The Once & Future KingMaker

Game Master Aest

MAPS:
Torod's Greenbelt map {link}

Kingmaker Battle Maps


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M somewhat akin to a kender Y / MA

Springing something else on you guys....or mostly post foreshadowing.

I just got books 3-6 of kingmaker, so tons of work to do!!!


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Hehe, I own and have gotten fairly far in the Kingmaker saga before but never completed it. I hope I have not Metagamed anything or abused my knowledge and I expected a good smack down if I do.

I however am a major Adventure collector as I have two boys growing up and I want some good stuff to play with them when they are older! XD I collect all of their adventures in book or PDF lol. XD

I will probably pursue it then, not trying to rain on Elaina as she is the original and bestest. So hopefully something other than Werewolf will be available. I think it would be interesting, especially if Asta's guardian was more than they seemed.

If it bothers you Eliana I won't pursue it further, again I don't want to detract from yor character. Its all about fun and I can always find different avenues so I don't kill your enjoyment. :/


M somewhat akin to a kender Y / MA

Well this all is not in the books....most of it is fan stuff on the paizo boards.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Not at all. I was thinking of having Elaina start a wolfpack (normal wolves, mostly.) I may not though. I do plan on getting an animal companion next level. Three guesses as to what it will be. :)


M somewhat akin to a kender Y / MA

....it might show up sooner...

My three guesses..
1. Advanced aardvark
2. Dire Dingo
3. Fey fox


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Tiger! Everyone gets a Tiger!

....

Oh Fey Fox sounds good! Get that! XD

or even cooler! Cooshee

@ Elaina: Good to know, as said before not here to wreck the party. ;3


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

@ Kenderkin Oh I understand Kenderkin, I rarely stick to the books too and many of the games i'm in don't either. Because where is the fun in that lol!


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Alright, updating to Level 4! *DING!*

Another level of Winter Witch.

HD: 3 + 2 Con. bonus + 1 favoured class bonus. New total: 34

Ability score increase: +1 to Dex. New total: 14

Base attack bonus +1. New total: +2

Will save +1. New total: +7

One more 1st- and 2nd-level spell slot / day.

Cold Flesh is upgraded to Cold Resistance 5. This replaces the 4th-level Hex Witches of all the other seasons get.

Skill points: 2 + 1 human bonus + 4 Int. Bonus. Total of 7.
+2 Bluff (8)
+2 Disguise (4)
+1 Knowledge (arcana) (11)
+1 Linguistics (7) - taking Sylvan
+1 Spellcraft (11)

New spells: Blindness/deafness, See invisibility


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Oops, missed out on talking to them now lol. XD

Oh well. So where do we go from here?


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Can Asta swap Blindness/Deafness out for Umbral Weapon? I need two more illusion spells to eventually qualify for Veiled Illusionist. ^^; (Also, it won't hurt to have a solid support spell.)


M somewhat akin to a kender Y / MA

Yes you can. I read up on it.


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Thanks! ^_^ I'll change it now.


Male Raven Familiar 4; Init. +2; Low-light vision; Perception +3; AC 15 (+2 Dex., +2 size, +1 natural); hp 3; Fort. +1, Ref. +4, Will +4

If Goblins got spooked by ominous stuff, they'd be unemployable in the evil job market. ;)


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

I actually have a choir of goblins doing the ominous chanting whenever I GM. :D


Male Raven Familiar 4; Init. +2; Low-light vision; Perception +3; AC 15 (+2 Dex., +2 size, +1 natural); hp 3; Fort. +1, Ref. +4, Will +4

The Stolen Lands are not the only region with a brigand problem. ;)


M somewhat akin to a kender Y / MA

Where you guys headed???

Community Manager

Removed posts by request.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

I know splitting up is probably not an option. With the sandbox nature of Kingmaker such isn't inherently deadly but I suggest it nonetheless. unless I am mistaken and it takes x amount of people to search x hex faster.

Either way looking forward to whichever path we take. :)


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

I think we should visit the Kobolds and maybe the Mites for more info on the greenhaired Fey. Croft can do aerial reconnaissance.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Aerial Recon ofhexes we haven't traveled yet or Aerial recon while we travel between the mites and Kobolds? ;)

I'll expand on my earlier, vague, lets split up plan.

If Torod's map is upto date, which I am sure it is. Then the Hexes South and Southeast of the Kobolds are Unexplored Territory.

So here is what I am suggesting and will update this in IC thread to make it more legit.

Asta and Seraph go about checking with various sources on this green haired woman. During which Torod and Elaina (if they want to, Seraph can do either or in this job as seen fit by Asta) continue on and start the exploration process of the hexes. Since it takes a few days by the time Seraph and Asta rendezvous with them they will still be exploring the first hex if my math is correct.

Since their average speed will be 30-15ft it'll take 2-3 days per hex to clear those areas. That way everything East of the Former Stag Fort will be cleared.


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Why not both? ^_^ He can fly in wide circles.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

True that, I made a wee update above. Sorry Asta! But if it is allowable then Croft could be part of the Exploration Party or on his own, however we decide to proceed.

Btw, I don't say this enough but Thank you for the map Tarov! :D Big help!


M somewhat akin to a kender Y / MA

It has come to my attention that some problem is in the private message system can everyone on here make sure you can send private messages to me and to all the players.

Just click on each alias and see if the link appears to send a private message....no need to actually send anything.

If everything is OK just post it here.


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

All clear on my end!


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Looking good for me too.

Grand Lodge

I'm good as well.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Can't send PM to you Kenderkin.


M somewhat akin to a kender Y / MA
Seraph_ wrote:
Can't send PM to you Kenderkin.

I can't send you one either. I will keep looking into it....

I just realized you were Lin and Min in a game with me!!!


M somewhat akin to a kender Y / MA

Still no explaination I can see.

Wrapping up the charter exploration area sounds good to me.

Grand Lodge

Maybe check your settings. I think there's a thing in there about private messages.


M somewhat akin to a kender Y / MA

I did check and it is fine, I have never blocked anyone....

Is it possible someone blocked one of my aliases (at least one of them is super annoying)... ; )

I am ready to get you guys into those last few hexes!


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Nope the only person i ever blocked was Sergeant Greg because it was a (Dear inheritor og my forune/I am in afganistan and I need you to convey something to my wife...)

Thats funny hmmmmmmmmm.

But now I remember Belsarious! Haha! Lin and Min are a pair I missed deeply and haven't had much of a chance to repeat sadly. ;(

Still working on my custom Dragonrider class which wasn't too overpowered to begin with and is still a decent class all around. :)


Male Serpentfolk

I also played this guy Chujitsuna Kage, Min and Lin. Haha. Those were great times!


Male Raven Familiar 4; Init. +2; Low-light vision; Perception +3; AC 15 (+2 Dex., +2 size, +1 natural); hp 3; Fort. +1, Ref. +4, Will +4

How does a lonely Goblin deal with two big, bad Brigands...?


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Hehe thats worse then the chickens getting made at you in Zelda super nintendo xD

@Kenderkin Its strange none of my settings are any different ten before. I cleared my entire block list and dtill cant pm you. So lol. Dunno what else we can do.

Oh well i guess. xD


M somewhat akin to a kender Y / MA

Am I correct that one group is going to the Sootscales and another group is going to go and explore the remaining hexes?

If this is correct....where will the groups be meeting up at?

Who is in which group?

Does anyone want to try and talk Jhod into going...more likely the kobold than the open hexes?

Final question the Sootscales at their home, or the ones at the fort?


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Yep, Elaina and Torod are heading through the unexplored hexes, and Asta and Seraph are going to the Sootscales (I had assumed the ones in the mine, but they may have other ideas.)


M somewhat akin to a kender Y / MA

I will divide posts accordingly. Torod and Eliana get Tyg she is invisible most of the time anyway....

Asta and Seraph chime in and tell me how you are getting there, ie what route. I will have perlavish go along he is fond of the kobolds.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Understood, I thought we were still with Elaina and Torod only because no one really answered whether or not too separate.

However if we are good with i then off we go!

So I suggest we take the most direct route of going east, out of the woods via the Thorn river camp which gets across the river safely below going first to the Mite Lair and then The Kobolds before veering back towards the Stagfort and checking in on the people still living there.

So East two hexes, then south by southeast to the Mite Lair, then South East to the Kobolds and then veer westwardly to the Stagfort.


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

I'm good with that plan. No sense in taking a circuitous route when we know this one is safe-ish and the party is divided.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Perfect :)


M somewhat akin to a kender Y / MA

I have added a hex map for our campaign with alpha numeric designations so that we can have an easy way to know the current hexes we are located in.....

The downside is that none of the landmarks are on this map.....

I am hoping that we can more easily chart progress and location as we enter book 2.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Sounds good to me! :D

Grand Lodge

So sorry for disappearing. Got taken down by food poisoning. I'll catch up and post soon.

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