The Faceless GM's Irrisen: The Realm of Winter Campaign (Inactive)

Game Master kamenhero25


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Universal Buffs: Nothing right now

I think drow poison was invented to keep slaves docile. It makes sense in a way.


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Hrm. So we don't need a compass and the ropes. Well, we could strike it, or now that everything is rolling simply have a second.

Hm... I just looked up the large tent again. That's only for four people. But a pavillion tent would be way to expensive. We might get along with one tent only since two hold guard anyway. But if it gets really cold we may have to bunker down all in the tent...

Maybe a second tent would not be bad.


1 person marked this as a favorite.
Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

I agree with Inire, indeed, I believe that poisons (bar the incapacitating ones) were probably meant more as a tool to be used against the PCs (who usually survive their encounters and then have to deal with the subsequent Ability damage) than NPCs (who usually... don't). Of course, one can be creative. Still, Greenblood oil would potentially make one lose 2 hp/HD over the course of 4 rounds if the target fails 4 DC 13 Fort saves in a row... but at that point, such a target would probably already be dead anyway.

As for the killing thing... I basically agree with you, GM. The way I see it (in an RP game – obviously! – and very schematically)

  • Killing people for fun and profit => Evil
  • Killing in self-defence, or summarily killing bad people for the greater good without trying other options => Neutral
  • Killing the irredeemable, such as demons, or capital E Evil people who have no intention of forsaking their ways and whose protracted existence would in all likelihood bring pain and suffering => Good


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

If the party's ready to move on and nobody else wants to commission a cold iron weapon, then I'm fine with moving on


Universal Buffs: Nothing right now

The party can get back together and make a decision whenever people are ready.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

I'd like to commission a new weapon, but I'm afraid there's not enough time... A Longspear is worth 5 gp, replacing its head to make it cold iron adds another 5 gp to its worth. Assuming the smith has a Craft modifier in the +10 range, it'd take him (50/20^2) weeks to do it, or a bit less than a day. Conversely, it'd be a full week before he could craft a cold iron Greataxe from scratch.

I've compiled a list of our identified loot with their street prices as per the CRB. I've assumed the least possible CL for scrolls (meaning I've considered the Animate Dead spells as being Divine rather than Arcane in origin). Of course their selling price is inferior (should be divided by 2, in theory, except for trade goods like gold ingots and the like).

- Rohkar's mwk Studded Leather 175 gp
- Rohkar's mkw Shortsword 310 gp
- Rohkar's magical cloak ? claimed
- Rohkar's spellbook claimed
- 2 vials of greenblood oil 100 gp each claimed
- 1 dose of oil of taggit 90 gp
- 1 scroll of Animate Dead 375 gp

- A small gold ingot engraved with the seal of Taldor ?
- A brass spyglass 1000 gp
- A silver ring ?
- Three small tiger eye stones ?
- A pair of exceptionally fine boots with some odd patterns on them ?
- A silver dagger ?
- A silver holy symbol of Norgorber 25 gp
- 1 scroll of Endure Elements 25 gp
- 2 scrolls of Magic Weapon 25 gp each
- 1 scroll of Unseen Servant 25 gp

- 15 pp, 150 gp, and 180 sp 318 gp
- 3 Oils of Magic Weapon 50 gp each 1 claimed
- 6 alchemist's fires 20 gp each claimed
- 2 scrolls of Lesser Animate Dead (variant) 150 gp each

Please call dibs as you see fit and I'll strive to keep it updated.

Also, I believe we should at least make the gesture of giving Yuln his sword back (as well as Dansby's bow, if he has heirs).


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Inire would actually be -more- interested in the tagging than the greenblood.

We should actually investigate the boots a little closer. I'd assumed magical, but 'really pretty boots' could also be hiding something. For example, blade boots.

We should keep at least one of each unusual material we find on hand, so we should keep the silver dagger as well. Would Inire be able to grab and throw one without having to drop or sheathed her twohander?

None of the other items would interest Inire overmuch.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Updated the list. I believe that by RAW you can use a free action to free one hand while using the other to hold your two-hander, then a move action to draw the dagger and a standard action to throw it without penalties (since you're not making any other attacks in that turn). Then another free action to once more grab your sword with both hands.

It's the reason why clerics can cast spells with somatic components without penalties while holding a 2-H weapon, but not a shield. Agree that someone with a good Perception modifier should take 20 examining the boots.

- Rohkar's mwk Studded Leather 175 gp
- Rohkar's mkw Shortsword 310 gp
- Rohkar's magical cloak ? claimed
- Rohkar's spellbook claimed
- 2 vials of greenblood oil 100 gp each 1 claimed
- 1 dose of oil of taggit 90 gp claimed
- 1 scroll of Animate Dead 375 gp

- A small gold ingot engraved with the seal of Taldor ?
- A brass spyglass 1000 gp
- A silver ring ?
- Three small tiger eye stones ?
- A pair of exceptionally fine boots with some odd patterns on them ? investigate
- A silver dagger ? keep
- A silver holy symbol of Norgorber 25 gp
- 1 scroll of Endure Elements 25 gp
- 2 scrolls of Magic Weapon 25 gp each
- 1 scroll of Unseen Servant 25 gp

- 15 pp, 150 gp, and 180 sp 318 gp
- 3 Oils of Magic Weapon 50 gp each 1 claimed
- 6 alchemist's fires 20 gp each keep
- 2 scrolls of Lesser Animate Dead (variant) 150 gp each


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Yeah. Inire will look over the boots when she's done with princess. I'd be surprised if there wasn't a blade or hidey hole of some sort... though it could always just be a valuable set of cowboy boots. :p


Female Human Mesmerist 3, AC/FF/T 16/13/13, Initiative +3, HP 23/33 CMD: 14

175+310+100+100+90+375+1000+25+25+25+25+25+50+50+50+20+20+20+20+20+20+150+1 50=2845/6=747.16 Gold each

This system may be better than just claiming, everyone gets 747.16 Gold and they buy things from the loot that they want


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

It would work... it might require some additional bookkeeping (and we still need to know how much Eirikr's cloak would be worth, as well as the 'precious') but it'd surely be fairer.

I'd still argue for subtracting any money spent on supplies and consumables (e.g. alchemist's fire) before we split. Things benefiting the party as a whole should be considered possessions of the party as a whole (IMHO) ;)


HPs: 35; AC: 13 |Touch 11, FF 12; CMD: 12; Init: +1

I am fine with splitting the proceeds of sales - though it assumes this town wants to buy these things. Since Heldren may not be a burgeoning market for animate dead scrolls, unless the DM decides to be extra nice, we may be carrying some of the stuff around for a while until we find a buyer (assuming we're good with selling off such things to who knows who...) :)

Also, is the 747.16 gold after the assumed 50% buy back or before?

Finally, I don't think there's anything in particular on the list that Morgraine needs - though maybe we should keep the endure elements scroll for emergencies, like someone falling through ice into a freezing river for instance.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

It's before the 50% cut (though it doesn't take into account those items whose worth isn't quoted in the PRD, as I simply had no means to estimate it!).

Eve's suggestion (the way I understood it) was to compute the loot's total worth in gold, and then split it equally. One could use her share to claim items from it (at full price), and then cash in whatever is left at half value (or whatever the buy back rate was, assuming we're able to sell everything, as you rightly pointed out), using the leftover money however she wishes.

PROs:

  • It's easier: no need to make communal decisions, everyone has his money and manages it however he wishes.
  • It's fairer: everyone's getting exactly the same share.

    CONs:

  • It might require additional bookeeping: if one item's value exceeds one sixth of the total loot (and someone wants to claim it), he would get negative leftover money. Meaning that he should forfeit a part of his future shares (this not necessarily uncommon if we're talking about a powerful magical item).
  • It requires some degree of metagaming: no-one has ranks in the Appraise skill (I believe – but if someone has it'd be a first for me!), so IC we don't really know how much those items are worth. Tiferet sure doesn't, which is why I posted it in the discussion thread.
  • It assumes we're able to sell every item; if not, computations should be re-run.
  • There are still things like potions, consumables, tents, mounts etc... which I believe would be better bought as a party, though those can be simply and straightforwardly subtracted before the splitting.

    Everything, obviously, IMHO ;)


  • Universal Buffs: Nothing right now

    If anyone has the appraise skill, they can value pretty much all of the other items.


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    I stand (happily) corrected: Eve has ranks in Appraise (yai! for background skills, I guess).

    Scratch point 2, then.


    Female Human Mesmerist 3, AC/FF/T 16/13/13, Initiative +3, HP 23/33 CMD: 14

    Yea if she's given enough time she can take 20 on them and figure out everything's exact value


    Universal Buffs: Nothing right now

    If people decide to do things, go ahead and put them in the gameplay thread. You have the entire day if you're going to wait for Eirikr's new spear.


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    I'm also of the idea no single scroll is particularly useful, except for Endure Elements which you never know when it might come in handy. If nobody else is interested in those, Tiferet would try to sell them to the priest, and perhaps grab a healer's kit in the process.

    Nathara, you might use the time to study Rohkar's spellbook, see if there are spells you might wish to copy?

    Without going through an IC post, is there a mwk breastplate to be found at the smithy (if they were agile too, it would be jackpot, but one should stay reasonable, right)?


    Universal Buffs: Nothing right now

    The priest would definitely be interested in the scrolls. He'd probably consider the payment more a bounty for bringing him necromancy scrolls to destroy instead of him buying the scrolls off you though.

    He does in fact have a few masterwork items in stock. A breastplate is available :) If you really want an agile one, you could commission him to rework it, though it would take him a day or two depending on how many other orders he gets.


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    If it can be done by the next morning, sure! Otherwise, it'd stall the game for far too long, I'm afraid.

    Other than that, I confess I'm enjoying this interlude of slow-paced, town role-playing. The campaign kicked in far too quickly for us to be able to properly interact with Heldren, and given how things are shaping up, it might be a while before we get another chance.


    [img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

    Well, Nathara would have distinct reservations regarding the "Scroll of Animate Dead" and likely be inclined to destroy it. But let's not make things too complicated.

    I am going to study the spellbook for certain. The trouble is - as follower Sarenrae she's not going to use necromancy spells at all.

    The thing is, I just made a deal over 130 something gold pieces with the shop keeper. (It surprised me a little, but when I summed up the stuff on my list I had to find out that this is a totally fair price. The furs are more expensive than I anticipated.) And I still need money for a horse and a riding kit.

    So I am gonna need 200 and a few gold pieces... do we have those liquid or should I strike stuff from the list (that's gonna be quite embaressing).

    The things marked with a question mark on your list with ... items we have liberated from their previous evil owners: Where there is a question mark that means that we don't know the value, right? They are all identified by now?

    PS: Oh, you already did bring those scrolls to the temple. Very nice.


    [img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

    I'll take the scroll of Endure Elements.

    Nathara is at the moment going to the stable, but would very much like to meet with the others to deal with that money-issue in-game.


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    The question mark indeed means I have no clue how much they're worth (everything magical has been identified; there might still be a couple of mundane items – like the boots – whose complete functionality elude us). I hope it can be removed as soon as Eve rolls an Appraise check on them.

    In other news, Tiferet now has the cash to buy the items Nathara ordered ;)


    [img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

    The scrolls of Magic Weapon might be helpful as well...


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    We still have the oils – unless Nathara meant to copy it on her spellbook :(


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    - Rohkar's mwk Studded Leather 175 gp
    - Rohkar's mwk Shortsword 310 gp
    - Rohkar's magical cloak 4000 gp claimed (Eirikr)
    - Rohkar's spellbook claimed (Nathara)
    - 2 vials of greenblood oil 100 gp each 1 claimed (Nathara)
    - 1 dose of oil of taggit 90 gp claimed (Inire)

    - A small gold ingot engraved with the seal of Taldor 50 gp
    - A brass spyglass 1000 gp
    - Silver Lady's Ring 25 gp
    - Three small tiger eye stones 10 gp each
    - Fine Elven Boots 15 gp
    - A silver dagger 25 gp claimed (Inire)
    - A silver holy symbol of Norgorber 25 gp
    - 1 scroll of Endure Elements 25 gp keep
    - small vial ?

    - 15 pp, 400 gp, and 180 sp 568 gp
    - 3 Oils of Magic Weapon 50 gp each 1 claimed (Tiferet)
    - 6 alchemist's fires 20 gp each keep

    - 2 scrolls of Lesser Animate Dead (variant), 150 gp each
    - 1 scroll of Animate Dead 375 gp
    - 2 scrolls of Magic Weapon 25 gp each
    - 1 scroll of Unseen Servant 25 gp
    SOLD for 250 gp and one healer's kit (gold added to the above sum)

    Is no-one claiming Rohkar's weapons&armour?


    1 person marked this as a favorite.
    R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
    Stats:
    AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
    Skills:
    +14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

    Inire would want the armor (after it was properly cleaned), but it would slow her down too much (Pushing her into medium encumbrance). Besides, Leather is super cool ;).

    Other than that, after Inire finished stripping Rohkar's thieves' tools of the better pieces, there was an ordinary set left over.

    Anything we do decide to sell, we should ask about. Like a 'silver lady's ring'. There's a reasonable chance it would be recognized if it was made nearby, and might have been meant for something. :)


    Female Human Mesmerist 3, AC/FF/T 16/13/13, Initiative +3, HP 23/33 CMD: 14

    Evelyn doesn't really need anything that not already claimed, the spyglass would be a neat fluff item but its really not worth 1k so I guess she'll just take her cut in plain gold once the party supply is restocked.


    [img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3
    Tiferet Odinsdottir wrote:
    We still have the oils – unless Nathara meant to copy it on her spellbook :(

    No, I already have Magic Weapon. As opposed to most other Magi, spelldancers cannot imbue their weapons with an enhancement bonus.

    I would very much like to let Nathara appear in the scene again, but I don't know where. She might go look for Tiferet...


    Universal Buffs: Nothing right now

    Feel free to insert her somewhere. It's fine if you need to make slight retcons, like saying that she'd gone with someone earlier and was with them during something else. I don't want someone to feel like they're being left behind if a lot happens while they're not online.


    R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
    Stats:
    AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
    Skills:
    +14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

    You're good to introduce yourself whenever you like. :) You don't need to specifically hop in to talk to Tiferet. It's fairly natural to return to where everyone else is to inform us of what you've worked to set up for us!


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    We're all at the Silver Stoat, which has seemingly become our unofficial HQ in the meantime... As Inire pointed out, it would be only natural to just drop by there eventually.

    Also, I agree it would be nice to give the people the chance to re-appropriate some of the items we found, provided they can prove their right to them. Dansby's bow too.

    Was someone sent to take the guards' bodies back (have to check with the sheriff)? If not, some villagers can accompany us until the ambush point once we leave for the Border Wood, and then make their way back with the carriage. I'm stalling buying the breastplate until it's clear whether Tiferet's share is enough or not.

    Everyone agrees with selling Rohkar's weapons and armour then? Inire, are you sure Studded Leather is too heavy for you? Even with Tiferet carrying everything which isn't strictly necessary for combat?


    R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
    Stats:
    AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
    Skills:
    +14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

    Unfortunately, Inire's Backpack + Journal pushes her beyond the reasonable capacity. And I don't think it's in character for her to let Tiferet carry the journal at all. Similarly, the lockpicks are heavy now that they're masterwork. :)

    Silly me had Mwk Thieves' Tools as 4 lbs instead of 2. (And common as 2 initially). Without the dagger, she's at 32.5/33 if she swaps to studded leather. So she -could- but it's rather dangerous. A point of strength damage would ruin her AC.

    If we can get a waterproof bag (5sp), and exchange her backpack for it, with the dagger she'd be at 32/33, and her journal would actually be slightly safer. She'd actually make money on the exchange as well. :)

    Seems like a good call to grab the +1 AC, and dream about mithral chain shirts :)


    Universal Buffs: Nothing right now

    It is also possible to get a masterwork backpack and kick your capacity up a little. No mithral in town though. Small villages are small.


    R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
    Stats:
    AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
    Skills:
    +14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

    Yup, and outside of our price range, to boot!

    The masterwork backpack would also work (I was thinking of it as +4 weight, +5 capacity, when in fact it's +2 weight, +5 capacity). So it's really more about whether we want to make sure Mouse doesn't murder someone who pushes her into a lake... or something else. :)

    It might be wise to get both...


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    *nods approvingly

    an unencumbered Mouse is a deadly Mouse


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    - Rohkar's mwk Studded Leather 175 gp claimed (Inire)
    - Rohkar's mwk Shortsword 310 gp
    - Rohkar's magical cloak 4000 gp claimed (Eirikr)
    - Rohkar's spellbook claimed (Nathara)
    - 2 vials of greenblood oil 100 gp each claimed (Nathara)
    - 1 dose of oil of taggit 90 gp claimed (Inire)

    - A small gold ingot engraved with the seal of Taldor 50 gp
    - A brass spyglass 1000 gp
    - Silver Lady's Ring 25 gp
    - Three small tiger eye stones 10 gp each
    - Fine Elven Boots 15 gp
    - A silver dagger 25 gp claimed (Inire)
    - A silver holy symbol of Norgorber 25 gp
    - 1 scroll of Endure Elements 25 gp keep
    - 1 vial of poison ?
    - mwk thieves' tools 100 gp claimed (Inire)

    - 15 pp, 400 gp, and 180 sp 568 gp
    - 3 Oils of Magic Weapon 50 gp each claimed (Tiferet, Nathara)
    - 6 alchemist's fires 20 gp each keep
    - Inire's old tools 30 gp

    - 2 scrolls of Lesser Animate Dead (variant), 150 gp each
    - 1 scroll of Animate Dead 375 gp
    - 2 scrolls of Magic Weapon 25 gp each
    - 1 scroll of Unseen Servant 25 gp
    SOLD for 250 gp and one healer's kit (gold added to the above sum)

    So inroder to kick this game forward... everyone agrees to sell everything which hasn't been already claimed?

    Also, crafting a cold iron spearhead and making an agile breastplate out of a normal one would take 1 day, by the Faceless GM's indications. Shall we wait or shall we depart today? (The way Tiferet sees it, Vosi's life hangs more on whether they bother to check his shard than on how soon we rejoin him. Sure, the sooner we storm the White Witch's fortress the safer he is).

    EDIT: marked all Oils of Magic Weapon and Greenblood Oils as claimed (for simplicity).


    [img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

    Oh, I'll take one of the oils of magic weapon as well. Sorry. My spell selection is extremely limited and I usually can't afford to prepare this one.


    R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
    Stats:
    AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
    Skills:
    +14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

    I'd like to also keep the unknown poison until we know what it is. It's not as though it weighs anything. :)

    Otherwise, good to go!


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    Excellent (perhaps the apothecary might have a better clue about it than Tiferet?).

    If Inire wants to look for buyers and/or potential legitimate owners of some of the goods, absolutely no qualms about it – on the contrary! Parallelizing tasks might help speed up this thing ;)


    R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
    Stats:
    AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
    Skills:
    +14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

    Ironically, Inire is bad at gathering information. Til either level 11 or Mythic 1 or 2, whichever comes first. :P

    And even then she'll only be okay at it until level 11. :)

    How I didn't have enough skills to get everything I felt fit for her on a rogue, I will never know.


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    No worries ;) Tiferet or Eve or Morgraine or Eirikr will be up the task in no time (aren't we a bunch of charismatic fellows?).

    Let me just go through this particular scene and I'll see if Tiferet has some success in the matter (if no-one is taking it into his/her own hands first, of course).


    Universal Buffs: Nothing right now

    I assure you, you'll hit mythic rank 1 well before level 11. Before the ending of book 1 actually...


    Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

    Can I pretend that Eirikr accompanied the others to the prison?


    Universal Buffs: Nothing right now

    By all means. Like I said, if something happens while you're not online, feel free to make tweaks.


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    Could Tiferet give it another try at charming him even after failing the first time?

    I was thinking that if Eve used her Hypnotic Stare on him and Tiferet intimidated him, he'd have a cumulative -4 malus to Will saves which would leverage the odds in our favour...

    I might be paranoid but I believe he is hiding something... even if it's not necessarily his holy symbol.

    On a not quite completely different note, is Tacey the half-orc still around (that we know)?


    Universal Buffs: Nothing right now

    In order:

    You can cast it as many times as you like as long as you have spell slots to spend. Fair warning though, if you intimidate him to lower his save, I'm going to count that as 'threatened' and he'll get a +5 to the save, essentially making it pointless.

    Tacey was at the inn this morning, but she stepped out when it was clear that Morgraine and Inire were sick with what the bandits had. Tracking her down in the village would be easy.


    Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

    Seems fair (and makes plenty of sense, actually. Talk about mixed signals).

    Let's end this thing with Rohkar first. So, in order to streamline the action (and bar obvious contingencies), Tiferet would try to...

  • search the cell and wait for Eirikr to do his own searching (higher Perc modifier and all that)

  • if nothing comes up, attempt to charm him – twice (possibly synergizing with Eve)

  • once it's over, go look for Tacey (well, that depends on what transpires)


  • Universal Buffs: Nothing right now

    You can roll any checks you wish in gameplay or spoiler actions that you might take in the future.

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