Edward R. Carter, III |
Edward jumps in and helps to uncover the object. "Careful, Commander," he says. "Careful. We don't want to get into too much of a hurry here. We should treat this as a crime scene, Scotland Yard, all that, even if it's just the three of us, so as not to lose a key piece of evidence in our hunt for, for..."
Edward trembles slightly as a wave of anxiety washes over him. His words trail off, and he resumes helping to remove the debris from around the object. What was I just saying? He knits his shaggy brows. Edward honestly cannot remember what he was just talking to the LCDR about.
Edward uses a point of evidence collection here. Should he also use a point of forensics? Also Cryptography; and Mechanical Equipment are his Special Abilities
Edward R. Carter, III |
Question: What does the object look like, other than the lid with the Nazi emblem? I'm picturing something about the size and shape of a canteen.
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Edward leans over, narrows his eyes. "It has been corrputed by Hitler and his thugs. The Hindis and Buddhists have been using this symbol all over the Far East since time immemorial. We have an ancient stone sculpture of one back at university. It boils my blood that those goons in Berlin have coopted such a sacred icon."
Edward tightens his fists until his knuckles are white and his hands are trembling.
Edward R. Carter, III |
Edward nods to his cousin. "London has all manner of contraptions for espionage these days. I imagine Berlin has the same. There are most likely spies afoot. We must be cautious."
I'll have Edward use 2 points from his Sense Trouble skill:
Sense Trouble: 1d6 + 2 ⇒ (6) + 2 = 8
Emrys Hanmer |
Replying to his cousin, "While I do not think otherwise of your suggestion, I am completely and utterly in the dark with such matters, but were we to begin a discussion about hydrotherapy, I would be much more useful."
Sense Trouble: 1d6 ⇒ 2
As a result of my dice roll...
Emrys rambles on incoherently talking about the nuances of hydrotherapy, forgetting the fear that overcame him and caused him to hide behind the LCDR. His voice rises and lowers in excitement over the various points he covers.
Edward R. Carter, III |
Edward wheels about and puts his fingers to his lips, a shushing gesture. "Out there, mates. A light. Like swamp gas if it were a swamp, but I'm thinking more like a lurker with a latern or an electric torch, out there on the moors."
Edward points, his finger shaking with agitation.
cirle |
So there are two men, marching across the moors. The first is carrying a MP-38 submachinegun. The second a lantern and a shot-gun.
Action order is a follows (as determined by combat ability pool rating).
--LCDR Readington-Smythe.
--Mr. Carter.
--Man with SMG.
--Man with shotgun.
--Dr. Hanmer.
So LCDR Readington-Smythe rushes them, and is about twenty feet from them when they see him dashing out of the gloom into the pallid light of their lantern.
Edward R. Carter, III |
I'll have Edward use 4 of his 7 points of firearms" ability.
Firearms: 1d6 + 4 ⇒ (3) + 4 = 7
Edward Carter levels his pistol and takes aim at the ankle of the man with the lantern, hoping to disable him, knowing he cannot afford to hit an artery. He has done this before, he thinks he can do it again.
C'mon, old chap. Do it a'gin.
Edward squeezes the trigger.
Emrys Hanmer |
Emrys follows behind his cousin, and puts his hand on his revolver. He has not intention to utilize it unless absolutely necessary but does place his hand on the grip ready to draw like an American West gunman.
I really hope I shan't need to draw but here's to being prepared old boy. Just like in the war... ready and willing should the need arise
If I may, I'll use my preparedness trait and use 1 point.
Preparedness: 1d6 + 1 ⇒ (1) + 1 = 2
cirle |
LCDR Readington-Smythe : All those years of playing Right Wing on the fields of your old school have paid off, as the two of go heavily to the ground! Roll 1d6 for damage.
Dr. Hanmer : So Preparedness means, like the Boy Scout proverb, you are always prepared. A successful roll means you get to name one piece of equipment that you 'luckily' remembered to bring along. With that roll I'll allow to have name one 'minor' hand-held item; but again, it'll only be a 'minor' item: a book of matches, a couple feet of twine, a hand mirror, etc.
cirle |
LCDR Readington-Smythe : So your opponent is trying to throw you off, no doubt so he can bring his 'schmeisser' to bear. Athletics (spending 3 from his pool): 1d6 + 3 ⇒ (6) + 3 = 9.
Mr. Carter : The other man blasts you with his shot-gun Shooting (-2 modifier modifiers for the wound he took, +1 modifier for range, and spending 1 point from his pool: so all modifier cancel out): 1d6 ⇒ 1.
LCDR Readington-Smythe: He cannily rolls you over, pinning you to the soggy ground. Its an Athletics test with the Difficulty equal to his roll to escape this position. If you want to simply scuffle (and do further damage) you may do so; but that will mean he will be able to 'free' the gun that currently pinned between your bodies.
Mr. Carter : He shoots, wildly, flinging gun-shot skyward. Which is unfortunate for him as its an older, breech-loader.
Dr. Hamner : You watch, stunned, this display of brutal violence.
Edward R. Carter, III |
I want to have Carter return fire. An out of character list follows, which the messageboard won't seem to allow me to format as OOC.
- Is Carter able to return fire given that he just took a shotgun blast, albeit with low damage?
- Is the 1 point of damage he just took to be removed from his Hit Threshold?
- Can he use 2 points of Firearm to take dead aim to kill the man with the shotgun?
Edward R. Carter, III |
Edward gains his balance, plants his feet, channels his experience from the Marne, and squeezes the trigger of his Webley, aiming directly for his assailant's head.
Head Shot: 1d6 + 2 ⇒ (4) + 2 = 61d6 + 2 ⇒ (4) + 2 = 6
Edward pulls his revolver back to see if he hit. His shoulders slump. He thinks it was a miss.
Edward R. Carter, III |
Edward fires again at his own assailant, simply hoping for a hit, not necessarily a kill shot. He steadies his weapon, squeezes the big revolver's trigger.
Edward uses his final "Firearms Ability" point
C'mon, ol' boy, you can do it!
Pistol Shot: 1d6 + 1 ⇒ (4) + 1 = 5
cirle |
Man with SMG: Attempting to shoot LCDR Readington Smythe. Shooting -1 awkward angle, + 1 spend): 1d6 ⇒ 5
Man with shot-gun: Frantically reloading.
SMG Damage (+3 for point blank range): 1d6 + 3 ⇒ (6) + 3 = 9
LCDR Readington-Smythe's assailant fires a round into the airman's gut; a wound that would immediately put most men out of the fight.
cirle |
Rushing someone with a SMG is probably not a tactically sound decision
LCDR Readington-Smythe: Alright, your turn again. I'm going to ask that you give up two points from your Athletics pool just to stay conscious.
Mr. Carter: So you grapple your man, and push him back but he doesn't quite go down (you do another 1d6 damage).