The Kings' Patron

Game Master Mardavig

A fairly straightforward Kingmaker campaign, with emphasis on the relationship with the patron.


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Female Tiefling Kineticist 3, hp 30/30, AC 17|T 13|FF 14, F +6|R +6|W +2, Init +3, Perception +6 Darkvision 60 ft
skills:
Acrobatics +9, Disable Device +11, Perception +6, Sleight of Hand +11, Stealth +9

Hrm, now a little while back I recall a certain drow lady telling Natalya that she would try and bring her back a worg puppy. I haven't followed your thread so I don't know how that is going, but regardless of whether you bring one back or not (the thought after all was there!) as long as at least one of Natalya's bounties stands (and with Mardavig's approval), then one of them has Zartana's name on it.

It's important to be nice to your friends, especially when they are another very minor racial group in the land, and doubly especially when they will live as long as you ;)

And Kyras, I recall your offer of slippers and that was nice too, but the worg pup might *hopefully* play in to my animal companion class feature so... you and Alanya may have to settle for a nice bottle of wine to share ;p


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Would the following count?
Regarding individual splitoff to form a party.

Spoiler:

http://paizo.com/campaigns/KingsPatronAntlers/discussion&page=2#79

Complimenting it:
http://paizo.com/campaigns/KingsPatronAntlers/discussion&page=2#96

Edit @ Natalya
Yeah, i'm unsure she'd be the drinking type.
Smoking has her exhaling purple fumes opposed to the normal grey.
So he'd likely share it with someone else, there's no knowing how alcohol affects her.
Besides, we have more than 1 worg puppy, plus, Zartana put an arrow in 1 puppy, so those slippers could still be arranged.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

We are bback at base. There is a white, blue eyed pup waiting for u

-Posted with Wayfinder

Lantern Lodge

You've been busy while I was sleeping.

I would say your items would arrive the next time you visit Freewater. Some enterprising citizen decides to make a gift to you, or perhaps your patron sends something your way.

One bounty for Kyras. Three more for Natalya.


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

GM, can items from wondrous items be chosen, within that 2k budget?

Lantern Lodge

Sure.


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Nice.

Some of the cheaper ones have decent uses.


On darts being reusable or not?

Spoiler:

http://paizo.com/campaigns/TheKingsPatronDragonHuntersFoxsAntlers/discussio n#21


Female Tiefling Kineticist 3, hp 30/30, AC 17|T 13|FF 14, F +6|R +6|W +2, Init +3, Perception +6 Darkvision 60 ft
skills:
Acrobatics +9, Disable Device +11, Perception +6, Sleight of Hand +11, Stealth +9

Awesome Zartana :D

We're on a bit of a time slip party-wise, but happy to future deliver your gift to you, enjoy!

Thanks!

*runs off to buy puppy-chow and a squeaky toy*

Mardavig, thanks for confirming the bounties! 3 for Natalya and 1 for Zartana. Off to pore over some books and do some shopping :D


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Be wary Natalya, this one ha the same worg eyes as it's daddy.
Might want to cast detect alignment/detect evil here :D


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2
Kyras LeBlanc wrote:

Be wary Natalya, this one ha the same worg eyes as it's daddy.

Might want to cast detect alignment/detect evil here :D

RACIAL PROFILING!!!!! :P


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

I don't suppose this

Spoiler:
don't be a threatening jerk or you get kicked

http://paizo.com/campaigns/TheKingsPatron/discussion&page=9#445


counts as a house rule? :)


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Zartana, we're talking worgs here, not elves :)

Worgs are innately evil ALL the time, you are not.
I wonder if i should change my pickings of items now :)


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Worgs are intelligent, hence they can learn :)


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

..pfff...rephrasing here, for Zartana's sake. Muahahahaha.....

Be sure to raise it firmly for it to stay from wicked ways.

Lantern Lodge

I think that's a rule for life in general but I'll allow it because I think it was an important statement. One more bounty foe Jenya.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

=^^=


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

GM, i'd like to pick Hat of Disguise (1800gp), if possible along with Sleeves of many garments (200gp).


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Do we use anything from ultimate campaign?

Figures into my plans as Marshal. ;-)

Lantern Lodge

Go ahead Kyras, I have no problem with those items.

Not sure what you mean Lorald, what did you have in mind?


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Hrm, can I get two mundane items but made of special materials?

Namely

Mithral Shirt

Darkwood Buckler

?


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Can one use the "gift" as a discount on an item?

Lantern Lodge

Jenya yes.

Zartana pm me.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Sent


Human map

dang, I am missing this gift thing...

oh well, I doubt I'll find what you are looking for anyway that hasn't been found.

So I'll just bank on finding what I need as we adventure.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2
Chief White Eagle wrote:

dang, I am missing this gift thing...

oh well, I doubt I'll find what you are looking for anyway that hasn't been found.

So I'll just bank on finding what I need as we adventure.

being mostly on my phone, i lost out too, but a friendly campaign member helped me out. maybe you get helped too?


Male Half Elf Fighter Crossbowman 4/ Ranger 1

I will pm you once I get home DM. I am a sucker for details and schemes. B-)


Male Half Elf Fighter Crossbowman 4/ Ranger 1

I was going over old post to figure out how much we mapped. Something I forgot about is us finding a statue to old deadeye out in a clearing. Lorald would forward that information to those who worship him. ;)

I think everything above the stag fort hex has been mapped, the western chunk was our group on the way back up to olegs. As always confirm with the DM please.


Female Tiefling Kineticist 3, hp 30/30, AC 17|T 13|FF 14, F +6|R +6|W +2, Init +3, Perception +6 Darkvision 60 ft
skills:
Acrobatics +9, Disable Device +11, Perception +6, Sleight of Hand +11, Stealth +9

OK I'm up for some hyperspeed mapping! If we do a sweeping loop then we should be quick enough to get back to Freewater at the same time as the other teams, given they sort of have a head start on us for the second month's activities!


Male Human Magus 5 HP 22/43 | AC 14 FF 11 T 13 | Saves +6/+5/+3 | Init +8 | Percep +3

If nothing happens in the next week, Gareth will make a second attempt at learning Web.

Spellcraft
1d20 + 10 ⇒ (20) + 10 = 30

Oh, the web sticks to the other people...Now I get it.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

first a worg, now a werewolf... this group will see them where ever they go from now on... sheesh :P


Human map

Zartana, you sure you don't want to have a wolf totem?


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Yup. So far im killing them. Not becoming them ;)

-Posted with Wayfinder


Bad puppy, BAD! Fast healing/regeneration atop the silver DR :)


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

I hope the WB works...

-Posted with Wayfinder


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

At least the civilian is out of the way. I think Jenya is going to be investing in some weapon blanches. Silver, cold iron, and ghost salt.


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Looks like Raven+Akiros are up next?


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Would really like to chime in on this. Sadly Lorald is in the field, like always it seems. xP


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Hopefully you guys will make it back before another month passes!


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

I didnt wish for anything :P

-Posted with Wayfinder


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Ah..you don't have ranks in sense motive.... :)


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

I dont need. Not social. Neither intimidate. I dont threaten. I promise.
Example : if you make one more move or say one more word, i put an arrow in your leg
He does or says something like "oh yah?"
Well. Arrow in leg is what person gets

-Posted with Wayfinder


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

That's too kind, aim higher and put the arrow in the knee.
A thug's leg would probably heal less fast.

GM, our items, will they arrive during downtime?

Lantern Lodge

Absolutely. Any purchases you might have made, or earned would arrive shortly upon your return to Freewater.


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Thanks, i have some ideas i'm going to use it for.
Aside for the convenient latest formal dress code for where-ever we go.


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Lorald is the same way, straight forward. He does not threaten, if he says something he has every intention of doing it. But I would not say he promises, sense his mind can be changed. But yeah not one of the people you want to play chicken with. ;)

Btw concerning the obsidian eagles. They are currently limited in number and fall under the marshal (Lorald). Please don't use them for anything (for future reference as what you called them for is one of their duties) and send me a PM if your going to use them for an extended time for something. That way I can adjust, details matter to me. x)


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

Fair enough :)


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Anyone interested in a roll call?

Seems like our numbers are not what they used to be.

HERE! :D


Male Human Magus 5 HP 22/43 | AC 14 FF 11 T 13 | Saves +6/+5/+3 | Init +8 | Percep +3

Present


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Of course

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