The God Games.

Game Master Captain Wombat

The Pathfinder Olympic games, where one PC who wins the most will join the ranks of the gods.


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Shadow Lodge

Me, my general and some of my officers have scent.


i must say your Army's and PC's seem to be coming on well.

I will be having a rule in this game that PCs don't die.
Its a compensation not a war, but there will be a big element of PvP as you compete

Shadow Lodge

Cool
Is in character cheating allowed
I'm not sayin fudging numbers I'm talking sabotage and theft
I've got an evil character, it'd be out of character not to find out,


Then you'd be able to tell I was about. *looks at ability that gives immunity to scent* was considering it, but now it feels wrong. Haha.


Lord Foul II wrote:

Cool

Is in character cheating allowed
I'm not sayin fudging numbers I'm talking sabotage and theft
I've got an evil character, it'd be out of character not to find out,

O yes very much so.

Also if another player spots you HAVE "fudging numbers" or made a "mistaket" [no one cheats right] on your sheets and points it out in game at a point where you having it wrong would make you fail you fail! no ill fix it and still win, you fail. Harsh but I dont want lax book keeping to upset others and Im not king of the rules, I know about 80% and dont want to be got at for not knowing them all. Come one who dos.

hehe

so check your sheets or other players may be racking up rules bombs to drop on you. Any calls on rules I will be kind and place to a vote with the others players with me having the casting vote. In this way I hope to keep balance and the Majority of players happy.


Just a thought, what is the advantage of not trying to sabotage your opponent? Is there some bonus for spending your time training, for example?

Shadow Lodge

Uh, not being haunted by nightmares?
(See just another way undead, constructs and elves are better)


Long live the clockworks!!


BTW. Reldic will be a sorts of.... Blade for hire. His deals are extravagant. And sometimes quite excotic and or strange. So be prepared. He also has to find it fun. :p.

LF2, while its not quite done could you look over my character for me and PM anything I may have missed? Or just did wrong. I'm not quite a detail person lol so might have missed something. Items aren't quite done.

Also, so any PC vs PC character combat wil be like normal, but when they would "die" they are spirited away by the gods ?

Now I need to figure out my general... Army is gonna be easy, but idk what I want my general to be 0.o,thinking either a wizard or maybe a cavalier.

Shadow Lodge

Well we do simply come back I life in 24 hours generally speaking
And yes I'll look it over in a bit
Edit: isn't the deck of many things an artifact? How'd you get that?


Is it? I haven't quite finished the items. I'd just stick to the others for now. I made a list of all magic items I wanted and have been slowly picking it apart to ones I can have and or need.

Edit: I had just thought it was a high level wondrous item.

Shadow Lodge

Well I don't think you can have that one.
I could be wrong.


It is indeed a minor aretfact. :( so much for the fun tempting of fate with others. (I'd probably.never have him draw from it. Was just for IC fun :/ )


now I can dispel magic per sneak attack :3


Has my question been overlooked both times I asked it?


jimibones83 wrote:
jimibones83 wrote:
@GM the psionic mythic path is only in alpha testing. im not even sure if its complete. however, if it is complete, is it allowed?

I believe the shorter answer would be 'it's not on d20pfsrd, so it is currently not available'. Once it is, it probably would be, but when it'll be there is a good question. :)

But I'll leave a much larger post highlighting your question, in order to make it a lot more visible. You also asked, at least the more recent time, during a flurry of activity. :)


Is this still open? I only read the first page.

This seems like it will either be insanely fun, or a trainwreck. Or an insanely fun trainwreck.

Either way I'm interested. =)

Edit: Seems as though all slots may be taken. Though if someone dropped out and I missed it, I'd love to make an Aberrant army, with whatever alignment is still available. My character would be a Metamorph (Psion and likely Aegis as base classes)..

Dark Archive

I can tell you right now that Rynjin makes good characters. So don't take my slot!

Dark Archive

jimibones83 wrote:
Has my question been overlooked both times I asked it?

Don't worry, same thing for me.

Dark Archive

Cr500cricket wrote:
If I got rid of something else could I get the Bless army ability sooner? I realize this is most likely a no and I can see that as it could open up a whole new can of worms, It is what I'm taking the Divine Commander for, It's just the character I want to make doesn't fit the constraints they give me.

Liberty's Edge

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
GM_Captain_Wombat wrote:

Armys

This is your army brake down.

Any Core, Featured or Uncommon Race is usable. [No Draw Nobles]
templates Yes pay levels.
Race Builder yes RP 11 to build with. [no don't ask for more, bar-humbug]

Band 1 - Grunts
levels 1-2,
You start with 50 1st level grunts
They have 500 XP each. you can give them a zero template of you wish. You can combine 3 to make 1 second level Army MPC
--------->
Band 4 - Cohort
Your Cohort is your General, unless you have an officer take the role.
Level 17. You can DROP your CoHorts level and feed the EXP from this into your Army. So a drop from 17 to 16 level Cohort gives you 250,000 XP to spend on any 1 Band of your Army. Do it again down to 15 and you get 175,000 more, cool go on you know you want to. What could be the down side A? hehe
We will be using "Fast" Experience Point leveling HERE

So, if my cohort is dropped to lvl 16, I can raise my 50 scrubs to 3500 xp each, or lvl 3?

GM_Captain_Wombat wrote:


You get Leadership as a free feat and you score is 25 at start of game. This feat can not be taken any any member of your army.

Except now, our army's commander has to take it, right?

GM_Captain_Wombat wrote:


Total money you can spend on your Army is now 2,000,000 Gold just like you. You can take money from that pot to add to your 4,000,000 GP or you can give some to your army.

So the total coin you have to spend is 6,000,000 no more no less, that is unless you take the Rich Parents trait and then you get 900 more

Is money still working this way? I got a little lost in the multiple money posts.

Dark Archive

Ooh! Can we have a new post of all the rules for character creation so that we don't have to hunt down all the rule changes?


Technical question for Wombat: I'm building my character today, and i typically use OneNote for my characters. Given the nature of this campaign, I'm willing to share my notebook with you so you can see where I am pulling everything from. That is, if you can use MS OneNote there. Please let me know if this will work, as it would be the easiest way for you to see what's behind the curtain, so to speak.

LM


@Hotaru Ah yes, thank you for pointing that out. Yur right, he did say d20pfsrd. It will be quite some time before its on there though, so that sucks.


Cr500cricket wrote:
I can tell you right now that Rynjin makes good characters. So don't take my slot!

Heh.

Don't plan on stealing anybody's slot, but if somebody drops out, I have the Master of All Forms and Lord of Mutation itching to come out of my brain...

=)


jimibones83 wrote:
Has my question been overlooked both times I asked it?

and my request to you has as well,

Please repost your question here thank you.
It will just speed things up if you do.


Rynjin wrote:

Is this still open? I only read the first page.

This seems like it will either be insanely fun, or a trainwreck. Or an insanely fun trainwreck.

Either way I'm interested. =)

Edit: Seems as though all slots may be taken. Though if someone dropped out and I missed it, I'd love to make an Aberrant army, with whatever alignment is still available. My character would be a Metamorph (Psion and likely Aegis as base classes)..

Yes its still open, as some posted then seem to have dropped with out telling me, Im making this open again. 1st come 1st served.

As for

"This seems like it will either be insanely fun, or a trainwreck. Or an insanely fun trainwreck."

In a nutshell yes, Im doing this for the Fame of being the guy who asked for others to make the "insanely fun trainwreck" I may call the game that now hehe.


What slots are open?


Cool. I was working on it anyway (since it seemed like a fun challenge).

Here's a rough draft of some of the class stuff.

I'll change the name if I can come up with one...or leave it that way, could be neat to be the nameless harbinger of change.

I think the creation guidelines ended up being:

-25 PB
-20th level, Gestalt, everything on the SRD up for grabs, 10th Tier Mythic
-Any race (custom or otherwise) up to 21 RP
-17 MILLION gold (holy jeez guy)
-Leadership as a Bonus Feat
-Must choose a Theme and Alignment, besides Neutral.

Did I miss anything?

My Theme would be Aberrations/Mutants, and alignment would be whatever's available (CN would be perfect, might change the theme slightly to Proteans instead, but I'm good with pretty much any alignment that fits. NE or CE could be a neat one for this.)


Lord Manticore wrote:

Technical question for Wombat: I'm building my character today, and i typically use OneNote for my characters. Given the nature of this campaign, I'm willing to share my notebook with you so you can see where I am pulling everything from. That is, if you can use MS OneNote there. Please let me know if this will work, as it would be the easiest way for you to see what's behind the curtain, so to speak.

LM

its really down to the fact one-note is blocked by the big old firewall of china. But this site is fine, also I tend to work of an Ipad so, needs to be ipad friendly. Sorry, somethings I cant change there.


2 people marked this as a favorite.

For 50,000s years the Ziggurat of the God Games as not been seen,
Now news has come to you that once more it has arrived on your plane,
that once more the games will start and one just one, the winning being will Join the ranks of god like inside the Ziggurat. Where power unknown to any planes can be had, where truths that should never be told are said to be hidden. You also hear that others are gathering their powers to take the challenges in an around the Ziggurat of the god Gamers. You must move fast, gather what followers you can and head there by any means. Its location the say in a place called "The World Wound" even now empires are sending army's to seek it, Princes and kings, grate mages and Demons search for it. You need to get there before they, scrying gets nothing but a polite "No" Even the gods themselves seem to be keeping well away? why more to the point why is it here NOW? after all this time, something they said came before even the 1st world. You have to no, you must know, now is the time to act.

Location of the God Games

The Worldwound
A century ago, the nation of Sarkoris was murdered. Today, the fallen nation is a horrific, post-apocalyptic nightmare cloven by a vast canyon that connects Golarion to the demon-haunted reaches of the Abyss. This rift is known as the Worldwound, and through it the demonic hordes pour forth, set on defiling the world of mortals and claiming it for their own. Though the demons have so far been held back at the borders by barbarians and crusaders alike, the region that was once Sarkoris remains a fiendish beachhead on the mortal realm. Worse, the Worldwound itself is slowly growing—and if something isn’t done to halt this blight, the demons it spawns might one day swallow all of Golarion! The odd bit of local wild life shows up, you can use it as target practice for your troops.

====MAKING ALTs======

All PCs and ALTS have to be made on paizo NO 3ed location sheets.

You will need an Alt for.

1: Your PC

2: Any Familiars/Animal companions/Edalons/Mounts/Psicyral/Intelligent Mythic item etc.

3: For your Cohort

4: For each band of your army 1 2 and 3.

5: A Alt of links to your regular summoned things, so I can just look it up.

6: An Alt for your camp, you have 1 Cubed mile on which to encamp, this is your area and no other player can enter it unless you agree to them being in. Once in its up to you to oversee them and get them to go. The area is 50% above ground 50% below. You will have 24 hours in which to make camp. Is a dry barren and hot, waist land.

Rules for making your PC:
1: 25 Point Buy

2: Race, that dos not go over the 21 Race Point build in race builder, If you wish to play a monster you must remake it in Race builder Limit RP 21 as well, then go from there. If you take a race that less then RP21 like Human you can Spend the out lacking RP from its built upto RP max of 21 to add stuff on top.

3: Level 20th both sides of the Gestalt + 10th Level Mythic

4: Templates, you can have 1 template by paying for it with levels on one side of your gestalt.

5: Classes, Any on http://www.d20pfsrd.com/ it has to be on there or its out, SO YES to 3PP and YES to Psionics, and YES to Godlings.

6: 5 traits and 2 Drawbacks. [that right 2]

7: You get the Leadership feat free feat and Leadership score is Max'ed at 25 at the start of game.

8: 4,000,000 gp for items/permanency etc on this character and/or your Amry

9: Magic items, See magic item rules

Rules for Magic Items:
It must be on http://www.d20pfsrd.com/

3pp ok as long as its on http://www.d20pfsrd.com/ and you linked to it.

Stock items ok

Mythic Items OK

Legendary OK

Artefacts NO

Making Items.

Yes

IF you make your own [you need the feats and skills] you get them at crafting price. CL20 Max for items

If you buy bespoke [with the +50% tax CL20 Max for items] or stock items, you pay full price.

+5 max on weapons TH enharncement etc still stands

What dos combing mean, in regard to CL
It works like this,
THE CL for Belt of Tumbling is 1st, Ring of Swimming +5 is CL 2nd

ADD them, now you have CL3 you can keep adding until you get to CL20

Rules for making your Army:
Armys

This is your army brake down.

Any Core, Featured or Uncommon Race is usable. [No Draw Nobles]
templates Yes pay levels.
Race Builder yes RP 11 to build with. [no don't ask for more, bar-humbug]

Band 1 - Grunts
levels 1-2,
You start with 50 1st level grunts
They have 500 XP each. you can give them a zero template of you wish. You can combine 3 to make 1 second level Army MPC.

Band 2 - NCOs
Levels 3-6,
You have 50,000 Xp to spend NPC's in this band.

Band 3 - Officers
Levels 7-12,
You have 250,000 Xp to spend NPC's in this band.

Band 4 - Cohort
Your Cohort is your General, unless you have an officer take the role.
Level 17. You can DROP your CoHorts level and feed the EXP from this into your Army. So a drop from 17 to 16 level Cohort gives you 250,000 XP to spend on any 1 Band of your Army. Do it again down to 15 and you get 175,000 more, cool go on you know you want to. What could be the down side A? hehe

You get Leadership as a free feat and you score is 25 at start of game. This feat can not be taken any any member of your army.

We will be using "Fast" Experience Point leveling HERE

Total money you can spend on your Army is now 2,000,000 Gold just like you. You can take money from that pot to add to your 4,000,000 GP or you can give some to your army.

So the total coin you have to spend is 6,000,000 no more no less, that is unless you take the Rich Parents trait and then you get 900 more.

hehe


1 person marked this as a favorite.

I am dropping the limit of 8 slots and the Aliment thing

You can be ANY aliment and there can be more then 8 players
[I don't for one moment think Ill get 8 so don't think this will be a problem.]


GM_Captain Wombat wrote:

I am dropping the limit of 8 slots and the Aliment thing

You can be ANY aliment and there can be more then 8 players
[I don't for one moment think Ill get 8 so don't think this will be a problem.]

famous last words, I made a SAO style game here, figured I would have 3 maybe 4 people interested enough to play, I wound up with like 12. now I have... 7? or 8. lol.


Ill believe more then 8 when I see it hehe/

I know I am asking a lot of work from players so I am under no illusion some will say nope.


So when you say "You have 500 XP to spend" (or whatever number) you mean I can build an encounter using that number?

EX a CR 17 encounter is 102, 400 XP. So I could make 1 CR 17 creature and a few lesser minions as the army, or 16 CR 9 creatures (CR+8) and some lesser minions, and so on?

Or are there more limits?


are we allowed to give our general the crusader mythic power for more followers?


Rynjin wrote:

So when you say "You have 500 XP to spend" (or whatever number) you mean I can build an encounter using that number?

EX a CR 17 encounter is 102, 400 XP. So I could make 1 CR 17 creature and a few lesser minions as the army, or 16 CR 9 creatures (CR+8) and some lesser minions, and so on?

Or are there more limits?

I think he means, you can have 50 level 1 guys, OR 25 level 2 guys. along that line


so my general is a 16 cavalier mythic champion 5 :3

also, for our army, can we use a "standard" equipment load out?

Shadow Lodge

Lord Inventor Reldic Emerson wrote:
Rynjin wrote:

So when you say "You have 500 XP to spend" (or whatever number) you mean I can build an encounter using that number?

EX a CR 17 encounter is 102, 400 XP. So I could make 1 CR 17 creature and a few lesser minions as the army, or 16 CR 9 creatures (CR+8) and some lesser minions, and so on?

Or are there more limits?

I think he means, you can have 50 level 1 guys, OR 25 level 2 guys. along that line

if I recall it'd be 16 lvl 2s with a remainder of 2 lvl 1s


Hokay.

Think my cohort is going to be an Alchemist, with all the weird mutation-y Discoveries.

Think my Grunts will be Mongrelmen.

Other armies will be tougher.


omg... so much... character creation... T.T armies suck. haha.

can we pay for level 2, then apply a +1 template, then pay for level two again? :3


Finished my race. Tried not to power game it TOO hard. Took a couple of less useful things (Unnatural, Poison Resistance) that were great flavor.

Mutant Race:

Humanoid (0 RP)
Medium (0 RP)
Normal Speed (0 RP)
Advanced Ability Scores (4 RP): +2 Str/Dex/Con, +4 Int
Standard Language (0 RP): Common, plus Aboleth, Abyssal, Aklo, Draconic, Giant, Protean, and Undercommon available for high Int.
Natural Armor (2 RP)
Unnatural (2 RP)
Flexible Bonus Feat (4 RP)
Natural Attack (1 RP): Gore
Bite (1 RP)
See In Darkness (4 RP)
All Around Vision (4 RP)
Light Sensitivity (-1 RP)

Edit: Scratch Poison Resistance. I have Resist Toxin. Dropped that, got All-Around Vision.


Ok, question

Vital strike and charge from horse/mounted

lets say I have greater vital strike. x4, I have a lance, 1d8=4d8

now I am charging while mounted, with spirited charge, lance gives me x3, which makes the 4d8 12d8 yes? so, by that logic, if I do 22 damage base per hit, I charge with mythic Vital strike, I will do 4d8+88 from mythic vital strike, then x3 that for 12d8+264 yes?


The weapon dice is affected by vital strike, and spirited charge/charging with a lance while mounted only adds bonus dice, it doesn't change the weapon damage.

Further, vital strike is its own unique action that can't be mixed with a charge. :)

Finally, a doubled double is a triple unless otherwise stated. So adding a double damage ability to a triple damage ability, grants a quadruple damage effect.

Size bonuses -do- do nasty things, though.


Well. My mount is the one charging. I can easily use vital strike :p. Or, with another feat. Full round attack ;)

Ahem. Not MINE my cohorts.

So x3 + x4= ?? X7?


200% increase + 300% increase = 500% increase. So x6. And even then, -you- must make the 'charge' attack. Your mount provides the movement, but charging is still a specific action. If only your mount is charging, then you can forego the charge bonus, and just vital strike when your mount stops.

Also, bear in mind: I may be wrong on things. If people think I'm wrong, speak up. Definitely speak up. My mind is so mired in 15 years of house rules that it is entirely possible that things like 'doubled double is a triple' is just something that I remember from a single adventure that was ran twelve years ago, or something. :)


In this quote SKR specifically states "If YOU are mounted, the MOUNT is making the charge, YOU are NOT making a charge".
We also know from the Mounted Skirmisher feat that normal is "If your mount moves more than 5 feet, you can only take an attack action".
the Vital Strike FAQ says " Vital Strike can only be used as part of an attack action, which is a specific kind of standard action."

What does that mean? It means you still have your full complement of actions, you can Vital Strike with a lance from the back of a charging mount, and you can do:
Vital Strike + Spirited Charge= 3x weapon Spirited charge + 1x weapon Vital Strike + 3x STR and Enhancements + precision and weapon properties

or

Greater Vital Strike + Spirited Charge= 3x weapon Spirited Charge + 3x weapon Greater Vital Strike + 3x STR and Enhancement + precision and weapon properties.

Further, there are only three places where people seem to have trouble with the mounted combat rules:

Ride-by Attack and Spirited Charge which both say "When you are mounted and use the charge action"

and the section in Mounted combat that says "When charging on horseback, you deal double damage with a lance (see Charge)."

The lance is clarified in it's own equipment entry where it says "A lance deals double damage when used from the back of a charging mount" and since SKR has already clarified that when your mount is charging, you are not the one taking the charge action, we know that these feats are triggered by being on the back of a charging mount. Problem solved, everything works, no other contradictions or issues.


Lord Inventor Reldic Emerson wrote:

In this quote SKR specifically states "If YOU are mounted, the MOUNT is making the charge, YOU are NOT making a charge".

We also know from the Mounted Skirmisher feat that normal is "If your mount moves more than 5 feet, you can only take an attack action".
the Vital Strike FAQ says " Vital Strike can only be used as part of an attack action, which is a specific kind of standard action."

What does that mean? It means you still have your full complement of actions, you can Vital Strike with a lance from the back of a charging mount, and you can do:
Vital Strike + Spirited Charge= 3x weapon Spirited charge + 1x weapon Vital Strike + 3x STR and Enhancements + precision and weapon properties

or

Greater Vital Strike + Spirited Charge= 3x weapon Spirited Charge + 3x weapon Greater Vital Strike + 3x STR and Enhancement + precision and weapon properties.

Further, there are only three places where people seem to have trouble with the mounted combat rules:

Ride-by Attack and Spirited Charge which both say "When you are mounted and use the charge action"

and the section in Mounted combat that says "When charging on horseback, you deal double damage with a lance (see Charge)."

The lance is clarified in it's own equipment entry where it says "A lance deals double damage when used from the back of a charging mount" and since SKR has already clarified that when your mount is charging, you are not the one taking the charge action, we know that these feats are triggered by being on the back of a charging mount. Problem solved, everything works, no other contradictions or issues.

Except SKR's post is not an official ruling.

This FAQ, on the other hand, is.

Sorry.


Apparently there is a lot of confusion on that among the devs themselves. As JJ and skr state that its fine. Ah well then. Pegasus knight palaidn of doom. Back into the box with you.

Hello full attacking mounted skirmisher


Mythic Vital Strike can still be ludicrously devastating, so I wouldn't box it up just yet if you can figure a way to make it work. I'm playing in another Mythic game (Postapocthulhu Pathfinder RAW), and my Tetori makes great use of it (Killed Shub Niggurath in a round, good enough for me).

The basic upside to it is this: You can use Amazing Initiative to attack twice. Meaning, essentially, you get two full attacks worth of damage.

Which is why this guy is going the exact opposite route, I get like 16 attacks a round (Gore/Bite/Claw/Claw/Stinger/Tentacle/Tentacle/Tentacle/Tentacle/Unarmed/Un armed/Unarmed/Unarmed/Unarmed/Unarmed/Unarmed) without extra attack buffs like Hastes. =)

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