The empty graves of the north - a Forgotten Realms campaign

Game Master JohnLocke


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Spells:
Cantrips, 1st 5/5
Stats:
HP 18/18 | AC 13 ff13 t10| Fort +2 Ref +3 Will +3 | Init +7 | Perc +5, low-light | crossbow +4(1d8) crit 19
Male Human Sorcerer 2; 1,300xp | 26.88gp | Effects: None

15 minutes for more magic sounds like a steal to me.


Male Aasimar Cleric 2 [HP: 14/14 | AC: 17 | T: 12 | FF: 15 | CMB: +2 | CMD: 14 | Fort: +3 | Ref: +2 | Will: +7 | Init +2 | Perc: + 10| Speed: 20'| XP: 535 ]

One more thing, since Clerics don't get ALL THE SPELLZZZ!!!

I get to add 4 non-Core spells to Ulciscor's list. I've added the following:

Level 0
Spark (APG) - 1
Level 1
Diagnose Disease (UM) - 1
Murderous Command (UM) - 1
Stunning Barrier (ACG) - 1 (Can one think of a 1st-level spell more fitting for a priest of the god of Retribution?)


Male Human Magus (Bladebound) 2 (HP 22/22 | AC 16/17 w/Exp | T 12/13 w/Exp | FF 14 | CMD 15 | F +5 | R +2 | W +3 | Init +2 | Per +5)

Hit Die: 1d8 ⇒ 8

I can work with that.

+1 Acrobatics
+1 Climb
+1 Intimidate
+1 Knowledge (Arcana)
+1 Spellcraft
+1 UMD

Learned Level 1 Spell Feather Fall
Learned Level 1 Spell Frostbite

Innocent now has the Spellstrike ability, which may come in handy. He prefers ample uses of the Shield spell, though, for obvious reasons. Higher AC has thus far resulted in one less person Ulciscor has to magically triage. :)


Male Human Magus (Bladebound) 2 (HP 22/22 | AC 16/17 w/Exp | T 12/13 w/Exp | FF 14 | CMD 15 | F +5 | R +2 | W +3 | Init +2 | Per +5)

Oops, mistake. Remove the +1 UMD, make that +1 Perception.


About new spells and slots - yes, they are available immediately for your use. I don't see any reason to force a long rest before accessing them.

And Ulciscor is correct about HP - new rolls are added immediately to current and max totals.


HP: 24/26 | Studied Target: none
Stats:
(AC 17, T 11, FF 16) | CMD 17 (+4 vs. bull rush/trip) | Fort +6, Ref +4, Will +2 (+3 vs. poison, spells, and SLAs) | Init +1 | Percept +7
Trap Perception:
+9 (+11 for stonework)

Blendergrim the Blenderinator What Blenders

I've jotted down most of what I'll be taking on level up. Just need a confirmation to a PM to the GM and I'll post everything.


Male Gnome
VITALS:
AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9
Barbarian 2
SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9

Con is done. Will be more active tomorrow. Now i need sleep :P and will level up then too

-Posted with Wayfinder


Male Gnome
VITALS:
AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9
Barbarian 2
SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9

Skills:
Craft +1
Craft +1
Climb +1
Swim +1
Survival +1
Perception +1

Bab +1
Rage power : Roused Anger
Special ability : joutungrip

Hp: +11

-Posted with Wayfinder


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

It's been pointed out to me that I'm an idiot and forgot that Oracles get Cure spells for free. So Kev won't be falling down quite so much anymore. :)


Male Human Magus (Bladebound) 2 (HP 22/22 | AC 16/17 w/Exp | T 12/13 w/Exp | FF 14 | CMD 15 | F +5 | R +2 | W +3 | Init +2 | Per +5)

Speaking of cons, I will be at Gencon for a week at the end of the month doing some hardcore PFS. I may be able to post a bit from the hotel at night or maybe if a thing like downtime exists in there somewhere.


HP: 24/26 | Studied Target: none
Stats:
(AC 17, T 11, FF 16) | CMD 17 (+4 vs. bull rush/trip) | Fort +6, Ref +4, Will +2 (+3 vs. poison, spells, and SLAs) | Init +1 | Percept +7
Trap Perception:
+9 (+11 for stonework)

BAB: +1
HP: 1d10 ⇒ 10 or 6 (+3 Con) = +13
Fort: +1
Ref: +1

Slayer Talents:

  • Trapfinding: Disable Device gained as a Class Skill; Add 1/2 class level to Perception and Disable Device checks on traps. +1 Reflex and +1 Dodge bonus to AC versus traps.
  • Ranger Combat Style: Cleave (Two Handed Weapon Style)

    Skills:

  • +1 Acrobatics
  • +1 Disable Device
  • +1 Climb
  • +1 Perception
  • +1 Stealth
  • +1 Survival


  • Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

    FYI, I won't be online much the rest of this week. Then the week after next I'm going to the beach for a week; I probably won't be online much then, either, sorry.


    Spells:
    Cantrips, 1st 5/5
    Stats:
    HP 18/18 | AC 13 ff13 t10| Fort +2 Ref +3 Will +3 | Init +7 | Perc +5, low-light | crossbow +4(1d8) crit 19
    Male Human Sorcerer 2; 1,300xp | 26.88gp | Effects: None

    Yeah, I'll likely be incommunicado this weekend as well. Feel free to bot me as you see fit.


    Male Human Magus (Bladebound) 2 (HP 22/22 | AC 16/17 w/Exp | T 12/13 w/Exp | FF 14 | CMD 15 | F +5 | R +2 | W +3 | Init +2 | Per +5)

    A reminder that I will be out this week/weekend, too, haha.


    Male Aasimar Cleric 2 [HP: 14/14 | AC: 17 | T: 12 | FF: 15 | CMB: +2 | CMD: 14 | Fort: +3 | Ref: +2 | Will: +7 | Init +2 | Perc: + 10| Speed: 20'| XP: 535 ]

    I'll be camping from Thursday through Monday, so... Yeah...


    gold elf fighter 2, HPs: 20/20 - AC: 18|14|14 - For:+3 | Ref:+4 | Wil:+0 - Init:+4

    I'll be AFK Saturday, most likely, but the rest of the time I'm good.

    Huzzah! Let's hurry and deal with this weirdo before extra work/vacations kick in!


    HP: 24/26 | Studied Target: none
    Stats:
    (AC 17, T 11, FF 16) | CMD 17 (+4 vs. bull rush/trip) | Fort +6, Ref +4, Will +2 (+3 vs. poison, spells, and SLAs) | Init +1 | Percept +7
    Trap Perception:
    +9 (+11 for stonework)

    It's the Dargrim and Gyro show! Everyone returns from the weekend to find us armwrestling nipplebears in Sigil over a mug of mulled cider.


    Male Gnome
    VITALS:
    AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9
    Barbarian 2
    SKILLS:
    Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9

    Huzzah!

    We leave you two alone for ONE weekend...

    *burning tavern, and chaos in the streets in background*

    Both: Totally worth it

    -Posted with Wayfinder


    OMG, okay, well, this week is just ill-fated I think. Work has gone all topsy-turvy on me as well, this week is a total washout. I suggest we reconvene on Tuesday, August 4th to continue. Apologies for the poor communication on my part!


    Male Aasimar Cleric 2 [HP: 14/14 | AC: 17 | T: 12 | FF: 15 | CMB: +2 | CMD: 14 | Fort: +3 | Ref: +2 | Will: +7 | Init +2 | Perc: + 10| Speed: 20'| XP: 535 ]

    Reporting for reconvention! :-)


    Sorry guys, not dead, had to take an emergency trip out west. As soon as I'm settled we'll figure out what to do with this dude in the road. Apologies again! :-)


    Male Human Magus (Bladebound) 2 (HP 22/22 | AC 16/17 w/Exp | T 12/13 w/Exp | FF 14 | CMD 15 | F +5 | R +2 | W +3 | Init +2 | Per +5)

    I hope no one was waiting for me. I have been waiting for a possible action sequence to begin with arrow poised. :)

    Side note that Paizo's forum change suddenly made it even more difficult for me to post from work so I am also now stuck posting here from my phone as well until I snag a decent laptop.


    Male Gnome
    VITALS:
    AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9
    Barbarian 2
    SKILLS:
    Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9

    If u can. Try geting wayfinder

    -Posted with Wayfinder


    HP: 24/26 | Studied Target: none
    Stats:
    (AC 17, T 11, FF 16) | CMD 17 (+4 vs. bull rush/trip) | Fort +6, Ref +4, Will +2 (+3 vs. poison, spells, and SLAs) | Init +1 | Percept +7
    Trap Perception:
    +9 (+11 for stonework)

    I am going to go ahead and bow out here. Within a breath of a month's downtime here, and I've got other gaming opportunities trying to earn a spot on the plate. Hope everything's okay with DM Locke, and there are no hard feelings besides--I've enjoyed our little romp through the Realms thus far (and subsequently awoke a desire to give it more attention than the past half decade or so have allowed).

    Best wishes, everyone.

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