Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game

Starfinder


Pathfinder Society


Pathfinder Adventure Card Game

Paizo.com Gift Certificates
On Sale and Clearance!

The One Ring- Against the Shadow

Game Master CircadianRythms

List of Fellowship Undertakings

EW's Travel Rules

Fellowship Pool: 7 (6, +1 for Hobbit)

Party Treasure:
  • Anariel- 5 Treasure
  • Brandy- 10 Treasure
  • Galadhon- 10 Treasure
  • Hanar- 10 Treasure
  • Mar- 10 Treasure
  • The Shepherd- 10 Treasure
  • Overflow- 5 Treasure


1 to 50 of 205 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Discussion thread is up!


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Dot.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

Yay.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Does Mar have a beard?


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

Yes all Tolkien dwarves have beards.

-Posted with Wayfinder


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Hey, you might shave, I don't judge


Male Elf (High Elf of Rivendell) Endurance: 30; Hope 14/14; Parry 8

Galadhon is all ready to go. Anyone with any TOR experience, please look him over and give his stats a sanity check. I think everything is kosher, but you never know.

I backed off on specializing in Awe in favor of a slightly broader palette of abilities now that he's more counselor than leader.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Looks right to me.


Warden of the Woodmen Endurance 26/26 Hope 16/16 Parry 6 Standing 2

Got the alias going- I think I'm mostly done, but I have to spend my experience and type out the full definitions of my blessing and virtue.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

I think I've got Mar done. I decided to save my Advancement points to get a higher rank in something later. If someone who has played this system before would be so kind as to take a look and see if I have it right, I would appreciate it. Edit:I switched her Calling from Slayer to Wanderer. It seemed to fit a bit more.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Looks right to me, Mar.


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Dotting.

A note on fluff, Mar: didn't the band meet at Erebor, at a celebration of the victory at the Battle of Five Armies? So your character's already been to Erebor at least once.

It looks like we've got all four travel skills covered, and we've got a motley assortment of social skills. Things seem good already. I feel like the next characters should be a little freer to focus on taking what they want.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Agreed, we're pretty set, skill wise.


Male Dwarf (Erebor) - Endurance - 31, Hope - 9, Fatigue 20; Fellowship Focus - Mar; Parry 5; fire-making, smith-craft, determined, hardy, enemy-lore (orcs); Mattock - 3 (damage 8, edge 10, injury TN 18), short sword - 2, dagger - 2
Common Skills:
Athletics - 1 Aware. - 1 Battle - 1 Courtesy - 1 Craft - 3 Explore - 2 Heal - 1 Hunt - 1 Insight - 1 Inspire - 2 Lore - 1 Riddle - 2 Search - 3 Song - 1 Stealth - 2 Travel - 3

Really looking forward to this! Also new to the system, so if you wouldn't mind giving me the once-over, and if anyone has any thoughts or suggestions on my choices I'm all ears.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

I will give two broad pieces of advice.

One is; have a good spread with your traits. Rather than focusing on one area, it's good to have traits that will apply to multiple situations so that you will gain Advancement Points more frequently.

Two is on Encumbrance. I prefer having a soloed 12-15 points of Endurance between my Fatigue and Endurance scores. You certainly don't have to, but remember that with higher Encumbrance you will become Weary more quickly.

Also let me ask, does anyone have Hunting at 3? I could swap out my Travel skill since it appears we have several players with 3 Travel


Warden of the Woodmen Endurance 26/26 Hope 16/16 Parry 6 Standing 2

I've got hunting at 2 and it's favored. I could advance it to 3 in short order.


Male Elf (High Elf of Rivendell) Endurance: 30; Hope 14/14; Parry 8
Anariel wrote:


Two is on Encumbrance. I prefer having a soloed 12-15 points of Endurance between my Fatigue and Endurance scores. You certainly don't have to, but remember that with higher Encumbrance you will become Weary more quickly.

This is an issue I really struggled with. I managed to get a 9-point spread. I don't want to give up the chain shirt, both because of the protection it offers and because I just don't picture Noldorin warriors wearing cow skins for protection.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image
Galadhon wrote:
Anariel wrote:


Two is on Encumbrance. I prefer having a soloed 12-15 points of Endurance between my Fatigue and Endurance scores. You certainly don't have to, but remember that with higher Encumbrance you will become Weary more quickly.
This is an issue I really struggled with. I managed to get a 9-point spread. I don't want to give up the chain shirt, both because of the protection it offers and because I just don't picture Noldorin warriors wearing cow skins for protection.

I don't disagree. There are ways to get it down (rewards) but yeah, I like having more Endurance and just hoping I don't get Wounded :p


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image
The Shepherd wrote:
I've got hunting at 2 and it's favored. I could advance it to 3 in short order.

I'll start with 3 Hunting, then, and advance Travel later (Travel is favored for me).


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Could someone briefly explain the Fatigue/Encumberence rules? I want to make sure I understand things right.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Heroes possess Endurance at a score determined by their Culture as well as their Heart rating (more for dwarves). Every piece of your war gear, as well as traveling gear, also possesses an Encumbarance rating. The total of all your gear's Encumbrance is your Fatigue Score.

When you take or deal damage in combat, it is Endurance damage. If you take damage that would reduce your Endurance below your Fatigue Score, you become Weary, which has several not so good in game effects.

Your Fatigue can also be increased by failing Travel checks during journeys.

All clear?


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Yeah, that all makes sense now, thanks. So in Brandoch's case I may even want to reduce my armor further (so it weighs 4 instead of 8) since my culture has a very low Endurance score? Or I might ditch my short sword?

I know that at present once I add travel gear for a given season my Fatigue score will increase by either 2 or 3. That's only a difference of 8-9 from my Endurance.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

I'd suggest dipping the armor. As an archer you'll be engaged far less than the rest of us, so you'll take less hits, and the ones that hit will likely be normal blows. Remember, armor only helps against Piercing blows.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

I see that there are Company assignments on the character sheet. Should we be working those out now? From my reading of the alternate travel rules we need to have a couple of the positions assigned when we travel. Am I understanding that correctly?

I ordered the Hardcover book from Amazon as a Birthday present for myself. I can see where I'm going to need to bookmark pages to refer too when we get going, and the PDF just wasn't working for my need to flip back and forth quickly.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

We can assign roles once we actually start the Journey. But yeah, we need to have those roles assigned.

I'll act as the Hunter, since I've got the highest skill.


That is correct.

Every position has a roll associated with it, which I will call for when necessary :)


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Oof, 20 gameplay posts since I've been at work?

I'm gonna start reading. I was under the impression we weren't supposed to start posting yet, so I'll try to catch up. I work tomorrow and then I'm off Monday.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

I think we were just excited to get started. I've got sixteen new posts since I left for an event this afternoon.


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Haha, yeah, I was just surprised at the burst of activity. There was a lot of OOC banter on how things work, and some posts were dice rolls, so there wasn't too much to catch up on.

But yeah, as a forewarning the days that I work I work 9 hours + a 1 hour wait because I carpool + 2 hours of driving. So, when I disappear for work, I might only get a chance to make a single post.

(Tomorrow will be such a day.)


I figured it was better to ease into it, since several people are new to the system.

As an FYI, after the first week or so, I'm going to stop reminiding you about potential Advancement Point opportunities. It'll be on you then :p


Also everyone should pick a Fellowship Focus; basically, if your Focus isn't seriously harmed, you regain a point of Hope at the end of the session. If your Focus is harmed seriously (Wounded or the like), you gain a point of Shadow. Also, you can essentially spend Hope to invoke an Attribute Bonus for free if it directly protects or benefits your Fellowship Focus.


Okay guys! I went ahead and updated the Campaign Info tab tab with further House Rules. Not much, just commenting on how I'll be handling awarding XP.

I added a BIG section on Combat Stance options and Called Shots; compiled all the options and summarized them for you (I'm a giver!).

Also I have the Skill Groups listed if you ever need a reference. I will also write up summaries of the Companies' adventurers as you go through them.


Question for everyone; this would happen rarely, but I've a few ideas in mind that would lead to Mass Battle scenarios. Like I said, it would only happen maybe four times over the course of the campaign, but I did find rules for large-scale battles and they seem pretty nifty. Tolkien, as a whole, does not glorify war, but I could absolutely see pitched battles to, say, retake an ancestral home of Dwarves from evil Orcs and other Shadow creatures.

If we did do this, people would HEAVILY benefit from increasing their Battle skill.

Who might be interested?


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

Oh, awesome, thanks for compiling those for us, CR!

As the resident dude with Leadership, I am heavily interested in commanding forces in Mass Battles. I tend to enjoy that in most systems (I particularly like the mechanic for it in L5R 4th Edition).

Is this something we need to read up on?


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

I think I'd still keep things more diplomatic. That said, I've got no problem with putting a rank in Battle.


Parry 5 +2 Shield | Armor 5d +1 | Damage Hand to Hand 6 Female Dwarf | Fellowship Focus - The Shepherd | Endurance 32 | Fatigue 27 | Hope 10 | Redoubtable, Mountaineering, Trading, Folk-lore, Honorable, Steadfast | Axes 2, Short Sword 1, Dagger 1
Common Skills:
Courtesy 3 Craft 3 Explore 2 Healing 1 Inspire 1 Hunting 1 Lore 1 Persuade 3 Riddle 1 Inspire 1 Search 2 Song 1 Stealth 2 Travel 3

The Shepherd would you be ok with being my fellowship focus? Gloin told me to take care of the non-dwarves.


Anariel, nothing extra for you guys; the extra material is on my end


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

I'd be fine with mass battle stuff coming up at times. I'm not sure Brandoch is going to be a warleader of any kind though, so him increasing Battle seems strange to me. If it makes sense in the story though (and it very well could as it comes up), then I'll start pumping points into it.


Sounds good to me.


Hi all,
Pretty new here. would appreciate any help on getting settled in.
Thanks


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2
Hyregoth wrote:

Hi all,

Pretty new here. would appreciate any help on getting settled in.
Thanks

Oh, you mean like completely new to the forums. Okay, I'll help.

So, firstly you'll notice I'm posting as Brandoch. My default alias is Inlaa, but players generally make new aliases per RP they join. I'll help you out there:

Go to the top of this page, the very top. Where it says "Hello, <your name>!" - there's a button that says 'My Account' to the right of that. Click My Account. Log in with your email and forum password.

You should see a section called "Messageboard Aliases." Create an alias, and potentially give it a fitting image, and from then on you can make posts with that alias by selecting the "Post As" button in the bottom of the writing-a-post screen.

Use the OOC tag - [ OOC ] without the spaces between the brackets and the three letters to make blue text which, well, denotes OOC chatter in the Gameplay thread. Like this - it's a bit harder to see than the standard black, and it's pretty distinct overall.

The rest should come pretty easily. Just play the game, doing stuff as prompted and as makes sense for your character. The pace is slower than a real life game, but it's fun.


Male Man (Dunedain) | Fellowship Focus- Galadhon | Endurance 28 Fatigue 15 Hope 13 Parry 7 (+2 Shield) | Valour 3 Wisdom 2 | Lore of Arnor, Storytelling, Leadership, Keen-eyed, Hardy | Long Swords 3 Bows 2
Common Skills:
Athletics 2 Awareness 3 Battle 2 Courtesy 2 Explore 2 Healing 1 Hunting 3 Insight 2 Inspire 2 Lore 2 Persuade 2 Search 1 Song 1 Stealth 2 Travel 2
Character Image | Dagmor Image

^
What he said.

If you want help on how to do the code for dice rolling and such, at the bottom of where you post there are some handy buttons. You can click on the "Show" button next to "How to format your text", and it will list how to do things like make your text bold or bigger and all that fun stuff!

Once you create your alias, you can go to the page for that alias and click on Profile. You can copy/paste your stats onto that page so you have it as an easy reference. If you'd like an example of how to set up a character for this game, you can click on my or Brandy's aliases and check them out.

Let me know if you have any questions!


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

By the way... I know I can use huge pool of Hope to add my attribute bonus to my rolls (or favored attribute bonus to favored rolls), and I know it's sort of like an HP pool for corruption/fear/stuff like that. Is there anything else that's handy about it I should keep in mind?

I ask since Hobbits have such a huge Hope pool I feel like I should use it to add bonuses to my rolls. Oh, do I declare I'm using the Hope bonus before or after I see the results? (I assume before.)


You may use a point of Hope to invoke an Attribute Bonus after you roll.


Remember, though, that Hope is a finite resource.


Ok I can see you started so I try and catch up along the day, and make a quick post like I just joined the conversation at were I join up.

Circa can you help me with what gear I can have from start?


Character Image Male Hobbit of the Shire | Fellowship Focus- Anariel | Endurance 21 Fatigue 10 Hope 17 Parry 5 (8 vs. anything larger than Hobbits) | Cooking, Tunneling, Burglary, Adventurous, Clever, Small | Bows 3 Short Swords 1 Daggers 1
Common Skills:
Athletics 1, Awareness 2, Courtesy 3, Craft 2, Hunting 1, Insight 2, Persuade 2, Riddle 2, Search 2, Song 2, Stealth 3, Travel 2

Oh yeah, I forgot that you don't actually get a lot of Hope back during the Fellowship phase... It comes slowly. Yeah, I'll keep that in mind and save the Hope for when I feel I need it.


Sure thing, man!

You should have a Long Sword (Encumbrance 3), your Shield of the Citadel (Encumbrance 5 if it's a Great Shield, 3 if it's a normal Shield), maybe a Bow (Encumbrance 1), Traveling Gear (Encumbrance 2), and whatever armor you want (I wouldn't suggest more than a Mail Shirt though; Protection 3d, Encumbrance 12). All of that would put your Fatigue Score at 21, which is pretty gnarly, unless you decide to go with a Leather Corslet (Protection 2d, Encumbrance 8); that'll put you at Fatigue 17.


And any sundry stuff you might have. Anariel decided he had some spices and wine; sure, why not? That's just flavor for your guy's roleplaying.


Ok I think I'll start with the Leather Corslet and maybe upgrade if I can later

So that's fatigue 19 according to my math :p

1 to 50 of 205 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Paizo / Messageboards / Community / Online Campaigns / Play-by-Post Discussion / The One Ring- Against the Shadow Discussion All Messageboards

Want to post a reply? Sign in.

©2002-2017 Paizo Inc.® | Privacy Policy | Contact Us
Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours, Monday through Friday, 10:00 AM to 5:00 PM Pacific time.

Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, Starfinder, the Starfinder logo, GameMastery, and Planet Stories are registered trademarks of Paizo Inc. The Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Legends, Pathfinder Online, Starfinder Adventure Path, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.