GM Gristle |
The following
characters are
completed submissions.
The asterisk denotes
qualification for the wondrous item.
Categories are listed for the benefit of
the applicants. There can be more than one PC chosen
per slot.
4 DAYS LEFT!!!
MARTIAL:
Malatok-Rei (Barbarian)*
Kedarran Kripta (Ranger)*
SKILLS:
Dashuun (Rogue)*
ARCANE:
Fuar Le Teacht (Witch)*
Fribble (Synthesist)*
Ashleaf (Sorcerer)*
DIVINE:
Oslosuenus (Cleric)*
Tenriel (Druid)*
CONSTRUCT
LJ-447-Lady1 (Rogue)
GM Gristle |
Here is an example of organization that is easy for me to read.
Android Synthesist
N Medium humanoid (android)
Init +2; Senses darkvision 60 ft., low-light vision; Perception +2
DEFENSE
AC 12, touch 12, flat-footed 10 (+2 armor, +3 Dex)
hp 10 (1d8+2)
Fort +2, Ref +2, Will +2
Defensive Abilities constructed; Immune disease, emotion-based effects, exhaustion, fatigue, fear, sleep
OFFENSE
Speed 30 ft.
Melee Unarmed (1d3+2/20)
Special Attacks nanite surge
STATISTICS
Str 14, Dex 14, Con 14, Int 14, Wis 11, Cha 14
Base Atk +0; CMB +2; CMD 14
Skills Linguistics +7, Fly +7, Knowledge Engineering +7, Knowledge Arcana +7,
Languages Common, (not sure on the three languages to add)
SQ emotionless
Feats Extra Evolution
Spells known
0 - Acid Splash, Arcane Mark, Message,Mending
1 - Lesser Rejuvenate Eidolon, Enlarge Person
SPECIAL ABILITIES
Constructed (Ex)
For the purposes of effects targeting creatures by type (such as a ranger's favored enemy and bane weapons), androids count as both humanoids and constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease and sleep effects. Androids can never gain morale bonuses, and are immune to fear effects and all emotion-based effects.
Emotionless (Ex)
Androids have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks.
Nanite Surge (Ex)
An android's body is infused with nanites. Once per day as an immediate action, an android can cause her nanites to surge, granting a bonus equal to 3 + the android's character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch in illumination for 1 round.
The suit would be a biped, most likely with skill focuses and senses and natural armor. I'll have those stats up later, I'd kind of like to hear from the players what they would hope to see out of the android synthesist and then tailor the "suit" to that. Also how will the resources work out, and armor and weapons the same?
GM Gristle |
@ SCARLET and Lady1:
Both of your submissions are missing some requirements for the construct build in this campaign.
15 point-buy for ability scores to balance no constitution score. (both of you have a CON, it should be 0)
+10 Hit points instead of +20 (add 10 to your full HP per class. So a fighter would get 20 to start.)
You must use the robot subtype as you will have weakness to electricity and critical hits. (I don't mind if you choose not to take the robot subtype as long as you have some significant weakness as costructs are very powerful and...a construct will never die.
Tenro |
ok i have hopefully narrowed myself down to one idea.
Plant race, (Bladebound) Magus
10rp plant
0rp medium size
-2rp mixed weakness (+2 STR, -2 DEX, +2 INT, -4 CHA)
-1rp slow speed
1rp craftsman +2 racial craft/profession with metal/stone
2rp natural armor +1
1rp improved natural armor +1
-2rp vulnerable to fire
2rp treespeech
4rp blindsense 30ft
The Vent'dar are a plant race of approximately humanoid shape. They have an inclination to create, typically only destroying things to recover component pieces or to make room for new creation. Their fascination with creation and modification isn't confined to objects, they often will experiment with their own forms.
The typical Vent'dar is slow and strong, with a body made of tangles of vines where humans have sinew and bone. It has shifting layers of bark panels to reinforce the outer layer, into which it has implanted metal plates of armor of its own design. The panels often have small branches from which leaves grow according to the season. Its primarily wood-and-vine form is highly susceptible to burning. On top of its form, in the place of a head, is a mycelium-filled mushroom-like appendage. Under this, in place of a chin, is its primary sensory organ. Lacking eyes, this organ sends out vibrations, which are picked up by a number of smaller spores growing out of its bark. It also uses this organ to communicate with trees with the additional use of pheromones. Vocal sounds are capable with this organ, and its many spores function as aural receivers.
Vent'dar lack mouths, instead they take food and drink items and slide them under their panels of bark to be mechanically digested into a paste during movement. The paste is then digested as it decomposes. This gives Vent'dar a smell that typically only farmers can appreciate.
Azaelas Fayth |
I have to many race/class combos I want to play so it is better for me to set out otherwise I might pop a blood vessel...
I think the one I really wanna play sometime is a Garif-based Race I built as a Monk. Though I would probably give them the Advanced Stat Line for this Game as they are currently at 13 RP.
Azaelas Fayth |
Way to many concepts going through my head. And I am going to be busy for a while. I will hopefully be getting into a Reign of Winter-based Campaign. That plus my own campaign and the other 2 Campaigns I am a PC in. Which reminds me... I need to get back into leveling up my Fighter for Jehova's Arena... And planning Caedmon's Second Level.
Azaelas Fayth |
try this out tenro Plant men in armor
Where did you find those!?
@Tenro: Drawing Tablets have a surprisingly high Learning Curve. Or at least the Bamboo Tablets do.
Tenro |
try this out tenro Plant men in armor
those are pretty good. are those the sylvari from guild wars?
they look nice but i decided not put a human face or head on the creature, instead giving it a mushroom-style head. i figured it would look weird if i took a good picture like those and crappily drew a mushroom on it, hahaha
but yes basically one of those with a mushroom style head.
Tenro |
Myconid..try that
thanks! that is very close to what i was thinking!
apparently these are already a monster of some sort, i have never faced one before.
I would say my character race looks something like a combination of the crappy drawing i linked earlier and the front-most creature in this IMAGE
Tenriel |
I spent my time learning Photoshop AND drawing! Ahaha! Do I use it? Not really. Carpal tunnel and laziness are a potent force. (And the learning curve for my Intuos 3 wasn't too hard. I was 12 when I got it, too. Could be because it's huge and almost normal-paper sized.)
Ahem, in any case, I added some uh, not-so-light reading to Tenriel's page in case anyone feels like wasting time reading jargon, and Sir/Lady GM needed any extra info about Tenriel's species or homeworld in the pursuit of choosing PCs.