The Forests of Jol (Group 1)

Game Master Mr. Thrun


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Female Dusk Elf.
Status:
Init +5| AC 15 | HP 8/8 | F +0 | R +5 | W +4 | Per +6

Merry Xmass and a Happy new year one and all


I think we should put this on pause for the christmas days, so I will not be reading or posting for a few days. Family and all...


Male Half Orc Rogue 1 HP 9/9 Init:+4 AC: 16 (FF 12) (Touch 14) CMD: 16 (FF 12) Fort 1 Ref 6 Will 2 Perception +8

Knowledge Skills:

You can really know that much about Fey and gnomes with 0 ranks in knowledge nature, a skill that cannot be used untrained?


Female Dusk Elf.
Status:
Init +5| AC 15 | HP 8/8 | F +0 | R +5 | W +4 | Per +6

Gnomes and Knowledge Skills:

I think your over thinking this and as has been pointed out here.
overview-of-pathfinders-skills-knowledge-and-linguistics Letting the system over ride the game.

Q: What is GNOME bleaching?

A: Given
"Gnomes, are linked long ago to the 1st world and the life of a fay, in this world Gnomes need to be stimulated, like fay they need a life of color and metal richness, if they do not get that, they start to fade from the world, they bleach in color going gray and there hart sinks, until they just end. It can take years, but all Gnomes dread it, for it means the end to most, for this old Gnome to have Bleached and still be in the world, takes some thing akin to unlife, but not undead, its a state of mind I am told some get post Bleaching. I have never meet some Gnome who has, I wander what has kept him in the world"

Its about Gnomes and not fay, yes some info about fay is in there but the bleaching is known, very very very well known, its a Historic fact of a complete PC race. The Fay part comes into play in Gnome history, Its a well known and often talked by a PC class.

'The Bleaching' is a Curse that affects very middle aged Gnome that does not adequately seek out new and interesting experiences runs the risk of experiencing the Bleaching. Each year that the gnome doesn’t act to mitigate their boredom, they may start to suffer from The Bleaching.

Gnomes -> common Knowledge.
Gnomes are distant relatives of the fey, and their history tells of a time when they lived in the fey's mysterious realm, a place where colors are brighter, the wildlands wilder, and emotions more primal. Unknown forces drove the ancient gnomes from that realm long ago, forcing them to seek refuge in this world; despite this, the gnomes have never completely abandoned their fey roots or adapted to mortal culture. Though gnomes are no longer truly fey, their fey heritage can be seen in their innate magic powers, their oft-capricious natures, and their outlooks on life and the world.

Now if the Q had been how are the FAY linked to GNOME bleaching you could say a "Monster Lore" roll was needed, and so you would be right, as Nature is the fay Monster Knowledge skill, but it was about Gnomes
and they are core race not Monster.

see

Monster Lore

Below are listed typical fields of study.

Arcana (ancient mysteries, magic traditions, arcane symbols, constructs, dragons, magical beasts)
Dungeoneering (aberrations, caverns, oozes, spelunking)
Engineering (buildings, aqueducts, bridges, fortifications)
Geography (lands, terrain, climate, people)
History (wars, colonies, migrations, founding of cities)
Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids)
Nature (animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin)
Nobility (lineages, heraldry, personalities, royalty)
Planes (the Inner Planes, the Outer Planes, the Astral Plane, the Ethereal Plane, outsiders, planar magic)
Religion (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead)

Note/ Humans, elf, dwarf etc no core races are in there,
as knowledge of the core races is common knowledge and saying a skill Knowledge roll is needed to know your own race say brakes the game.

As its a well know fact to the point is DC10 or less and so taking 10 etc no roll is needed, but if one was then

under the rules it says.

Untrained

You cannot make an untrained Knowledge check with a DC higher than 10. If you have access to an extensive library that covers a specific skill, this limit is removed. The time to make checks using a library, however, increases to 1d4 hours. Particularly complete libraries might even grant a bonus on Knowledge checks in the fields that they cover.

As its a 10 take 10 etc, but I would say as its so well known a roll is not needed. Using skills for all facts as has has been said in overview-of-pathfinders-skills-knowledge-and-linguistics a Knowledge Tax.

Knowledge Skill

I'm happy to take that post back but I feel it would lessen the game.

GM call I Think.


Male Half Orc Rogue 1 HP 9/9 Init:+4 AC: 16 (FF 12) (Touch 14) CMD: 16 (FF 12) Fort 1 Ref 6 Will 2 Perception +8

While I disagree, what might be common knowledge for ones race may not be for others, and there are numerous things that lessen this game experience for me, this is just one of the bigger ones. A gnome has grown up learning about their race, an outsider does not.


Female Dusk Elf.
Status:
Init +5| AC 15 | HP 8/8 | F +0 | R +5 | W +4 | Per +6

this is my point of view and its just that my view:

With respect, But I am not responsible for your emotions, you comments would have been right if related to a full outsider, but a native one is linked to the prime and lives there. Also as a Cleric and a healing on at that, Rosa has and dos deals with Gnomes ailments on a day to day bases, when not running around the woods for the Pathfinders. The sickness known as the bleaching is well known. Just limiting it to race, is I feel limiting, you have to take into account exposure to knowledge from Class and back story. I find looking at the full richness of a PC as to most games, would you not agree. I'm not trying to be a pain just pointing out its commonly known to healer. I can see that I seem to have hit a pet-piv of yours and yes knowledge that is genuinely hard to come by should be under the knowledge skills, but as I have said this is not hard to come by knowledge, most who live and work around Gnomes, healers who deal with them, and any one who's seen a bleached Gnome beggar and ask whats happened, they are core race not some thing odd larking in the lake you only see now and then. Gnomes are known for there chatter and getting the to NOT tell you their dread of the bleaching would hard to do, or the family members "whos, showing the signs" would be very hard to do. This is a thing that effects an entire core race, it would be like saying, "O you don't know Half Orcs have a bit of a grumpy side and Temper wile they do like to smash things". Yes in a game world where half Orcs are not often seen, but here in this one, We just came from a city, and my PCs and educated healer, " Today we will be studding Gomes, Class 101, there main, illness and healing needs, To start, rashes from riding dogs and the bleaching..." I do so hope you see my point here, its a take 10 on heal, local you name it. :)


Male Half Orc Rogue 1 HP 9/9 Init:+4 AC: 16 (FF 12) (Touch 14) CMD: 16 (FF 12) Fort 1 Ref 6 Will 2 Perception +8

backstory and skills:

And shaping the character and the back story is simulated in what skills you take. As a rogue I feel that Use Magic Device is the best possible skill to have, it did not fit in this character concept, I therefore do not have it.

By outsider I did not mean outside this plane, I meant not a gnome.

Using Backstory to justify not having ranks in skill but still having the knowledge it would provide is circumventing an entire mechanic. Now, if it is something that would come under the heal skill and not the knowledge skill great, throw out a roll IMO, but simply assuming knowledge and GM mindset on the topic is not something that should be done.

Again, common knowledge to a Gnome, does not mean that it is common knowledge to every other race. At least, that is my opinion of it, but I never like to assume how a GM will handle things or control the actions of NPC's, unless of course I am running the game.


Male Human Paladin (Iomedae) HP 13/13 | AC 16 | Touch 10 | Flat 16 | Fort +4 | Ref +0 | Will +0 | Init +2 |

Maybe just let the DM decide eh?

In the meantime....

Happy Holidays, everyone!

*throws head back so golden hair flies about like a halo*


Female Dusk Elf.
Status:
Init +5| AC 15 | HP 8/8 | F +0 | R +5 | W +4 | Per +6

Yep Happy Holidays, everyone :)

GM, could we have a call here:

its not a big one and I happy to go with GM word of law on this.

Im saying you do not need to roll AKA take 10, on a skill to know about Gnome Bleaching as its common knowledge about a core race.

Glyndon says is not common knowledge and warrants a knowledge skill roll, if not a Gnome, as its common knowledge for gnomes but not by fault other race etc. (I hope I have that right Glyndon.)

I think we both agree this depends on the World the GM has made etc.

If your happy Glyndon with a simple GM call on this, I think we have laid out our augments well, I'm not going to add any more, and will happy abide with what ever the GM says.

:)


At first I was a bit "bleh" because I felt that all this discussion above kind of started because of my question.

Now I am enjoying a rare thing - a civil discussion between two board members, exchanging their viewpoints in a adult manner. Kudos to you Glyndon and Rosa ;-)

Happy holidays everyone!


Male Halfling 1st Cavalier

Happy belated Holidays! I was out of town for the past week, just recently returned home... So, I hope everyone had a good holiday and I'm back.


GM Thrun, please tell me you are still with us? It would be a damn shame for this game to be discontinued, especially after such wonderful display of role playing by Lady Rosa, Glyndon, Zaharin and Sir Baltazar :-)


Male Half Orc Rogue 1 HP 9/9 Init:+4 AC: 16 (FF 12) (Touch 14) CMD: 16 (FF 12) Fort 1 Ref 6 Will 2 Perception +8

Been ten days, is this another abandoned game?


Female Dusk Elf.
Status:
Init +5| AC 15 | HP 8/8 | F +0 | R +5 | W +4 | Per +6

Think so, Ive moved to another game all ready

Lots of fun


Female Dusk Elf.
Status:
Init +5| AC 15 | HP 8/8 | F +0 | R +5 | W +4 | Per +6

I call this game DEAD, GM DEL game if your on line aagain

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