paizo.com Recent Gameplay Posts for The Lost City (4e Paragon)paizo.com Recent Gameplay Posts for The Lost City (4e Paragon)2011-09-20T19:27:07Z2011-09-20T19:27:07ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Nayce Mernorr (alias of Celestial Healer)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17882012-12-16T16:36:42Z2012-12-16T16:36:42Z<p><span class=messageboard-ooc>Good to hear from you, Rev! Of course I'm still here. And Angalia is being run quite nicely by her fellow PCs in your absence, so you can jump back in whenever you are ready on that game, too.</span></p>Good to hear from you, Rev! Of course I'm still here. And Angalia is being run quite nicely by her fellow PCs in your absence, so you can jump back in whenever you are ready on that game, too.Nayce Mernorr (alias of Celestial Healer)2012-12-16T16:36:42ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Don Zaloog (alias of Zerombr)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17872012-12-16T14:17:20Z2012-12-16T14:17:20Z<p><span class=messageboard-ooc>good to hear from you, Rev</span></p>good to hear from you, RevDon Zaloog (alias of Zerombr)2012-12-16T14:17:20ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Cronin (alias of pat512)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17862012-12-16T14:07:17Z2012-12-16T14:07:17Z<p><span class=messageboard-ooc>Still here! (and tickled by the turn of phrase, "nativity hell.")</span></p>Still here! (and tickled by the turn of phrase, "nativity hell.")Cronin (alias of pat512)2012-12-16T14:07:17ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Rev DM (alias of Rev Rosey)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17852012-12-16T11:12:52Z2012-12-16T11:12:52Z<p><span class=messageboard-ooc>Ugh. Anyone still out there? I would totally understand if not. Now out of nativity hell and just one more week of classes to survive.</span></p>Ugh. Anyone still out there? I would totally understand if not. Now out of nativity hell and just one more week of classes to survive.Rev DM (alias of Rev Rosey)2012-12-16T11:12:52ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Don Zaloog (alias of Zerombr)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17842012-12-15T13:35:34Z2012-12-15T13:35:34Z<p><span class=messageboard-ooc>Likewise, Apparently December is Rev's really really busy month</span></p>Likewise, Apparently December is Rev's really really busy monthDon Zaloog (alias of Zerombr)2012-12-15T13:35:34ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Greeg (alias of Wrath)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17832012-12-15T09:15:59Z2012-12-15T09:15:59Z<p>just posting to let folk know im still here.</p>just posting to let folk know im still here.Greeg (alias of Wrath)2012-12-15T09:15:59ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Greeg (alias of Wrath)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17822012-12-04T10:05:48Z2012-12-04T10:05:48Z<p><span class=messageboard-ooc>Sorry for my absence, work's been killing me. Finally finished everything though.</span></p>
<p>Greeg suddenly realised his friends had moved into the room. He had been busily picking at a particularly stubborn piece of trail bread that had lodged in his teeth and hadn't been paying much attention for a change. With a sigh at how easily his stomach caused him to lose track of things, the big Goliath followed his friends into the room, readying himself for whatever challenge came their way.</p>
<p><span class=messageboard-ooc>Init <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span>. Perception <span class="messageboard-dice">1d20 + 15 ⇒ (15) + 15 = 30</span>. Already used my eagle eyes ability in the last room, which makes it unavailable for this encounter sorry.</span></p>Sorry for my absence, work's been killing me. Finally finished everything though.
Greeg suddenly realised his friends had moved into the room. He had been busily picking at a particularly stubborn piece of trail bread that had lodged in his teeth and hadn't been paying much attention for a change. With a sigh at how easily his stomach caused him to lose track of things, the big Goliath followed his friends into the room, readying himself for whatever challenge came their way.
Init...Greeg (alias of Wrath)2012-12-04T10:05:48ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Kevaras Zanorin (alias of Peasant Railgun)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17812012-12-03T16:00:31Z2012-12-03T16:00:31Z<p><span class=messageboard-ooc>Initiative</span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span></p>Initiative [dice]1d20+10[/dice]Kevaras Zanorin (alias of Peasant Railgun)2012-12-03T16:00:31ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Guldarin (alias of Bluenose)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17802012-12-03T10:06:10Z2012-12-03T10:06:10Z<p><span class=messageboard-ooc>Initiative <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span></span></p>
<p>"I wonder if they'll walk towards us or just turn in place. My word, this place is full of interesting things."</p>Initiative [dice]1d20+7[/dice]
"I wonder if they'll walk towards us or just turn in place. My word, this place is full of interesting things."Guldarin (alias of Bluenose)2012-12-03T10:06:10ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Don Zaloog (alias of Zerombr)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17792012-12-03T02:15:09Z2012-12-03T02:15:09Z<p><b> Inish</b>
<br />
<span class="messageboard-dice">1d20 + 14 ⇒ (14) + 14 = 28</span></p>Inish
[dice]d20+14[/dice]Don Zaloog (alias of Zerombr)2012-12-03T02:15:09ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Nayce Mernorr (alias of Celestial Healer)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17782012-12-02T23:11:49Z2012-12-02T23:11:49Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (5) + 12 = 17</span></p>[dice=Initiative]1d20+12[/dice]Nayce Mernorr (alias of Celestial Healer)2012-12-02T23:11:49ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Rev DM (alias of Rev Rosey)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17772012-12-02T19:48:38Z2012-12-02T19:48:38Z<p><span class=messageboard-ooc>I know. +25 init is a bit horrific.</span></p>
<p>Cronin readies himself, fulfilling his own prediction.</p>
<p><a href="https://docs.google.com/drawings/d/1iXnGH0XsNBo1c1b-gI78ZpwMpEcR4K5yU6xKGdaz4lc/edit?pli=1" target="_blank" rel="nofollow"><b>MAP</b></a></p>
<p><span class=messageboard-ooc>White dragon statue - 39
<br />
Blue dragon statue - 29
<br />
Cronin - 14
<br />
Red dragon statue - 9</span></p>I know. +25 init is a bit horrific.
Cronin readies himself, fulfilling his own prediction.
MAP
White dragon statue - 39
Blue dragon statue - 29
Cronin - 14
Red dragon statue - 9Rev DM (alias of Rev Rosey)2012-12-02T19:48:38ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Cronin (alias of pat512)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17762012-12-02T19:35:25Z2012-12-02T19:35:25Z<p><span class=messageboard-ooc>39? Ye gods. I predict falling between blue and red . . .</span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span> </p>
<p><span class=messageboard-ooc>How <i>does</i> he do it?</span></p>39? Ye gods. I predict falling between blue and red . . . [dice]1d20+6[/dice]
How does he do it?Cronin (alias of pat512)2012-12-02T19:35:25ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Rev DM (alias of Rev Rosey)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17752012-12-02T19:00:20Z2012-12-02T19:00:20Z<p>As the companions step inside, Cronin and Guldarin both hear a faint hiss coming from the plinth supporting the white dragon statue - as though, for example, something has activated.</p>
<p><span class=messageboard-ooc>Roll init please.</span></p>
<p><span class=messageboard-ooc>White dragon statue - 39
<br />
Blue dragon statue - 29
<br />
Red dragon statue - 9</span></p>
<p><span class=messageboard-ooc>There is a chance that things will get less hectic towards the end of this week. I hope.</span></p>As the companions step inside, Cronin and Guldarin both hear a faint hiss coming from the plinth supporting the white dragon statue - as though, for example, something has activated.
Roll init please.
White dragon statue - 39
Blue dragon statue - 29
Red dragon statue - 9
There is a chance that things will get less hectic towards the end of this week. I hope.Rev DM (alias of Rev Rosey)2012-12-02T19:00:20ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Guldarin (alias of Bluenose)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17742012-11-27T08:42:40Z2012-11-27T08:42:40Z<p>"My word, those are nice statues, and I'm not at all suspicious that something bad is going to result from going near them, which is sarcasm by the way, that's <b>sarcasm, Don</b>, sorry I should remember to speak up." Guldarin pokes his head into the room and peers around happily.</p>
<p><span class=messageboard-ooc>Perception to aid Cronin's check <span class="messageboard-dice">1d20 + 15 ⇒ (9) + 15 = 24</span></span></p>"My word, those are nice statues, and I'm not at all suspicious that something bad is going to result from going near them, which is sarcasm by the way, that's sarcasm, Don, sorry I should remember to speak up." Guldarin pokes his head into the room and peers around happily.
Perception to aid Cronin's check [dice]1d20+15[/dice]Guldarin (alias of Bluenose)2012-11-27T08:42:40ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Cronin (alias of pat512)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17732012-11-26T23:13:17Z2012-11-26T23:13:17Z<p><span class=messageboard-ooc>Ah, I was waiting for somebody with better, since I'm untrained.</span></p>
<p>Cronin takes Don's invitation and steps into the room to see what can be seen.</p>
<p><span class=messageboard-ooc>Active perception</span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span></p>Ah, I was waiting for somebody with better, since I'm untrained.
Cronin takes Don's invitation and steps into the room to see what can be seen.
Active perception [dice]1d20+13[/dice]Cronin (alias of pat512)2012-11-26T23:13:17ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Don Zaloog (alias of Zerombr)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17722012-11-26T22:44:26Z2012-11-26T22:44:26Z<p><span class=messageboard-ooc>Cronin is our spotmonkey, IIRC, not that 23 is amazing.</span></p>
<p>Don hugs the corner, going around to O5. He'll peruse the back wall, assuming the rotating dragon is Bad News Area 2 for now.</p>Cronin is our spotmonkey, IIRC, not that 23 is amazing.
Don hugs the corner, going around to O5. He'll peruse the back wall, assuming the rotating dragon is Bad News Area 2 for now.Don Zaloog (alias of Zerombr)2012-11-26T22:44:26ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Nayce Mernorr (alias of Celestial Healer)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17712012-11-26T22:22:27Z2012-11-26T22:22:27Z<p><span class=messageboard-ooc>Our group doesn't seem to have a lot of Perception. I think someone will just have to wade out there and get a closer look.</span></p>Our group doesn't seem to have a lot of Perception. I think someone will just have to wade out there and get a closer look.Nayce Mernorr (alias of Celestial Healer)2012-11-26T22:22:27ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Rev DM (alias of Rev Rosey)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17702012-11-26T21:42:44Z2012-11-26T21:42:44Z<p>Monocular though he is, Don does note that the red and blue dragons are not on revolving plinths.</p>Monocular though he is, Don does note that the red and blue dragons are not on revolving plinths.Rev DM (alias of Rev Rosey)2012-11-26T21:42:44ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Don Zaloog (alias of Zerombr)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17692012-11-26T21:12:59Z2012-11-26T21:12:59Z<p>Don considers the room with expert authority, <span class=messageboard-ooc>Making it up as he goes.</span>. With a cough, he points to the dragons, "<b>Mkay, so these guys prolly do some spinning about, all fire or ice or such. If there's nothin else rootin about in here, then we prolly gotta get em pointed a certain spot. These guys always like hiding answers on their doors or walls er religion. Makes em feel smart I guess.</b>"</p>
<p>He uneasily readies himself to go forward, then hesitates<b>Bein that I'm, erm...not as two-eyed as I used to be, I'd rather let someone with a pair of peepers give this place the once over before I get set on fire or somethin...so there you have it.</b>"</p>Don considers the room with expert authority, Making it up as he goes.. With a cough, he points to the dragons, "Mkay, so these guys prolly do some spinning about, all fire or ice or such. If there's nothin else rootin about in here, then we prolly gotta get em pointed a certain spot. These guys always like hiding answers on their doors or walls er religion. Makes em feel smart I guess."
He uneasily readies himself to go forward, then hesitatesBein that I'm, erm...not as two-eyed as I used...Don Zaloog (alias of Zerombr)2012-11-26T21:12:59ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Rev DM (alias of Rev Rosey)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17682012-11-26T18:33:25Z2012-11-26T18:33:25Z<p><span class=messageboard-ooc>You do now :)</span></p>
<p>Don's tentative explorations reveal that the large central dragon is set on a turntable of some kind.</p>
<p><a href="https://docs.google.com/drawings/d/1iXnGH0XsNBo1c1b-gI78ZpwMpEcR4K5yU6xKGdaz4lc/edit" target="_blank" rel="nofollow"><b>MAP</b></a></p>You do now :)
Don's tentative explorations reveal that the large central dragon is set on a turntable of some kind.
MAPRev DM (alias of Rev Rosey)2012-11-26T18:33:25ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Don Zaloog (alias of Zerombr)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17672012-11-20T23:05:03Z2012-11-20T23:05:03Z<p>Don prowls into the room cautiously. </p>
<p><span class=messageboard-ooc>Do we have a map?</span></p>Don prowls into the room cautiously.
Do we have a map?Don Zaloog (alias of Zerombr)2012-11-20T23:05:03ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Cronin (alias of pat512)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17662012-11-20T16:36:59Z2012-11-20T16:36:59Z<p>Cronin takes the time to boost the party's durability.</p>
<p><span class=messageboard-ooc>Endure Elements</span></p>Cronin takes the time to boost the party's durability.
Endure ElementsCronin (alias of pat512)2012-11-20T16:36:59ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Guldarin (alias of Bluenose)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17652012-11-20T14:42:33Z2012-11-20T14:42:33Z<p><b>"I said I think it's possible the statues is going to breathe fire on us, Don."</b> Guldarin looks embarrassed.<b>"I'm sorry, I didn't realise you were slightly deaf, I'll try to speak up in the future unless we're in some sort of situation where being quiet is advantageous when I'll try being quiet and tiptoeing around ever so quietly like a little mouse."</b></p>"I said I think it's possible the statues is going to breathe fire on us, Don." Guldarin looks embarrassed."I'm sorry, I didn't realise you were slightly deaf, I'll try to speak up in the future unless we're in some sort of situation where being quiet is advantageous when I'll try being quiet and tiptoeing around ever so quietly like a little mouse."Guldarin (alias of Bluenose)2012-11-20T14:42:33ZRe: Forums: Play-by-Post: The Lost City (4e Paragon)Don Zaloog (alias of Zerombr)https://paizo.com/campaigns/TheLostCity4eParagon/gameplay&page=36#17642012-11-20T12:10:09Z2012-11-20T12:10:09Z<p>Don regards Guldarin for a moment.</p>
<p>"<b>What?</b>"</p>Don regards Guldarin for a moment.
"What?"Don Zaloog (alias of Zerombr)2012-11-20T12:10:09Z