The Half Dead City (Mummy's Mask Part 1) (Inactive)

Game Master Chainmail

The Half-Dead City
(1 of 6): In Wati, the half city, the church of Pharasma holds a lottery allowing explorers to delve the tombs of the city’s vast necropolis in search of the nation’s lost glories. In the course of investigating dusty tombs and fighting their ancient guardians and devious traps, the heroes encounter a rival adventuring group intent on keeping one tomb’s treasures for themselves. At the same time, the heroes learn that a potent artifact, potentially capable of animating the dead, has been stolen from the tomb. Can the adventurers defeat their rivals, or will they join the undead defenders of the city’s necropolis?

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Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

"Setesh, we're headed to the east gate," Sabola calls.

Sabola will lead back down the steps and towards the eastern pair of columns.


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

" Umm. We shouldn't split up. Nor should we let him go fleeing off on his own...."
Umbryl says as he draws his new longsword.
Not sure where we started so I'm also not sure where we are on the map...XD
I don't mind kick in the door style, but it doesn't lend itself well to splitting the team. XD


Setesh rushes into the interior. Umbryl considers following as Dusty and Sabola stay outside.


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

"He went into the building? I thought just through a gate?

Silver Crusade

Female Human Cleric (Saranrae) 3 (HP 18/18 | AC:14| T:10 | FF:14| CMB: +3 | CMD:13 | Fort:+3 | Ref:+1 | Will:+7 | Init:+2 | Perc: +6 | Stealth:-1 | Speed 30)
active spells and effects:
Wand CLW 30/50, Channels 7/7, fire bolts 6/6

Sorry he went inside? In that case we would follow immediately. I thought he ran outside/away from the tomb.

Quickly, he is not in his right senses. Let's find him before something happens to him.

Dusty goes after setesh


Male Half-Elf Alchemist (Beastmorph/Vivisectionist) 4 (HP 31/31) (AC 21/11/20) (CMD 18) (Fort +6, Ref +5, Will +2) (Init +3) (Perception +13)

Thank-you!


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Don't thank me, thank the priestess!

Sabola will follow Dusty.


flee 1left 2right: 1d2 ⇒ 1

As you quickly follow the fleeing alchemist, it appears he has a head start.

You have a quick look around the room as you enter.....
Brightly colored columns stand in the four corners of this foyer. Hieroglyphs cover the walls and tiled floors, obscured
in places by piles of dust and sand. Open archways lead to the north, east, and west, while a set of stone double doors exit to the south.
The Ancient Osiriani hieroglyphs on the walls proclaim this estate to be the House of Pentheru, and convey a variety of different messages, such as “Welcome to all guests,” invocations to the gods to bless all who enter here, and the like.

Three skeletons, disturbed by the quick passage of the fleeing alchemist, attack the pursuers.
1Dusty/2Umbral/3Sabola: 1d3 ⇒ 1
Seeing a holy lady, they attack with rusty, broken weapons.
hit: 3d20 ⇒ (11, 11, 20) = 42
confirm?: 1d20 ⇒ 9
A rusty Khopesh slashes Dusty 1d8 ⇒ 1

Sabal1d20 + 0 ⇒ (11) + 0 = 11
Dusty1d20 ⇒ 17
Umbral1d20 + 1 ⇒ (6) + 1 = 7
Enemy 11d20 + 1 ⇒ (11) + 1 = 12

Order
Fleeing Setesh
Dusty
Skeletons
Sabal
Umbral
Dusty

if/when skeletons go:

hit: 3d20 ⇒ (16, 15, 2) = 33 The skeletons hit Dusty again with khopeshes. 2d8 ⇒ (1, 6) = 7

Silver Crusade

Female Human Cleric (Saranrae) 3 (HP 18/18 | AC:14| T:10 | FF:14| CMB: +3 | CMD:13 | Fort:+3 | Ref:+1 | Will:+7 | Init:+2 | Perc: +6 | Stealth:-1 | Speed 30)
active spells and effects:
Wand CLW 30/50, Channels 7/7, fire bolts 6/6

Not again! Dawnflower aid me.
channel energy: 1d6 ⇒ 6 energy pours out to destroy the undead


saves vs channel: 3d20 ⇒ (9, 19, 10) = 38
Dusty channels and two of the creatures explode in flames, the remaining one hits her again for minimal damage (another 1)
Umbral
Sabola


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

" Nice one Dusty. Setesh! Wait!"
Says Umbryl as he takes aim and attempts to sever the unlife of the skeleton.
casting cantrip disrupt undead
ranged touch attack: 1d20 + 2 ⇒ (12) + 2 = 14
damage: 1d6 ⇒ 2


And the skeleton falls to the ground, leaving a trio of broken khopeshes (plural correct?)


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Khopeshi?

"That seemed easy! Perhaps this particular task is more in line with our particular talents?"

Anything valuable?

Sabola casts detect magic


Sabola stops and checks for magic auras around the room as Setesh continues his flight into the rooms on the far side. In the center of the manor, you do seem to notice a vaulted ceiling to indicate this may be a two story building, consistent with its size seen from outside.


As Setesh runs you hear him scream and realize disembodied heads are attacking him as he runs through a dining room.
attks: 8d20 ⇒ (18, 15, 19, 15, 20, 5, 13, 5) = 1101d20 ⇒ 15
The attack of the screaming heads stops the scanning for magic items.
damage: 6d2 ⇒ (1, 1, 2, 1, 2, 1) = 8
Although small, six heads take small bites out of the alchemist.

Initiative
Sabal1d20 + 0 ⇒ (13) + 0 = 13
Setesh1d20 + 4 ⇒ (4) + 4 = 8
Dusty1d20 ⇒ 20
Umbral1d20 + 1 ⇒ (9) + 1 = 10
Enemy 11d20 + 2 ⇒ (4) + 2 = 6

ORDER OF ACTION
Dusty
Sabal
Umbral
Setesh - fleeing

Heads


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Sabola will charge and attack a head!

Falchion Hit: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Falchion Damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

Umbryl will also move forward, Firing off another bolt meant to sever the Un-life.
ranged touch attack: 1d20 + 2 ⇒ (3) + 2 = 5
damage to undead: 1d6 ⇒ 4
Unable to hit the flying heads he screams to his companion.
" Setesh stop!"


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Sabola breathes deep, the gathering gloom...


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

Helloooo! XD


Male Half-Elf Alchemist (Beastmorph/Vivisectionist) 4 (HP 31/31) (AC 21/11/20) (CMD 18) (Fort +6, Ref +5, Will +2) (Init +3) (Perception +13)

Hey, I would love to post to move things along, but apparently, I am in a blind panic, running through the building and triggering all of the encounters at once.


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Keep it going Setesh!


Sabola charges into the sandy area of the open courtyard and slows down. A sandy figure arises from the sandy depths and bows deeply.
"I am the spirit of the house. Welcome to my abode."

Setesh flees into a dead end room at the NE corner of the house.

Umbryl is surrounded by flying heads as they react to his presence. As they surround him, he manages to hit one if he has a weapon ready. AoO for Umbryl--will stop the last attack if effective.

flying heads: 8d20 ⇒ (20, 19, 8, 12, 8, 16, 10, 20) = 113
flying heads confirm: 2d20 ⇒ (14, 2) = 16
Three flying heads bite Umbryl 4d2 ⇒ (2, 2, 1, 1) = 6 If AoO misses AC 14 take 1d2 ⇒ 2
From the NE corner of the house a scream is heard from Setesh, he is in desperate straights. He yells a few words before he is interrupted in the middle of his fourth word!!!


Setesh:
Setesh flees into the dead end room and what appears to be a spider drops on him. This tan-colored creature looks like a ten-legged spider. Oversized jaws grind together slowly beneath beady eyes.
attack/damage: 1d20 ⇒ 151d6 + 1 ⇒ (2) + 1 = 3
init Setesh/spider: 2d20 ⇒ (3, 20) = 23
attack/damage: 1d20 ⇒ 201d6 + 1 ⇒ (1) + 1 = 21d20 ⇒ 21d3 + 1 ⇒ (1) + 1 = 21d20 ⇒ 151d3 + 1 ⇒ (3) + 1 = 4
confirm/damage: 1d20 ⇒ 171d6 + 1 ⇒ (2) + 1 = 3
You can pick three and a half words to yell.


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

My attack missed?


There was no charge possible from the map. Check out the sheet called House of Penteru for the map. I moved Sabola a double move.


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Ok


Male Half-Elf Alchemist (Beastmorph/Vivisectionist) 4 (HP 31/31) (AC 21/11/20) (CMD 18) (Fort +6, Ref +5, Will +2) (Init +3) (Perception +13)

Eh. We're pretty screwed - triggering three encounters at once tends to do that.

GM Tribute:
"I need to ge-"


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Three encounters? The heads, yes, and now the voice talking to us?

Silver Crusade

Female Human Cleric (Saranrae) 3 (HP 18/18 | AC:14| T:10 | FF:14| CMB: +3 | CMD:13 | Fort:+3 | Ref:+1 | Will:+7 | Init:+2 | Perc: +6 | Stealth:-1 | Speed 30)
active spells and effects:
Wand CLW 30/50, Channels 7/7, fire bolts 6/6

Dusty follows in the parties wake oh yes this is going well

know religion vs the flying heads: 1d20 + 8 ⇒ (20) + 8 = 28 plus one if undead

she flicks a fire bolt at the most exposed head.

firebolt: 1d20 + 1 + 1 - 4 ⇒ (3) + 1 + 1 - 4 = 1 touch

damage: 1d6 + 1 ⇒ (5) + 1 = 6 plus1 if undead


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

AoO with MW longsword: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d8 + 3 ⇒ (2) + 3 = 5
"Ow! Crap! They're biting me!"
threat confirm if needed: 1d20 + 5 ⇒ (5) + 5 = 10
crit damage: 1d8 + 3 ⇒ (1) + 3 = 4
1st encounter was the 3 skeletons. XD


Dusty relates that:
A beheaded is a severed head or skull animated as a mindless undead sentinel that silently floats at eye level as it lies in wait for living prey or is sent out into the lands of the living to terrorize everyone it finds. A beheaded set loose near populated areas thumps ominously against shut doors and windows, biding its time until someone responds to the incessant knocking. The beheaded then assaults this victim.

Beheaded also guard grim crypts, abattoirs, and hideouts of murders who like to keep reminders of their past sins close at hand. Beheaded come in many varieties, usually based on the creature the head came from. A beheaded prefers to float at head height so it can more easily attack the face, neck, and shoulders of its victim.


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

"Dusty,can you turn them?"


Umbral cuts into one of the heads before it can attack him saving himself a small bite. Dusty misses with her bolt of fire.

The sandy creature forms into the middle of courtyard and appears to be an attractive, elderly lady sculpted finely out of sand. As she looks around she says. "You are not wanted here. This house is a dangerous place. Much tragedy has happened to the family that lived here, and the curse continues to follow those that visit."

She gestures to the back of the house.
"I fear your companion has fallen prey to the hunter."


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

"Fortune is not always kind."


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

Uh oh. The last critter made of sand was pretty tough, and we have these stupid heads....
on his initiative turn.
In an attempt to lessen the odds, Umbryl tries his spell combat ability.
concentration to cast defensively: 1d20 + 2 + 4 + 2 ⇒ (2) + 2 + 4 + 2 = 10 Not sure if it is needed due to their size. if so spell fizzles! Um. Nevermind. I cast defensively so it doesn't matter if its needed or not... So spell fizzels, but sword crits

Attack with MW longsword: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d8 + 3 ⇒ (7) + 3 = 10
threat confirm: 1d20 + 3 ⇒ (20) + 3 = 23
crit damage: 1d8 + 3 ⇒ (3) + 3 = 6
ranged touch attack with disrupt undead: 1d20 + 0 ⇒ (2) + 0 = 2
damage: 1d6 ⇒ 5
" Die....Again!"


Umbryl continues to cut heads and has whittled them down to six. Dusty fails to connect. Sabola waits to see if more threats erupt.

Six heads continue to bite at the mage but only three connect.

att: 6d20 ⇒ (5, 8, 14, 15, 13, 8) = 63
The nasty critters small bites hurt damage: 3d2 ⇒ (2, 2, 2) = 6

The heads do not threaten adjacent, but spell missed.

Party up

Setesh has not returned from the NE building.


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

" Ow! Damn that hurts."
spell combat ability

attack with MW longsword: 1d20 + 3 ⇒ (7) + 3 = 10
damage : 1d8 + 3 ⇒ (5) + 3 = 8
ranged touch attack: 1d20 + 0 ⇒ (18) + 0 = 18
damage: 1d6 ⇒ 6
Aahh. Man startin' to bleed pretty bad here...


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

I just waited? Was it a new round? I would totally have tried to help Umbryl.


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Can I move to where I posted "Sabola new" and take a swing?

Falchion Hit: 1d20 + 6 ⇒ (7) + 6 = 13
Falchion Damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


Yes, I was hoping you would move to help Setesh.
Sabola recovers from a swing that misses one of the floating heads and readies another.
That was last rounds action--still have one for this round Sabola


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

hit another head!!!!! XD. Can only take a few more hits.... DUSTY where are youuuuuu!!!!!!!

Silver Crusade

Female Human Cleric (Saranrae) 3 (HP 18/18 | AC:14| T:10 | FF:14| CMB: +3 | CMD:13 | Fort:+3 | Ref:+1 | Will:+7 | Init:+2 | Perc: +6 | Stealth:-1 | Speed 30)
active spells and effects:
Wand CLW 30/50, Channels 7/7, fire bolts 6/6

Dusty moves up behind umbryl, holding her holy symbol brfore her.
unclean spirits, begone. Go to your rest. Dawnflower, give them peace

Channel energy, damage undead: 1d6 ⇒ 4


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Apologies to Setesh and all, but I can't see what he's facing, and Umbryl was clearly getting his butt kicked!

Move (if needed), and attack another head...

Falchion Hit: 1d20 + 6 ⇒ (9) + 6 = 15
Falchion Damage: 2d4 + 6 ⇒ (3, 4) + 6 = 13


Male Half-Elf Alchemist (Beastmorph/Vivisectionist) 4 (HP 31/31) (AC 21/11/20) (CMD 18) (Fort +6, Ref +5, Will +2) (Init +3) (Perception +13)

No worries! I certainly hold you no ill-will :-)

GM Tribute:
Should I roll to stabilize, or will it just eat Setesh?


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

I just cheated and read a few spoilers, Setesh you're doing petty bad!!! I had no idea, and thus no reason to have even considered coming to help since we had the heads to fight. Sorry dude!


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

sorry Setesh,was trying to come to you when the Umbryl buffet started.


undead saves: 7d20 ⇒ (6, 10, 17, 20, 17, 19, 9) = 98
Dusty channels, and the three of the undead skull burst into flame and fall to the ground destroyed. Four heads burn, but barely hang onto unlife. Two are cut down by Sabola before they can do any harm as Umbryl swings wildly. Sabola steps out of the sand after clearing a path to Umbryl's side. Added a five foot step to clear terrain

The two remaining heads attack the magus but fail to land a bite.
hits: 2d20 ⇒ (12, 11) = 23

The dusty lady watches with a concerned expression as you battle the heads.

Party up again, two heads remain.

status:
at 2 hp each


Male Half Orc Rogue / 5 (AC: 19 [T: 14 FF: 19, +1 vs traps] | HP: 43/43(0NL) | F+5, R+10*, W+3) | Init: +4 |Perc: +8*, dark vision)

Falchion Hit: 1d20 + 6 ⇒ (5) + 6 = 11 +2 more if I can flank!
Falchion Damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11


male human Magus 2 | Arcane pool 1/3/ day | Hp:20/20 | AC:15, T:11, Ff:14 | F:+4, R:+1, W:+4 | CMD:15 | Init:+1, Perception:+3

Trying to put an end to the heads, Umbryl will move a step south then 10'west to flank with Sabola.
Mw longsword attack with flank: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
damage: 1d8 + 3 ⇒ (1) + 3 = 4
" Arrg!"


One head falls as Umbryl connects and Sabola narrowly misses. The last head seems to accept his time is limited--he seems to realize it by the grimace of pain on his face.

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