The Nebten's Demand (Inactive)

Game Master Nebten

XP 8188/9000 | Belhaim Map | Battle Map


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Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]
Iulia wrote:
I added a link for treasure tracking.

THIS IS SO COOL!


Male Tiefling Bloodrager 2 (Primalist, Steelblood)

Clarification on the treasure: I'm going to hang onto the +2 Longsword, since I can actually use it effectively (Unlike almost every other Druid in existence. Elven racial proficiencies ftw!). Anyone that can use the mace is welcome to it.

Also, it's almost too bad we don't have a paladin. I've got a sneaking suspicion the sword is actually a Holy Avenger. Oh well.


Inactive

Thanks for the treasure tracker Iulia! :)

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

There are several different methods to treasure tracking. For this party, I'll probably just use the "sell it all, split cash, and you can buy it back for half" approach. Plot relevant items will of course get special treatment.


Inactive

Sounds fine to me :)


Agreed

Dark Archive

Just keep in mind the max amount Belhaim can offer for any item is 5000 gp.

Haruf "Eight-arms" Sefka wrote:
In the meantime, he'll study the boy to see how dangerous he would be in a fight.

To piggy back this thought, back in D&D 3.x there was a rule out of one of the Complete books that allowed, I think, Sense Motive to get an idea how close well matched the person was when facing a possible adversary. Much like Knowledge rolls, I think the DC for Sense Motive was 10+HD. I wasn't sure if BaB was involved.

I'll look through my old books when my eyes don't feel like they've been in chlorine all day. In some areas of Living Greyhawk, it was allowed to use Profession Solider or Mercenary the same way. If there is something PF that already demonstrates this just point me in the right direction so I can review it.

Like I wrote earlier, I'm more conservative with regards to Take 10/20s. I'm not a fan of taking 10 to avoid danger. If you can take 1 (tap the die as they say in Florida) then you can auto-success. So if you choose to Climb up the Witch's Tower, roll'em out! Just don't roll low ;v)

Dark Archive

I've updated the Campaign Info tab with Dragon's Demand's Quests. These will get updated periodically when they get unlocked. The XP amount is the total given to be divided among the party size.

Dark Archive

Heads up, I'm going out of town Friday, coming back Monday evening. I'm not sure how much time I'll have to the post when I'm on the road.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]
Nebten wrote:

To piggy back this thought, back in D&D 3.x there was a rule out of one of the Complete books that allowed, I think, Sense Motive to get an idea how close well matched the person was when facing a possible adversary. Much like Knowledge rolls, I think the DC for Sense Motive was 10+HD. I wasn't sure if BaB was involved.

I'll look through my old books when my eyes don't feel like they've been in chlorine all day. In some areas of Living Greyhawk, it was allowed to use Profession Solider or Mercenary the same way. If there is something PF that already demonstrates this just point me in the right direction so I can review it.

In these situations, I think DM rules is more appropriate. To get things flowing, I mean. But since this isn't tabletop, I suppose going through old books is ok.

Intuitively I think that the NPC is being measured by his attitudes, posture and focus. Sense Motive would make total sense if the NPC were trying to simulate something they aren't. But whatever you rule, I'll keep it in mind to automatically roll in case I want to try that in the future.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

I'm travelling tonight and will be out of town til Sunday. I'll try to log in whenever possible, but it might not be. Don't hate me if I take long to post.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

Guys, I started a little campaign journal with some events and NPCs to help us keep track. It's free to edit, so help me if I'm unable to keep up.

Link here

Dark Archive

Thanks Haruf. I'm going to place this link in the campaign info along with the Treasure list. That way ya'll can check it out from time to time. =v)


Oh this is going to be fun. Fighting a electric elemental... and I'm in metal armor...

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

Well, I suppose we shouldn't have pulled the lever then! It all worked out though.

Dark Archive

Can't make any bacon without the sizzle! =vD

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

Don't talk about Sweet-tooth that way!


Male Tiefling Bloodrager 2 (Primalist, Steelblood)

Wow. What are the odds?


I'm soooo sorry guys! I thought I was after Guillaume...

Dark Archive

About 1 out of 25,600 rolls =v)

No worries Kale. Remember, once its the party's turn, you don't have to wait to post in initiative order. Its first post, first act until everybody in the round has gone.


Male Tiefling Bloodrager 2 (Primalist, Steelblood)
Nebten wrote:

Going off the stats of a Leopard/Cheetah, I would say Mira is 80lbs and 3' long. Mira isn't a house cat ;). You would have been encumbered and would have had penalties to your rolls. Again for the sake of simplicity, Mira will just follow you with a Handle Animal Push to Come. The first 3 rolls will get Guillaume across, so the 17 will get Mira to follow without incident.

Guillaume crosses the ledge with the grace of a cat. Mira saunters across as if she could have done it with her eyes closed. However after crossing the second half of the ledge, Mira quickly licks the pads of her paws as if she's been slightly singed.

I'll take it, but I do want to point out that the bestiary versions of those animals are medium, where the companion version of the small cat starts, well, small. The small/medium breakpoint seems to be ~50 pounds; this is judging by a quick scan of sizes and listed weights in the bestiary. Consider, for example, the Dog (small, listed as 20-50 lbs.) vs the Riding Dog (medium, no weight given, but some breeds listed which all tend to be 60+lbs.). So I was figuring Mira was probably more like 30-40 lbs. Not that it really matters at this point.

Dark Archive

Valid point. Thanks for brining it up. 40lbs sounds good. That will be important for the weight triggered trap next. 2 lbs over and BOOM! =v)

I do agree, it is weird that the small cats actually start out small.

Dark Archive

Sadly, Guillaume will no longer be playing with us.

I think the party can finish up the tower with 4. Afterwards we can see if the party needs a 5th or not.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]
Nebten wrote:
Sadly, Guillaume will no longer be playing with us.

That's indeed sad. Hopefully he succeeds at his new job, though.


Inactive

Hate to see him go but I'm happy he got the job he wanted! I'm okay with four but it might not hurt to pick up someone else that can heal a little once we finish the tower :)


Inactive

Still here! Just been busy working ye olde graveyard shift which makes keeping up with games interesting at times :V

Dark Archive

Thanks for checking in Calli. I've poked Iulia to get her back in the game.

I went ahead and moved things along. Nothing major, but combat seems to bring the boards to life.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

Sorry it takes me long to post on weekends.

Dark Archive

A couple of things:

As stated in the recruitment, I would like 1 post a day, everyday. This game has a lot of dungeon crawls. It would be preferred if the party initiated the action, not I just dragging you from room to room.

Of course, after saying this, next week and weekend may see some slow down on my part due to the wedding. Hopefully we are out of the Tower by then.

PLEASE do not read spoilers if they are not addressed to you. The spoilers are our best literary devices for PbP. It keeps the game moving but allows information to be directed at only certain parties. Spoilers also allow party members to interact with each other instead of me just putting information into everybody's mouth through narrative. I hope I can trust you all not to look a spoilers that don't pertain to you in the future. If you are not looking at spoilers, then I don't have to worry about you using Spoiler information to direct your actions.

Dark Archive

One more thing. There are aspects that occur in this game that our timed (like the pit trap & the haunt). When given in terms of "rounds", each day of real time will be considered a round if nothing is decided or acted upon. This also transfers over in combat if we are just waiting for one person to act.


Inactive

Sorry about that; I try to manage 1/day for all my games but I'll admit that I sometimes slack off a bit on the weekends. Going forward I'll try to do better about that!

And also, sorry about the spoilers too. Even though I know it wasn't exactly what you were addressing I'll admit that I did peek at that Appraise spoiler awhile back when I was looking for any mention of a crest; it was in the interests of saving some time and not getting bogged down but I apologize just the same.

*edit* I'm also fine with how you want to handle combat rounds. Most of the games I'm in will do an auto-bot or a delayed action for PCs that haven't posted in 24 hours and it's always worked pretty well.


I apologize and will do my best to ensure I post everyday. I may be a little slower on Wednesdays, however.

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

My apologies. There was some significant personal trauma in my life and I've been haphazard about my posting. I will try to get back into a routine.

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

An accounting, selling everything found thus far and split it four ways:

610 gp each.

This includes the original pay (550 gp), although technically we don't know what happened yet and thus haven't earned it, hopefully the kobolds will spill.

Interesting items; if you want them, "buy them back" from the sold loot at half price.

- two mithral daggers, 251 gp each.


Inactive

Yikes, no worries Iulia - take your time, we'll be here when you're able and feeling up to posting. I hope everything will be okay!

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

Hope everything's ok, Iulia.


Inactive

Speaking of posting, my own may be spotty today and tomorrow due to work shenanigans; I'll check in if I can but if you don't see much from me until Friday that's why.

Dark Archive

Thank you everybody for understanding.

Good luck with what is going on Iulia. We've been through a bunch of gauntlets on these boards ;).

Now the question is, do you all want a 5th party member. Upon returning to town would be a good time to bring in somebody. Sadly, out of the original Recruitment, the PCs that I believe would fill the vacant roll are either in a DD game or have resigned from playing for awhile.

Also keep in mind, there will be chances to retain companions in the near future. But I would say the party would never be larger then 6. You could just swap out the companion depending on the party's need at the time ... like Final Fantasy. You can also hire out hirelings, old school style.

Thank you all for making this an enjoyable game thus far.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

We're covered as of front liners, diplomacy, arcanism and rogueism... We lack healing, but going without it sounds more challenging (hence, interesting), so I'm cool either way.


We do need a healer. Unless Iulia will be picking that up, because witches can.

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

Thanks. Two friends (one a close coworker) died, and I was at the hospital a lot last week when they were still on life support. It's a headspace issue in the moment, but normalcy is leaking back into my world slowly.

My preference would be to pick up a divine caster.


Inactive

My condolences Iulia; I'll keep you and their families in my prayers.

As far as recruitment goes, I'd prefer a divine caster as well.


I never know what to say in times like this, but I am so sorry for loss Iulia. Take all the time you need.

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

Thanks. He was well loved and will be well remembered.

If you want to see something cool, this is a talk he gave at a TEDx talk. It's pretty neat.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]
Iulia wrote:
If you want to see something cool, this is a talk he gave at a TEDx talk. It's pretty neat.

That was fantastic!!! I'm sharing it, if it's ok.

Sovereign Court

Treasure Witch 2 | HP -3/14 | AC 11 touch 11 flat 10 | Fort +1 Refl +1 Will +4 +2 vs. enchant | Perception +5, Sense Motive +9

Go ahead. He was a pretty inspirational guy, and kind too.

I started a sheet tracking personas of note, and some notes on them.

Link

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

So, how does the HP thing work? Is it half the dice max +1?

Dark Archive

That is correct good, sir.

If you can after you level, let me know if there is a change to your Initiative modifier or if you picked up a rank in a Knowledge skill.

Thanks!

Quests are updated under Campaign Info Tab.

Also, wedding is next Sunday so posting may get sporadic as the date nears.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

Just a heads up: I'll probably post very little between Thursday and Sunday. I'll be having some people over and will probably get busy, especially on the weekend.

Liberty's Edge

Male Knife Master lvl 3 [27/27 - 0NL] | AC 15 T13 FF 12 | CMD 17 | F+3 R+6 W+1 | Init +3 Per +5]

Char at lvl 2. No changes to Initiative. Knowledge (dungeoneering) acquired.

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