The Glass River Rescue Table 2 (Inactive)

Game Master Baerlie

Gray Revelation Inn


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Grand Lodge

Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9

Dorgrin walks up to the lemures, opens the flask and pour its content out onto the wounded one.

Pour holy water (ranged touch attack)/red lemure: 1d20 + 5 + 1 + 1 - 4 ⇒ (5) + 5 + 1 + 1 - 4 = 8
Damage: 2d4 + 1 + 1 ⇒ (2, 1) + 1 + 1 = 5

Scarab Sages

Male Half Elf {HP 18/18| AC12 | T12 | FF10 | Fort 5| Ref 4| Will 4 | CMD 12 | Init 3 | Per 7 Bonded Witch (Favored Class) 1 / Alchemist 2

Kyroden will swing again at the closes creature.
to hit 1d20 + 3 ⇒ (19) + 3 = 22
Dmg 1d8 + 3 ⇒ (2) + 3 = 5

Sczarni

Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3

Watching to see if someone will step aside, leaving an opening for me to rush in, yet hoping they wont I move into the room gripping my crowbar with both hands.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Miro continues singing while Ragnar changes his weapon and goes into flankin position with Tenderstump. Dorgrin pours the holy water at the lemure, but not careful enough to make it wet. Kyroden swings his weapon at the Lemure in front of him and hits, but also this wound Closes fast.

Round 3
Miro
Icarus
Kyroden
Dorgrin
Ragnar
Maeron
Tenderstump
Lemures

Lemure red -1HP
Lemure blue

Grand Lodge

Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9

Cursing his clumsiness, Dorgrin moves toward the back of the room, making sure to avoid the claws of the devils.

Withdraw action

Shouldn't the red lemure be at -6 hp instead?

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

Miro continues to sing, hoping the extra added morale will result in his companions crushing these creatures.

"Press on, my friends! Our victory is all but assured, and we have three dwarves to rescue from a fate most foul! Or to avenge, if needed!"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Is Kyroden using a good or silver weapon? If so, then it's -6 hp, yes. Or did I miss something else?

Grand Lodge

Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9

Actually, and unless I am mistaken, in the first round, Maeon and the treant did 7 and 8 points damage to the red lemure for a total of 5 points by counting the DR.
Afterwards, Ragnar did 6 points damage with his klar (for a total of 1) and so, in the end, the lemure should be at -6 ;-)

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

We did do 7 & 8 in the first round.

Maeron sheaths the wands before joining Tenderstump again in their attack on the lemure.

Masterwork Longbow: 1d20 + 5 - 4 ⇒ (2) + 5 - 4 = 31d8 + 1 ⇒ (4) + 1 = 5

Slam 1: 1d20 + 4 ⇒ (2) + 4 = 61d6 + 2 ⇒ (3) + 2 = 5

Slam 2: 1d20 + 4 ⇒ (16) + 4 = 201d6 + 2 ⇒ (4) + 2 = 6

Net total of 1 damage after DR then...

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

You are right, I removed it somehow while copy & pasting, sorry :( -7 should be correct now after Maeron's and Tenderstump's attacks.

Maeron and Tenderstup attack the lemure, but only one of Temderstump's slams hits the target.

Round 3
Miro
Icarus
Kyroden
Dorgrin
Ragnar
Maeron
Tenderstump
Lemures

Lemure red -7HP
Lemure blue

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

GM, I believe Icarus already stated his action above. He moves into the room, advancing on the Lemures if people have moved to allow him space.

Sczarni

Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3

^ This is true, I have not ranged weapon so I cannot contribute unless I can whack at them with my crowbar. I will have to remedy this.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I see, sorry for that. I thought there is something coming after everybody else moved ;)

The lemures attack with their claws.
1d3 ⇒ 3 1d2 ⇒ 2
Attack red vs. Kyroden: 1d20 + 2 ⇒ (19) + 2 = 21 Damage: 1d4 ⇒ 3
Attack blue vs. Tenderstump : 1d20 + 2 ⇒ (16) + 2 = 18 Damage: 1d4 ⇒ 4

Round 4
Miro
Icarus
Kyroden
Dorgrin
Ragnar
Maeron
Tenderstump
Lemures

Lemure red -7HP
Lemure blue

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

Miro moves to just inside the doorway, getting out his sling while he sings of his companions exploits. He wished they would exploit a little faster, as he can't keep up the song forever.

Miro will delay until after Icarus, and will move into the space Icarus now occupies. Otherwise, he moves right outside the door. Draws his sling. Sings round 3 of Inspire Courage.

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

Maeron and Tenderstump unleash another volley of attacks into the lemure.

Masterwork Longbow: 1d20 + 6 - 4 ⇒ (4) + 6 - 4 = 61d8 + 2 ⇒ (3) + 2 = 5

Tenderstump Slam 1: 1d20 + 4 ⇒ (14) + 4 = 181d6 + 2 ⇒ (1) + 2 = 3

Tenderstump Slam 2: 1d20 + 4 ⇒ (13) + 4 = 171d6 + 2 ⇒ (3) + 2 = 5

But Maerons aim faulters and Tenderstumps attacks fail to deal any substantial damage.

"We need to bring some force to bare on these beasts, we're barely scratching them."

Liberty's Edge

Male Human Fighter/1
Stats:
HP 9/12; AC 17, 13, 14; F+3, R+3, W+2; Init +3; Per +2; CMD +18

Attak vs red: 1d20 + 6 + 2 + 1 ⇒ (16) + 6 + 2 + 1 = 25
Damage: 2d6 + 6 + 1 ⇒ (2, 6) + 6 + 1 = 15

Ragnar hefts the hammer and gives it a might swing.

"That's how it's done, Treebeard!"

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

"Hurray for mighty Ragnar, slayer of fiends!"

Scarab Sages

Male Half Elf {HP 18/18| AC12 | T12 | FF10 | Fort 5| Ref 4| Will 4 | CMD 12 | Init 3 | Per 7 Bonded Witch (Favored Class) 1 / Alchemist 2

Kyroden offers healing to anyone who needs it.
I am out of town right now so I may drop off.


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish
Kyroden Hawkstorm wrote:

Kyroden offers healing to anyone who needs it.

I am out of town right now so I may drop off.

If you could 5ft step somewhere I could assist with the battle.

Grand Lodge

Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9

Dorgrin picks a silvered bolt from another quiver, puts it into his crossbow and lets it fly towards the devil in front of him.

Attack heavy crossbow/blue lemure: 1d20 + 6 + 1 + 1 - 4 ⇒ (8) + 6 + 1 + 1 - 4 = 12
Damage: 1d10 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Miro continues singing his bard song Kyroden offers healing. Dorgrin shoots a bolt at the Lemure, but the shot was not targeted precisely enough. Ragnar swings his hammer at the lemure in front of him and smashes it into small pieces. While Maeron misses his target, Tenderstump hits twice, but again the wounds close fast.

Round 4
Icarus
Miro
Kyroden
Dorgrin
Ragnar
Maeron
Tenderstump
Lemure

Lemure red dead
Lemure blue


HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
prepared spells:
Lvl 0: Prestidigitation, Detect Magic, Read Magic, Arcane Mark Lvl 1: Mage Armor, Charm Person, Gravity Bow, Infernal Healing, Vanish

I will continue holding my action until someone moves.

Sczarni

Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3
Garret Powers wrote:
I will continue holding my action until someone moves.

My mistake, was posted from my phone.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Icarus keeps waiting for his chance. The remaining lemure attacks 1d2 ⇒ 1 Ragnar.
Attack Claw: 1d20 + 2 ⇒ (6) + 2 = 8 Damage: 1d4 ⇒ 1

Round 5
Icarus
Miro
Kyroden
Dorgrin
Ragnar
Maeron
Tenderstump
Lemure

Lemure blue -0HP

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

Miro moves closer to the devilish thing, singing all the while. No dirges of doom here, just inspiring little phrases and verses. He starts swinging his sling around, aiming not to hit the beast, but to make it off balance to provide Ragnar with an easier target.

Sling Aid Another: 1d20 + 3 - 4 ⇒ (1) + 3 - 4 = 0

Geesh

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

I think you need to threaten with a melee weapon to aid another anyway Miro, so slinging wouldn't help.

Handle Animal: 1d20 + 9 ⇒ (6) + 9 = 15

Maeron gestures for Tenderstump to switch his attack to the remaining lemure, which the sapling quickly does.

Slam 1: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 2 ⇒ (1) + 2 = 3

Slam 2: 1d20 + 4 ⇒ (9) + 4 = 131d6 + 2 ⇒ (6) + 2 = 8

Maeron himself then launches another arrow, hopeful his aim will pick up.

Masterwork Longbow: 1d20 + 5 + 1 - 4 ⇒ (2) + 5 + 1 - 4 = 41d8 + 2 ⇒ (8) + 2 = 10

Dammit

Grand Lodge

Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9

Dorgrin takes a new silvered bolt and shoots at the remaining lemure.

Attack heavy crossbow/blue lemure: 1d20 + 6 + 1 + 1 ⇒ (18) + 6 + 1 + 1 = 26
Damage: 1d10 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Liberty's Edge

Male Human Fighter/1
Stats:
HP 9/12; AC 17, 13, 14; F+3, R+3, W+2; Init +3; Per +2; CMD +18

Ragnar moves to again flank with the help of the tree.

Attack: 1d20 + 6 + 2 + 1 ⇒ (7) + 6 + 2 + 1 = 16
Damage: 2d6 + 6 + 1 ⇒ (5, 5) + 6 + 1 = 17

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Maeron and Tenderstump miss the lemure, Dorgrin and Ragnar hit their target. The smaller wound closes fast, but the big wound caused by Ragner stays.

Round 5
Icarus
Miro
Kyroden
Dorgrin
Ragnar
Maeron
Tenderstump
Lemure

Lemure blue -12HP

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

Kyroden said he would be out of pocket, I believe. He said he would heal if needed. I'd like to also believe he would back away to allow Icarus an opportunity to bust this creature in the grill. Lol

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ah, yes. Thanks for reminding me. I moved Kyroden into the Corner between Miro and Maeron.

Sczarni

Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3

Seeing an opening, suddenly I charge forward screaming, not really wanting to be anywhere near the melty looking creatures

Crowbar: 1d20 + 4 + 2 + 1 ⇒ (11) + 4 + 2 + 1 = 18
damage: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9

I swing viciously connecting with its head.

Grand Lodge

Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9

Actually, Dorgrin used a silvered bolt, so he normally overcame the damage reduction

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I missed that it's silver. I corrected the HP to -16.

Icarus swings his crowbar at the lemure and hits it on it's head. The head explodes and the lemure falls over.

Combat over

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

Glad that's finally over. They were a slog.

Maeron breaths a sigh of relief as the evil creatures are finally destroyed, patting Tenderstump on the shoulder to stand the treant down.

"We should quickly tend to our wounds and push on. If there are creatures like that here I fear for the lives of those we are seeking."

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

"Good show, Icarus! You showed that...whatever it was who was boss!"

Miro nods his agreement to Maeron and moves to inspect the door next to Ragnar. He also gets out his shield.

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

Maeron draws his wand of cure light wounds tapping his plant companion with a charge as he recites the activation words.

Wand of Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4

Sczarni

Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3

"No one want's to check out the door I unlocked prior to continuing this way?" I ask, still eying the things on the ground.

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

Miro shrugs at Icarus's suggestion. "One way is as good as another, I suppose."

He will go back out in the store room and check out the door Icarus unlocked, as well.

Perception: 1d20 + 7 ⇒ (19) + 7 = 26

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

Maeron nods.

"Icarus is right. Let's check the storage room first, then return here, but we must be swift."

The treesinger follows quickly behind Miro.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The storage room and the hidden room do not contain anything useful. Only old plates, spoons, glasses and other unused stuff from the inn.

Acutally, it doesn't matter which door you open, they both lead into the same room.

This area is bare save for a rickety side table and chair set against the north wall. A set of keys lies on the table, alongside a browned, half-eaten apple, stale crust of bread, and dull paring knife. Ironbound oaken doors lie on the eastern and western walls, and a door-lined corridor stretches to the south.

Grand Lodge

Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4

Maeron will Take 10 and search the room. Netting him 20 on a Perception check.

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

Looks messy. Miro will search the room for anything else.

perception: 1d20 + 7 ⇒ (6) + 7 = 13

If he doesn't find anything useful, he'll grab the keys and check out the western door.

1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Maeron finds a loose brick in the north wall which conceals a small box that contains several locks of hair and a vial of blood.

When taking the keys Miro can see the word 'Rosh' engraved in to wooden table among other shapes.

The key fits in the western door.

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

"There might be more to our mute stable boy, my friends."

Well, he had never met a door that didn't want for opening, so he twists the key and opens the western door. As he does so, he attempts to hide behind the opening door, peeking around it.

Stealth: 1d20 + 11 ⇒ (10) + 11 = 21

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

A wooden ladder descends from above into this cluttered and dimly lit L-shaped room. Crates and bits of furniture are stacked against brick walls and oaken doors lie to the east and south. The crates contain extra linens and tableware for the inn, as well as a variety of men’s and women’s clothing from a number of different cultures and races.

Grand Lodge

Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9

While his companions are searching the rooms, Dorgrin tries to retrieve the silvered bolt that missed the ennemy.

retrieve bolt (1-50-->find it): 1d100 ⇒ 16

He finds it undamaged and, satisfied, puts it back in the quiver.

He then reload his crossbow and watches the doors and the corridor.

Sovereign Court

Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk

"Ladder going up, probably into the Inn proper, and two more doors, one to the east, one to the south."

Miro ponders, then closes the door, relocking it with the key. He'd prefer they clear these known rooms, first, before putting more doors at their backs.

Liberty's Edge

Male Human Fighter/1
Stats:
HP 9/12; AC 17, 13, 14; F+3, R+3, W+2; Init +3; Per +2; CMD +18

"Man. There's more space down here than on the surface. Secret secrets. Crazy religious people."
He tries the first door he comes to.

Sczarni

Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3

"Wow, a lot of doors in this hall."

I will pick up the box of hair and blood, if for no other reason then to destroy the contents later to make sure they are not used for ill.

I follow Miro as he looks in the next door.

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