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The Lost City (4e Paragon)

Game Master Rev Rosey

Open Design's Lost City adventure for Paragon pcs.
Starting level 13.


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Male Goliath Warden - Stoneblessed

Still reading. No time nor energy for creative writing atm, will try and post in character soon. Sorry


Male Dwarf Invoker/Divine Philosopher 14

"Fire, Ice, and Lightning? All at the same time. That sounds like someting I'd like to see, though I must admit it also sounds rather uncomfortable if you're subjected to all three at once, unless the fire and ice cancel out, though I'd expect that to lead to lots of steam, which would mean we wouldn't be able to see very far though I imagine that would also apply to any enemies and means that perhaps we could sneak around them a bit. Or not." Guldarin pauses a moment. "I suppose a ritual or two could protect us from the mundane effects, though magical ones would be another matter."

An Endure Elements ritual or three might be useful, if there are normal environmental hazards.


M Goliath Cleric 14 / Storm Speaker / Druid

Cronin is glad to bolster defenses agains the elements, even though that is something he often overlooks himself.

I think our party is small enough now for one casting. But not as if we're short on residuum.


Male Dwarf Invoker/Divine Philosopher 14

I was thinking three castings to protect against fire, against cold, and against electricity.


M Goliath Cleric 14 / Storm Speaker / Druid

Ah, in that case, it doesn't do what you think it does:
An affected creature suffers no ill effects from ambient temperatures between –50 and 140 degrees Fahrenheit.
Nor do I have any rituals which do, sorry. This is still worth casting, but only once needed for whatever benefit it will give.


Male Dwarf Invoker/Divine Philosopher 14

Stil worth doing one, I think, just in case. I thought I remembered it giving protection against heat or cold, and assumed all elements were possible.


Endure Elements will help with heat and cold, but won't impact on lightning or, for that matter, direct damage caused by fire or cold. I do like the lateral thinking though and am prepared to grant you a small resistance.


Male Half-elf Assassin 14 / Obsidian Stalker

Any reference to Seleuca on the map?


Male Human Rogue/Daggermaster 14

Don squints his eye, crouching down low as he looks over the room beyond. The elemental damage did not look promising, especially with all that acid he took earlier. The bandit rubs his chin in thought as he tries to gauge how to get past such nuisances. This isn't his first tomb raid, fortunately.

Thievery
1d20 + 19 ⇒ (11) + 19 = 30


Nayce Mernorr wrote:
Any reference to Seleuca on the map?

No, but there is an atlas showing the place. It seems to be on a fey crossing far to the west.


Don sneaks his head around the door and tries to assess the situation. The room beyond seems large and the most obvious adornment is a dragon statue which largely blocks his view of anything else.


Male Human Rogue/Daggermaster 14

With obvious disdain, Don informs the group "Gee, there's a dragon statue, and sign of fire everywhere. Wonder what that's all about." Sarcasm ahoy.

He looks towards the more sight oriented party members, then jerks a thumb towards the room. "Give it the once over, and I'll go in first, I guess..."


Male Dwarf Invoker/Divine Philosopher 14

"I think it's possible the statue is going to breathe fire on us, Don, though of course I can't be sure until we actual go in there and try it which is something I'm not entirely eager to do since I don't really like being on fire though of course if it turns out to be necessary I am willing to endure suffering or at least a reasonable amount of it to complete any tasks that are required of me by the divine beings that guide my life when I'm smart enough to understand what they're saying to me." Guldarin beams at Don. "I wish I could stay here and copy all of this. It looks fascinating."


Male Human Rogue/Daggermaster 14

Don regards Guldarin for a moment.

"What?"


Male Dwarf Invoker/Divine Philosopher 14

"I said I think it's possible the statues is going to breathe fire on us, Don." Guldarin looks embarrassed."I'm sorry, I didn't realise you were slightly deaf, I'll try to speak up in the future unless we're in some sort of situation where being quiet is advantageous when I'll try being quiet and tiptoeing around ever so quietly like a little mouse."


M Goliath Cleric 14 / Storm Speaker / Druid

Cronin takes the time to boost the party's durability.

Endure Elements


Male Human Rogue/Daggermaster 14

Don prowls into the room cautiously.

Do we have a map?


You do now :)

Don's tentative explorations reveal that the large central dragon is set on a turntable of some kind.

MAP


Male Human Rogue/Daggermaster 14

Don considers the room with expert authority, Making it up as he goes.. With a cough, he points to the dragons, "Mkay, so these guys prolly do some spinning about, all fire or ice or such. If there's nothin else rootin about in here, then we prolly gotta get em pointed a certain spot. These guys always like hiding answers on their doors or walls er religion. Makes em feel smart I guess."

He uneasily readies himself to go forward, then hesitatesBein that I'm, erm...not as two-eyed as I used to be, I'd rather let someone with a pair of peepers give this place the once over before I get set on fire or somethin...so there you have it."


Monocular though he is, Don does note that the red and blue dragons are not on revolving plinths.


Male Half-elf Assassin 14 / Obsidian Stalker

Our group doesn't seem to have a lot of Perception. I think someone will just have to wade out there and get a closer look.


Male Human Rogue/Daggermaster 14

Cronin is our spotmonkey, IIRC, not that 23 is amazing.

Don hugs the corner, going around to O5. He'll peruse the back wall, assuming the rotating dragon is Bad News Area 2 for now.


M Goliath Cleric 14 / Storm Speaker / Druid

Ah, I was waiting for somebody with better, since I'm untrained.

Cronin takes Don's invitation and steps into the room to see what can be seen.

Active perception 1d20 + 13 ⇒ (6) + 13 = 19


Male Dwarf Invoker/Divine Philosopher 14

"My word, those are nice statues, and I'm not at all suspicious that something bad is going to result from going near them, which is sarcasm by the way, that's sarcasm, Don, sorry I should remember to speak up." Guldarin pokes his head into the room and peers around happily.

Perception to aid Cronin's check 1d20 + 15 ⇒ (9) + 15 = 24


As the companions step inside, Cronin and Guldarin both hear a faint hiss coming from the plinth supporting the white dragon statue - as though, for example, something has activated.

Roll init please.

White dragon statue - 39
Blue dragon statue - 29
Red dragon statue - 9

There is a chance that things will get less hectic towards the end of this week. I hope.


M Goliath Cleric 14 / Storm Speaker / Druid

39? Ye gods. I predict falling between blue and red . . . 1d20 + 6 ⇒ (8) + 6 = 14

How does he do it?


I know. +25 init is a bit horrific.

Cronin readies himself, fulfilling his own prediction.

MAP

White dragon statue - 39
Blue dragon statue - 29
Cronin - 14
Red dragon statue - 9


Male Half-elf Assassin 14 / Obsidian Stalker

Initiative: 1d20 + 12 ⇒ (5) + 12 = 17


Male Human Rogue/Daggermaster 14

Inish
1d20 + 14 ⇒ (14) + 14 = 28


Male Dwarf Invoker/Divine Philosopher 14

Initiative 1d20 + 7 ⇒ (16) + 7 = 23

"I wonder if they'll walk towards us or just turn in place. My word, this place is full of interesting things."


Male Drow Protecting Paladin 14 / Hospitaler

Initiative 1d20 + 10 ⇒ (10) + 10 = 20


Male Goliath Warden - Stoneblessed

Sorry for my absence, work's been killing me. Finally finished everything though.

Greeg suddenly realised his friends had moved into the room. He had been busily picking at a particularly stubborn piece of trail bread that had lodged in his teeth and hadn't been paying much attention for a change. With a sigh at how easily his stomach caused him to lose track of things, the big Goliath followed his friends into the room, readying himself for whatever challenge came their way.

Init 1d20 + 8 ⇒ (18) + 8 = 26. Perception 1d20 + 15 ⇒ (15) + 15 = 30. Already used my eagle eyes ability in the last room, which makes it unavailable for this encounter sorry.


Male Goliath Warden - Stoneblessed

just posting to let folk know im still here.


Male Human Rogue/Daggermaster 14

Likewise, Apparently December is Rev's really really busy month


Ugh. Anyone still out there? I would totally understand if not. Now out of nativity hell and just one more week of classes to survive.


M Goliath Cleric 14 / Storm Speaker / Druid

Still here! (and tickled by the turn of phrase, "nativity hell.")


Male Human Rogue/Daggermaster 14

good to hear from you, Rev


Male Half-elf Assassin 14 / Obsidian Stalker

Good to hear from you, Rev! Of course I'm still here. And Angalia is being run quite nicely by her fellow PCs in your absence, so you can jump back in whenever you are ready on that game, too.

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