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The Gathering Storm (4e)
Game Master Rev Rosey

I liked this one, but we lost half the players to real life at a time when I was heroically busy. It counts as an honourable failure on the roster - and the only game I've ever deliberately put on hiatus.


Gameplay

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"I like your style." The swordsman smiles widely.

"Hey - Hortense, Flamen - get out here. We have company."

As the two Kel spotted through the window emerge from the left hand door, the swordsman briefly fills them in. Eyebrows quirk and the offer is given serious consideration.

"The difficulty is, Agera's brother, whether what you want and what we want overlap. Might cause a little conflict. How about you tell us what you're looking for?"

(Male Tiefling Wizard 5)

Rev DM wrote:
"The difficulty is, Agera's brother, whether what you want and what we want overlap. Might cause a little conflict. How about you tell us what you're looking for?"

"I wouldn't turn down some of her lore, but I'll be honest here. I need money more than I need knowledge. And you? It's so impolite to ask a question you wouldn't answer yourself."


"Oh, this and that. Your sister is quite a collector and she does like her jewellery, or so Hortense says. How are you doing?," he asks the woman.

She shrugs.

"Not well. There's no system at all." Hortense sounds hugely annoyed by that.

"Is this simple sibling rivalry? You seem uncommonly vindictive, even by our fine standards." The lean man from the library twirls a wand not unlike Zareth's own.

(Male Tiefling Wizard 5)

Rev DM wrote:
"Not well. There's no system at all." Hortense sounds hugely annoyed by that.

"Anything in particular you're looking for? I might have better luck finding it."

Quote:
"Is this simple sibling rivalry? You seem uncommonly vindictive, even by our fine standards." The lean man from the library twirls a wand not unlike Zareth's own.

"Let's just say that if you steal from family, that family is entirely justified in stealing from you and leave it at that. It's a bit of a sore subject."

Diplomacy and Bluff: 1d20 + 11 ⇒ (11) + 11 = 22

1d20 + 16 ⇒ (16) + 16 = 32


"What was it again, Hortense - some kind of stone?"

"Look if you like," shrugs the woman, "maybe you can read her handwriting."

The trio wait politely for Kel, Zareth and Tenja to enter the library.

Flamen takes a quick look through the door, but Kith and Andrus are well hidden for now.

At least, they are when he rolls a 3 on his Perception check.


Anyone else doing anything, or are you just going to stroll into the library with this bunch?

(Male Human Cleric 6)

Andrus signals to Kith to hold up. "Let them play this out. Zareth's gotten himself out of worst situations, believe me." He says quietly. "If there's trouble, he'll cause a stir and we'll run in."


Kel will prep a blinding bomb covertly as he enters the libary.

(Male Tiefling Wizard 5)

"Well, might as well take a look. Gold's not going anywhere, after all." Zareth enters the library and begins looking through the papers, the faint form of an imp visible on his shoulder.

I can speak Common, Elven and Supernal if they're in a different language, and Arcana to interpret anything I find: 1d20 + 14 ⇒ (11) + 14 = 25


Hortense wasn't lying when she said the papers were in disorder. At the first glance, Zareth knows he's got a long job ahead of him. A worthwhile one though. The first document to catch his eye has notes about the wrathstone.

"Know anything about that?" asks Flamen. "Seems like a dangerous thing to me."

As far as you can see, the papers are in common.

MAP


Look for secret panels or drawers on the desk. If I find anything I don't want to open it if I don't have to.

1d20 + 7 ⇒ (20) + 7 = 27


It looks to Kel as though the desks have been very thoroughly rifled. Professionally so.


"Hey boss tooks like we got here too late, one of these guys must have found it."


"That's our job. One of them, anyway."

Roll anticipatory init please.

MAP

(Male Dwarf Warden 6)

Init 1d20 + 8 ⇒ (16) + 8 = 24


Tenja stays alert, something about the group making him uneasy.

(Male Tiefling Wizard 5)

Rev DM wrote:
"Know anything about that?" asks Flamen. "Seems like a dangerous thing to me."

"I prefer to stay away from dangerous artifacts, myself. I'd recommend you do the same."

Initiative: 1d20 + 7 ⇒ (2) + 7 = 9


"Easily done, since it isn't here. Do you know where it's gone?"

Flamen's voice indicates nothing more than genuine curiosity. "A thing like that could be very enticing to a woman like your sister."

Init so far:
Flamen - 21
Tenja - 11
Hortense - 9
Zareth - 9
Suracio - 7


init =1d20 + 7 ⇒ (13) + 7 = 20


Init if needed:
Flamen - 21
Kel - 20
Tenja - 11
Hortense - 9
Zareth - 9
Suracio - 7


Bluff check from Zareth please.

(Male Tiefling Wizard 5)

Rev DM wrote:
Bluff check from Zareth please.

1d20 + 16 ⇒ (2) + 16 = 18


"Nice try - really. But you know, not quite good enough. Something doesn't ring true."

Suracio sounds slightly regretful as he gestures to Flamen. The lean man flicks his wand and sets Zareth on fire before moving closer to Kel. Hortense yelps protestingly as the flames lick at her garments.

Fire dart (Ref). Zone 1 centred on enemy and lasts 3 turns. Creatures entering or starting their turn in the zone take 5 fire damage.
1d20+10=29. Flamen v Zareth. Hits. 5 fire damage.
5 fire damage to Zareth.

MAP

Kel - 20
Tenja - 11
Hortense - 9
Zareth - 9
Suracio - 7
Flamen - 21

(Male Human Cleric 6)

At the first sounds of battle, andrus will grab kitherra and run into the house. I expect we'll miss the first round. Did they REALLY just use fire on a TIEFLING? What a maroon. :) Stay alive until we get there.

(Male Tiefling Wizard 5)

"Fire? You must be the brains of the operation."

Was that 5 Fire damage before or after my Resist Fire 10?


"No, just forgetful." Flamen smiles disarmingly as the flames fail to do anything at all to Zareth.

You took no damage.

Kith and Andrus will arrive at the start of round 2. Roll init please.


"Hey guys, you can't blame me for setting a house on fire, this time."

Kel shifts to M6 draws his blade and uses fading Strike to attack Suracio, shifting to O6. Afterwards Kel swaps out his blade for his bow.
Attack vs ac, 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24, damage = 1d8 + 3 + 1d8 ⇒ (2) + 3 + (5) = 10

(Male Dwarf Warden 6)

Move to J6
Thorn Strike against H 1d20 + 12 ⇒ (16) + 12 = 28 vs ac, 1d10 + 8 ⇒ (5) + 8 = 13 and pull her to I6, I gain +1 to all defense until the start of my next turn
Mark both H and F

Tenja steps out of the fiery mess and large thorns sprout out of his hammer to draw Hortense closer to him.


"There's no point setting fire to a tiefling, you idiot," snaps Hortense and she shifts clear of the flames and dropping a zone of shadow around Tenja and Zareth. Her fingers snap and the shadows coalesce around the pair, seeking to attach themselves. Tenja shrugs the attack aside, but Zareth recognises expert magic when he sees it and can't prevent himself from looking too long.

Double Shift.
Minor - Skittering Shadows. Zone 1 within 10. Creatures enteringor starting their turns takes and attack v Will. On hit, a shadow attachs to them and moves with them. Each turn the shadow is attached, it makes an attack v Will against the target until the target makes a save or takes a standard action to detach it. A creature may have only one shadow attached to it.
1d20+10=29 - v Zareth. Hits. 1d10+5=6 shadow damage
1d20+10=13 - v Tenja. Miss.
6 shadow damage to Zareth and he has a shadow attached to him.

MAP

Zareth - 9; shadowed
Suracio - 7
Flamen - 21; marked by Tenja
Kel - 20
Tenja - 11; +1 all defenses to start next turn
Hortense - 9; marked by Tenja

(Male Tiefling Wizard 5)

"No need to argue. It'll be over soon enough." Zareth gestures, and Tenja is surrounded by a bright cloud of scintillating colors, drawing them in.

Move to I3 and use Hypnotic Pattern, focused on Tenja(vs Will, on start of their turn attack if within 3 squares of pattern, on hit pull 3 squares and slow target), vs H(pull to I7), F and S(pull to K6): 1d20 + 7 ⇒ (6) + 7 = 13

1d20 + 7 ⇒ (17) + 7 = 24

1d20 + 7 ⇒ (11) + 7 = 18


Only Flamen suffers from Zareth's attack and Suracio draws a dagger to go with his longsword and leaps towards the wizard, braving the flames to reach him.

"Maybe. Maybe not. You're a nice enough group, we may still be able to do business along the lines you suggested, but you're a touch suspicious."

Blades flick out and cut readily through the tiefling's defences.

Blademaster Strike. Suracio makes a longsword and a dagger attack.
1d20+12=25 - longsword v Zareth. Hits. 1d8+8=13
1d20+12=27 - dagger v Zareth. Hits. 1d4+8=11
24 damage to Zareth

Flamen shifts away and turns his attention to Tenja, while waving happily at Kel.

"Hey! Another pyromaniac! Good to meet you."

Flame springs up around the dwarf and although it doesn't harm him immediately, Flamen waves his wand again and the heat increases.

Fire dart (Ref). Zone 1 centred on enemy and lasts 3 turns. Creatures entering or starting their turn in the zone take 5 fire damage.
1d20+10=13. Flamen v Tenja. Miss.
Tenja takes 5 fire damage at start of turn from zone.

Minor. Superheat. Target in flame zone takes 5 ongoing fire damage (se)

MAP

Kel - 20
Tenja - 11; +1 all defenses to start next turn; 5 fire at start of turn (zone) and 5 ongoing fire damage (se)
Hortense - 9; marked by Tenja
Zareth - 9; shadowed (attack at start of Hortense's turn)
Suracio - 7
Kith - 5
Flamen - 21; marked by Tenja; slowed to end Zareth's next turn

Need an init roll from Andrus please.

(Male Tiefling Wizard 5)

Uh, I moved to I3 last round.

As the blades slice through Zareth he disappears in a puff of smoke, only to reappear next to Kel. "I'm sorry, but I don't do business with people who try to kill me. Nothing personal."

Immediate Reaction after that first strike but before the second, activate my Cloak of The Montebank to teleport to O6 and S grants me CA until EOMNT)


Sorry - missed that. Suracio doesn't need to go into the flames then. You can't get to O6 as it's full of Kel. Put you at N6 and you only take 13 damage.

MAP

Kel - 20
Tenja - 11; +1 all defenses to start next turn; 5 fire at start of turn (zone) and 5 ongoing fire damage (se)
Hortense - 9; marked by Tenja
Zareth - 9; shadowed (attack at start of Hortense's turn)
Suracio - 7; granting CA to Zareth end his next turn
Kith - 5
Flamen - 21; marked by Tenja; slowed to end Zareth's next turn

Need an init roll from Andrus please.


Twin strike on Flamen

1st arrow, 1d20 + 11 ⇒ (5) + 11 = 16, damage = 1d12 + 6 ⇒ (5) + 6 = 11
2nd arrow, 1d20 + 11 ⇒ (13) + 11 = 24, damage = 1d12 + 6 ⇒ (2) + 6 = 8
First arrow to hits adds 1d8 ⇒ 1

(Male Human Cleric 6)

Init=17

(Male Human Cleric 6)

As he enters the room, Andrus sizes up the enemy. "They didn't buy it, eh, Z? What are THEY looking for?" Then he blasts the nearest one with his lance of faith. move to N5, lance of faith of flamen, +9 vs Ref, 24, if hit, 1d8+5= 11 radiant damage, Kith gets +2 vs Flameguy.


Apologies. Dealing with a dying cat. Be doing updatery later.


Andrus strolls into the room and irradiates Flamen, leaving a lingering glow on him to guide Kith's attack.

MAP

Tenja - 11; +1 all defenses to start next turn; 5 fire at start of turn (zone) and 5 ongoing fire damage (se)
Hortense - 9; marked by Tenja
Zareth - 9; shadowed (attack at start of Hortense's turn)
Suracio - 7; granting CA to Zareth end his next turn
Kith - 5; +2 next attack on Flamen
Flamen - 21; marked by Tenja; slowed to end Zareth's next turn
Kel - 20
Andrus - 17

(Male Dwarf Warden 6)

Font of life save 1d20 ⇒ 17
Move to L5 going through k7 to avoid OA
Mark F
Rough Strike 1d20 + 12 ⇒ (10) + 12 = 22 vs ac, 2d10 + 17 ⇒ (6, 7) + 17 = 30 and target is slowed until the end of my next turn, if i hit, i gain +1 to all my defenses until the start of my next turn

Tenja tries to mash the hapless spellslinger into the dust on the floor.


Flamen flinches and looks offended as Tenja hurtles towards him and thumps him with his warhammer.

"Bit of an over-reaction?"

Hortense opens the door behind her and extends her arm towards the dwarf. Something dark spirals from her palm and wraps around him, pulling him back into the flames.

"Not so fast."

Writhing Torment (Will). On hit target slides 3 squares.
1d20+10=21. Hits. 1d6+4=7 psychic damage
7 psychic damage to Tenja.
5 fire damage to Tenja for entering the flame zone

As Tenja is pulled next to Suracio, Hortense gestures again and conjures a shadow to latch onto the dwarf and attack him.

Skittering Shadow (Will). On hit, target has a shadow attached to him (see below).
1d20+10=16. Hits.

Zareth's latching shadow attempts to strangle him, but gets nowhere.

Shadow attack (Will)
1d20+10=14 - Miss.

Suracio bows politely to Andrus.

"Greetings. We are engaged in a minor dispute, but I'm sure we can find a way to cooperate eventually."

MAP

Each turn a shadow is attached, it makes an attack v Will against the target until the target makes a save or takes a standard action to detach it. A creature may have only one shadow attached to it.

Zareth - 9; shadowed (attack at start of Hortense's turn)
Suracio - 7; granting CA to Zareth end his next turn
Kith - 5; +2 next attack on Flamen
Flamen - 21; marked by Tenja; slowed to end Zareth's next turn
Kel - 20
Andrus - 17
Tenja - 11; shadowed (attack at start Hortense's next turn)
Hortense - 9;


Start of turn shadow attack on Zareth

v Will.
1d20+10=30. Crit.
14 damage to Zareth.


Paging Zareth.

EDIT: Just seen Davi's post on gamer connection and he's pulling out of all his games for now.

This leaves us with an active roster of three players as Kith hasn't been around for over a month. My gut feeling is that we should go on hiatus until either Davi or Amy get back, but I'd value your thoughts.


Rev DM wrote:

Paging Zareth.

EDIT: Just seen Davi's post on gamer connection and he's pulling out of all his games for now.

This leaves us with an active roster of three players as Kith hasn't been around for over a month. My gut feeling is that we should go on hiatus until either Davi or Amy get back, but I'd value your thoughts.

I'm ok to pause the game until Davi or Amy gets back. If it looks like there not going to return we should also pause until you can find some new players.

I'm also having the same problem with the Eberron game your in.


I'd rather pause than fold, but three is too few to run with I think. The 4e pool isn't huge, and both Amy and Davi were in other games I've been running. If you don't mind, I'll put this one on pause for now and work on finding good replacements as soon as I can.

(Male Dwarf Warden 6)

sounds good to me

(Male Human Cleric 6)

Andrus just nods. I understand.

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