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The Green Brute Squad (Inactive)

Game Master ThorGN

PFS PBP, The Green Market, Tier 5-6


101 to 150 of 238 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Sczarni

Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

That's funny!


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

Sorry about the retcons guys, glad you can all roll with the punches.

Oh, and I’m totally cool with being reminded of things. I’m not going to remember everything about every character/spell/monster all of the time.

Grand Lodge

Brute - you are doing fine.

Not a great journey to the Con. An accident on the way here. Someone drove into the back of our car. It's 5 cm shorter now. Well - we skipped the social but everyone is fine.

Police was already dealing with an accident on the other direction. Just some 20 m from us. Will find out next week if the car will be a write off.

It's still driving and lights still work. But it's 10 years old. The other car looked worse.


Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

That’s a lame start to a weekend. Glad to hear everyone is ok.

Andoran

Male Half-orc Inquisitor 11 | hp 102/102 | Init +7 | AC 24, T 16, FF 20 | CMB +12, CMD 28 | F +12, R +10, W +11 | Prcptn +16 (drkvsn), SM +20

Seriously sucks, but glad no one seemed to be hurt. Cars can be repaired and replaced; people, not so much.

And I agree, GM — you're doing great.

Qadira

Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    Oh, man! Another member of the 2002 Car Club! 2002 Trailblazer, still blazin' trails here. It's just really noisy when I have to turn either direction, though.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Yea that does suck. At least you're okay.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Ugh, sorry to hear about the car man, glad everyone is okay.


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    So, since the fear effect is suppressed, Erin does not continue to make saves for it, right? She just waits for it to return?

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    The effect is surpressed until calm emotions runs out, so she still makes saves is applicable for new applications. But it also means she can't fight until something attacks her.

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    In short, she can actually full defense now. Until she's attacked, then it goes away. So... yeah. It's so she can double move the hell outta there, then get scared until she's out of the aura.

    Andoran

    Male Half-orc Inquisitor 11 | hp 102/102 | Init +7 | AC 24, T 16, FF 20 | CMB +12, CMD 28 | F +12, R +10, W +11 | Prcptn +16 (drkvsn), SM +20

    LMAO — two 1s, then a 2, a 3, and a 4.

    Wow.

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    Note: One cannot downgrade any action to a swift, so you get one swift action a round.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Can I even still threaten to give flanks?

    Andoran

    Male Half-orc Inquisitor 11 | hp 102/102 | Init +7 | AC 24, T 16, FF 20 | CMB +12, CMD 28 | F +12, R +10, W +11 | Prcptn +16 (drkvsn), SM +20
    Amira El-Amin wrote:
    Note: One cannot downgrade any action to a swift, so you get one swift action a round.

    You're right. That must've been an old 3.5 house rule that I've honestly never not done (sacrificing a greater action for a lesser one). I missed that.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Sorry Erin, but since you can't take AOOs, you don't threaten for a flank. Best thing to do is to run for cover. I'll tank it until I run away and eventually we'll all just run out of the encounter..

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*
    Kulik wrote:
    Amira El-Amin wrote:
    Note: One cannot downgrade any action to a swift, so you get one swift action a round.
    You're right. That must've been an old 3.5 house rule that I've honestly never not done (sacrificing a greater action for a lesser one). I missed that.

    It's also a rule in 4e.

    Plus, since you missed, what you used swift action you ysed doesn't matter except in the case of duration. Your better bet was Judgement, since Bane is rounds/level. (I think.)

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Thanks Ashur. Poor Erin, 3 mind effects in as many rounds.....

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    MY mind effect makes you ignore OTHER mind effects, though. So it's clearly the best one.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Well, how long do the fear and calm emotions last? (I hate being useless in fights.)

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    If Brute says I know what the scarecrows are, I'm more than familiar ooc with what they are. There was one in an AP, and I fully expected you to fight her. They might got templates, though, pushing the dc up above 24 to ID. Calm Emotions is a maximum of 5+1 rounds if I concentrate for 5 more.


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    Amira, I already posted that you did. :)

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    Right. Right. I was totally just seeing if you remembered, too.


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    Busy weekend. Things will be a little slow for a couple days here.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    No worries. Ashur will stand around waiting for his turn to be feared.


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    Be thankful you have that +1 vs fear...

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Was the DC exactly 14? Cuz that's awesome.

    Grand Lodge

    I posted the following on my other threads. Well - I posted already some input here but slow postings will apply here for the next few days.

    I think if I get it right it is the mound and then Yandu again - so he didn't miss anything - maybe apart of moving the character on the map.

    2Brute - could you add the map link somewhere in your profile / the profile of this thread? I tend to search for it often for quite a while as so much is going on. This would just be a time saver.

    ---

    All

    Sorry - I should have posted here that I would be away for the weekend. It was hectic to get everything sorted last minute - and I admit I got sidetracked in some heated general discussions on the PFS boards.

    The posting in the next days will be slow. We had a car accident on the way to Crispy Con. Luckily nobody hurt and we still made it with a few hours delay and missing the social at the evening before.
    But the car is a likely write-off and I will have to get a few bits sorted out quickly now. Like a replacement and financing.
    Having my own business and most money invested there complicates it. I need to check out if the new car should be a company car or not.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Take your time man. Getting your transportation back together is pretty important. I totally understand where you are coming from and hope everything pans out alright.

    Qadira

    1 person marked this as a favorite.
    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    @Brute, Put a link to the most current map it in the Campaign Info tab. That way, we know where to go for the most current map without looking through post history. Just an idea that you should totally burgle from Helaman.

    Andoran

    Male Half-orc Inquisitor 11 | hp 102/102 | Init +7 | AC 24, T 16, FF 20 | CMB +12, CMD 28 | F +12, R +10, W +11 | Prcptn +16 (drkvsn), SM +20

    Seriously, Thod, my mantra has always been: Real Life Comes First [tm]. Sort that out; the game will wait. We're not ditchin' ya. :-)


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    Map posted in Campaign Info tab. Funny thing is, I suggested that to a GM in a different game. Just kept forgetting to do it in my own...


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    Not so obscure rules question: if a creature has Constrict damage associated with its attack against a Grappled foe, can it deal that damage on the second attack if the first attack grapples the target? Or must it wait until next round?

    Andoran

    Male Half-orc Inquisitor 11 | hp 102/102 | Init +7 | AC 24, T 16, FF 20 | CMB +12, CMD 28 | F +12, R +10, W +11 | Prcptn +16 (drkvsn), SM +20

    Constrict happens right away: slam, grab to grapple for free, constrict.

    Also, ouch.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Constrict (Ex) A creature with this special attack can crush an opponent, dealing bludgeoning damage, when it makes a successful grapple check (in addition to any other effects caused by a successful check, including additional damage). The amount of damage is given in the creature's entry and is typically equal to the amount of damage caused by the creature's melee attack.

    Emphasis mine.
    I think it has to make a grapple or maintain it to do the damage again, but I am not exactly a rules lawyer.

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    It can still full attack, at a -2 (but the grappled target has at least -2 AC from grapple, so prerolling still works.) Only when it sucessfully grabbed (which is a grapple check) does it contrict. So, essentially, our shambling mound would have 3 sets of damage. 2 attacks (assuming they hit) and the constrict from the assumedly-successful grab.


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    At least it rolled three 1’s for damage...

    Andoran

    Male Half-orc Inquisitor 11 | hp 102/102 | Init +7 | AC 24, T 16, FF 20 | CMB +12, CMD 28 | F +12, R +10, W +11 | Prcptn +16 (drkvsn), SM +20

    ...which is likely why KULIK is still kicking, though admittedly not by much. LOL

    Andoran

    Male Human Ranger 10 (HP: 103/103), Init: +4, AC: 20 T: 15, FF: 16, Perception +15, +21 v Humans, +17 v. Undead/constructs), F: +11, R: +13, W: +7, CMB: +12, CMD: 26, Timber (HP 83/83)

    I'll get there ASAP Kulik. While I can't say this for my main character....no one has ever died on Bishop's watch.

    (My main PFS character has twice been the sole survivor.... ;-)

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    I'll save you! Though I can't say people haven't died on Ashur's watch, including Ashur. :(

    Andoran

    Male Half-orc Inquisitor 11 | hp 102/102 | Init +7 | AC 24, T 16, FF 20 | CMB +12, CMD 28 | F +12, R +10, W +11 | Prcptn +16 (drkvsn), SM +20

    I'm not quite dead. ;-)

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    You should be good for another volley, and if we haven't killed it by then, well... damage isn't in my hands.

    @Erin: You are no longer calm, since I didn't concentrate, and since the scarecrow that feared you is no more, you shouldn't be really afraid (unless you WANT to be really afraid for no mechanical reason.)

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Well, I will let Brute make that call.


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    Do Fear effects end if the creature that caused them is defeated? I can’t seem to find anything either way on that.

    I guess for now I will say that the Fear effect continues, unless someone can find me something that states otherwise.

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*

    If these are the same Scarecrow(s) from *redacted*, Erin should be getting a save each round that it's not suppressed. And don't forget Bless to that save (I usually do.)

    Redacted AP mini-spoiler:
    Kingmaker, Book 2


    Stats: GMed 8 PFS PBPs; Played 18 PFS PBPs

    They are from the Bestiary 2, but yes, Erin gets a save every round to counter it.

    Sczarni

    Female Human Rogue 10 (hp 82/82) | F +7 R +11 W +9 | AC 24 T 15 FF 24 CMD 27

    Alright, I will roll one next round when I am up again.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Well, I think the fact that you become unfrightened once you no longer see the cause of the fear, you would be okay. Since it's destroyed and everything, I can't link it since I'm on my phone, but you should be able to find it.

    Qadira

    Stats:
  • 50/58 HP
  • AC: 15, FF: 15, T: 10
  • F: +7, R +3, W+10
  • Dip: +23, Per: +18, SM: +17
  • Init +0
  • 0/8 CEs used
  • Kn(R)+20, Kn(L)+22, Kn(A,E)+13, Kn(D,G,Na,No,H,Pl)+12
  • 40 ft land speed
  • Kelish Cloistered Cleric 12*
    Ashur Glaber wrote:
    Well, I think the fact that you become unfrightened once you no longer see the cause of the fear, you would be okay. Since it's destroyed and everything, I can't link it since I'm on my phone, but you should be able to find it.

    I looked for a while. Alas, my rules prowess couldn't find it.

    Sczarni

    Raging Tiefling Ranger(Guide) 4/Barbarian 2/Horizon Walker 3 (HP: 92/96 ; AC:28/24, T:13, FF:24; Fort:+14 Ref:+10 Will:+5 (+1 versus poisons, disease, fear, and confusion); Init+2; Perception+13(Barkskin)

    Back on my PC so I can link it. The rules for it are oddly enough in the Monster Special Abilities section. Found Here

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