The Fish's Hells Rebels Game

Game Master Scott Williams 16

Me, Big BAD EVIL FISH RUNNING AN EVIL EMPIRE.
you, trying to stop me
Current Battle Map


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Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

That definitely looks like something that could split a person in half. Once we've advanced enough to enhance it, that thing screams both Vicious andWounding


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

*nods*


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

I hope Silly Dm's let me do crazy things like design my own guns eventually...

cause this needs made.


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

Speaking of triple shooting: considering that I doubt the thugs can do much, should Abby post the rolls for two other attacks so we can move the next two turns where only she can act faster?


Yes, she should do so when ready.

I'm all for custom crafting items!

The method for THIS game would be using of screen time to research and develop items or purchase/acquire schematics.

You will have the time to do these things, if there is a timer or pressing reason otherwise, I will let you know in advance.

The site was down due to goblins this morning, so I was unable to post.


HP: 63/63 | AC: 15; T: 15; FF: 10; CMD:21 | Fort: +4; Ref: +5; Will: +7| Init: +3; Perc: +19

I have already posted. :)


First attempt at a map is under Campaign link, very simple I'm afraid, but check it out make sure you can move etc.


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

@GMMamushka: It's good! Maybe we should find a way to make it a little bigger: It's a little too tiny now, and I have some difficulty reading the name-icons now.
Speaking of which, as I am blind as a mole as I just said, at the side of the map there is the first attempt at a player pawn that I made to use instead of the letters, to improve visibility: just did Canacha for now, but what do you guys think?


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

Looking at the map from phone, I can't see the image I added: anyone seeing it? :/
EDIT: Uh, I can see it if I open up the map in Chrome, but not if I open it in Drive. Weird.


Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

Works from phone with Google Slides though. Moved her onto the map just to see if I could. It would be a little easier if the map we're a bit bigger though, assuming the grid is 5ft squares.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

I like it... *nods* and man im cool :P


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

I'll work on the other icons tomorrow, then. :)


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I'll see what I can make happen tomorrow, I've never done this before.
built it on Google slide.
I almost look like I know what I'm doing!


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

@Arani: For your pawn, which image should I use of those linked?
Also, anybody wants a particular color for the frame around it? :P


Stats:
Init: +2 Perception: +6 HP: 15/15 AC: 15/12/13 Fort:+4 Ref: +4 Will:+3 Effects: None
Steelbreaker 1 Demon of Kintargo

Red would be good if you can make mine. I have new image linked too.


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

Got it. So far I've done:
Canacha: Orange
Abby: Light blue
Mirais: Dark Red
Talon: Light red

I have left:
Arani: Black?
Lensar: Green?
Puppy: Grey? Purple?

PS: Pinterest is giving me sooo much problems. <.<


I like green for the elfie.


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

Ok, V1 of the pawns is up on the map: the only 3 I'm satisfied about are Puppy, Abby, and Canacha (and Lensar, but the border still bugs me).
Mirais border is too thin, Talon too thick, and using black for Arani wasn't a good idea: I can't even see if I actually put it there or not. <.<

Still, it's better than nothing for now.


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

Had to download the app to get it to actually display.

I'm happy with Zev's ^w^


HP: 63/63 | AC: 15; T: 15; FF: 10; CMD:21 | Fort: +4; Ref: +5; Will: +7| Init: +3; Perc: +19

Looks good to me, though I didn't see which I was at first. :P


Stats:
Init: +2 Perception: +6 HP: 15/15 AC: 15/12/13 Fort:+4 Ref: +4 Will:+3 Effects: None
Steelbreaker 1 Demon of Kintargo

Looks good to me, though I can see your concerns. Thanks!


Alright, see if I did this right.

This is on Google Slide, I had read that it was a bit easier to use for people with phones.

How does it look now?

i am so technologically inept...


Posting will be light until tomorrow evening, I have a mandatory snuggle time with the wife this evening, a morning meeting and a doctors appointment in the afternoon.

But I will be checking in as time allows!


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

Daww, happy Valentine's Day Mamushka ^w^


Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

Black works. You can use the pic if it's not too much trouble


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

@GMMamushka: The map's perfect now!

@Lensar: I keep forgetting about this: since you have high DEX and aren't planning on using a two-handed weapon, and we're using DSP stuff, have you checked out the Deadly Agility feat?


That's actually one I'm working towards, yep! ^_^


I'll let everyone play out the current scene, when you are ready to move to the next one let me know and we will proceed.

A few small things to think about:

Will you go there today?

This evening with the cover of night, but the increased chance of running into trouble after the curfew?

Wait a day or two?

Also, we are using Hero Points, but I didn't see them in anyones stat blocks.

I've provided a link above for you to check out.


Stats:
Init: +2 Perception: +6 HP: 15/15 AC: 15/12/13 Fort:+4 Ref: +4 Will:+3 Effects: None
Steelbreaker 1 Demon of Kintargo
Game Master Scotty wrote:

I'll let everyone play out the current scene, when you are ready to move to the next one let me know and we will proceed.

A few small things to think about:

Will you go there today?

This evening with the cover of night, but the increased chance of running into trouble after the curfew?

Wait a day or two?

Also, we are using Hero Points, but I didn't see them in anyones stat blocks.

I've provided a link above for you to check out.

Probably because we forgot about them? :) I'll put it in my statblock.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

kinda what he said?


Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

Yup


HP: 63/63 | AC: 15; T: 15; FF: 10; CMD:21 | Fort: +4; Ref: +5; Will: +7| Init: +3; Perc: +19

EeeeeeeYup


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

... if you're not a Hero can you still use them?


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Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

I think they become antihero points... same purpose same use but 10X cooler *nods*


1 person marked this as a favorite.
Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

You'll just be our group's Wolverine except cuter and fluffier.


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

Yay!


So if we have Wolverine, does that mean we'll have a Deadpool too?


1 person marked this as a favorite.
Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

Uh I has guns pick me pick me!


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

You still have to introduce yourself first!


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

But but i did! like way before we found the guy getting attacked... like I told everyoen who i was and what i did and where i worked before we even went to rescue people!

*poutyface*


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

Ah, my bad.


Female Qlippoth-Spawn Raging Wilder 1
Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1
Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

Yup, I completely forgot about Hero Points: glad we're using those! They've saved my back more than one time in a WotW campaign I'm playing (granted, the first parts of WotW are pretty rough).
Also, it lets you do silly things like rolling a 40 in Diplomacy at level 6. :P

...aaaaand I just saw I didn't update my inventory. Going to fix it, even if I don't have to add much. <.<

@Plan: I think that we should go there asap. The city is in disarray right now: we will probably see increased security in the next days, so I think that at least checking out the place is what we should do now.

@DMMamushka: How much time has passed since we've had the fight against the first group of the CCG? Has at least an hour passed so some of my nonlethal damage healed?


A little over one hour has passed.

The current time is a bit after noon.

Curfew is at 9:30 in the evening.

It will only take about twenty minutes to make your way to the site.

I will inform everyone that this path is not on a set timer, so your characters do not need to rush out all crazy like.

Unless they want to:)


Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

I'd say wait until sundown, but before curfew.


HP: 63/63 | AC: 15; T: 15; FF: 10; CMD:21 | Fort: +4; Ref: +5; Will: +7| Init: +3; Perc: +19

Sundown sounds good. Not like I need to worry. Flight is awesome. :)


Stats:
Init: +2 Perception: +6 HP: 15/15 AC: 15/12/13 Fort:+4 Ref: +4 Will:+3 Effects: None
Steelbreaker 1 Demon of Kintargo

Yea, I agree.


Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

Uhm...archers Abby don't forget archers can still hurt you.


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

... you're both beautiful, plz don't shoot Abby.


Female Human Ranger (Urban Ranger) 6 |31/47 HP | AC 17 T 13 FF 13 | Fort +7 Ref +8 Will +5 | Initiative +4 (+6) | Perception +10/+12/+14, Sense Motive +5/+7 The Black Thorn

No I meant their archers could still shoot her and don't assume flying is safe. I have no intention of shooting her.


HP: 54/54 | AC: 15/11/14 CMD: 18 | F: +8(12) R: +2(4) W: +5(9) | Initiative: +1 | Bloodrage 16/16 | Low Light Vision, Darkvision 60ft
Skills:
Escape Artist +8, Lore (Zon-Kuthon) +6, Perception +12(16), Sleight of Hand +8, Stealth +9, Survival +10

;p thasa good. The you not shooting her thing.

Hmm, isn't there a low level wind spell for blocking arrows, aside from protections from arrows?

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