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Erin Alegra
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| Female Human Rogue 7 (hp 59/59) | F +6 R +9 W +8 | AC 22 T 15 FF 22 CMD 24 |
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"It is just window shutters in the wind."
Erin relays back to the rest of the group over her shoulder.
She then examines the blood trail and begins to search the room.
Perception 1d20 + 9 ⇒ (7) + 9 = 16 +2 Traps
"Looks like another killing took place here a long time ago."
Ashur Glaber
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| Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 2 (HP: 69/70 ; AC:22, T:13, FF:22; Fort:+12 Ref:+9 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+12 |
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"That just means that whatever is here is extra dangerous to make up for all this nothing."
Ashur will follow Erin to the door also being stealthy.
1d20 + 8 ⇒ (19) + 8 = 27
| GM Brute Squad |
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The door opens onto a Patio, open to the outside but sheltered by the roof two stories above. A simple waist-high metal railing separates this patio from the cliff side to the north. A few serviceable chairs rest near a large free-standing brass telescope aimed at the heavens. Broken statues of foo dogs and other mythological animals litter the floor along the southern walls.
Erin Alegra
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| Female Human Rogue 7 (hp 59/59) | F +6 R +9 W +8 | AC 22 T 15 FF 22 CMD 24 |
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Erin holds up a hand for everyone to stop. She then points to her eyes then to the broken statue that the movement was at.
Perception 1d20 + 9 ⇒ (18) + 9 = 27 +2 Traps
Stealth 1d20 + 9 ⇒ (7) + 9 = 16
She then makes her way quietly over to the statue while keeping an eye out for movement on or around the patio.
Yandu
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| Male Gnome Summoner 6 49/49 hp / AC 25 temp (20) / T15 / F16 / F +4 R +5 W +6 / Ini +4 Per +5 |
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"Anya - follow Erin. But step where she has been steped to avoid and traps."
Perception Anya 1d20 + 6 ⇒ (1) + 6 = 7
Stealth Anya 1d20 + 20 ⇒ (3) + 20 = 23
He then wispers to the once left behind
"If anyone needs any help. I can make one of us invisible - or help him to be hit less like Yandu. Not sure it helps much here. But I will help if I can."
| GM Brute Squad |
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As Erin cautiously approaches, the large Dog statue starts moving. It gets up and opens its mouth, revealing a set of large, jagged teeth. It’s not alive, but it doesn’t look like that’s going to keep it from trying to eat you.
Round 1
Initiative:
Arkwright 1d20 + 5 ⇒ (13) + 5 = 18
Ashur 1d20 + 2 ⇒ (20) + 2 = 22
Charlotte 1d20 + 3 ⇒ (8) + 3 = 11
Erin 1d20 + 5 ⇒ (15) + 5 = 20
Tanrov 1d20 + 2 ⇒ (2) + 2 = 4
Yandu 1d20 + 2 ⇒ (1) + 2 = 3
Dog 1d20 + 3 ⇒ (18) + 3 = 21
Ashur Glaber
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| Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 2 (HP: 69/70 ; AC:22, T:13, FF:22; Fort:+12 Ref:+9 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+12 |
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"Another statue trying to kill me." Ashur draws an alchemist's fire and launches it at the statue.
Fatigued
1d20 + 8 - 1 ⇒ (6) + 8 - 1 = 13 versus touch.
1d6 ⇒ 1 And he is on fire.
Charlotte Amberdagger
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| Female Human Cleric 11 |
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Charlotte's Action to be taken on her initiative--Since I'm not going to be back on until later Friday night so I want to keep combat going.
Free Action: Knowledge (Religon) 1d20 + 6 ⇒ (2) + 6 = 8
Move Action: Forward 20 feet to be in front of Ashur in the map
Standard Action: Casts Bless--Gives +1 to atk and saves vs. Fear for 6 minutes.
Yandu
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| Male Gnome Summoner 6 49/49 hp / AC 25 temp (20) / T15 / F16 / F +4 R +5 W +6 / Ini +4 Per +5 |
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Yandu seems to be taken by suprise.
Great map. Will try if I can move later. Last in Initiative - so will keep an eye open until at least the dog moved.
Seems I'm on a 'roll'. The last 3d20 done by me or associated with me: 1,3,1
| GM Brute Squad |
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Oh, I forgot to mention the result of the Howl. When the Dog steps up the wind picks up significantly, like a turbulent shield of air around and next to the statue. It’s strong enough that it may make ranged attacks more difficult to aim at him.
Erin Alegra
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| Female Human Rogue 7 (hp 59/59) | F +6 R +9 W +8 | AC 22 T 15 FF 22 CMD 24 |
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"I do not think this thing is a typical house pet. A little help up here please!
Erin lets out a squeal as the dog advances on her and catches on fire. She then drops into a low stance and pulls a second sword, beginning to circle around the beast.
Arkwright
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| Male Half-elf Magus |
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"Be right there, Erin!"
With a muttered curse, Arkwright waves his blade in the air where it gleams for a moment in the light. In his other hand he charges a bolt of electricity, then he moves forwards and strikes the dog with his blade, channeling the lightning.
Swift action: Burn one arcane pool point to make the weapon +3 and Keen.
Standard action: Charge Intensified Shocking Grasp
Move action -> square Erin occupied
Free action: Attack against Gargoyle to deliver touch spell
1d20 + 13 ⇒ (12) + 13 = 25
Damage
1d6 + 2 ⇒ (4) + 2 = 6
Spell damage
7d6 ⇒ (4, 5, 1, 5, 1, 6, 3) = 25
Yandu
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| Male Gnome Summoner 6 49/49 hp / AC 25 temp (20) / T15 / F16 / F +4 R +5 W +6 / Ini +4 Per +5 |
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Yandu tries to figure out what foul magic this is:
Spellcraft: 1d20 + 6 ⇒ (15) + 6 = 21
Anya - you better stay on the ground.
Actions Anya:
Move: Anya takes a 5 foot step sideways to avoid cover from any of her comrades. While stepping sideways she retrieves a tanglefoot bag.
Standard: Aiming at the stone dog she throws it:
Touch attack: 1d20 + 8 + 1 - 4 ⇒ (13) + 8 + 1 - 4 = 18
Point Blank +1, throw anything, into melee -4 DC15 reflex or being glued to the ground. I assume Anya can avoid an additional -4 for cover.
Yandu moves up behind Anya - his mace ready.
Tanrov-Speaks-With-Beasts
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| Male Human [Shoanti] Male Shoanti Barbarian/Cavalier 8 (hp 77/77 + 0 nonlethal) | F +12 R +6 W +5 | AC 24 T 12 FF 23 CMD 26 |
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Oblivious of the effects of the wind shield, Tanrov levels his bow and takes a shot.
Moving into position to avoid cover.
1d20 + 6 - 1 - 4 ⇒ (3) + 6 - 1 - 4 = 4 (-4 if cover is unavoidable)
1d8 + 4 ⇒ (4) + 4 = 8
Yandu
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| Male Gnome Summoner 6 49/49 hp / AC 25 temp (20) / T15 / F16 / F +4 R +5 W +6 / Ini +4 Per +5 |
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Anya speaks common and Yandu tends to speak to her.
Anya herself will speak openly to Yandu and it depends who it is how open she is to the others.
Anya herself is a little bit shy - especially with big Tarnov around. She seems to like him - but better from at least 10 feet distance and if he isn't looking at her.
She is much more open to Erin and Charlotte. She is unsure about Arkwright and seems to avoid Ashur.
| GM Brute Squad |
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Ok, Erin moves, Arkwright attacks and hits, Anaya throws and hits, Yandu moves, and Tanrov misses with his large, barbarian bow.
Round 2
Ashur
Dog
Erin
Arkwright
Charlotte
Tanrov
Yandu
Ashur!
Ashur Glaber
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| Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 2 (HP: 69/70 ; AC:22, T:13, FF:22; Fort:+12 Ref:+9 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+12 |
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Ashur growls as he hears about the magical wind protecting the dog. He moves while drawing his glaive to 10 feet away from it and strikes it once.
Dog continues to burn.
1d6 ⇒ 1
Fatigued + Power Attack
1d20 + 10 - 1 ⇒ (15) + 10 - 1 = 24
1d10 + 12 ⇒ (1) + 12 = 13
| GM Brute Squad |
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The Dog stands there as a strange, small, grey-skinned humanoid appears floating off the east side of the patio. (Looks like this) With incantations you don’t understand, he releases a powerful lightning bolt from his hands, catching Erin, Arkwright, and Tanrov in it’s path before hitting the wall you just came through, causing it to explode in a shower of splinters. He giggles with glee as he rises higher in the air, behind the wall of wind.
Erin, Arkwright, and Tanrov take 8d6 + 4 ⇒ (3, 5, 6, 3, 1, 4, 2, 4) + 4 = 32 Electricity damage. DC 19 Reflex Save for half damage.
Erin Alegra
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| Female Human Rogue 7 (hp 59/59) | F +6 R +9 W +8 | AC 22 T 15 FF 22 CMD 24 |
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Erin yells.
"Please Yandu do not tell him to throw something heavier. I have already had a handful of sharp or exploding object flying over my...."
She bites off the end of her sentence and ducks quickly barely getting out of the way of Ashur's glaive.
Tanrov-Speaks-With-Beasts
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| Male Human [Shoanti] Male Shoanti Barbarian/Cavalier 8 (hp 77/77 + 0 nonlethal) | F +12 R +6 W +5 | AC 24 T 12 FF 23 CMD 26 |
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Brute, I had moved before to avoid cover when I shot at the dog, but that was before our minis were moveable on the map. I'll take the lightning bolt anyway.
Tanrov growls in frustration as his already poorly aimed arrow is blown completely off course by the magical wall of wind.
Reflex - 1d20 + 4 - 1 ⇒ (8) + 4 - 1 = 11
He shouts in surprise as the bolt of lightning appears suddenly striking in the center of his chest, burning him badly.
"Hey, you're not a spirit!", the young barbarian says as he levels his bow at the newcomer.
1d20 + 6 - 1 + 1 ⇒ (17) + 6 - 1 + 1 = 23
1d8 + 4 ⇒ (5) + 4 = 9
Tanrov-Speaks-With-Beasts
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| Male Human [Shoanti] Male Shoanti Barbarian/Cavalier 8 (hp 77/77 + 0 nonlethal) | F +12 R +6 W +5 | AC 24 T 12 FF 23 CMD 26 |
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Oh, I missed the part about him being behind the Wind Wall.
In that case:
"I'll be right back!", the still-smoking barbarian shouts as he bolts out of the room.
Leaving to get Glory.
Tanrov-Speaks-With-Beasts
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| Male Human [Shoanti] Male Shoanti Barbarian/Cavalier 8 (hp 77/77 + 0 nonlethal) | F +12 R +6 W +5 | AC 24 T 12 FF 23 CMD 26 |
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I can reach him riding my horse if I borrow Ashur's glaive! Drinking a potion doesn't really seem like a winning plan. I don't think I can outheal 32 damage lightning bolts by drinking potions.
In all likelihood Ark will kill it before Tanrov gets back anyway. Leaving to get his horse will be his running gag.
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