The Godsmouth Heresy (Inactive)

Game Master Baerlie

Map

At the behest of the church of Pharasma, the PCs
descend into the sealed lower levels of the Godsmouth
Ossuary. They must contend with ancient Thassilonian
guardians and traps, undead creatures risen from the
corpses buried there, as well as newer denizens that have
entered the crypts on their own mysterious agendas.
Making their way through the strange dungeon, the
PCs eventually encounter the ex-Pharasmin Svilennius
Tripe and his army of alchemically created skeletons and
zombies. The PCs must defeat the heretical alchemist
and his zombie bride to stop the theft of bodies from the
Godsmouth Ossuary, and open up this new level of the
crypts for the church of Pharasma.


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female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

3clw: 3d8 + 3 ⇒ (1, 5, 3) + 3 = 12
Feli uses 3 charges of her wand.

Liberty's Edge

if my math is right this puts Hans at 15, Felicitas started to sing already, Alexos attacked the one Ting will flank, Hans attacked the one nearest him, so they get attacks and Ting (assuming he is still conscious after the red ghouls potential attack) will also attack, clear as mud :)

Squawk

ting flanks the attacking ghoul with Alexos and attacks with his fancy new exotic bastard sword and then pecks for good measure

MW bastard sword attack: 1d20 + 5 + 1 + 2 ⇒ (5) + 5 + 1 + 2 = 13 for damage: 1d10 + 3 + 1 ⇒ (10) + 3 + 1 = 14

pecks attack: 1d20 - 1 + 1 + 2 ⇒ (1) - 1 + 1 + 2 = 3 for damage: 1d3 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Guys, did you check the map? I'm a bit confused. How does Alexos get into a flanking position if the crypt is only 5-ft wide? Or does he want to delay his action after the ghouls and wait for them to come out? I will go with the delay for now, if it's not what you want to do I'll change it.

Felicitas starts to sing a song about bravery while she sees one of the ghouls getting out of the crypt. Ghoul red double moves outside Alexos and Ting immediately attack, but only Alexos is able to hurt it. The other ghoule blue also gets out of the crypt AoO for Ting and Alexos and tries to bite 1d2 ⇒ 2 Ting but Ting is fast enough to dodge.
Bite: 1d20 + 3 ⇒ (8) + 3 = 11 Damage: 1d6 + 1 ⇒ (1) + 1 = 2 + Disease

I will wait for the AoO before doing Hans' Action, maybe there is only one ghoul left.

Liberty's Edge

I assumed Alesox was waiting for the red ghoul to come out for a flank also, ting was originally going to throw a chakram, but there was not a good angle due to the crypt, sorry for the confusion, like I said "clear as Mud" :)

Squawk

As the blueghoul comes near, ting takes a swing at it also.

attack of opportunity, MW Bastard attack: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8 for damage: 1d10 + 3 + 1 ⇒ (9) + 3 + 1 = 13

wow, ting didn't hit Alexos by accident did he?

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

Not at 8 attack roll you didn't... My AC is high enough to say that I successfully dodge or sidestep or something.

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

And yes, if that makes more sense then do it... can't see the map atm so having to wing it, so to speak.

Liberty's Edge

Alexos take a attack of opportunity against the blue ghoul :)

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

Sure!

Alexos attempts to punch the "blue" ghoul as he passes by to Hans.

Unarmed Attack of Opportunity: 1d20 + 1 + 1 ⇒ (4) + 1 + 1 = 61d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

sigh, why is it that my attack scores are always the lowest when I get really awesome damage rolls?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The ghould surprises Ting and Alexos, the attacks don't damage it, but Hans is able to kill it.

Round 2
Alexos
Felicitas
Ghoul red
Ting
Ghoul blue
Hans

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

OK, think I am going to do this right... correct me if I am wrong.

Alexos, still inspired by Felicitas, and flanking the ghoul with Ting, unleashes a flurry of blows against it.

Flurry of Unarmed Blows: 1d20 + 1 - 1 + 1 + 2 ⇒ (4) + 1 - 1 + 1 + 2 = 71d6 + 1 + 1 ⇒ (3) + 1 + 1 = 51d20 + 1 - 1 + 1 + 2 ⇒ (8) + 1 - 1 + 1 + 2 = 111d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Liberty's Edge

I realize the red ghoul has an attack, I am going to go ahead and post tings attack and go to bed.

squawk

ting swings his new sword at the ghoul and pecks out of shear disgust.

sword attack: 1d20 + 5 + 1 + 2 ⇒ (13) + 5 + 1 + 2 = 21 for damamge: 1d10 + 3 + 1 ⇒ (3) + 3 + 1 = 7

peck attack: 1d20 - 1 + 1 + 2 ⇒ (2) - 1 + 1 + 2 = 4 for damamge: 1d3 + 1 ⇒ (3) + 1 = 4


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

With a roar, Hans takes a swing at the remaining ghoul!

Greatsword: 1d20 + 5 ⇒ (20) + 5 = 25, for 2d6 + 10 ⇒ (2, 5) + 10 = 17 damage.

Crit Confirmation: 1d20 + 5 ⇒ (1) + 5 = 6, for 2d6 + 10 ⇒ (1, 5) + 10 = 16 *ADDITIONAL* damage.

Heh. The law of averages strike again :-P


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Nevertheless, if I am not completly mistaken you cut the ghoul in half!
Holding her wand ready Felicitas looks at her companions and stops singing. "Excellent work. I think one or two more rooms and we have cleared all"

Liberty's Edge

we need to get Hans a wand of "crit always hit" :)

ting admiring Hans work says

Gov'n'r you's is bloody gonna hafta teach me's to do 'at, wroight

then lifting his sword with both hands, way above his head with the blade behind him, he slowly swings it down to the ground and bellows

WWRAAUURRGGG


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

Hans grins broadly, and winks.

"I'll see what I can do; the trick is to swing as hard as you can, and make sure that your foe's body is in the way!"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Alexos' attack does not do any damage to the ghoul, Ting and Hans cut the second ghoul in pieces.

Combat over.


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

Hans immediately sets about searching the room for anything of interest/value.

Liberty's Edge

while Hans checks the crypt ting starts to take his pack, armor and buckler off. he takes out his lock picks and approaches the next statue.

wells you's blokes 'ave done yer fairs shares 'at fer shure, I's'l do tha next one wroight? I's'l see if I can pops at bloody ol' trapsy, foist, wroight?

with that ting sets his tool to the trap to try and disable it.

disable trap disable device: 1d20 + 9 ⇒ (1) + 9 = 10

well that must be a personal worst 8( enough of that, once ting gets healed he will just push the statue aside and take the second shock

Squawk, a lit'le 'elp 'ear please

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

It seems that the ghouls were not protecting something. Hans finds only dead bodies.

Ting gets nervous while he tries to disable the trap at the next statue. His hands get slippery and Ting touches the statue accidently. He gets a shock, but the trap is disabled.
Shock: 2d6 ⇒ (3, 4) = 7 DC12 Ref for half


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

Feli is ready to heal Ting CLW: 1d8 + 1 ⇒ (8) + 1 = 9 and with a wave of her wand Tings wounds close.
Nodding to her comrades she prepares to open the next door.

Liberty's Edge

save reflex: 1d20 + 6 ⇒ (20) + 6 = 26 so minus four

ting puts his armor back on and pushes the statue getting shocked again and hopes the door will open

save reflex: 1d20 + 6 ⇒ (8) + 6 = 14

Oy, tanks fer tha healing, Miss

he then looks inside the crypt for anything interesting

he will take 20 on perception

@ Felicitas are you sure you want the last crypt?


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

You know what I mean

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ting opens the door to the next crypt. A plush red carpet runs down this narrow corridor between wood-paneled walls polished to a high sheen. Floating lanterns cast a gentle glow into each alcove flanking the corridor, where bodies wrapped in pristine linen are laid to rest in niches. Rather than the clammy chill of most underground rooms, this chamber is pleasantly warm, and the soothing sound of chimes tinkles softly in the distance. Ting opened the door to the Crypt of Pride.

With his sharp eyes Ting can see a trap between the first pair of alcoves. It's a Color Spray Trap.

Liberty's Edge

sorry, not thinking of context :)

ting starts to grumble to himself as he takes his armor off, looking at the potential wealth beyond the trap, his greed getting the better of him.

bloody buggers put's a bloody traps in tha middle of at noice crypty, I tink it's a color spritz traps, or somethin' akin's ta one, I's'l see's what's I's can do, wroight, Watch yer eye-balls wroight

disable device: 1d20 + 9 ⇒ (7) + 9 = 16

ummm, I don't think this is good 8( reflex save?

reflex: 1d20 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

DC 12 Will save :)

If failed:
unconscious, blinded, and stunned for 2d4 ⇒ (2, 2) = 4 rounds, then blinded and stunned for 1d4 ⇒ 3 rounds, and then stunned for 1 round

The priests also left a guardian to finish off any intruders who trigger the crypt’s trap—a single gore-soaked skeleton lurking in the second alcove to the north. It emerges as soon as the trap goes off, attacking anyone in the crypt or within 15 feet of the entrance.

GM:

Init. Alexos: 1d20 + 4 ⇒ (1) + 4 = 5
Init. Felicitas: 1d20 + 3 ⇒ (16) + 3 = 19
Init. Hans: 1d20 + 4 ⇒ (20) + 4 = 24
Init. Ting: 1d20 + 4 ⇒ (4) + 4 = 8
Init. Skeleton: 1d20 + 6 ⇒ (18) + 6 = 24

Round 1
Skeleton
Hans
Felicitaas
Ting
Alexos

waiting for Ting's will save before doing an action with the skeleton

Liberty's Edge

oops rolled the wrong save, it was just a guess

Squawk

will save: 1d20 ⇒ 1

well that can't be good

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

hoo...boy.... this is going to be interesting. Might not be able to post later, so my move will be to defend.

Alexos, busy writing everything in his journal, notices the skel coming out of the alcove.

"Hans, think I will let you smash the gore off of its bones."


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

Well, on the plus side, Ting Tang is out for the count, so Hans can just move into his square...

Seeing Ting-Tang dropped to the floor, and the gore-splattered skeleton moving to finish him off, Hans roars, and charges forward!

Greatsword, Rage, Charge: 1d20 + 5 + 2 + 2 ⇒ (9) + 5 + 2 + 2 = 18, for 2d6 + 10 + 3 ⇒ (4, 2) + 10 + 3 = 19 damage.


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

I have heard of some strange grey unicorn charging enemys. I doubt it does more pain than hans.
If the skeleton is still alive Feli will try to trip it with her whip
trip: 1d20 ⇒ 6

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

... think its dead... Baerlie, think you might need to start feeding these skellies a bit of steroid laced Wheaties...;)

Liberty's Edge

uuuummmm. Alexos, you know, waking up looking up at Hans' tightie whitie's is going to be bad enough all ready. Lets not make it take any longer than necessary, so I vote no on the harder to kill skellies...that are trying to eat tings face as he takes his nice little nap.


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

@Alexos: Now, now. No need to taunt the GM - we are a party of four with limited healing - if we can't nuke the encounter in 1-2 rounds, things will probably go badly for us...

@Ting Tang: You are out for 8 rounds, so hopefully Hans will not still be standing over you when you wake up ;-)

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

Fair enough, not really meaning to "taunt" as such... it is just reminding me of a time when I was playing Time Crisis 3 with some friends of mine on console. All the unlimited ammo settings had been unlocked, so I was going with the grenade launcher. My friend was going with the shotgun, and at one point complained to our other friends: "He is killing them before they even spawn on screen!" You, my friend Hans, are the Pathfinder equivalent to a grenade launcher. ;P

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Hans smashed the skeleton to dust.

Combat over

Hans wakes up after less than a minute.

Liberty's Edge

ting looks around the crypt, seeing the skeletal remains, pick himself up and walking out, he puts his armor back on, thinking to himself

needs ta figure a ways ta do 'is wit tha armor on

Oy, did I's miss any'ting important-lyke, or's do I not's want ta know's, wroight?

looking at the rest of the party

one last stature, since I's just had a nap I's'l do it, wroight

ting pushes the last statue, after the shock he will inspect the crypt

taking 20 on perception

reflex save: 1d20 + 6 ⇒ (13) + 6 = 19


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

@Alexos: Fair enough - I wasn't being serious; I was just gently ribbing you ;-)

@GM Baerlie: I assume that you mean Ting Tang, not Hans ;-)

Hans patiently waits for Ting Tang to wake up, and once satisfied that he is okay, begins to carefully search the area, before moving on to the last door.

"Lucky last?"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

LOL, yes. I should not write Posts in the underground.

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

Perception: 1d20 + 10 ⇒ (11) + 10 = 21

Alexos examines the last room and the new one once Ting opens it.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

DC20 Will in 9f:
You can see that everything in this crypt is an illusion. Beneath the illusion, the crypt of pride looks just like the other runecrypts. No treasures lie here.

Gasp Trap 9g: 2d6 ⇒ (4, 5) = 9

This crypt is noticeably colder than the surrounding rooms, and a rime of ice crystals coats the walls and the remains of the dead interred here. The Crypt of Envy has become infested with brown mold, which grows in four 5-foot-diameter patches in the alcoves in the far eastern portion of the catacombs. The mold is covered in a thick layer of dust.

Knowledge Dungeoneering DC 17:

Brown mold feeds on warmth, drawing heat from anything around it. It normally comes in patches 5 feet in diameter, and the temperature is always cold in a 30-foot radius around it. Living creatures within 5 feet of it take 3d6 points of nonlethal cold damage. Fire brought within 5 feet of brown mold causes the mold to instantly double in size. Cold damage, such as from a cone of cold, instantly destroys it.


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

Will: 1d20 - 2 ⇒ (3) - 2 = 1.

Hans looks around the room appreciatively, then shakes his head.

"Well, it looks pleasant enough, but I doubt there is anything particularly valuable in here. Let's see what is behind the last door."

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

Will Save: 1d20 + 4 ⇒ (3) + 4 = 7

"Well, at least they will have someplace nice for some of the other bodies I suppose. Hans is right, let us move on."


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

@GM Baerlie: None of the remaining party members has Knowledge(Dungeoneering)...

Breathing a sigh of relief when nothing jumps out to attack the party, Hans cautiously motions Ting Tang forward, and moves to cover the plucky Tengu as he searches the crypt.

Liberty's Edge

it seems I may have gotten a little ahead, ting was very embarrassed by what happened in "9F" and wanted to move on, he's pretending that room didn't happen :)

well's lets see's whats left wroight?

ting will take 20 on perception for the last crypt

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

If this is the case, I will let the mold sleep. 3d6 damage, even if it is NL, is not what I want to do to a party with limited healing...

Ting searches the crypt, but is not able to find anything.

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

"Hm... odd that the room is so cold. Perhaps the priests can use it as a preparation chamber or something."

Alexos notes as he enters the oddity in his journal.

"I think there are still a few areas we still need to explore before calling this complete... back where we first started for example."


Male Human Bloodrager 4 (HP 30/40) (AC 18/12/17) (CMD 20) (Fort +7, Ref +3, Will +2) (Init +1) (Perception +7)

Hans nods.

"From what I can tell, there is a door near the entrance we have not explored beyond, and there is also the chamber beyond the refuse pit that we did not look at."

Heeding Alexos' suggestion, Hans meanders his way back to the door in question, allowing Ting Tang to have a chance to inspect it.

Liberty's Edge

well apparently ting meandered as well, thanks

ting takes 20 on perception listening at the door and searching for traps

Oy gov'n'r, I's'l take a listen at tha doorsy wroight


female Aasimar (Azata-Touched)
Spoiler:
AC 18/T13/FF15 HP 43/43 F+2 R+7 W+4 Init +5 Perception +5
Bard 5/Swashbuckler 1 (Inspired Blade)

"Then lets check the last ones"

Silver Crusade

Male Elf Monk /2 | AC 15 T 14 FF 13 | HP 15/15 | F +3 R +5 W +5 | Init +4 | Perc +11

Can't see map, how many sections are missing?

Liberty's Edge

two, one in the hall where we first came in, were there now, and one on the east side at the end of the hall north of where the evil alchemist was, I guess were going there next.

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