The Golden Pegasus
Game Master
Sai Ling
Player's Map
Cueta's Resource Tracking Spreadsheet
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
That ogre has an iron collar and tusks... totally snagging those and turning them into weapons!
Unconventional loot is the best kind of loot.
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
Vallen, would you prefer to take on the Ogre and I'll hang out and work with Gair on the ghouls?
Also, the ogre may be chained, not because he's a slave, but because he's pulling something truly terrifying from the ocean depths. I was just kidding about the kraken, Nerk!
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
Hmmm actually yes let's do that. Vallen can stay on the ogre's flank and try acid darting it to death. Until Vallen gets crit in the face (as usual) and dies.
Male Human Warrior 1 / Ranger 2 | HP 23 / 26 | AC 15; Touch 12; Flat Footed 13 | CMD 18 | Fort +6; Ref +5; Will +1 | Init +2 | Perception +6
Cueta Guiding Star wrote: EDIT: Also, holy s~~%, Gair! Your AC is 10 right now? Give you 6 hps and you're Sorala! Yeah :P I really wish I'd brought my armor. Next time I'll be more patient before posting when a fight breaks out :P

N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
Gair Hearthseeker wrote: I'm loath for you to lose a round just moving but yeah, you should get over there, Hassan will not stand up to that thing for long... Depending on what the big bad does, I'll probably be in range to be threatened by him next round. I'd just prefer to not take the AoO if there is a way to get around it. I'm thinking: Rd1: move action 1 into the first threatened square, if I can get there and Mr. Ogre looks like he's not going anywhere (cause like he's charged Septimus), move action 2: Freebooter's Bane. Rd2: 5' step and attack, and then rinse and repeat until I'm down or Tomag and/or Gair/Vallen ride to the rescue.
Not to leave Zoriya out or anything, but that lady is WAY too smart to get anywhere near that thing.
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
Vallen Silverclasp wrote: Hmmm actually yes let's do that. Vallen can stay on the ogre's flank and try acid darting it to death. Until Vallen gets crit in the face (as usual) and dies. OK, with Gair's Cleave, we could be able to get to you in two rounds, if the dice work out. Gair, did you kill G5 or G6?
EDIT: nm, I reread Gair's post. With G6 still up, that means a minimum of 2 rounds to clear the ghouls for us...
Male Human Incanter 3
If septimus is still standing on his next turn, he can create a mirror image every turn for several turns to distract the ogre, Ogre's aren't very intelligent.
Male Human Warrior 1 / Ranger 2 | HP 23 / 26 | AC 15; Touch 12; Flat Footed 13 | CMD 18 | Fort +6; Ref +5; Will +1 | Init +2 | Perception +6
Right, that's excellent! We might just be able to keep this thing tied up long enough.
Barring a tragic case of paralysis, Ceuta and I should be able to make short work of the remaining ghouls.
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
I would like to take a moment and say how much I love it that we all talk to each other and make plans, even between rounds in combat.
In my other game I can't even get anyone to engage in a discussion about what we're even trying to accomplish.
male Dwarf barbarian 3
Vallen remember this is the same game where we spend several (I think around 5) pages arguing in character about crime and punishment. Kal'Tos still remembers your failure to adhere to proper dwarven standards of justice.
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
Haha ah yeah.... the crucifying...
Indubitably Never 3d6
Crap. I meant to give you guys an ogre baby to wax philosophic about. Next time.
Also, channeling either heals OR harms undead, but not both. Not sure why, but that's how it is.
Last, the ogre isn't dead. Or undead. Very much alive, in fact.
Indubitably Never 3d6
PS, there is cavalry, but I think you guys got this.
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LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
We already slaughtered a dozen cannibal children what more do you want from us?!
Wait I've got it- sentient food. A forest filled with nearly unlimited fruits that THINK and FEEL.... and scream when you make them into smoothies. By the gods are they delicious though.
Oh, right. I keep forgetting that it's either harm or heal. You'd think I didn't play a cleric or something.
Hobgoblin cavalry? I want Gwenci to piss himself when he witnesses Gair cleave two ghouls in half with one swing. Your Inspire Courage is noted though.
Male Human Library Associate
Goddamnit Vallen, if the next time I make a smoothie I hear screaming, I'm going to poke you in the eyes.
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
Vallen Silverclasp wrote: A forest filled with nearly unlimited fruits that THINK and FEEL.... and scream when you make them into smoothies. By the gods are they delicious though. This may not actually be too far from the truth. Plants are cool.
male Dwarf barbarian 3
are we waiting for someone?
Male Human Warrior 1 / Ranger 2 | HP 23 / 26 | AC 15; Touch 12; Flat Footed 13 | CMD 18 | Fort +6; Ref +5; Will +1 | Init +2 | Perception +6
Zoriya. I believe she should be on in a couple hours.
Sentient fruit, hm...totally worth it! Smoothies are so tasty!
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
Yup waiting on Zoriya.
Cueta Guiding Star wrote: Vallen Silverclasp wrote: A forest filled with nearly unlimited fruits that THINK and FEEL.... and scream when you make them into smoothies. By the gods are they delicious though. This may not actually be too far from the truth. Plants are cool. I better not show this to my vegetarian friends.
male Dwarf barbarian 3
Cueta Guiding Star wrote: Vallen Silverclasp wrote: A forest filled with nearly unlimited fruits that THINK and FEEL.... and scream when you make them into smoothies. By the gods are they delicious though. This may not actually be too far from the truth. Plants are cool. That is really cool, but may cause some people to starve to death.

LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
These rules are about to become relevant for some of us, especially the part about shooting larger targets.
Pathfinder Core Rulebook wrote:
Shooting or Throwing into a Melee
If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a –4 penalty on your attack roll. Two characters are engaged in melee if they are enemies of each other and either threatens the other. (An unconscious or otherwise immobilized character is not considered engaged unless he is actually being attacked.)
If your target (or the part of your target you're aiming at, if it's a big target) is at least 10 feet away from the nearest friendly character, you can avoid the –4 penalty, even if the creature you're aiming at is engaged in melee with a friendly character.
If your target is two size categories larger than the friendly characters it is engaged with, this penalty is reduced to –2. There is no penalty for firing at a creature that is three size categories larger than the friendly characters it is engaged with.
Precise Shot: If you have the Precise Shot feat, you don't take this penalty.
Indubitably Never 3d6
I never saw that 10' away rule. I have some GMs to slap around.
Male Human Warrior 1 / Ranger 2 | HP 23 / 26 | AC 15; Touch 12; Flat Footed 13 | CMD 18 | Fort +6; Ref +5; Will +1 | Init +2 | Perception +6
Oh my word, we're dropping like flies! I just hope Gair can stay on his feet.
Nice job though Vallen! I'd wager you just made a friend.
I'll have posts up in a couple hours when I get off work.
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
It's getting pretty gruesome but as Nerk said- I think we got this. Thankfully Zoriya has debuffed the ogre and took away a bit of its bite.
Vallen seems to make a lot of friends, which is funny because Istiel makes negative friends. It balances out.
If Hassan takes out the ghoul Istiel is fighting this round, we're in good shape.
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Male Half-orc Expert 1/Inquisitor (Preacher) 2 [ HP: 22/22 | AC: 16 T: 11 FF: 15 | F: +5 R: +1 W: +7 | Init: +5 Perc: +8 | 1st: 3/3 | Judgment: 1/1 ]
Dwarf Cleric? More like Dwarf Barbarian! ;)
Also stupid ghouls. I'm too GLORIOUSLY INCANDESCENT for your foolishness!
Male Human (Keleshite) Warrior 1 | HP 7 / 7 | (Mage Armor Inc.) AC 17; Touch 11; Flat Footed 16 | CMD 15 | Fort +3; Ref +1; Will +1 | Init +3 | Perception +2
It's unlikely as that ghoul still had full HP. Is need to crit in order to take it out...
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
While you're typing your dice roll chant crit crit crit crit crit. It helps.
I should have made Istiel fight defensively but I only realized it after I had seen what my roll was, and I don't want to be cheaty.
Indubitably Never 3d6
Well, I'm on the edge of my seat...
Will Hassan throw caution to the wind and engage the ogre? Will Gair beat the odds and not kill something this round?

N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
DM Nerk wrote: Well, I'm on the edge of my seat... F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5, F5...
A lot of this fight is going to hinge on Gair. He makes two more Fort saves, and there's a chance I can get after the ogre next round. He fails one, and our southeast flank gets more precarious... Let's go, Gair!
Also, Zoriya and Septimus are buying us some hugely important time here - nicely done!
Also also, Vallen is his usual reliable, smart self. I'm glad I'm not a ghoul right now.
Methinks Tomag will be back just in time to deliver the killing blow to the ogre...
Female Human 1 Aristocrat / 2 Witch | HP 19 / 21 | AC 12; Touch 12; Flat Footed 10 | CMD 13 | Fort +1; Ref +2; Will +5 | Init +6 | Perception +6
I had no idea how much I loved hexes until today.
You guys are all kicking butt! This is such a fun combat, oh my gosh! Thanks for the save, Vallen, you probably have a tiny follower now :)
Male Human Warrior 1 / Ranger 2 | HP 23 / 26 | AC 15; Touch 12; Flat Footed 13 | CMD 18 | Fort +6; Ref +5; Will +1 | Init +2 | Perception +6
Tomag wrote: Dwarf Cleric? More like Dwarf Barbarian! ;)
Also stupid ghouls. I'm too GLORIOUSLY INCANDESCENT for your foolishness!
In other words : *sparkle, sparkle*
I think Tomag might secretly be a vampire guys...
I'll have a proper post up in about an hour and a half.
Istiel made a good point though, should we be saving against disease on these attacks Nerk? Because an outbreak is exactly what we need right now :P
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
Gair Hearthseeker wrote: Istiel made a good point though, should we be saving against disease on these attacks Nerk? Because an outbreak is exactly what we need right now :P I think the bite is the disease, and most everyone has gotten clawed?
Zoriya Yelizaveta wrote: I had no idea how much I loved hexes until today. Hexes are cool. Definitely a game changer against a big dumb monster like an ogre!
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
The disease is for bite attacks only. Ghouls never brush their teeth.
Vallen will have Paaie converted to worshiping Torag and taking up masonry/smithing work in a jiffy!
Indubitably Never 3d6
Yeah, the ogre rolling twice for everything is pretty potent, even if it's for a round. Unfortunately, he knows who is causing his misfortune...
And yes, only the bite is a double danger (paralysis and disease) but what a fun disease!
And I still want to see Vada get in there and bash something with his mace.
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
DM Nerk wrote: ...but what a fun disease! Words you never want to hear your GM say...
Male Half-orc Expert 1/Inquisitor (Preacher) 2 [ HP: 22/22 | AC: 16 T: 11 FF: 15 | F: +5 R: +1 W: +7 | Init: +5 Perc: +8 | 1st: 3/3 | Judgment: 1/1 ]
Vada is a little out of his depth. If the ogre looks like he'll be weakened he'll join in, otherwise he's facing something much bigger and scarier than an elk or bear and he's suitably terrified. The rest of us adventurers are the weird ones!
Male Human Warrior 1 / Ranger 2 | HP 23 / 26 | AC 15; Touch 12; Flat Footed 13 | CMD 18 | Fort +6; Ref +5; Will +1 | Init +2 | Perception +6
Well that didn't go as well as I'd hoped..at least Gair's still in the fight.
Male Human (Keleshite) Warrior 1 | HP 7 / 7 | (Mage Armor Inc.) AC 17; Touch 11; Flat Footed 16 | CMD 15 | Fort +3; Ref +1; Will +1 | Init +3 | Perception +2
I'm going to hold off on Hassan for a bit, with any luck Istiel can finish off the ghoul so I can try to draw the ogre's attention.
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
Gair is down I repeat Gair is down, full retreat!
Istiel can bleed on the ghoul, if that will help.
Vada needs a moment of heroism!
Male Human Incanter 3
Septimus is attempting to force the ogre to kill one of the ghouls for us.
Male Half-orc Expert 1/Inquisitor (Preacher) 2 [ HP: 22/22 | AC: 16 T: 11 FF: 15 | F: +5 R: +1 W: +7 | Init: +5 Perc: +8 | 1st: 3/3 | Judgment: 1/1 ]
Wait, let me do math.
Round 1 - cast Shield of Faith
Round 2 - ready attack
Round 3 - attack hits, get paralyzed. Paralyzed for 3 rounds.
Round 4 - Paralyzed for 1 round.
Round 5 - Paralyzed for 1 round.
Round 6 - Paralyzed for 1 round.
Round 7 - No longer paralyzed, can fight as normal.
Is this right?
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
Wow, went away to a meeting and things sure went north! Saves upcoming, but I'd like to see if Vallen's channel drops the ghouls before I act.
(if I can act)
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
Yup Tomag, you're free next round!
It might Cueta! It's going to be awfully close.
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
I'm really, really hoping you dropped them both. I've got a giant to kill.
N Female Human Soldier 1 / Mystic 12 | HP: 83/83 | STAM: 109/109 | EAC: 28 KAC: 28 | F:+10, R:+8, W:+14 | Init: +8 | Perc: +24, SM: +20 | Speed 6 met | Spells: 1st: 4/6 2nd: 2/6 3rd: 5/5 4th: 2/4 Resolve: 4/10 Healing Touch: 1/2 Ammo: 20/20 Starlight Form 9/11| Active conditions: see invisibility; energy resistance 10 electricity, fire, acid); mindlink; superpowers; darkvision
Did Vada just drop a ghoul? That would be pretty damn sweet...
EDIT: And, is Sai the bravest sailor ever? She's right up in that ogre's grill!
Male Human Warrior 1 / Ranger 2 | HP 23 / 26 | AC 15; Touch 12; Flat Footed 13 | CMD 18 | Fort +6; Ref +5; Will +1 | Init +2 | Perception +6
I think Vada did!
On the topic of Sai...has she actually done anything all fight? I think Nerk may have forgotten about her :P
Hey Vallen, where did you get the +1 damage on your channel?
Now I'm waiting to see if Vada took down the ghoul before Hassan posts :P
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
Gair. Oooooops. I'm used to 1d6+1 for acid dart, I accidentally put a +1 on there. It's supposed to just be 1d6.
Indubitably Never 3d6
Sai actually attacked the ogre with her burnt out torch stub and did 3 points of damage, but apparently the edit didn't make it. I'm keeping it, because I changed it on the map, and because I'm pleased with what a badass lvl 1 commoner she is.
LG Male Dwarf Cleric (Iron Priest) 5 | HP: 28/28| AC: 19 (12 Tch, 17 Ff) | CMB: +3, CMD: 15 | F: +4, R: +3, W: +7| Init: +2 | Perc: +3, SM: +3 | Speed 20ft | ACP: -3| Channel: 3/3 |Active conditions: Comprehend Langauges (50 min), Divine Favor (+1atk/dam, 1 min), Protection from Evil (5 min)
The secret to running combat with 12 PCs? Ghouls.
The secret to running combat with 12 elf PCs? Ghasts.
I agree that Sai is a bad-ass, like Zik was, but in a different way.
Indubitably Never 3d6
I'm thinking Zik is going to go native and become some sort of barbarian. Or demon worshipping dwarf wannabe.
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