The Mountains of Vlandoridge (Inactive)

Game Master ULTRAGEEK

This is the lore for my fantasy world. It may be confusing at first, with mentions of countries that exist in our world, but read on!


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Human GM

This is the game play thread for my campaign. For your first post, please introduce your characters. Thanks!

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Do we all know each other, or have we been contacted to arrive at a common inn individually, or....?


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Human GM

Here is how it starts out:
You 5 adventurers have come from far and wide to seek jobs in Lethtor, a rough-and-tumble frontier town near Mount Vlandoridge. Lethtor is a small town, consisting of a few houses, a tavern, a trading post, and a small city hall next to a inn. The town is pretty much a small road with a few buildings to either side, and a small town square. The arrival of you 5 is met with curious glances, but nothing more. You 5 have all booked rooms in the Panastone inn ahead of time. The game starts out in the common room of the inn, which also serves as a tavern.


ULTRAGEEK wrote:
You 5 have all booked rooms in the Panastone inn ahead of time. The game starts out in the common room of the inn, which also serves as a tavern.

Coincidence and cliche! :) It's good stuff


Human GM

I can't help it, taverns are awesome :)

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Ya! The Classics are classic for a reason!

Branwen, a massive man sits down at your table. His great form strains against the confines of a suit of metal scales that, though well crafted, appears old. A sword of largest make rides along his back, but it seems a child's plaything when tied to so big a frame. He sets down a large pitcher of red wine that he's using as a mug and extends a hand, thick as a ham hock
"Good to meet you," he says, the deep voice rumbling like an angry storm cloud. "Name's Gorn. What's yours?"

Ya, I'm TOTES stoked about this character. It is SO the opposite of the skill monkey/tactical mages that I usually play. Let the breaking of STEEL begin!


Female Halfling Mesmerist

the small doll like girl looks briefly up from her book, What are the words, um how do you do? my name is Sola black feather stumps poke out from a violet and black dress.


Human GM

Sola and Gorn are at the same table, and they just spoke to each other, right?
You hear a loud noise. A stout dwarf with a not-so-fiery beard has walked in, huffing as he looks around. His outfit consists of a normal shirt and baggy pants held up by a large belt. Need a drink... A good mug o' beer Flustered, he marches up to the bar and signals the bartender.
Some irl stuff will keep me from posting from this Friday to next Saturday. Just warning everybody. Sorry for the break from
posting.Thanks


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

You see a tiefling (Zoren) walk in, he sits near Sola and Gorn,he meekly smiles, Hello, he sits down and studies a formulae book


Reluctantly, Branwen walks to the lone inn in Lethtor, seeking work to quench her adventurous mood. More like boredom.
'Ugh, people ... ' she thought as she strode up to the door of the inn. "Panastone," the sign above the door read. *groan* 'Oh well, let's do this!'
Bran pulls her hat over her eyes, throws open the door, and swaggerdly walks to the main desk. "I'll take a room ... For one. And some ale ... That'd be nice."
She walks over to a table and downs a mug of mead in one chug. As she sits thoughtfully, wondering where to go next, a hulking half-ogre plops down in front of her and extends a hand.
Shaking it with an almost equally enormous hand, Branwen says, "People call me ... Bran Redwolf; that's Branwen to you. So, what's a fellow like you doing here?"

Let the flying of EAGLES begin!


Human GM

The dwarf you saw earlier marches up to you four. He looks much more composed, like a mug of beer fixes everything. He is beaming with confidence, like he is in control. Aye, me heard ye four 've been looking for a job.He softly grumblesWheres the fifth?, but continuesA fine job me's can offer ya. If ye four escort me wagon full of goods to Teraster Trading Port in the town of Teraster, me's be paying ya 100 gold each. There are a couple of those nasty goblins, but me trust that ye can hold them off. So, what do ya say


Male Dwarf Korak

A clean shaven dwarf marches up behind him two casks on his carried in easy reaching distance. I was in me room preparing me drinks. They get a little finicky.


Human GM

The dwarf(not Korak) speaks again Aye, that they do, that they do.He turns to everyone at the table, and then to KorakSorry that me's forgot to introduce me self to ye. Me names Darrann, how about ye?


Male Dwarf Korak

Korak's me name. Though I be better known as Korak the boisterous. I get a bit loud when I've got a good mug chilling me hand and warming me belly.


Female Halfling Mesmerist

the small blue haired girl looks up, her head barely over the table, I am Sola Nym, daughter of the mage Archae

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Gron answers Branwen's query. "I heard there was work for thems what gots a good arm an'a good sword. I've both wit' me, sos I thought there'd be gold an' glory for the taking. What else is there?"

He lifts up his wine pitcher in one hand and takes a large gulp when the room suddenly gits populated by Boisterous dwarves. Gorn acknowledges those around the table. "Greetings unto you, Korak, and to you Zorek. And to you, Sola. The mage Archae, you say? You have some large shoes to fill. Best get busy."

To the money-offering dwarf, "That seems a paltry sum, but for merely goblinz, consider the pact struck." He stands and stretches. "But for every creature that attacks us that is not a goblin, I eat a horse of yours. Do we leave now?"

Gorn chuckles and grins massively. He takes another pull of the wine jug.

How Gorn knows about Mage Archae:
He doesn't, he just figures if someone is mentioning their parentage, they must be worth mentioning. =o

Time to let slip our unholy warcry!


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Female Halfling Mesmerist

I will do anything to impress father, but for now my lack of size and funds limits my options. If goblins are the only threat then i shall accept the mission


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Male Dwarf Korak

Aye. Money makes the world go 'round. I mean to make an academy to teach me brewing. Need me name to be known too.


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

consider me in. My name is Zoren Ekrias, as you have heard from my companions. I could use a little money besides it may help me find my father italics for character thoughts, if you haven't figured that out


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"Aye, I be in too."

Branwen says with conviction. "Goblinz, you say, eh? Shouldn't be much trouble for Azzy (her animal companion-ish thing) and I," as she slams one fist into another.

"Ow"


Human GM

Aye, thats great then. Right this way. He confidently strides out of the tavern and into the world outside. You see a wagon loaded to the brim with boxes and boxes of goods. The wagon is hooked up to two strong horses, who neigh and whinny with anticipation. Ye 5 follow this path, up the mountain, where it diverges into 2 paths. Make sure ye take the left path, up the mountain. Remember, town is Teraster. Good luck

Read only if you are Korak:
Darann secretly walks up to you as you walk away. Give this paper to Rathor, me twin brother who lives in Teraster. Ye me kin, and me trust ye judgement, so ye may read it and share what it says, but only if ye want. He pats you on the back and walks away.

Managed to find the magical substance known as Wi-Fi!

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Gorn frowns at the dwarf. "Eh? 'Good luck'? Are ye not coming with us? How shall we be paid? And do I look like a teamster to drive a brace of steeds? Who among us would you entrust your delivery to?"

Gorn is quite happy to begin the trek up the left path once the questions of payment and logistics are covered.


Male Dwarf Korak

Korak claps his fellow dwarf on the back. Aye, I'll give it to yer kin when I meet 'im.


Human GM

Darrann turns around, with an apologetic look on his face. Sorry me's didn't tell ye's all that. Me half-elf friend by the name of Encinall owns the trading port. Ye meet him up there, and he shall pay ye five.He should meet ye up there, with his group of hired workers, and he will hand ye five ye pay, and unload the goods. He may give ye five extra pay for killed goblins, and may offer ye five an extra job
Managed to find wi-fi yet again!

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Gron nods as the matter of pay is expounded on, but frowns as the matter of a teamster is left unanswered. He turns to Branwen. "Beseems we are left to drive the animals ourselves. Would ye be willing to take the reins for the now? If not, Sola, would you care to play the driver?"

Once someone takes the horses' reins, Gorn will start off, his great ground-eating strides keeping him ahead, in the vanguard.


Female Halfling Mesmerist

I do not mind keeping the reins She answers , moving at her own pace.


Human GM

Darrann looks over his back and shouts Aye, don't ye go thinking that me be thinking of ye as a teamster, now safe travels!


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

Zoren follows close behind his companions. "Off we go!" He says cheerfully.
His prehensile tail checks his equipment as he walks.


Human GM

The way up the mountain is quite scenic. It runs along the edge, and affords a great view of the world below. There are numerous signs of goblins, but so far, none have attacked you. There are also tracks, and what appear to be marks in the dirt left by a wagon. The weather is quite gloomy. It is quite cloudy, though it has not rained yet.

A few hours into your journey, you come across a fallen wagon. It lays on it's side. The horses that lead it are dead, and appear to have their meat stripped off, so only bone is remaining. Flies buzz around, and blood makes the surrounding ground moist. Suddenly, a head pokes out from behind the wagon. It looks like a mutated goblin Like a cross between a goblin and a duros Blood and gore run down it's mouth and onto the ground. It's eyes widen as it notices you.
Created the lore for my world. Check it out in the campaign description

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Gorn moves so he is between the wagon and the goblin-reaver-zombie thing.

"Someone wanna try talkin' to it, or should I jus' make squishy?"

Readied action: Attack on approach


Female Halfling Mesmerist

Please be a dear and remove the disgusting thing


"Mama always said," Branwen says after she's doubled over a few times to vomit at the ripe smell of the horse, and possibly the goblin.

"Ah, never mind. Lets put a few more holes into this freak than it had before."
She raises her bow, training an arrow right between the mutant's eyes.


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

Zoren takes out his shortbow and says "Lets do that, before we die from drowning in our own vomit" Readied action: Attack on approach


Human GM

Yay! Initiative time.

Init:

Gorn(has readied action): 1d20 + 1 ⇒ (1) + 1 = 2
Sola: 1d20 + 3 ⇒ (19) + 3 = 22
Branwen: 1d20 + 1 ⇒ (11) + 1 = 12
Zoren(has readied action): 1d20 + 3 ⇒ (11) + 3 = 14
Korak: 1d20 + 2 ⇒ (16) + 2 = 18
Mutated Goblin-thingy: 1d20 + 2 ⇒ (8) + 2 = 10

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

One. Meh. Good thing I'm readied then! Hey, please tell me we're doing this in block-order yeah? As in, the order now looks: all of party except Gorn. Then Goblin. Then Gorn. That's the way I think most PbPs run it so we're not waiting for a particular order. Jus' sayin'. =)


Human GM

Order:

Sola
Korak
Zoren(readied action)
Branwen
Mutated Goblin-thingy
Gorn(readied action)

The mutated creature, leaps over the wagon. It's body looks that of a goblin, but from his hand reach extremely long clawsFor the purposes of range, that of a dagger Blood drips from those also.
Since Zoren is in front of Gorn in the init count, does he go first for the readied action? Or is it Gorn?


Human GM
Gorn wrote:
One. Meh. Good thing I'm readied then! Hey, please tell me we're doing this in block-order yeah? As in, the order now looks: all of party except Gorn. Then Goblin. Then Gorn. That's the way I think most PbPs run it so we're not waiting for a particular order. Jus' sayin'. =)

I guess we are doing it in block-order. Unless you guys are used to just doing it in no particular order.


Female Halfling Mesmerist

The tiny girl calmly stares at the goblinoid, eyes briefly glowing will red sigils. She draws a thin black rapier and attacks. An odd gleam of joy in her eye.

Swift action to activate hypnotic stare ability goblin takes a -2 to will saves, upon successful attack my painful stare ability activates giving me +1 damage. followed by a move and attack action,

Attack: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Critical Confirmation: 1d20 + 4 ⇒ (3) + 4 = 7

total damage if critical hits =10

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Wait, what? 1) Yes, for the first phase of init, the whole party goes, in no particular order. When they're done, the goblin goes, then Gorn. I think we're both saying that. =) 2) The readied action only goes off if the conditions are met. If he moves next to Gorn, he gets smacked, otherwise Gorn does nothing until his init. For Zoren...well, he had a readied action with a bow, so that's your call if he gets it or not. I'm assuming the goblin doesn't actually approach Gorn, which means I don't take the readied action. Unless you say otherwise. 3) Is there a combat map? I like roll20, or we can just do this:
M= Mutant goblin #= wagon
....
....
....

__####_____
__####____
____M____
_________
_________
____G___
__#ZK#___
__#SB#___
__####___
__####___


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

Beyond Tabletop? It is a good service. Though you need to link it to your google drive

Silver Crusade

Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

Zoren, that's a good point. Also, you can post an action, you're in the turn order. Also, why don't you have a picture yet? X)


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

Is it not Koraks turn? I have the readied action though...
Move action:raise bow
Standard action:shoot
1d20 + 3 ⇒ (13) + 3 = 16:Attack
1d6 ⇒ 4:Damage


Female Halfling Mesmerist

readied actions only activate if the conditions are met, i'm not sure it actually moved forward any enough to count as approaching although that's the gm's call

Silver Crusade

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Init:+3 | Perc: +5| Insp = | +5/d8+3|Shillelagh| Berries: | Shape: 2/2|W:+6 D:+4 C:+4 Druid 3 {Circle of the M00n}| AC 16 | HP 27/27 | 1st: 3/4 2nd: 2/2

We're doing the best kind of initiative, which is Block. If you're in the block of action that goes before the bad guys, just go. It's faster and works well for PbP. If you can only post at 8am and your attack would kill the bad guys, then we don't need to wait for someone else who goes before you, but can only post at 5pm. This of course might not be applicable 100% of the time, but for most combats it works well. =) Edit: Sola seems to be hiding just behind my shoulder, ready to ninja my every move like the Grandmaster she is. ^_^


Human GM

Block initiative is what we will use :) Here is the map You will have to login to your google drive and connect Beyond Tabletop, do not worry, it is free and safe.
Sola's stare works, and the goblin winces in pain. As the rapier shoots at the goblin, it tries to block the weapon with it's claw, but it overshoots, and the goblin-mutant-thingy gets hit in the arm. It bends over in pain.

Zoren, i'm sorry, but that doesn't count as a apporach


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

Ok, waiting for a approach


Human GM

If that link does not work, try this one


Human GM

Or this one


Male Tiefling 1 Alchemist(grenadier) | HP 8/8 | AC 15 (Touch 13 Flat 12) | Perception 5 | Fort 2 Ref 5 Wis 1| Initiative 3|

It does not work! Beyond Tabletop usually works


Human GM

This one may work

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