The Haunting of Brute Squad (Inactive)

Game Master ThorGN

PFS PBP, The Haunting of Hinojai, Level 5-6.


651 to 700 of 757 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>
Liberty's Edge

"Master - I will help them as good as I can."

Double move to flanking position with Tarnov (Flying)

Sczarni

Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

My square is getting rather crowded.
Attack 1 1d20 + 2 ⇒ (6) + 2 = 8 (Fatigue, Curse, Bless)
Damage 1 1d6 + 4 ⇒ (6) + 4 = 10
Attack 2 1d20 + 2 ⇒ (19) + 2 = 21 (Fatigue, Curse, Bless)
Damage 2 1d6 + 2 ⇒ (1) + 2 = 3
Attack 2 Crit Confirm 1d20 + 2 ⇒ (6) + 2 = 8

Erin continues to swing erratically between sobs, obviously horribly distracted, but still trying to help her allies.


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Erratically indeed. Erin swings for an organ, but the voices in her head cause her to swing wide. Sorry Erin, you need a nat 20 to hit this thing.

Ark, Charlotte!

Shadow Lodge

Male human [Shoanti] cavalier 10

Did Tanrov's attack land?

Edit: Apparently my post got eaten. You can see it in Tanrov's post history. AC 27 for 23 damage.


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Yes, Tanrovs lands a crushing blow. Minasako seems to be on her last legs, err tentacles.

Odd, I saw it earlier too.

Shadow Lodge

Male Half-elf Magus

Damn, grappled... GM, am I able to tell whether my Shocking Grasp spells have been having any effect?


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Yes, they have been scorching away.

Shadow Lodge

Male Half-elf Magus

Swept off his feet by the tentacles, Arkwright curses loud, long and with an impressive array of syllables and vocabulary as he tries to cast his lightning through his hand into the tentacles.

Attempting to cast while grappled and then deliver it through a touch attack.
Concentration:1d20 + 15 ⇒ (3) + 15 = 18
Touch attack: I really don't know what modifiers I add to a touch attack, so here's a d20:1d20 ⇒ 20. My BAB is 5 and my dex mod is 5, apply whichever is correct.
Damage if hits:7d6 ⇒ (4, 1, 3, 6, 3, 2, 2) = 21

Silver Crusade

Female Human Cleric 14

Charlotte as she moves closer to the rest of the party, gets caught up by a black tentacle. In her frustration she watches as party members get hit and take significant damage. She remembers from an advanced battle technique class that members of Sarenrae receive that her powers to channel can be used to heal and harm even in very "tight situations". As she thinks, while tied up, she is grateful that she wasn't late to that class.

Move Action: Tries to break...
1d20 + 6 ⇒ (17) + 6 = 23 CMB Check-If breaks, she moves to right in front of Minsako. If doesn't break, then she stays where she is.
Standard Action: Channel Positive Energy to harm Minsako-Channeling out Anya, Ashur, and Arkwright
3d6 ⇒ (5, 4, 4) = 13 -- Will Save DC 16 for half.


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Minasako falls to the ground a mass of organs and goo, her immortal life finally ended. The tentacles fade.

Erin:
Your Curse is permanent, so you will need to get it removed. I think Charlotte can probably help with that. Feel free to RP it however you like. :)


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

In the room you locate some books that speak of the way of Kirin members, and what looks like a Journal.
You also find a Dusty Rose Prism Ioun Stone.

Shadow Lodge

Male Half-elf Magus

As the tentacle drops him to the floor, Arkwright ignores the pulpy mush of the creature and heads to Erin. Taking her by the shoulders, he shakes her vigorously. "Erin!" he barks sharply at her, slapping her gently across the cheek for good measure. "Are you back with us? The creature's dead, Erin, Charlotte finished it off.

Silver Crusade

Female Human Cleric 14

Charlotte sighs as Minsako falls to the ground and becomes lifeless. Behind her is some books,a journal and a pink gem. Looking to make sure everyone is not severely wounded, Charlotte immediately goes over, puts all the books, journal and the shiny pink gem in her bag, with the promise of taking the time to figure it all out later after she asses the party. As soon as she finishes that she comes over to Erin. She takes a look at Erin and sees the signs of a curse, but it is not life-threatening. She sees Ashur looking mighty fatigued as well. Seeing the seriousness of the party's exhaustion, it looks like a retreat is in order.

Ashur, come close, I can reduce your suffering a little bit. Erin on the other hand, I need more time to prepare for. We should head back to town and it will give me time to rest and prepare the correct rituals to help Erin.

I begin to cast Lesser Restoration on Ashur.1d4 ⇒ 1 -- 1 Level restored, and the fatigued status is removed.I do not have Remove Curse prepared, but I can cast that tomorrow on both Ashur and Erin or if we can find scrolls, I can get them taken care of in town!

Liberty's Edge

Male Gnome Summoner 6 49/49 hp / AC 25 temp (20) / T15 / F16 / F +4 R +5 W +6 / Ini +4 Per +5

"We should take the journal with us and quickly search the room and the witch. But going to town then sounds good. "

Perception 1d20 + 5 ⇒ (18) + 5 = 23

Liberty's Edge

"I will help you Master.

Perception assist for Yandu 1d20 + 6 ⇒ (9) + 6 = 15

Anya follows her master, turning around items, sniffing the air (scent) and trying to spot anything he missed or that she finds of interest for him to have a closer look.

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

Do we know what kind of curse it is on Erin? If its Bestow Curse, thats touch range.

Ashur attempts to hide any concern for Erin or anyone else as he looks around the room for anything else of importance.

Take 10

10 + 10 = 20

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov feels a little better after raging for the first time in days.

He helps the others in their searching and tries to help 'Rin get coordinated again.

Sczarni

Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

Seeing the external threat ended, Erin slumps down against the bed with her head held in her hands pleading.
"I can still hear him, the voice, it is not going away. Please help me."

When Arkwright hits her, he can see the anger well up in her expression, quickly followed by her eyes glazing over again. She then looks over Arkwright's shoulder directly at Ashur and murmurs quietly.
"But... he does not look like a Hellknight."


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

In the corner of the room, a severed head falls to the ground. It had been floating up by the ceiling for most of the combat, but now dies with out it's master's magic to sustain it.

Shadow Lodge

Male Half-elf Magus

More concerned and approaching distraught at Erin's state, Arkwright turns to Tanrov and ignores the fallen head.

"Tanrov, you're the strongest here, and you have Glory- can you take her? We need to get to town, I don't know if this is hurting her but I fear we need to deal with this fast, there's no telling what that fleshy b%!+! did to her..."

Remembering, he swivels to face Charlotte "You- you said you could prepare something for her. Does that mean you know what this is? Is it dangerous? Can someone in town help her?"


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Charlotte gathers the books and gem as others look around the room. There is nothing else of interest here.

Shadow Lodge

Male human [Shoanti] cavalier 10

Suddenly forgetting about the horrors that assaulted him earlier, Tanrov puts an arm around the rogue's shoulder and helps her outside.


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

You walk outside without incident. The mist still hangs in the garden. You can’t shake the feeling that something is still watching you.

When you reach the tree where Glory was tied up, you find the horse gone. The lead ropes have been torn apart. Under the tree are a couple of dead birds, looking as if they had just fallen out of the tree.

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov stares in shock at the spot where his horse should be.

He whistles and shouts, "GLORY! GLORY!"

Grand Lodge

Yandu is glad being outside the building. He follows the others and dismisses Anya before they enter town - giving her a hug before she disappears.

Sczarni

Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

Erin's eyes lock on Ashur as she is led out of the room in a state of confusion.

On the way out of the mansion Erin mutters angrily.
"You robbed nobles in Cheliax, what did you think was going to happen?"

Shadow Lodge

Male human [Shoanti] cavalier 10

I just realized I still had some damage on me. I'll assume Ashur or Charlotte fixed that with a wand charge.

Wand: 1d8 + 1 ⇒ (7) + 1 = 8

Tanrov grows increasingly worried.

"GLOORRRYYYY!!!!"


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Glory does not come. In fact as you listen, there is no sound of natural wildlife usually associated with the woods.

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov becomes quiet as the strange realization dawns on him.

Only to resume his panic a moment later.

"GLOOORRRYYYY!!!!!!!"

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

"Is she gonna be okay?" Ashur asks noticing Erin's eyes on him.


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

The walk back to town takes a little less than an hour. On the road about half way back you come across an overturned fruit cart, and a man lying unconscious in the ditch beside it.

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov looks around for any sign of his friend.

"Horns, where is he?!"

Untrained Survival: 1d20 + 1 ⇒ (11) + 1 = 12


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

There are some deep horse prints in the mud off the side of the road.

Shadow Lodge

Male human [Shoanti] cavalier 10

This is near the site where Glory was last seen?

The young barbarian's eye go wide.

"This way!"

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

"And here we go."

Ashur checks the tracks himself.

Taking 10

10 + 10 = 20


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

No, it’s not, I brought you down the road a bit. Glory was no where near the mansion.

Tanrov bounds into the field, leaving the poor soul to languish in the gutter, but a little walk into the forest, and he has completely lost the trail. Fortunately, Ashur is right behind him to point him in the right direction.

Ten minutes or so into the forest you find a clearing. Glory is circling in a nervous canter. He jumps back from the sound of someone approaching, obviously extremely spooked.

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov rushes over and embraces his mount around its massive neck.

"Why did you come all the way out here?", he asks the spooked draft animal.

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

"Happy now?"


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Handle Animal: 1d20 + 16 ⇒ (16) + 16 = 32

Old Glory looks as if he is about to bolt, but then catches the sent of his master and allows himself to be caught in the large embrace.

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov clumsily hides a tear of happiness.

"Thanks Horns."

Still confused at what brought the horse out there, Tanrov looks around.

Perception: 1d20 + 1 ⇒ (13) + 1 = 14


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

There is nothing here but thick woods. Glory is breathing heavily, as if he ran here all the way from the mansion.

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

"Sure thing. Let's head back."

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov tries to calm his poor mount as he walks it back to the side of the road (and the ignored unconscious man).

"Is he alive?"

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

"No clue." Ashur attempts to check for signs of life.

1d20 + 1 ⇒ (15) + 1 = 16

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov moves up to the downed man and takes a look himself.

Heal: 1d20 + 7 ⇒ (20) + 7 = 27


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Tanrov revives the unconscious man. He seems a little out of it with some bruises forming, but not anything life threatening.

However, as soon as he sees Glory he cries out, jumps behind his cart for protection, and yells a stream of what sounds like Tian profanities and something about a ‘devil beast’.

Shadow Lodge

Male human [Shoanti] cavalier 10

Tanrov looks from the panicked man, to his horse, and back to the man again.

Does he have horse-shaped injuries?

Tanrov speaks loudly and slowly.

"WHAT HAPPENED HERE?"

Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

"I'm guessing Glory's made an impression on him."

Silver Crusade

Female Human Cleric 14

She looks at Arkwright when he asks his question.

I can remove whatever curse there is upon her. The problem is that it will take me a day to prepare that spell. Now if we get into town, and there is someone who has a scroll of the spell, I already have the materials needed to restore her. But for now, we must make haste and return to town for assistance.

As the party leaves the mansion, the silence is almost horrifying, as we come to where Glory once was stationed, she grows sadden to see that Glory is gone and most likely by non-natural means. She mutters a small prayer to Sarenrae to bring peace to Glory wherever she is.

I guess we will have to carry on by foot. You going to be okay walking Erin?

As she says that she sees Tanrov and Ashur return with Glory, looking a little spooked but for the most part in good health. As she looks a little further, she sees a man lying on the road. And as he awakens by Ashur's touch, watches as he freaks out. Charlotte immediately comes forward in an attempt to calm the man.

Diplomacy check:1d20 + 10 ⇒ (7) + 10 = 17


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

From what you can make out from the man’s signs and the few Tian words you have picked up while you have been here, it seems that Glory, in his highly agitated state, came galloping down the road and knocked this poor farmer and his cart off the road. There is a hoof-shaped welt developing on his leg.

651 to 700 of 757 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Haunting of Brute Squad All Messageboards

Want to post a reply? Sign in.