The Glass River Rescue Table 1 (Inactive)

Game Master Baerlie

Gray Revelation Inn


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Grand Lodge

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Pathfinder Society scholars recently learned of a previously undocumented Sky Citadel in what was once Sarkoris, the land now consumed by the Worldwound. Unable to push into the demoninfested wasteland by itself, the Society intends to recruit dwarven aid in this dangerous endeavor. In return for the opportunity to reclaim this lost stronghold, the dwarves are willing to provide military assistance and historical expertise. One week ago, Highhelm sent an entourage of diplomats and tacticians north toward Mendev to meet with Venture-Captain Jorsal of Lauterbury in order to discuss terms and develop a strategy. Upon reaching Xer in Razmiran, faith barges of the living god accosted the dwarves as the foreigners attempted to push upriver without docking. After the dwarves paid the proper tribute, the Razmiri acolytes, smelling a ripe target, demanded even more money. Insulted, the dwarves refused and fought their way past the faith barges, only to be captured a few hours later and imprisoned while they await interrogation and punishment. Jorsal commissioned sending magic to contact Rakuska Ingardam, the mission’s leader, when the envoys failed to show up in Mendev. Rakuska’s return message could only provide a rough estimate of where the dwarves might be held now before the spell’s word limit was reached.

Without the exact location of the captured envoys, Venture-Captain Ambrus Valsin has taken several precautions to ensure the debacle does not derail the Society’s entire operation in Mendev. First, he sent orders to several groups of Pathfinders around Lake Encarthan to investigate the dwarves’ disappearance and likely imprisonment in several locations that might fit Rakuska’s description. Second, he has arranged for another set of envoys to travel north, should the first group be confirmed lost. Among these new envoys is Temel Passad, who once opposed the Society tangentially but now seems to be maneuvering to secure a new ally.

You meet Temel Passad in an opulent parlor in the Druman capital of Kerse. Served the finest Chelish wine and delicate sweetmeats while awaiting your host you have time to persue a letter from Venture-Captain Ambrus Valsin.

Valsin's Letter

Please feel free to introduce yourself while you're waiting for Temel Passad.

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

"Another glass?" the server asks holding a wine bottle. Nadra raises her hand and politely declines the offer. She had never acquired a taste for wine and only took a glass out of curtsy. The server made his way among the other guests before leaving the table. Once he had left, she continued her meal as she awaited their host.

She could only imagine how she looked to the other people in the parlor. She was sure even some of the other society members might look at her with a curious eye. She was an Aasimar, one with the blood of angles flowing through her veins. Her skin was a light brown common among the Garundi people she grew up with. Her hair, however, was cut short and gleamed silver while her eyes were like molten gold and lacked a pupil. A large sword leaned against the wall beside her, the hilt and cross-guard modeled to show reverence to Sarenrae.

She looked at the others as she put down her food. It was an awkward silence between them. "I suppose I shall go first, she said, her voice carried like sweetest music. She was calm now, however in battle she knew how commanding she could sound. "I am Nadra Moondancer of Osirion. I am happy to have you by my side today."

Grand Lodge

CG Male Human (Keleshite) Alchemist 2/Bloodrager 1
Need LvlUp to 4th:
Init +2; AC 17, Touch12, FF 15, CMD 17/15; hp 24/24; Fort +6, Ref +5, Will +0; (+2 vs poison); Perception:+4; Rage: 5/5; Bombs: 5/5; Effects: none;

Another one of those, who was sitting near, male human, around start of his twenties, took a glass from a server and saluted to Nadra's words.

- Greetings! My name is Sothy, - he pronounced his name snake-like, like soo:ssi. He had light brown skin and dark-green eyes, as lots of Qadirians do. His hair were hidden under a dirty-white headscarf, commonly used by people of the East. He had a pretty big bag of stuff near his chair, and currently was wearing dark-brown explorers outfit without cape, good-quality studded leather armor and belt with dozen of small pouches. Across his chest, he had a bandoleer with several wax-covered bamboo tubes and several daggers.

- Looks like, fellow friends got in trouble somewhere North, - he said playfully, sipping his wine. He was not very good actor, his eyes still were pretty focused and looking around. - As I'm not qualified on geography, could someone explain me, what might be a problem there? As far as I understood, those dwarf are pretty capable to deal with wild animals...

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

An athletic female, dressed in old scale armor with bits of fur and bone strung here and there, sits nearby.

She is comely, with intelligent eyes, yet she seems cold and distant. She does not seem to care one whit about the pricey delicacies at the table, or have any understanding of the proprieties or etiquette required. She nods to the rest of the room. "I'm Evenstar," she says.

"These Razmiri priests sound treacherous. We best be on guard," she adds.

The look on her face is determined, and conveys a distinct message: Don't mess with me.

The Exchange

Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)

A halfling clothed in scale mail dismounts from a black and grey wolf as he reaches the door to the parlor. "Is Remue allowed inside with me? I promise he'll be well-behaved. He's smarter than some people I've known over the years, and has better table manners, to boot. Don'tcha, boy?" The halfling pets the wolf on the head while saying this, and the wolf nuzzles his face in return. The halfling proceeds inside to find a table. He has a seat, and (if allowed inside) the wolf curls up on the floor next to him. After the others introduce themselves, the halfling speaks up:
"Hello. My name is Billin. I look forward to journeying with you all."

Dark Archive

Male Tiefling Magus 1 | HP 10/10 | AC 17 T 14 FF 13 | F +4 R +4 W +2 | CMB +0 CMD 14 | Speed 30' Init +6 Perc +1
Spells:
Shocking Grasp/Color Spray | Darkness | Arcane Pool 1/4 (9rds)

A stout dwarf reluctantly finishes his glass of wine. "I never did develop a taste for this but I but it would be rude of me not to drink it. I'm Therbin. When I heard that some dwarves had disappeared I volunteered for the mission."

Grand Lodge

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Two silent servants open a pair of richly lacquered doors, and a human and two dwarves stride into the lavish parlor. The man, clad in immaculate robes of whitest silk, is short and round with a blond oiled beard, and his eyes are alert and amused. He takes a touch of snuff from a golden box and sneezes before saying, “It is a pleasure to welcome Pathfinders to one of my estates once more. I am, as you may know, Temel Passad. Allow me to introduce -”

One of the two dwarves, a redheaded female in deep scarlet robes, curtly interrupts the man. “We can introduce ourselves, Passad. I am Metella Raugar, representing the interests of several Highhelm mercantile consortia. My companion” — she gestures to a dwarven man with leathery skin baked by the sun, his head swathed in a bright yellow scarf — “is Amauhak of Reth Bezel, a mystic of the sand dwarves of Osirion.”

Passad attentively sees to his guests' needs and ensures that the refreshments are to their liking before discussing business. He informs you that his boat, the Abacus, will take you from Kerse, hugging the shore of Lake Encarthan before entering the mouth of the Glass River to pursue your first task: searching the Gray Revelation Inn. From there, the Abacus will take you the rest of the way to Mendev to deliver Passad, Metella, and Amauhak, and hopefully the liberated envoys. The deeply tanned Pahmet mystic notes that keeping the presence of himself and his two companions a secret is the wisest course, given what happened to the earlier team.

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

Nadra exchanged pleasantries with their hosts and spoke more with Reth Bezel when she could about their shared homeland. It had been awhile since she had meet a fellow Osirian. When she had finished eating she looked over at Temel. "I think I speak for us all when I thank you for your hospitality in hosting us here," She said. "When will your ship be ready? I fear the longer we stay here the more likely our allies will come to harm."

The Exchange

Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)

"Indeed. I agree with Nadra on both counts."

Dark Archive

Male Halfling Arcanist/4

The short halfling pipes up, "yes, yes, hurry we must... for I, Caledonensis, shall deliver destruction to those who array against us!". He rubs his hands together and looks rather disturbed.

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

Nadra eyed the halfling and said, "I trust you will no do anything rash while we are in the field, Caledonensis. We are pathfinders, not savages."

Dark Archive

Male Halfling Arcanist/4

The halfling grins gleefully, "Whatever it takes." He looks around the room and taps his foot, "When do we set sail, I'm anxious to release my power!".

Grand Lodge

CG Male Human (Keleshite) Alchemist 2/Bloodrager 1
Need LvlUp to 4th:
Init +2; AC 17, Touch12, FF 15, CMD 17/15; hp 24/24; Fort +6, Ref +5, Will +0; (+2 vs poison); Perception:+4; Rage: 5/5; Bombs: 5/5; Effects: none;

"I agree with Nadra, we shouldn't spend much time. But I hope travelling conditions will allow us to continue working on some research and we don't need to be bother ourselves about mundane things as trial rations or table wine? Otherwise, I need to take a market trip to renew my jerkey and wine supply."
While talking Sothy shows a travelling book, which has some markers sticking out of it. The book has quite a chemical smell, so man is putting it back as soon as he sees reaction around, mumbling to himself - "Oh, sorry for that.."

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

"I am ready to depart immediately. We should not delay..." Evenstar says.

Dark Archive

Male Tiefling Magus 1 | HP 10/10 | AC 17 T 14 FF 13 | F +4 R +4 W +2 | CMB +0 CMD 14 | Speed 30' Init +6 Perc +1
Spells:
Shocking Grasp/Color Spray | Darkness | Arcane Pool 1/4 (9rds)

Therbin nods in agreement and speaks to his fellow pathfinders. "I agree that we shouldn't delay but I think we should make sure we are prepared." He directs his attention to Matella. "It is an honor to meet you. I look forward to helping our fellow dwarves out of this mess. It sounds like we will be travelling quite far to the north. How is the weather there this time of year? Will we require special clothing or equipment?"

After receiving his answer, he follows up with another question:

" I can't say I have much knowledge of the Razmiri. Is this unusual behavior for them or a common danger travelling through their lands?"

Grand Lodge

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"You don't need to bother about trial rations or wine. Everything is on the ship. The weather is ok, no heat or cold expected. If you need additional equipment I would say you buy it before you start, I can't tell you much about markets and availability of goods in the northern regions and you should be carfull with spending too much money in this region. It not unusual that the Razmiri exploit travelers to fill the church’s coffers. The regular patrols of faithful enforcers searching for dissension has resulted in the paranoia that runs throughout the government and the populace. Any friendliness from a native is cause for suspicion. Are there any more questions? The ship is ready, you can depart whenever you are ready. " Temel Passad says.

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

Nadra stood and shook Temel's hand when he finished speaking. "Thank you once more for all your aid and hospitality." She said with a warm smile. She then turned and grabbed her falchion and fastened it on her back. She then turned back to Temel and said, "If you would excuse me, I wish to board the ship immediately. Until next time, 'may her light guide you.'" She then turned to the pathfinders and said, "I'll see the rest of you shortly on board. Make haste with any spending you have left to do, time is of the essence."

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

Evenstar gathers her gear and joins Nadra after thanking Temel Passad for his hospitality.

Dark Archive

Male Tiefling Magus 1 | HP 10/10 | AC 17 T 14 FF 13 | F +4 R +4 W +2 | CMB +0 CMD 14 | Speed 30' Init +6 Perc +1
Spells:
Shocking Grasp/Color Spray | Darkness | Arcane Pool 1/4 (9rds)

"Wonderful, then I should have everything I need. I will gather my things and see all of you on the boat. I prefer the feel of the ground below my feet but I know we must get there quickly. Therbin then gathers his gear and heads out the door to go to the boat.

The Exchange

Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)

Billin nods at Nadra's comment. "I have one stop to make, but I'll take care of it as quickly as a lame, short guy can, 'course that's what my buddy here is for," he says with a wan smile as he pets Remue. With that, he nods thanks to Temel, leads Remue to the door, hops on, and takes off towards an alchemist's shop. After purchasing a vial of alchemist's fire, he heads to the ship.

Grand Lodge

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I will wait for everybody to confirm he or she's ready to go.

Grand Lodge

CG Male Human (Keleshite) Alchemist 2/Bloodrager 1
Need LvlUp to 4th:
Init +2; AC 17, Touch12, FF 15, CMD 17/15; hp 24/24; Fort +6, Ref +5, Will +0; (+2 vs poison); Perception:+4; Rage: 5/5; Bombs: 5/5; Effects: none;

Sothy was a last one leaving. He picked up his backpack and said:
"Thank you for your hospitality. We need to hurry, but I wish you luck in your trade", - after saying that he understood how clumsy it sounded. He paid no attention to that and shook Temel's hand. After saying last goodbye, he headed strictly to a pier to board on a ship. On his way there Sothy stopped for a moment to purchase vial of ink and inkpen, and reached docks pretty quick.

Grand Lodge

"My magic is all that I need", with that he heads to the ship.

Grand Lodge

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Your journey along the coast of Lake Encarthan from Kerse is uneventful. Passad’s hired hands (five sailors in all, including the captain) are quiet and efficient and the Abacus reaches the mouth of the Glass River and heads east without incident. As the boat enters Razmiri waters, you have a choice as to whether you will dock at Xer and pay any necessary tolls or sail on and try to evade Razmiri authorities.

"We should pay the toll and include an extra gratuity. Without a proof that we've paid the expected tribute, we run the risk of greater Trouble if accosted by one of the ubiquitous faith barges upriver. Don't worry about the money, I will pay the toll myself." Passad says and draws two platinum pieces from a whit silk purse.

"But stopping at Xer gives the authorities a chance to search the boat and discover us and the Kalistocrat. I think it's better to avoid the docks altogether and take our chance with any faith barges we might Encounter." Mettela says.

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

"We will pay the toll. We shall hide if we must, but the law states the toll must be paid." Nadra says as if she spoke for everyone. She then patted her armor and stated, "Though I must confess I would need some aid in remaining silent. My armor often makes it difficult to be quiet."

Dark Archive

Male Tiefling Magus 1 | HP 10/10 | AC 17 T 14 FF 13 | F +4 R +4 W +2 | CMB +0 CMD 14 | Speed 30' Init +6 Perc +1
Spells:
Shocking Grasp/Color Spray | Darkness | Arcane Pool 1/4 (9rds)

Therbin shares what he knows about the Razmiri's religion and customs. knowledge religion: 1d20 + 4 ⇒ (17) + 4 = 21

Dark Archive

Male Halfling Arcanist/4

Stomps up to the uppity woman, "You there, quit speaking for everyone." With that he turns his back to the woman, and says "Avoid the docks, carry forward..." he pauses, and cackles, "If the barges wish to stop, they can feel the power."

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

"if they try to stop us we will have the proper paperwork as is required. Aside from that, it will also ensure they do not slow us down for every moment is vital when it comes to rescuing our allies."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Therbin knows that Razmir, known as the Lord of the 31 Steps, claims to have taken the Test of the Starstone and ascended to divinity. He appeared before the people of Xer in the Duchy of Melcat 52 years ago and now acts as both sovereign and god of those captured lands. Customs and tolls are taken from everybody entering Razmiran, no exceptions.

The Exchange

Male Halfling Barbarian 1/Oracle of nature 1 Init. +0; Per. +7 (Remue:+5); AC: 20, touch 15, ff 16 (Remue: 17, touch 12, ff 15); HP: 20/20 (Remue: 14/14); Fort/Reflex/Will: 5/2/4 (Remue: 5/5/1)

"I believe the decision is Passad's. He is the captain. If he wishes to pay the toll, then that is his business."

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

On the boat, Evenstar looks darkly at Caledonensis.

This one seems unstable.

She addresses the group. "Are we ready to proceed? I think we are all here, are we not?"

Dark Archive

Male Halfling Arcanist/4

Turns to Passad, "I would agree with my fellow esteemed halfling, especially given what Therbin knows of religion on the land." He shrugs, "I fear not over religious zealots, as I have the power, but nonetheless sometimes prudence is the better course of action."

Dark Archive

Male Tiefling Magus 1 | HP 10/10 | AC 17 T 14 FF 13 | F +4 R +4 W +2 | CMB +0 CMD 14 | Speed 30' Init +6 Perc +1
Spells:
Shocking Grasp/Color Spray | Darkness | Arcane Pool 1/4 (9rds)

Therbin speaks to the group, "Especially given the apparent trouble it caused the group we are trying to save, I think it is important that we obey the law and stop to pay the toll." He then turns to Matella, "If you feel it is necessary for some or all of the group to stay out of site, then we will have to see where Passad can hide us."

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

Nadra sighs and pats Therbin on the shoulder. "He speaks the truth" Even if I spoke it first. "It will be easier for our quest to pay the tolls and be done with it." She then turns to Therbin and says with a smile, "Thank you for saying what I could not. I tend to be a bit more... stern than I mean at times."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Which means you want to stop and pay the toll if I got it right? I'll wait for Sothy's post before continuing.

Grand Lodge

CG Male Human (Keleshite) Alchemist 2/Bloodrager 1
Need LvlUp to 4th:
Init +2; AC 17, Touch12, FF 15, CMD 17/15; hp 24/24; Fort +6, Ref +5, Will +0; (+2 vs poison); Perception:+4; Rage: 5/5; Bombs: 5/5; Effects: none;

Sothy was pretty confused. This morning he was downstairs, deep into his research and suddenly situation become hot.
"I standing here with Nadra and Therbin," - he took a step to be closer to armoured friends, - "we should pay a toll and move further. If we try to avoid docks, we could be in bigger trouble, pursued by authorities. I like taking a chances, but not when lives are at stake."

Dark Archive

Male Tiefling Magus 1 | HP 10/10 | AC 17 T 14 FF 13 | F +4 R +4 W +2 | CMB +0 CMD 14 | Speed 30' Init +6 Perc +1
Spells:
Shocking Grasp/Color Spray | Darkness | Arcane Pool 1/4 (9rds)

Therbin whispers to Nadra in Celestial:

Private:
"Of course I agree with you that we need to respect other's cultures and obey their laws. However, when a varied group such as ours comes together, there is bound to be some who don't feel the same way. For them, we need to show the wisdom of our beliefs and how it benefits us to follow them."

To Baerlie: yes, I believe 5 of us have agreed to stop to pay the toll. The only question would be if any of us are hiding. As understand it, everyone needs to show proof of paying a toll. Unless some reconsider, I assume all will pay toll.

Grand Lodge

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Already prepared the map :) I put the link above the campaign tabs. Please put your token where you want to be on deck. If you want to hide, roll a stealth check. There is space for one person in the crow nest at the center mast. If you want to hide underdeck, tell me and I will mark this on the map. I took a halfling token and a dwarf token for Caledonensis and Therbin (I think you can guess which one is yours ;))

The city of Xer occupies the north bank of the Glass River, and its dozens of docks remain busy as ships headed both east and west call at the port. Grubby men and women in bulky jackets patrol the docks, and few smiling faces are to be seen.

The boat’s captain chooses an isolated berth sheltered on either side by tall warehouses. One of the sailors tosses a rope to the dockworker, who moors the boat to post near him. This prevents the boat from departing until the Razmiri finish their business. Three Razmiri enforcers — one holding the taut leash of a slavering, halftamed wolf — approach.

"Hey there, what's your business here. And how many people are on board?" one of the enforcers asks.

Liberty's Edge

Human Barbarian 5 | HP 50/50 | AC 18; Tch 12; FF 18 | F +6; R +3; W +3 | CMB+11; CMD 22 | Speed 40 ft | Init +2 | +1 Greatsword (adamantine): +11 (2d6+8/19-20) | Perc +11

Evenstar stretches as she stands and begins to move about the deck. I'm not hiding, despite what others might want to do...

She looks toward the captain or one of her more diplomatic companions to speak for the group.

I'm not very good at deception...

Dark Archive

Male Tiefling Magus 1 | HP 10/10 | AC 17 T 14 FF 13 | F +4 R +4 W +2 | CMB +0 CMD 14 | Speed 30' Init +6 Perc +1
Spells:
Shocking Grasp/Color Spray | Darkness | Arcane Pool 1/4 (9rds)

Prior to reaching the dock, Therbin positioned himself towards the middle of the boat, near where the enforcers would board. His waraxe is leaning behind a nearby crate.

Is Passad speaking as the owner of the ship or are we to talk?

Dark Archive

Male Halfling Arcanist/4

Takes up a position at the aft, to give himself a good view of the action, hopping up on a box he found to allow him to see over the railing.

Thank you Evenstar for noticing!

Grand Lodge

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I forgot to mention that Passad and the dwarves are under deck, hiding from the authorities.

Grand Lodge

CG Male Human (Keleshite) Alchemist 2/Bloodrager 1
Need LvlUp to 4th:
Init +2; AC 17, Touch12, FF 15, CMD 17/15; hp 24/24; Fort +6, Ref +5, Will +0; (+2 vs poison); Perception:+4; Rage: 5/5; Bombs: 5/5; Effects: none;

"Welcome aboard Razmiri people! " Sothy moved a bit to stand opposite the place, where port guards are coming on board. "We are group of fellow travelers, looking for a chance to see all wonders of Golarion and witness a great Razmiri nation. You can see most part of our group, except those who feel sea-sick and are to weak to join. As well, we have half-a-dozen people crew." Dark-skinned guy was welcomingly opening hands and keeping a pleasant smile on his face. "I understand the tolls need to be paid, how much would it be?"

Moved 2 squares right, 2 sq up from current map location.
Hopefully I'm not ruining someone's roleplay.
In case needed Bluff: 1d20 + 0 ⇒ (5) + 0 = 5

Grand Lodge

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"Haha! Sea-sick travellers, that really matches! So tell me, how many of your companions are underdeck? Toll is 20 gp."

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

but i thought Passad was going to pay the toll... do we need to fetch the toll from him?

Grand Lodge

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Passad gave it to you before you reached the docks. But it's not important who actually has it, it's important whether you are going to pay or not ;)

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

Nadra stood in the back with the others and looked at the decks, trying to remember how many were below, but she couldn't. She knew it was the whole crew but the amount escaped her. "A few of us are below deck, I can't remember how many," She said when she turned her attention back on the Razmiri. "As for the toll," she trailed and pulled out the two platinum coins Passad had handed her earlier. She moved near the dock to hand it toward the closet dock worker. "I trust this is enough. May the light of our gods both guide us." she said with a smile as she handed the coins over.

diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19

dice roll is overall to improve their mood with my words and hopefully leave the docks on good terms with them.

Grand Lodge

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The leader takes the coins and says "Usually people pay in smaller coins".

Sense Motive: 1d20 - 1 ⇒ (7) - 1 = 6
Sense motive to see if Nadra is telling the truth

"Ok, seems you are telling the truth. Here are your toll documents. Take care on your journey upriver." the leader says and steps back from the Abacus.

Silver Crusade

Female Aasimar (Anglekin) Paladin 2 [HP 20/20] [AC 15; Touch 10; Flat 15] [Fort +9; Ref +4; Will +6]

Nadra takes the documents firmly in hand and thanks the men. She then heads bellow deck to pass the papers to Passad. "The Dawnflower has truly guided good men to the docks today for we found no trouble." Nadra says as she gives Passad the papers. "I believe we are ready to continue our journey, the sooner the better."

Grand Lodge

CG Male Human (Keleshite) Alchemist 2/Bloodrager 1
Need LvlUp to 4th:
Init +2; AC 17, Touch12, FF 15, CMD 17/15; hp 24/24; Fort +6, Ref +5, Will +0; (+2 vs poison); Perception:+4; Rage: 5/5; Bombs: 5/5; Effects: none;

Sothy quietly exhaled in relief, looking how guard took their money and stepped away from the Abacus. He expected any sort of trouble might appear at this point, but since everything went smooth, he allowed himself to get a bit easier.

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