us in the fellowship besides Balin and Company.

Are these creatures basically clawing at us or are they using improvised weapons?


They are clawing and biting at you.


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

I think I'm going to focus on making regular shots for now. 3d6 = not a good enough chance to make possibly hitting 2 guys at once worth it (since failure = a complete miss).

Part of me wishes I was a melee character now simply so I could experience the hard decision making melee guys have to make (stance choices, etc). As it is playing Archer seems really simple: stand in the back, have a good Bow skill, and pew-pew. Though now I also see why most everyone is trained in a ranged weapon of some kind from their background: it lets you back off and join the Rear if you get start taking too many hits.


Can we make a roll for Galadhon when he fails the Bell roll? Wouldn't he be running for the water as well?

I need points where ever I can get them
Strange how our names are so similar
Do I regain the loss the 4 Endurance points due to the encouragement?


Everyone that heard the encouragement regains the points.

You can do that, but I'm going to assume that of the six others of you, one will have made their check, so let's make that roll after combat.


CircadianRythms wrote:

Everyone that heard the encouragement regains the points.

You can do that, but I'm going to assume that of the six others of you, one will have made their check, so let's make that roll after combat.

I'm assuming it's me and that I have a great success so I can get another advancement point.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

Back in town after traveling. I'll do my best to get caught up now.


Did we find any other treasure (coins, etc) in the evil place? I didn't see the treasure pile increase. :)


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

So, the Gameplay thread keeps eating my posts right now, I think the wifi on my mobile is wonky right now. Posting here seems to be okay so I'll post my action here. Also, CR said the Treasure was 20 points worth, he just hasn't updated the shares yet.

Anariel will stow his bow and rush forward, utilizing his newly found weapon! What's a bit of Orc blood on top of the detritus already on the sword?

Anariel will engage three of the Orcs in combat, and utilize the Swift Strokes combat maneuver to hit two of them.

Attack: 3d6 + 1d12 ⇒ (6, 5, 5) + (1) = 17


Ok. Treasure is updated and I'll respond to this post on Gameplay; for reference, in the future I'd prefer if you message me any difficulties posting and I'll roll for you in Gameplay to keep everything condensed.


Male Elf (High Elf of Rivendell) Valour 3 / Wisdom 3; Endurance: 30; Hope 12/14; Parry 10

This week has been filled with taxes (mine and my mother's), making offers on a house and my oldest son's fourth birthday (today). So, no appearances from me until tomorrow, probably.


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Hey, I hope your kid has a great birthday. Enjoy the day, man.


Yeah, have fun and make some awesome memories!


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

@Hanar I hope I didn't swoop the repair job for Wolfbiter away from you. As a fellow dwarf, if there's something dwarfish you want to do, chime right in. I'll work with you to iron it out.


You can definitely both contribute.


Male Dwarf (Erebor) - Endurance - 31, Hope - 9, Fatigue 20; Fellowship Focus - Mar; Parry 5; fire-making, smith-craft, determined, hardy, enemy-lore (orcs); Mattock - 3 (damage 8, edge 10, injury TN 18), short sword - 2, dagger - 2
Common Skills:
Athletics - 1 Aware. - 1 Battle - 1 Courtesy - 1 Craft - 3 Explore - 2 Heal - 1 Hunt - 1 Insight - 1 Inspire - 2 Lore - 1 Riddle - 2 Search - 3 Song - 1 Stealth - 2 Travel - 3

No worries, and likewise. I am happy to help, but I am also happy to stand aside to let another dwarf shine in some way. :D


Male Elf (High Elf of Rivendell) Valour 3 / Wisdom 3; Endurance: 30; Hope 12/14; Parry 10

I gots a rule question: Do Body, Heart and Wits only show up when you spend a point of Hope? or am I missing something?


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Mostly, yes. There are some situations where the LM or an ability might dictate us gaining a free Attribute Bonus


Warden of the Woodmen Endurance 26/26 Hope 16/16 Parry 6 Standing 2

My character profile is updated with advancement points broken down by skill group. I'll think on it a moment and spend my points soon- I saved the initial extra points from character creation to see what would be best to spend it on.


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2
Anariel wrote:
I bought Courtesy and Inspire up to 2 each.

Wait, whaaaa'? I don't know why I thought this, but I thought you could only spend the AP you earned on the skill category you earned it with. Do you mean I can spend the AP I earned on any of the Common Skills?


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Yeah, as far as I'm aware all of your earned AP goes into a pool that you can spend on any Common skill


Male Elf (High Elf of Rivendell) Valour 3 / Wisdom 3; Endurance: 30; Hope 12/14; Parry 10

Galadhon has 9 advancement points and spends 8 of them gaining Lore 5. He banks the last AP.

Galadhon has 12 Experience points. He spends 6 to gain a rank in Wisdom and 6 to gain Longsword 3. With his new rank in Wisdom, he gains a Virtue and takes "Elbereth Gilthoniel!"

____________________________________________________________

Does anyone know a way to pick up new Specialties?


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

AFAIK, that's a Fellowship Undertaking as well, so you'd have to wait for the next Fellowship Phase. But gaining new specialties means swapping out an old one.

There are certain virtues that grant you extraordinary qualities and the like (such as Small Folk granting Small), but otherwise you trade a specialty/quality for another specialty/quality.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Brandy's got the right of it. There are some Undertakings that give you a Specialty for the next Adventuring Phase (Gather Wood in the Elf-wood gives you Fire-making, for instance), but other than that you can swap out one you have by doing the Gain A New Specialty undertaking.


Male Elf (High Elf of Rivendell) Valour 3 / Wisdom 3; Endurance: 30; Hope 12/14; Parry 10

Yeah, that's not what I want. I'm looking for MORE, not OTHER.

Dagnabbit.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Since you just went Super Saiyan with your Lore skill you could probably pick up some more through Undertakings after the next Adventure.


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Super Saiyan? More like SUPER NERD AMIRITE?

*everyone points and laughs at the elf with his NERD GLASSES*

But yeah, I'd say that Undertakings for temporary ones are a good bet. Fire-Making could actually be really useful, as I've observed in the other game (I sincerely underestimated it).

I'm gonna think about what to buy with my AP, but I'm thinking some Battle wouldn't be a terrible bet. Or maybe Lore.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

In response to Brady's Fellowship pool hope question. I'm not down any hope so I don't have an issue with you using Fellowship Points to regain hope.

Do do fellowship points do anything else? Haven't gotten very far in that chapter yet.

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