Tiferet Odinsdottir |
When we were still approaching? Or afterwards?
Inire 'Mouse' Kashuld |
Oh, also. Since I only just now thought of it, as the rock connected with Inire, she snapped her fingers. :) Not that she heard it.
Inire 'Mouse' Kashuld |
Minor correction: I forgot K(local) is also an identification skill. Inire is also good at that one. :)
Inire 'Mouse' Kashuld |
It's so easy to forget that it lets you identify humans and giants. I didn't think it'd matter though, cause... tree man.
Also, looking over rogue skill unlocks: Knowledge Planes is amazing for Ary. But I'm still disappointed in what 'Knowledge' unlocks. Since it basically grants nearly nothing outside of identifying monsters. :(
At the moment, I'm leaning strongly towards Perception for her unlock. Because it's just crazy levels of good, and also works well with my other planned growth for her!
Nathara |
And with that Nathara has achieved exactly nothing. Heaven, it's difficult enough to get my character rolling in a fight, I need to use my shield spell and I need to use the oil of magic weapon. Loosing a round to failed rolls like this... is painful. Maybe trying a daze after all would have been better.
I looked it up, using an oil is a standard action. Very frustrating.
Tiferet Odinsdottir |
There's also the fact that Nathara has been terribly unlucky with her rolls since the very start of the campaign. Still, with her high AC she's been a very effective tank.
Eve's Murderous Command, on the other hand, might have saved Inire's life. I have a feeling that Mesmerist is a very strong class.
Inire 'Mouse' Kashuld |
Mesmerist is very good at what it does. Unfortunately, it's absolutely terrible at what it doesn't. A mesmerist will enjoy many, many boons in a human-centered campaign, but as you branch off into the unknown (animals, undead, aberrations, anything non-intelligent), it becomes nearly useless. And it doesn't really have many options to bolster allies rather than wreck enemies.
It's powerful, because it's focused. But outside of that narrow band... bad day. :(
Nathara |
There's also the fact that Nathara has been terribly unlucky with her rolls since the very start of the campaign. Still, with her high AC she's been a very effective tank.
Well, I did score a critical hit with a longbow against the doll.
Inire 'Mouse' Kashuld |
Yup! It's just the first round that's almost universally bad-day for us. Which is extra deadly thanks to the wounds system.
I'm already leaning towards improved initiative for my level 5 feat. :p
Or Master Alchemist.
Or Extra Rogue Talent.
Or something-something-something.
Inire 'Mouse' Kashuld |
How high up is Hommelstaub?
Tiferet Odinsdottir |
Would you like Tiferet to try to intimidate the troll or the atomie? The only alternative is double move (or CLW on Eve)...
Inire 'Mouse' Kashuld |
Best to wait until we know how much this round sucks. :)
I can't get on roll 20 with my kindle either way.
Tiferet Odinsdottir |
With him staggered, if he fails his reflex save he has to use this round to get free... There might still be hope after all.
Vanish might also allow Tiferet to get into melee without suffering AoOs. Let's hope and see.
@Morgraine: Hommie hit her for 7 damage (there's a handy recap of our hp situation the GM discreetly put on the 'Campaing Info' page – pointing it out since I only noticed it recently myself :) )
Inire 'Mouse' Kashuld |
Its worth noting that if everyone passes through his threatened range in the same turn, only one person gets skewered. Cold comfort? :)
Well, I mean... Unless Paizo really hates us and handed him combat reflexes.
Tiferet Odinsdottir |
1. Eirikr
2. Eve
3. Inire
4. Morgraine
5. Nathara
6. Tiferet
And the lucky volunteer is...: 1d6 ⇒ 3 Inire!
Well, the bright side is she has plenty of ranks in Acrobatics
Nathara |
Well, as long as I am affected by spell dance I get another +2 on my AC against attacks of opportunities provoked by movement, which would give Nathara effectively AC 23. Given his +9 it's not a safe bet, he needs a 14 or more (40% hit chance), but that's ... better than most others.
Inire 'Mouse' Kashuld |
This is one of those instances where I wonder if you can fight defensively without attacking anyone. And if not, attacking the invisible foe to Inire's right. ;)
Tiferet Odinsdottir |
If you have no-one to attack, you can use your Standard Action to go into Total Defence, I suppose...
Uhmm... 10 feet up... Jumping up 5 feet is a DC 20 acrobatics check... plus a Grapple manoeuvre...
Tiferet Odinsdottir |
Can I target Hommelstaub from where I am, considering he's flying?
Eirikr Thundersblood |
That's plan b.
I'm right by the igloo--in theory, I might be able to make an acrobatics check to jump onto it, and then I'd be right by Hommestraub, I'm pretty sure I could win a grapple check against him. Ashen could use aid another to help me and I could use my spear as a pole (I'd have to drop it though, but with Gift of Claw and Horn I can give myself a primary natural attack for three rounds anyways). I'm trying to decide if this is even worth attempting...oh, if only Pathfinder gave you stunt dice for this sort of thing
Tiferet Odinsdottir |
The same DC that would allow you to jump over the igloo would also allow you to jump 5 ft. up + Eirikr's 6 ft. and grapple the atomie without an Acrobatics check.
Tiferet Odinsdottir |
Well, if fiction has ever taught me something, is that needlessly over-complicated plans have always had more chance to succeed than simple ones, especially when choreography is involved. This is a mechanic that Pathfinder should strive to implement!
Tiferet Odinsdottir |
That was epic. I think it single-handedly won the fight.
Inire 'Mouse' Kashuld |
It's all fun and games until you discover that the faerie is covered in suntan lotion, and he slips right through your grasp. :o
Tiferet Odinsdottir |
Perhaps he wasn't a crazy-prepared spellcaster but he was simply sunbathing... would also explain the Protection from Fire.
EDIT: no he didn't. Now [Mortal Kombat voice]Finish Him![/Mortal Kombat voice]
EDIT^2: I forgot to count the Alchemist's Fire that we originally got from the apothecary back in Heldren. We should still have 5 left in total. Today's getting better and better.
Inire 'Mouse' Kashuld |
Alright, so... what should the order of operations be for implanted tricks?
For example:
Knowing that I will attack, would she then choose to trigger it (or not), and then roll for the attack after rolling for the feint... or..?
Nathara |
Well, if fiction has ever taught me something, is that needlessly over-complicated plans have always had more chance to succeed than simple ones, especially when choreography is involved. This is a mechanic that Pathfinder should strive to implement!
Well, I think, mechanic or no, we should get to try some really crazy stuff eventually once we got better used to each other.
Tiferet Odinsdottir |
It sounds like it would work like using Bluff to feint in combat... so yes, (for what is worth) I also believe your interpretation is correct :)
Tiferet Odinsdottir wrote:Well, if fiction has ever taught me something, is that needlessly over-complicated plans have always had more chance to succeed than simple ones, especially when choreography is involved. This is a mechanic that Pathfinder should strive to implement!Well, I think, mechanic or no, we should get to try some really crazy stuff eventually once we got better used to each other.
I agree... we've got plenty of skills and spells, so this party might be very well-suited to it!
Tiferet Odinsdottir |
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That. Or just save it for next turn, so as to make the troll a sitting duck once he closed the distance (we would have to suffer a melee attack from him in the meantime, but that's probably inevitable sooner or later), or to have another chance at pulling the atomie down should he manage to slip free (unlikely).
Nathara |
Frustratingly, I still won't be able to contribute this round. I need to apply that oil of magic weapon and that's a standard action. But it does look as though you don't really need my help with him.
Other than that I have a shocking grasp left over, so I could try that. Given his damage resistance it would hardly make any sense to try and channel it through my sword, though. That is assuming he is protected from fire, but not from electricity. But that's only delaying the standard action I will have to use.
Tiferet Odinsdottir |
Well, a +1 to dmg. is surely nice, but not really worth wasting an action IMHO (unless you have no other options, like Tiferet who's still ages away from reaching the fray :( ). Considering that 17 dmg. only grazed him (though he's probably just a couple hps away from being wounded – I hope!), if he survives until his next action he can slip away (those little guys tend to have plenty of ranks in Escape Artist) and fly out of reach.
Also, next round his summoned creature will appear and attack, presumably.
Nathara |
Hmmm. What worries me is the damage resistance. But then again +1 would probably not enough to defeat something in the likes of 5/cold iron.
Curiously it would be simpler for me to deal damage at range. I do have cold iron arrows.
But, given the circumstances of the fight, including the troll's range, I have changed my mind. I don't want to drop my bow and if I wanted to apply the oil to the sword I'd have to since I haven't even pulled it yet. Nathara is still holding the bow.
So, I might shock him after all. (Hmmmm... if I shock a grappled enemy... and that enemy is a good conductor... Eirikr, are you insulated?)
EDIT: Wait, I checked it... it appears that Nathara is holding her sword. I was when I moved in with Inire, anyway and haven't changed it since then.
Tiferet Odinsdottir |
Given Inire's damage roll, it should be 2/cold iron, so at least... well... manageable? Even then, Nathara should still have Yuln's sword? EDIT: she gave it to Eirikr, didn't she?
(Also, it's a bit obscure but it takes a +3 enhancement bonus to bypass cold iron resistance).
Yeah, action economy is a b*%++...
Well, considering they're grappling in 2 ft. of snow... we might very all be zapped :) though that's entirely up the GM