Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

The March Hare's Shadowed Keep on the Borderland (Inactive)

Game Master The March Hare


1 to 50 of 101 << first < prev | 1 | 2 | 3 | next > last >>

Welcome players! Let's get the creative juices flowing, and start discussing character ideas for the party.

Also, re: Dice rolling versus point buy? Anyone have a strong preference for one or the other?


Tell us who is chosen to play, then we know if we should (actively) post or not? ;-)


Mihajlo Velickovic wrote:
Tell us who is chosen to play, then we know if we should (actively) post or not? ;-)

Yeah, sorry for that. I meant to post the roster in the recruiting thread immediately after starting this thread, but I got interrupted by my son.

In any case, look for the announcement over there momentarily.


I like both, though rolling usually is a little more fun. What method are you thinking about if we roll. Point buy is easier to build a character, rolling you see what characters you can build.


SuperUberGeek wrote:
I like both, though rolling usually is a little more fun. What method are you thinking about if we roll. Point buy is easier to build a character, rolling you see what characters you can build.

What about....4d6 (drop lowest die) seven times, keep the best six totals?

The more I think it over, I lean further and further toward rolling the dice (if no one objects strenuously). It just seems suitable for an old-school module like this.


Checking in...also I'm cool with rolling dice for ability scores.


Sounds good to me.


Are we good to roll?


SuperUberGeek wrote:
Are we good to roll?

To paraphrase Grand Moff Tarkin...

Continue the operation; you may roll when ready. :)


4d6 ⇒ (1, 5, 5, 2) = 1312
4d6 ⇒ (6, 2, 4, 5) = 1715
4d6 ⇒ (3, 1, 4, 4) = 1211 (dropped)
4d6 ⇒ (6, 5, 4, 3) = 1815
4d6 ⇒ (3, 6, 5, 2) = 1614
4d6 ⇒ (1, 6, 6, 6) = 1918
4d6 ⇒ (1, 6, 3, 3) = 1312


I can live with those rolls. You said stick with CRB, right. If so no big deal. If I can stray a little, I would like to try an Elven Kensai blade bound Magus. If not, no big deal, I will build something else.


4d6 ⇒ (2, 4, 1, 3) = 10 - dropped
4d6 ⇒ (1, 5, 2, 4) = 12 - 11
4d6 ⇒ (4, 3, 6, 6) = 19 - 16
4d6 ⇒ (5, 2, 6, 3) = 16 - 14
4d6 ⇒ (1, 5, 5, 6) = 17 - 16
4d6 ⇒ (1, 2, 4, 4) = 11 - 10
4d6 ⇒ (3, 5, 1, 5) = 14 - 13

I can work with this...should we discuss class preferences before applying the results or just see what happens?


I want to see if I can get a non core choice approved. If not, I am mulling options. What are you thinking.


If we're sticking to the CRB I my first choice would be a Ranger...assuming there will be some leveling up (and if I'm allowed to dip into Ultimate Combat) I think the Deep Walker archetype would be perfect for this adventure.

Then again I'm pretty flexible and could be talked into almost anything. I generally don't do well with divine casters but would be willing to challenge myself if no one else was up for it.


SuperUberGeek wrote:
I can live with those rolls. You said stick with CRB, right. If so no big deal. If I can stray a little, I would like to try an Elven Kensai blade bound Magus. If not, no big deal, I will build something else.

Elven Kensai blade bound Magus? Sorry, but I think that's just a bit too far removed from basic Core Rules to be approved here, Super. What's your Plan B?


Deane Beman wrote:
If we're sticking to the CRB I my first choice would be a Ranger...assuming there will be some leveling up (and if I'm allowed to dip into Ultimate Combat) I think the Deep Walker archetype would be perfect for this adventure.

This adventure module should allow for advancement up to 3rd level. Beyond that, if we complete the whole thing, and everybody is up for continuing, I could see turning the game into a longer campaign.

I would approve this archetype...and probably quite a few others, as well, FYI.


I am mulling a few things over. I thought that would be to far off the beaten path, but you said ask. Deane, what combat style are you going to go with.


m Orc 8 Fighter / 2 Champion

Oterisk reporting for duty.

4d6 ⇒ (6, 3, 5, 1) = 15=14 Dropped
4d6 ⇒ (2, 6, 4, 6) = 18=16
4d6 ⇒ (5, 4, 6, 6) = 21=17
4d6 ⇒ (6, 4, 3, 4) = 17=14
4d6 ⇒ (6, 6, 4, 5) = 21=17
4d6 ⇒ (6, 6, 6, 6) = 24=18
4d6 ⇒ (4, 4, 5, 6) = 19=15

Wow, that's some good stats. I haven't rolled that well in a long time. I'm gonna have to mull that over a bit.

Now to actual business. Classes. If we were going Uber classic, we could go with Fighter, Cleric, Rogue, Wizard, and Bard (with reasonable replacements of course). With my stats a monk, druid or a paladin seems a good way to go, although I'm game for just about anything.

One thing we could decide is that perhaps we are all from a nearby village or have some similar story that would bring us together. It might help us narrow down our possibilities. Putting family in is also a nice classic touch but doesn't require the whole group's participation.


4d6 ⇒ (3, 3, 5, 1) = 12 11
4d6 ⇒ (1, 5, 4, 4) = 14 13
4d6 ⇒ (3, 1, 1, 4) = 9 8 (dropped)
4d6 ⇒ (4, 6, 6, 4) = 20 16
4d6 ⇒ (6, 2, 2, 4) = 14 12
4d6 ⇒ (3, 6, 4, 2) = 15 13
4d6 ⇒ (6, 3, 4, 6) = 19 16

Not great but I can live with them... not bad either really. If we're sticking with CRB, I'd really like to go rogue-ish or monk... Are we sticking with CRB for everything, or just classes? (for example, are you allowing archetypes? - I'd really love to try out a zen archer, from the APG)


I will make my rolls when I get in, folks. I have to head out to first formation right now. See you all soon.


JAF0 wrote:
Are we sticking with CRB for everything, or just classes? (for example, are you allowing archetypes? - I'd really love to try out a zen archer, from the APG)

I'm generally okay with archetypes (including zen archer).


4d6 ⇒ (2, 2, 3, 1) = 8 Dropped
4d6 ⇒ (2, 2, 2, 4) = 10 =8
4d6 ⇒ (2, 6, 6, 6) = 20 =18
4d6 ⇒ (6, 4, 3, 6) = 19 =16
4d6 ⇒ (4, 6, 6, 2) = 18 =16
4d6 ⇒ (5, 5, 4, 5) = 19 =15
4d6 ⇒ (3, 1, 4, 5) = 13 =12

Here we go....


Oterisk wrote:
One thing we could decide is that perhaps we are all from a nearby village or have some similar story that would bring us together. It might help us narrow down our possibilities. Putting family in is also a nice classic touch but doesn't require the whole group's participation.

This is a great idea. I'm planning on opening up the game with the party already assembled, and heading out toward the keep.

Incidentally, this game will ostensibly be set in Golarion, so please use Pathfinder deities as appropriate for divine casters and such. Beyond that, however, there won't be much reference to the larger campaign world, considering this is a location based, third-party module.


SuperUberGeek wrote:
I am mulling a few things over. I thought that would be to far off the beaten path, but you said ask. Deane, what combat style are you going to go with.

I would go with Archery style; but if JAFO wants to play a Zen Archer I'd play something different. I have a Zen Archer in one of my other campaigns and they're a fun class to have in your party.

I'm not seeing alot of hands going up for an wizard or sorcerer, so I may switch gears and go that route. In fact I think the wife works late tonight so I'll post a tentative build later this evening. I'm worried about not having at least a 17 for a primary stat, but I'll see how it all fleshes out on paper.


How about invulnerable rager Barbarian? What that Archtype be allowed? If not, thinking Paladin or Rogue.


m Orc 8 Fighter / 2 Champion

I am actually considering a cleric of Kurgess. My first thought was Paladin, but those generally seem to rub people the wrong way, and I haven't played a cleric... ever. Channeling and spontaneous healing sound like fun, and with this high of stats, he will be fun in combat as well.

Here's my concept: Itinerant cleric coming through to set up some competitive games at a local fair hears there is something amiss in the woods. He gets together a few of the winners of the various tournaments and talks to them about going out and testing their mettle against the nearby evil.

What do you think?


That sounds like fun.


How much gold do we start with (please say max or I cant even afford a bow LOL)


@Jafo, what are you playing.


It seems everyone is willing to play a multitude of roles, so I would suggest choosing the one you want to play the most and work from there instead of letting one aspect of class change your mind if it is not allowed. Pretty well assume that the Core book is allowed and work from there. It seems he was looking to make this a pretty straight forwardand simple affair to run with a little old school feel and goodness thrown in without the bloat.


m Orc 8 Fighter / 2 Champion

I'm actually excited about the cleric. That's my choice. I might ask for a feat or two from a book besides the Core Rule Book, but other than that, I'm set.

Looking at first choices, we have Ranger (or wizard), Zen Archer (or rogue), Barbarian and Cleric.

What do you wish to play Bilbo?


Super - I'm playing a monk - and I misread the starting gold - even with average I can just afford clothing, a short bow and a few arrows... I read that as max gold initially.


are we using traits? I'm assuming no, since you said CRB, but you are allowing archetypes, so I had to ask.


It looks like we are going to need an up-front man and an arcanist. How many shooters do we have here? It seems the ranger and monk might step on each other's toes a bit. I might fill the bard spot or the fighter if we need it taken care of. Probably a halfling.


I will wait to pick up my class till SUG figures his path out. He seems to be a little torn, haha.

Qadira

MH I'm seeing Mr Raging Swan and his brood tomorrow at a con. He is always keen to keep an eye on people running his "baby" so I'm sure he will be interested in this. Good luck with the game, it's old school aat its best.

Cheers


I am thinking Barbarian if I can go Invulnerable rager, or Paladin if not.


Ok, sounds good to me. I will go rogue gnome then.


m Orc 8 Fighter / 2 Champion

Well, I'm going tank with the cleric: morning star and heavy shield. I also can be a decent face if I need to be, since I will have pretty decent diplomacy and sense motive scores. As a human with 14 intelligence, I still get 5 skill points per level, and I can soak my favored class bonus if I want to get another.

All that to say, if you don't want to play a face, you don't have to. I can take care of it.


Bilbo Bang-Bang wrote:
It looks like we are going to need an up-front man and an arcanist. How many shooters do we have here? It seems the ranger and monk might step on each other's toes a bit..
Deane Beman wrote:

I would go with Archery style; but if JAFO wants to play a Zen Archer I'd play something different. I have a Zen Archer in one of my other campaigns and they're a fun class to have in your party.

I'm not seeing alot of hands going up for an wizard or sorcerer, so I may switch gears and go that route.

I do plan to roll up a Sorcerer or Wizard later this afternoon.


So we have arcane, divine, ranged, sneaky,and hitter in the works. Now to develop some stories.


I have concept of a slightly twisted, happy go lucky little bugger. He is a tunnel sweeper going into holes that others are more than happy to avoid with an unnatural hatred of the classic gnome enemies. He will be the point man in most situations. I would like to take the Bludgeoner feat in order to sap the hell out of things so we can get info and turn them in for rewards. He will take the Enforcer feat at 3rd if the DM approves of these feats.


Great work, all! Just got home from work, there are 19 new posts. Give me a bit to catch up, and I'll see if there are any questions which need answering.

At a glance, it looks like you're doing just fine without me...


JAF0 wrote:
How much gold do we start with (please say max or I cant even afford a bow LOL)

It's average, not max, sorry. :\

Edit: But, you already saw this, my fault.


JAF0 wrote:
are we using traits? I'm assuming no, since you said CRB, but you are allowing archetypes, so I had to ask.

Nope, no traits.


Oterisk wrote:

Here's my concept: Itinerant cleric coming through to set up some competitive games at a local fair hears there is something amiss in the woods. He gets together a few of the winners of the various tournaments and talks to them about going out and testing their mettle against the nearby evil.

What do you think?

I like this thought very much!


JAF0 wrote:
Super - I'm playing a monk - and I misread the starting gold - even with average I can just afford clothing, a short bow and a few arrows... I read that as max gold initially.

If you feel your character is severely under-equipped, I'd be willing to allow a small amount 'cash sharing' (if one of your compatriots has a little extra scratch). I would require some sort of shared background (close friends, relatives, etc.) to justify this, however.


SuperUberGeek wrote:
How about invulnerable rager Barbarian? What that Archtype be allowed? If not, thinking Paladin or Rogue.

Invulnerable Rager is okay.


French Wolf wrote:

MH I'm seeing Mr Raging Swan and his brood tomorrow at a con. He is always keen to keep an eye on people running his "baby" so I'm sure he will be interested in this. Good luck with the game, it's old school aat its best.

Cheers

Excellent! French Wolf, please give Creighton my thanks for crafting such a terrific 'classic' module for our enjoyment.


Bilbo Bang-Bang wrote:
I have concept of a slightly twisted, happy go lucky little bugger. He is a tunnel sweeper going into holes that others are more than happy to avoid with an unnatural hatred of the classic gnome enemies. He will be the point man in most situations. I would like to take the Bludgeoner feat in order to sap the hell out of things so we can get info and turn them in for rewards. He will take the Enforcer feat at 3rd if the DM approves of these feats.

Your feat ideas are okay, Bilbo. Carry on.

1 to 50 of 101 << first < prev | 1 | 2 | 3 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / The March Hare's Shadowed Keep on the Borderland Discussion All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.