The Morphling's Rise of the Runelords (Inactive)

Game Master The Morphling

Combat Map

Initiative Code:
[dice=Sejanus]1d20+6[/dice]
[dice=Alphonse]1d20+4[/dice]
[dice=Edletron]1d20+4[/dice]
[dice=Dolgrin]1d20+1[/dice]
[dice=Lacuna]1d20+3[/dice]


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Male Human Kineticist (Fire) 3 -- HP 42 : AC 16 CMD 14 TAC 13 FAC 14 : kinetic blast +6 (touch), 2d6+2 : F+9 R+6 W+5 : INIT+8 Perc+8 CMB+2

Is the spellcaster behind the cart still alive?


She's bleeding to death and won't be stable anytime soon, but technically yes. She is alive at below zero hit points.


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4
Game Master wrote:

FYI, the only remaining goblin was already dazed to begin with, and once dazed with that spell, the target is immune to it for 1 minute. Regardless, you killed it with the sword.

Also, I figure it's worth mentioning that you don't actually have Spellstrike - Spellstrike is the level 2 ability which lets you deliver touch spells with your weapon. The ability you're using is simply the arcane pool - just want to make sure we're all using the same terminology so we don't confuse each other. :)

First time magus. First time using Daze more than once per combat. Never noticed the 1 minute immunity.

I was using Spell Combat, which somehow got transformed into Spellstrike on my sheet. Weird, since I copy paste. Corrected.

cheers


I'm gonna ramp up the challenge for you guys... and increase the XP gain as a result, of course.

Edlethron wrote:

First time magus. First time using Daze more than once per combat. Never noticed the 1 minute immunity.

I was using Spell Combat, which somehow got transformed into Spellstrike on my sheet. Weird, since I copy paste. Corrected.

cheers

Cheers! :)

Yeah, I barely play anything BUT magi... so I know their abilities pretty well, heh. They're my favorite class by a mile. I was really excited that I got to give the arcane caster slot for this group to one! :D


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4

I welcome suggestions!

thanks


You seem to be playing him beautifully. Daze is, unsurprisingly, the zero-level-spell of choice until level 2, when you will want to Spell Combat a Spellstrike'd arcane mark (or, in your case, brand) for the extra attack.

Are you planning to make him a Bladebound at level three? It's a powerful archetype (really, REALLY powerful), and I would love to weave the sword's lore into the campaign's story if you're interested. I have some great ideas for it.


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4

I debated blandbound a lot but didn't see the overwhelming attraction.

I wanted to play him as an elf from 1st edition dnd who could fight and cast spells. Yes, I started playing with that edition. Red box.

And half I wanted him to emulate a jedi. The arcane pool charging his light saber. Flight Hex for his jumping and dropping. Maybe charm Hex for the mind trick.

I'm open to be convinced about bladebound.

Cheers


Male Human Kineticist (Fire) 3 -- HP 42 : AC 16 CMD 14 TAC 13 FAC 14 : kinetic blast +6 (touch), 2d6+2 : F+9 R+6 W+5 : INIT+8 Perc+8 CMB+2

I have only played a magus once, but he was minmaxed using the Kensai build guide here on the Paizo boards. It was ridiculously powerful.

His catchphrase was, "Abra-ca-STAB-ra!!!"


Sejanus Corvus wrote:
His catchphrase was, "Abra-ca-STAB-ra!!!"

AHAhahaha oh god. I am completely sure I woke up all my neighbors laughing at that. That's amazing.

Edlethron wrote:
I'm open to be convinced about bladebound.

It's a powerful (and free) magic sword which levels up with you, and has some VERY useful unique powers of its own. It can turn into force (goodbye damage reduction, goodbye incorporeal protection) or an element, teleport into your hand from anywhere within a mile, and at very high levels, steal the life force of your opponents to recover arcane points.

It also can talk, and has a personality all its own. If you got one, I'd play it as an NPC - It is entirely loyal to your interests, but it has its own secret agenda that's parallel to your own. It's intended to be a bit of a mystery, but there's no situation where the sword would betray you (it even changes alignment if you do).

If it doesn't fit your idea of Edlethron, definitely don't feel pressured to take it - but if you do decide to go for it, I'd be all over the idea of integrating the sword with the campaign's story.


I just got a new computer so I am missing some of my programs and files, and time got away from me tonight. The combat post will be up sometime tomorrow - apologies I wasn't able to get it up tonight.


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4

Yeah. A talking sword. Even Elric's Stormbringer didn't talk. OK two questions:

1. Can we play the intellect NPC of the sword as a guardian spirit, like an Obi Wan instead of the sword?

2. How can we get the sword to be adamantine? I want it to go through doors and things.

cheers


Male Human Investigator (Sleuth) 1 HP: 10/10 AC: 15 Rapier +2 1d6 Fort +2 Ref +4 Will +2 Init +4 Per +4

As far as I can tell it does not cost an additional point to riposte, I just have to have a point in reserve after a successful parry. Also since I have access to a luck pool from being a sleuth as well as an amateur swashbuckler- I also recharge whenever I roll a natural 20 on a knowledge or sense motive check, or whenever my inspiration die comes up a 6. I currently have 2 in my pool with a maximum of 3.
Sorry for the confusion.


Cool! Yeah, sorry for the mistake there, it was late and I totally was wrong on the riposte thing. :)

I need to re-read the Sleuth and familiarize myself with the luck pool.

Can you include your pool in the stat line? That'll make it easy to keep track.


Female Half-Elf Fighter (Unbreakable) 1 | HP 10/10 | AC 17 / T 14 / FF 13 | CMD 18 | F +3 R +3 W +2 | Init +3 | Perc +1

Sorry, that actually doesn't hit Lacuna. =P I have a +2 deflection bonus to AC at the moment, making my AC temporarily 19.

Edt: Also you missed a goblin, there's one in L13 that hasn't acted.


Haha, oh right, she's the buffed one. :P I edited the post!

And no, L13 is the one that wounded Edlethron. The one at K14, adjacent to him, is dead (that's the one he dazed and attacked).

Can you move L13 to L14 please? :)


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4
Game Master wrote:
If you like, you can say "if he's dazed successfully, I five-foot-step and hit his ally, but if the daze fails, I attack him" or something similar in the future. I'm totally okay with conditional actions, especially in PbP.

I can, but I don't want to get too complicated with nested If-Then statements for actions. Most of my other PbP post the bad guys stats, even the two that I run, so players resolve their actions in their post. I'm just adjusting to your way.

Any thoughts about the reflavor of the Bladebound

cheers


Oops, sorry I missed answering those. No, the sword's not able to be adamantine - it's powerful enough on its own, that would be excessive. The intellect of the sword can be in any form you like - a guardian spirit would work, though the idea I have for it would be better suited to a personality encoded into the blade itself.

If you like, the sword could lack the ability to speak verbally - only able to communicate with you telepathically.


Starting a run of 6 nights of 12 hour night shifts. Shouldn't hinder my posting much but if I'm slowing things up feel free to DMPC me.


Dolgrin Girndmar wrote:
Starting a run of 6 nights of 12 hour night shifts. Shouldn't hinder my posting much but if I'm slowing things up feel free to DMPC me.

Thanks for the heads up!


Male Human Kineticist (Fire) 3 -- HP 42 : AC 16 CMD 14 TAC 13 FAC 14 : kinetic blast +6 (touch), 2d6+2 : F+9 R+6 W+5 : INIT+8 Perc+8 CMB+2

Sejanus reloads and fires.

-4 penalty for aiming into melee. Yes, yes, I'm picking up Precise Shot soon.

1d20 + 2 ⇒ (3) + 2 = 51d8 ⇒ 8

The bolt goes wide. Really wide.

*sad trombone noise*


Female Half-Elf Fighter (Unbreakable) 1 | HP 10/10 | AC 17 / T 14 / FF 13 | CMD 18 | F +3 R +3 W +2 | Init +3 | Perc +1

I'm worried he might step up the difficulty even more if we keep this up. :'D


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4

It all balances. Wait 'til we can't roll higher than a 5...


Female Half-Elf Fighter (Unbreakable) 1 | HP 10/10 | AC 17 / T 14 / FF 13 | CMD 18 | F +3 R +3 W +2 | Init +3 | Perc +1

I'm already at that point haha. Haven't been able to hit anything this combat.


I very much hope nobody's OOC feelings get hurt by the impending conflict. Just remember that Calistrians believe that vengeance is sacred. And make sure the disagreement stays in-character.


Female Half-Elf Fighter (Unbreakable) 1 | HP 10/10 | AC 17 / T 14 / FF 13 | CMD 18 | F +3 R +3 W +2 | Init +3 | Perc +1

Sorry about that. I know PvP is a divisive subject, but it's the only way that I felt Lacuna could react to that. I discussed it with the GM and he agreed that it was true to her character to do so. I mean no real ill-intent toward Sejanus. >.>


Male Human Kineticist (Fire) 3 -- HP 42 : AC 16 CMD 14 TAC 13 FAC 14 : kinetic blast +6 (touch), 2d6+2 : F+9 R+6 W+5 : INIT+8 Perc+8 CMB+2

Except you would be far from the first woman to want to kick Sejanus in the crotch. Dodged!


Though Lacuna aimed at Sejanus's crotch, it is up to Sejanus where her kick actually strikes him, if you'd like for him to have turned aside in time to be bruised on the leg or something instead. Crotch shots are humiliating and while I'm sure Lacuna would like for her strike to be as painful as a scorpion's sting, it's up to the receiving player how an attack connects.

With that said, I hope this fight stops here, either with someone else stepping in or the two involved parties deciding it doesn't need to continue - with either attacks or insults.


Male Human Kineticist (Fire) 3 -- HP 42 : AC 16 CMD 14 TAC 13 FAC 14 : kinetic blast +6 (touch), 2d6+2 : F+9 R+6 W+5 : INIT+8 Perc+8 CMB+2

We're fighting? Because Sejanus chooses to interpret Lacuna's actions as aggressive flirtation.


Argh. I knew this was a bad idea. Before any more combat posts get made on the subject, hash it out here.


Male Human Kineticist (Fire) 3 -- HP 42 : AC 16 CMD 14 TAC 13 FAC 14 : kinetic blast +6 (touch), 2d6+2 : F+9 R+6 W+5 : INIT+8 Perc+8 CMB+2

Hey, I'm sorry if I overstepped my bounds by rolling initiative for Lacuna. I thought it was all in good fun. It obviously isn't 'real' combat, so I was just playing along. I'm fine with moving on.


>_> As long as everyone is happy. *breathing heavily* PvP, even consensual PvP, gets my GM instincts to go haywire. And Lacuna hit your non-flat-footed AC anyway, so whoever won initiative didn't really matter anyway.

I wanted her blow to connect so she could have her revenge and be able to move on. Which we are now doing.


I may be the one overreacting here, but I am wary of inter-character conflict. It's nobody's fault - this group's personalities clash a bit, and that's fine. And as long as nobody's upset OOC, then I'm happy.


Female Half-Elf Fighter (Unbreakable) 1 | HP 10/10 | AC 17 / T 14 / FF 13 | CMD 18 | F +3 R +3 W +2 | Init +3 | Perc +1

I'm happy to move along, I only went with it because we discussed it, but retroactively I realize we should have included Sejanus in the prediscussion. Won't happen again. Again, sorry for the fuss, I was just letting Lacuna do what Lacuna does, and I expected it would resolve in the rest breaking it up. Since I didn't roll initiative, consider it a roleplay-kick instead of a damaging one, and we can move it along as 'settled' as the needs of the town are more urgent at the moment.


Awesome. :)

Hehe, I love Edlethron's reaction.


The fact that Edlethron is asking the player with a username of Thron to call him Thron is amusing to me. Hahaha


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4

That's what I was going for.

It was actually unplanned, because I got the name from a Middle-Earth translator of Exile and further translated into how to say it, meaning the th was two other consonants that Tolkien wanted to sound like th. After I started using the name, I thought about permutations and nicknames like Ed le Thron. Anyway, it's the strange things that amuse me sometimes. Glad you enjoyed, too.

Cheers


Sorry that it's taking me a while to post, everyone. I am fighting off a bad cold and it is making it very hard for me to concentrate on the game. I will be making an update when I am able - in the meantime you can continue to roleplay if you like.


Male Human Investigator (Sleuth) 1 HP: 10/10 AC: 15 Rapier +2 1d6 Fort +2 Ref +4 Will +2 Init +4 Per +4

Feel better Morphling!


Just another update - I am still alive and still recovering. I've got this game on my to-do list soon! I hate to leave a thread inactive so just letting you guys know you're not forgotten and I'll hopefully be back on track soon.


I'm on the mend and I plan to make the next post sometime tonight, in-between work and other time commitments. Sorry for the hold-up, everyone!


It's cool. You'll just have to take 30 lashes from Lacuna as punishment.

And not the good kind of lashes.


Well, I do know her player IRL... and she can borrow one of my riding crops...

Shadow Lodge

Schedule got out of hand, but next update is coming. I'm feeling much better. :)


Male Human Kineticist (Fire) 3 -- HP 42 : AC 16 CMD 14 TAC 13 FAC 14 : kinetic blast +6 (touch), 2d6+2 : F+9 R+6 W+5 : INIT+8 Perc+8 CMB+2

Bump?


I've been trying to give Lacuna and Alphonse a chance to post something but I'll go ahead and move on if they don't post soon.


Sorry for the delay in my own reply. Your update came right as I was beginning a stretch at work. I'll update as best I can and work allows, though last night, I'm pretty sure my assigned patients were trying to give me a stroke via annoyance.


Quite alright! No rush. :)


Wood Elven explorer | Active buffs: | HP: 0/51 | d8 8/8 | Ki 5/8 | Insp 0
Stats:
50 ft | AC 19 | Str +2 Dex +8 Con +1 Int +0 Wis +4 Cha -1 | Initiative +5 | Perception +7, Darkvision | Insight +4

The elf is socially oblivious to others.


Typical for a pointy ear!

Lol


There is a very appropriate trait for Alphonse in the new Advanced Class Origins book.

Lepidstadt Scar (Ustalav): You engaged in nonlethal duels at Fifthstones Hill so often that you gained a visible (though minor) scar on your face. Because of this experience, you're unflinching in the heat of combat, calmly analyzing how to lessen the impact of a foe’s best attacks. You gain a +1 dodge bonus to AC against attack rolls made to confirm a critical threat against you.

The duels at Lepistadt university at the end of each year are duels to first blood - a tiny cut upon the cheek. I love that they put it into a trait now.

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