The Moar Core Tour (Inactive)

Game Master BretI

A Core PFS campaign that will go from level 1 through level 12, completing all of Season 5 in the process.

At least, that was the original plan. We made it to 5th level with a few characters leaving and others joining. At that point life had gotten in the way for several of the players and interest in Core was waning. The group had one last run and then we closed it down.


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Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Garif and Nico are leveled up, aliases updated, ready to roll.

But no rush, got plenty going on...

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

Kleines is updated and ready, as well.

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

Rees is also updated and ready.

Grand Lodge

Female TN Gnome Illusionist 4 | HP: 30/30 | AC: 17 (13 Tch, 16 Fl) | CMB: 0, CMD: 12 | F: +4, R: +4, W: +6 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 5/5 2nd 4/4 | Active conditions: mage armor.

Sorry, I still have to update Phinellippa! Wednesday?

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Still here, good to start once everyone is ready :)

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

I am already leveled.

Not exactly ready, since my inbox is nuts with the gameday, but leveled! I’ll go with the group whenever the group decides to go.

Hmm

Silver Crusade

1 person marked this as a favorite.
Male Human Paladin 2 | HP 23/23 | Fort +5, Ref +1, Will +3 | AC 16, Touch 11, Flat 15 | Init +1 | Perception +2, Sense Motive +0

OK, gonna get things going today!


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

For the sake of figuring out subtier, could everybody chime in with the current level of his or her character?

Almost certainly our APL is just shy of 3, which rounds to 3. This would normally oblige us to play up, but given that nobody is level 4 or 5, then the group can opt to play down. (If I'm remembering the rules correctly.)

Grand Lodge

M Elven Ranger 4 [ HP 36/36 (0 NL) | AC 16 Tch 13 FF 13 | Fort +5 Ref +7 Will +4 | CMD 18 | Init +5 | Perc +10*, low-light vision | Effects: none ]

Rees is level 3.

I'd vote for playing up.

Also, I technically still need to decide on his level 3 feat.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Garif is level 3.

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life
RPGG wrote:


A party of five to seven characters whose APL falls between two subtiers must play the higher tier with the four-character adjustments found throughout the scenario.

In the fringe case where there are no PCs that are high enough level to have reached the subtier level (such as a party of six 3rd-level characters), the group can decide to play the lower subtier.

Iovo is level 3.

I believe we are in the fringe case of having a choice.

I will follow Shieara’s vote, since she is only level 2.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Kleines is 3. I think everyone but Shieara is 3.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Shieara is 2nd, but I don't mind playing up :)

Also super busy day at work, will catch up when I get home in a couple hours.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Alright, let’s play up.

Hmm

Grand Lodge

Female TN Gnome Illusionist 4 | HP: 30/30 | AC: 17 (13 Tch, 16 Fl) | CMB: 0, CMD: 12 | F: +4, R: +4, W: +6 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 5/5 2nd 4/4 | Active conditions: mage armor.

I am finally leveled up!

I'm fine with playing up, since it sounds like that's what the group wants.


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Mua-ha-ha-ha-ha-ha-ha-ha-ha-ha!


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening
Quote:
"...No Pathfinder worth his wayfinder would never behave in such a manner."

Heh. I didn't do that on purpose. That was supposed to be "ever", of course... but my right forefinger decided all on its own that I needed to throw in a double negative to keep everybody off guard.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

This is a test.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

It's alive! ALIVE!


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

...are we back?

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

I hope so! Checking in :)

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Crossing all the fingers we stay back!

Grand Lodge

Female TN Gnome Illusionist 4 | HP: 30/30 | AC: 17 (13 Tch, 16 Fl) | CMB: 0, CMD: 12 | F: +4, R: +4, W: +6 (+2 vs illusions) | Init: +7 | Perc: +5, SM: +2 | Speed 20ft | Blinding Ray: 7/7 | Spells: 1st 5/5 2nd 4/4 | Active conditions: mage armor.

Woo!

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Checking in!

Hmm

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

Woohoo!


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

...back again?

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Back again like a bad penny~

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12
Shieara Enric wrote:
Back again like a bad penny~

...that periodically loses its rather minimal value, sometimes for extended periods.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Checking in, yes I am still here.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Back again.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

I’m also here. Oladon is going backpacking for a few days, won’t be posting.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

It probably won't matter, as the Paizo site is rarely up these days, but I'll be at a local con this weekend and won't be posting much.

Grand Lodge

He/Him

Kate and I are at the same con.


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

I have to be perfectly honest, I'm hesitant to start things until I see the Paizo site show some stability. Three times over the last week or so I came in to post the next in-game post, only to find that Paizo was offline again for a few days.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

That's perfectly understandable. That and with it being a holiday weekend where most folks are likely to be busy, I'm happy to wait until early next week to try and resume - provided the site remains up and stable, of course :)

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Hilary and I will be offline for today and much of tomorrow.


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

I am going to gingerly start the game up again, in hopes that the Paizo website has actually been fixed this time.

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

@Phinellippa,

If you put your spellbook in your profile it will be easier to select spells to trade.

Since you use HeroLab, one way to be able to do this and have it in the copy buffer of the BBCode would be to add it to your profile area.


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Are you guys cool with the style I'm using for calling out the rumors? It makes things a little more "gamey", and makes them not flow quite as well, doing that rather than integrating them into NPC dialog as you speak with them. However, I'm thinking with a PbP, where our attention spends more time during the day diverted away from the game than on the game, it'll be easier for folks to refer back to the rumors you've learned by having them called out in the text.

Silver Crusade

LG Male Human Paladin of Irori 4 | hp: 39/39 NL: 5 | AC 18 (20 w/smite), T 12 (14 w/smite), FF 16 (18 w/smite) | Fort+8 Ref+5 Will +4 (Immune to disease and fear) | Senses: Per -2, SM +2 | Smite +2/+4 (+8), 1/2 | +1 adam. glaive: +11/1d10+10 (PA -2/+6), Imp. Unarmed: +10/1d3+6 (PA -2/+4), Bow +7/1d8+3| Lay on hands 2d6, 4/4

Yeah, I like having them separated out like that. It makes it easier to find them again when I go back to remind myself.

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

I'm fine with the various narrative bits being broken up as you've done it, it makes it easier to follow. What I'd also like is if you could put the OOC stuff in OOC (like when you're describing what skills are applicable or otherwise directly addressing the players) and the story stuff in regular text. I know it takes more time, and you've already had to put together long posts for this part of the scenario, so I'll understand if it's too much - but it does help it feel more like a story we're all writing together.

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Same as Garif, I'm good with how things have been presented but I also have to second the request to put scenario mechanics in OOC since that makes it easier to pick out from the other text :)

Liberty's Edge

M Human Astrophysicist 10 / Linux Nerd 4 / Violinist 2 / Dramaturge 1

Ok, will do.


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

Re: diplomacy checks and the sheriff:

One thing you can generally do with Diplomacy is try to improve attitudes. If this comes after just a few lines of speech, I generally think of it as representing non-verbal cues, tone of voice, etc. (and probably random pheremone emissions) that rub the person you're talking to the right way or the wrong way.

I will tend to give you small circumstance bonuses if you say the right thing (definite if the scenario says it's the right thing), or penalties if you say the wrong thing ("Like me, you piece of crap!" [rolls Diplomacy]).


Map of Dawnton - Scars Rumors & Places of Interest - Day 4, early evening

As an aside: you can have brought the letters that Jorsal received with you. This will allow you to do a side-by-side handwriting comparison, now that Garif recognized it's the same.

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

I will be unable to post from Wednesday to next Tuesday. Please bot me.

Hmm

Liberty's Edge

HP: 31/31 l AC: 18, T 12, FF 16 l CMD 18 l F +7, R +4, W +7 l Agile Feet (5/5), Channel Energy (4/4), Strength Surge (5/5), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +3
Skills:
Acrobatics +6, Diplomacy +5, Heal +6, Kn. Planes +4, Kn. Religion +7, Sense Motive +9
Female CG Human Cleric of Cayden Cailean 4 l Active Conditions:

Hang in there, Hmm!

Dark Archive

820-7 | Female CG Elvish Bard 5 (CORE) | HP 37/37 | AC 17, T 14, FF 14 | CMD 18 | F +3 R +9 W +5 (+2 vs Enchantments) | Init +6 | Per +9, SM +10 | Speed 30 ft | Spells: 1st 5/5, 2nd 3/3 | Active Conditions: None
Wand charges:
CLW 41/50, Burning Hands CL 3rd 4/4, Endure Elements 50/50, Identify 47/50, Expeditious Retreat 48/50, Hide from Undead 50/50

Guess what?! Guess what?!!!

Iovo, Garif and Rees are finally CORE characters!

Hmm

Silver Crusade

M Dwarf Druid 4 | HP 32 | AC 17 | T 12 | FF 15 | CMD 15 (19 vs bull rush, trip) | Fort +6 | Ref +4 | Will +9 +2 vs. poison, spells, and spell-like abilities | Init +2 | Perc +12

Huzzah!

I mean, hurray!

(Huzzah isn’t Core.)

Dark Archive

F Elven Rogue 3 / Wizard 3 | HP 45/45 +6 temp | AC 18 Tch 14 FF 14 | F +5 R +9 W +5; +2 vs Enchantments | 18/20 ci arrows | Magic Sticks: 17/50 CLW 27/50 Mage Armor 49/50 Magic Missile | Diviner’s Fortune 7/8 | Init +9 Perception +11 +5 eyes; +1 vs traps | Reroll 1/1 | PoP 1/1| Conditions: Arcane Bond used, Mage Armor, False Life

Garif or Rees would need to verify, but if GMs go back into their reported scenarios, edit, save and exit then the system should then recognize the scenarios we have already played.

I did this for the two scenarios that I GMed.

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