The Emerald Spire

Game Master Stormstrider

BATTLE GRID

Links to all current Character in-game Races and Classes:


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Illiam Taal wrote:
30% is an easy calculation, but it's harder to divide magic items.

BINGO!!!!


First of all, I know this is VERY long. If you don't read it all that is your choice (except for Zero, I am requesting you read all of this please). It is not essential to the game. BUT, since the plan is for this to be a long campaign going all the way to 13th level (and who knows? I may even offer to go higher with some other module! We'll see how this game goes.), I have to make clear from the beginning that I'm not going to allow anyone to try to 'get away with' something or take advantage of things wether if it is by accident or by design. Honestly, I don't think Zero was trying to take advantage or get away with something at all. I think he just got carried away with his imagination when describing the weapon. I just hope this helps to clarify this issue about the blade and hopefully help avoid conflicts in the future.

I've made this publicly known to our group, so that everyone knows I do allow for customization of your character. For example: Tangar has a Masterwork Battleaxe, Masterwork chain shirt and a Darkwood heavy wooden shield, besides all his normal gear. Someone may say how could he afford all that? The answer is, he consulted with his DM, and because Tangar didn't feel like typing out his whole backstory, he gave me his backstory in person, (he even talked in his north-man accent! And sounded just like he types it! It was great!) He told me who every member of Tangar's family is (and for those of you who haven't looked, Tangar has 6 siblings! He had all their names and what order they were born in, and if they were sister or brother.), what classes or professions his parents and sibling are, why they are that way, not to mention of course Tangar's own motivations! - That's a lot of work & creative thought he has put into this!!!
And then he proceeded to ask if he could take the Rich parents trait! It made perfect sense with the background he gave me so of course I allowed it!
And that is how Tangar can have some cool stuff at 1st level!

Now, so the rest of you know I'll point out a couple of things in Zero's defense:
His bladebound class does require for him to be 'attached' to a weapon that he considers very special and inseparable. And his class states that at 3rd level his weapon will manifest that it is sentient and from there on more things will come out at different levels. So yes, it is meant to be a powerful weapon. So I can see why he would describe it as such.
Also his class does allow for him to wield a bastard sword one-handed because he is proficient with one exotic weapon and only one.
Also, Zero did ask me if it was ok to take the bastard sword for this special weapon and I allowed it.

The rest of this is addressed to Zero but anyone's welcome to read it.

Now, I knew that the blade becomes something really special. The key word there being 'becomes', which indicates it is in the future and has not happened yet. You went ahead and 'made' it either resistant to Acid or Acid-proof, before the game has even gotten started.

Zero wrote:
Zero silently place his blade on the table before forming a sizzling green orb. Letting his drip on to his weapon which remained unharmed, a few drips hit the table with a sizzle.

Also, your description of the blade -

Zero wrote:
A massive weapon nearly as wide as man's chest, and nearly five feet in length, this weapon is obviously a one of kind. Seemingly made of gray stone and some green metal, its edges are lined in razor sharp spines that extended and receded into the weapon, while two larger protrusions extended to form the guard. The handle, a rope like extension ending in a dull spine that curved upwards, seems almost elfish in design, perhaps an ancient relic. It was the strange center that confirmed that theory. A split circle of stone engraved with elven runes and two emeralds surrounded what appeared to be a closed eye engraved in the center.

You are describing an anime blade. We are not in an anime medium game. But I realize that does not affect the performance of the weapon so ... ok.

Pathfinder PFSRD wrote:
A bastard sword is about 4 feet in length, making it too large to use in one hand without special training; thus, it is an exotic weapon.

And you say it's almost 5 ft long? Pathfinder already says it's extra long, requiring special training, so you want to take some unkown feat to have an even longer sword? - No

But, here's where it gets even trickier, a sword made of both metal and stone? Razor sharp spines? The handle - a rope like spine? Not to mention the whole: strange center - "elven runes and two emeralds surrounded what appeared to be a closed eye".
The emeralds alone would cost more than the 35 Gp you paid possibly, and to get all the fancy adornment you describe? That would costs HUNDREDS at the very least, if not over a thousand Gold pieces!
You also say it is of elfish design. Since when have elves used stone in making a sword?
The rules for your class and the 'Black-blade' say nothing about it's appearance being fancy or any such thing. Also, a Sentient weapon does not have to appear fancy at all. It can look quite ordinary.
If you had at least taken a 'Heirloom Weapon' trait or something like that and written a backstory to give some form of story about this weapon or something. But you didn't.

RULING ON THE SWORD:
Since it's already been seen, and conveniently used to help the party come together, I am going to allow it except for the acid proof part And I'm going to say that you 'owe' 300 Gp to pay for all the 'fancy'. That is what a Masterwork weapon would cost, but in your case your just paying for the 'fancy', so your not getting a + 1 to attack from that. The money shall be taken from your loot in 50 Gp installments so as not to cramp your future shopping too much, unless you choose to pay it off faster.

Now, let me point out that carrying such a massive and uniquely distinct sword sets you apart from the crowd. It's as if the Incredible Hulk tried to calmly walk through the mall. EVERYONE IS GOING TO NOTICE IT AND REMEMBER IT! So that means there may be consequences to it! Some people may also remember who else you were with, so it may affect some or all members of the party.

Having read all this, I will of course, let you choose to keep it with the ruling I have given, or if you want to 'magically' switch it out to a normal looking bastard sword that seems to have a 'greenish' tint to it. (AND you may even want to choose a different color considering the VERY GREEN Emerald spire.)

Now, this all being said, I hope I was not too harsh on you Zero! You do seem to be bringing an interesting character to the party and I truly hope I have not offended you or scared you off from playing! Please, do stay with us!

Sincerely, Stormstrider


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:
Honestly, I don't think Zero was trying to take advantage or get away with something at all. I think he just got carried away with his imagination when describing the weapon.

I had seen apologies and it was clear there had been some controversy. I didn't know what it was about until now.

I am happy being not being involved to be honest. But I am 100% sure you are right in the quoted passage. I don't know Zero, but I am sure he is not dumb, and if he wanted to get away with something it would be something not easily spotted i.e. the exact opposite of his sword.

I think the sword description is really cool and colourful and Stormstrider's solution is a good one.


Ok, @ Zero a friend of mine suggested instead of paying the masterwork weapon cost, you could use your 1st lev spell to cast Silent Image to give the sword that appearance instead if you wanted. Of course since it's a concentration spell, you would lose it every time you cast another spell or whenever your concentration gets broken, so It's not a great option, but I figured I'd throw it out there.


Boudacia wrote:
I think the sword description is really cool and colourful and Stormstrider's solution is a good one.

Thanks! :)


@ Aldhranhald, I just noticed you don't have your alignment in your tag-line. Would you please correct that when you get a chance? Thanks!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

But you didn't notice my alignment is not there either. Will fix.

In Zero's place I would go the masterwork weapon route. Seems to work better to me.


Boudacia wrote:

But you didn't notice my alignment is not there either. Will fix.

In Zero's place I would go the masterwork weapon route. Seems to work better to me.

@ Boudacia, actually, I sent you a PM about your tag-line.


@ Boudacia also, when ever you get a chance, could you please add Wayne's rolls for Fort, Ref, & Will? And I believe he has a telepathic connection to you right? So add him to the Sense motive list on the Dice Rolls chart as well please? Thanks!

And no, I hadn't notice you were missing your alignment in your tag-line so I didn't mention it or include it in my PM.

I will be re-checking all tag-lines before we start gaming, just to make sure nothing's missing.


Male NG Half Elf Bladebound Kensai 1|Character Page | HP: 11/11 | AC: 15 (12 Tch, 13 Fl) | CMB: +3, CMD: 14 | F: +5, R: +1, W: +4 | Init: +1 | Perc: +3, LLV, SM: 0 | Speed 30ft | Magnus Pool: 4/4 | 1st Level Spell: 1/1 | Spell Failure:15%|Active conditions: None.

That sounds completely fair Stormstrider. I did, looking back, on it go a bit overboard with description. If you don't mind I'll do the increments of 50 gp. Thanks for being understanding :D The biggest reason I wanted to start with it was allow Zero a 'catch' so to speak, with him being a quiet character.

Don't worry about scaring me off, I want to see this campaign flourish.


Zero Zephyrus wrote:

That sounds completely fair Stormstrider. I did, looking back, on it go a bit overboard with description. If you don't mind I'll do the increments of 50 gp. Thanks for being understanding :D The biggest reason I wanted to start with it was allow Zero a 'catch' so to speak, with him being a quiet character.

Don't worry about scaring me off, I want to see this campaign flourish.

I'm very glad AND relieved to hear you say that Zero! :D

I want to see this campaign flourish as well!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Stormstrider- I got your PM. I am about to go to the gym, but will be back online before long and will fix stuff, or at least try. I haven't seen a post from Mistress Random in gameplay yet, or in discussion for a while. Is she still joining the campaign?


Heads-up everybody! I've just completed listing all characters, with their races & classes & special info all linked. So you can click on the Campaign Info Tab, click show the DM notes, and make sure your info is correct please!


Character sheet

Btw, regarding Ozzy and "May-Lay", my build is comparable to Baradim, and I intend, at least at first, to operate similarly in combat. Mr. Blinky has 40ft speed and pounce, so he can get 3 attacks starting in the first round. Ozzy will primarily use her longspear (a reach weapon, which will be good considering the number of PCs that might be surrounding any monster we end up fighting), and her other weapons are for throwing if she can't get into range (other than the gauntlet, which is just there to make sure she threatens adjacent squares). She has spells, but I have no specific plans to cast them in combat. At least at level 1, the plan is to use Mr. Blinky all the time, and only use the Summon Monster ability if he gets killed.

Neither Ozzy nor Mr. Blinky is a tank, but both are intended to join into the melee. Mr. Blinky is also kind of expendable, though Ozzy will be pretty upset the first time he gets taken out in a fight.

Stormstrider, while this is a feat-starved build (because most of them will go to Extra Evolution), I would like to take Weapon Finesse and get a finessable version of the longspear eventually (something like a plum flower spear, that is thin and flexible), if you'll allow it. There isn't any such weapon listed on the weapons page, but there are rules for creating one. Do you think the local weaponsmith could handle a custom job like that? I would expect to pay extra, of course.


EDIT: To that last post.
I woke up this morning and realized it would be even easier if the links were at the top of every page, so, at the top of the page you will now see: Links to all current Races and Classes: with a show/hide button.

So, if your just curious and want to check things out or see what abilities someone has, or you can't remember all the details of your own race or class, everything should be listed there. I eventually plan to convert the names into links to the character sheet itself as well.


Aldhranhald Male N Elf Cle 1/Inq 4 of Irori | Elven Immunities: sleep immune +2 vs. enchantments | Judgement 2/day | Lorekeeper/Track @ will | | HP: 25/25 | AC: 21 (14 Tch, 18 Fl) | CMB: +4, CMD: 19 | F: +6, R: +4, W: +9 | Init: +8 | Perc:+13, SM: +5 | Low-light vision Quarterstaff +4/1d6+1 | +1 Lt. X-bow +7/1d8+1 (19/20x2) | Gauntlet: +4/1d3+1 | Speed 30/20 ft. | Spells 0th:9~; 1st:6; 2nd:2 | Inspiration: +1d6 to Skills (4/4 per day) | Active Conditions: None
Stormstrider wrote:
@ Aldhranhald, I just noticed you don't have your alignment in your tag-line. Would you please correct that when you get a chance? Thanks!

It shows up in my browser? "Male N Elf..." N = Neutral.

Edit: Also, just wanted to say that I find your ruling on the very strange and eye-catching sword to be very fair for everybody. Thanks for explaining things so we all understand the allowance. :)


AH!!! I failed my perception check! Didn't see it! Of course I've always gone with True Neutral so TN. Maybe that's why I didn't see it.

And thank you! Your about the 3rd player that has said I handled that fairly including Zero! It was of course a BIG relief to me when Zero posted that! And your welcome!


Boudacia wrote:
Stormstrider- I got your PM. I am about to go to the gym, but will be back online before long and will fix stuff, or at least try. I haven't seen a post from Mistress Random in gameplay yet, or in discussion for a while. Is she still joining the campaign?

As far as I know she is. I know she had company from out of town all this weekend and a birthday party, so RL just got in the way I'm sure!

I hope she's been able to keep up with reading all the posts!


Character sheet

Stormstrider, just wanted to make sure you didn't miss my question above, since it looks like you were writing a post of your own when I posted it.

Btw, I think your adjudication of the situation with the sword is fine. I might have said that he had to take a trait to explain the source of the weapon (which he obviously wouldn't know about, given his amnesia, but that might come into play later), but your solution is good, too. I am a little concerned about the physics of actually using such a weapon in combat, and about calling it a bastard sword when it is clearly far larger (and presumably heavier, unless it's made largely of some material much lighter than mithral) than a greatsword. Mechanically, it doesn't have to have any effect, of course, but it still bothers me a little. Then again, I've never really liked those comically large anime swords that it is obviously emulating.

Edit: another way to handle it might be to walk-back the details of the sword some, making it a large green-tinted blade of elven construction (explaining the rope-like hilt) and let the rest of the features evolve as his class features modify the weapon.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:
Your about the 3rd player that has said I handled that fairly including Zero! It was of course a BIG relief to me when Zero posted that!

I am glad the controversy is over.

An in game question, what time of the day is it?

And I worked on my tag line, still not perfect, put a link to my character sheet and put Wayne's details in the dice roller.

Wayne has a wisdom of 14 and Boudacia 9. Despite Boudacia's huge intelligence [20] her familiar has more common sense and reads people better. I think it is great.

And my real life problems you asked about, they have improved but not gone away. Thanks for the concern.


Ozara "Ozzy" wrote:

Stormstrider, just wanted to make sure you didn't miss my question above, since it looks like you were writing a post of your own when I posted it.

Then again, I've never really liked those comically large anime swords that it is obviously emulating.

Yes I did see your post about the (finessable?) longspear, I'm having to think about that one though.

And thanks Ozzy. It does bother me a 'little' still as well, but as you said it has no mechanical effect. Now we will just have to see if people remembering seeing that will have any consequences huh? And I TOTALLY agree on those huge comical anime swords, but, everybody has their own taste.


Character sheet
Stormstrider wrote:
Yes I did see your post about the (finessable?) longspear, I'm having to think about that one though.

Not a big hurry. She won't get weapon finesse until at least level 3, and she'll want the weapon to be masterwork quality at least. I do like the flavor of a slender, flexible spear, and it seems to me that such a weapon would require a lot of dexterity to use, more so than strength, so it might as well be finessable.


Boudacia wrote:

An in game question, what time of the day is it?

And I worked on my tag line, still not perfect, put a link to my character sheet and put Wayne's details in the dice roller.

Wayne has a wisdom of 14 and Boudacia 9. Despite Boudacia's huge intelligence [20] her familiar has more common sense and reads people better. I think it is great.

And my real life problems you asked about, they have improved but not gone away. Thanks for the concern.

Time of day: about 1:30 pm. (I decided you all were in the restaurant right during peak lunch hours! hehehe - evil chuckle)

I see changes in your tag line, but yes it still needs work. I'll try to PM you later today with more help?

And I literally LOL'd - the bat has more common sense and reads people better! Hahahaha

Glad to hear RL is at least getting better.

I'm technically supposed to go back to work tomorrow 2/21, but I'm still having quite aa bit of pain after I let the pain meds wear off & I'm having issues that I can't seem to stay awake for more than 4-5 hrs at most before I'm falling asleep in my chair!Even while I'm playing a video game or doing something I really like!
So I called my job this am & left a VM asking about the possibility of going back part time, like 4 hrs a day for a couple of weeks. Waiting for a CB.


QUESTION: Since this will hopefully be a 'lengthy' campaign, levels 1-13 (and maybe more ...) I want to have a complete set of spell templates available for the Battle-grid. I'm working on getting those completed, but I'm looking at approximately 13 spell templates? Ranging all the way from a 10' square up to a 60' radius. Some of those get pretty big and I'm thinking it might clutter up the map having those all laying off to the sides around the map. So I was wondering, how would you all feel about me putting a separate link to a drawing board with just the templates on it? You could then copy & paste as needed, but you would have to switch between the screens. Or maybe we'll just wait & see what it looks like once I've complete all the templates? I think I just answered my own question huh? Silly me. :P (Still posting it anyways in case anybody wants to give any input).


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:

I see changes in your tag line, but yes it still needs work. I'll try to PM you later today with more help?

And I literally LOL'd - the bat has more common sense and reads people better! Hahahaha

I'm technically supposed to go back to work tomorrow 2/21, but I'm still having quite aa bit of pain after I let the pain meds wear off & I'm having issues that I can't seem to stay awake for more than 4-5 hrs at most before I'm falling asleep in my chair!Even while I'm playing a video game or doing something I really like!
So I called my job this am & left a VM asking about the possibility of going back part time, like 4 hrs a day for a couple of weeks. Waiting for a CB.

Don't worry with the PM for the present. I think I can manage myself. It near bedtime now, I will do it tomorrow if I get time, Wed if not, I think I got it sussed.

The thing about Wayne is it wasn't deliberate, I only noticed when filling out the dice roller. A better perception is sensible, but reading people better? Anyway, there is every manner of impossibility in the game.

It sounds like your health isn't up to full time work. Hope you mend soon.


Ozzy, I see your rounded off cone and am intrigued at the idea. I'm going to think about it before deciding. I am VERY curious to know ho you managed to draw that please? Keep in mind that if I approve that, then I will feel it necessary to draw all cone sizes in that fashion!

Also, on the spear thing. Your class is a summoner with archetype's designed to assist the summoner right? Your not meant to be the fighting type, your supposed to depend on your summoned creatures to fight for you & I've already given some allowances (shadow caller & the alternate choice of creatures to summon) for your summons. So I'm going to say no on the weapon finessable long spear.


Character sheet

Mr. Blinky also has better Sense Motive than Ozzy. That's part of the reason I didn't just un-summon him when entering the city and re-summon him later. Also flavor reasons.


Ozara "Ozzy" wrote:
Mr. Blinky also has better Sense Motive than Ozzy. That's part of the reason I didn't just un-summon him when entering the city and re-summon him later. Also flavor reasons.

Well he's certainly managed to add some 'flavor' to the game! ;)


YAY! My job called and said they will allow me to go back at just half-time for a couple of weeks! And the hours they gave me (2pm-6pm) work perfectly for being able to get to my other games as well if I should feel up to it!


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2
Ozara "Ozzy" wrote:
Stormstrider wrote:
Yes I did see your post about the (finessable?) longspear, I'm having to think about that one though.
Not a big hurry. She won't get weapon finesse until at least level 3, and she'll want the weapon to be masterwork quality at least. I do like the flavor of a slender, flexible spear, and it seems to me that such a weapon would require a lot of dexterity to use, more so than strength, so it might as well be finessable.

the problem I see here is that the Long spear isn't a finesse weapon.. it's heavy and almost too long to be backs lung, especially in the current room we are in. It takes strength to use it. Finesse is all about light weapons, which a spear or long spear are not.

On Zeros weapon, I think it was a interesting bit of creativity, but the weapon as described is too large and unweildy. I mean a bastard sword is 4 feet long, a great sword is 5 feet of good steel. Maybe bring the size closer to normal and it will work better.. I think also, with his amnesia, you could trade out a trait to get the rich parents, and make it so that he doesn't remember that and this is the money spent to have such a weapon.. IDK.. just ideas here..just my 2 coppers here..


Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3
Stormstrider wrote:

Allow me to remind Everybody that your party has to obtain a "License to Adventure" before you go adventuring! So if you all decide to just head out as two separate parties and conveniently join up on the road, that is fine, but each of those groups will have to come up with the money for the License.

Suggestion, if I am not mistaken Boudacia & Ozzy (along with Alex the ignored one) had talked about trying to find a fighter/turtle-shell type right? If after they have been at the Juliver Arms a bit (and remember that Juliver arms is an inn, NOT a tavern!), if they find none there, then perhaps they should consider checking at one of the taverns to see about trying to find one or more of this type?

If I recall correctly I read 4 people saying to delay in town until Mistress Random/Tamlara could be ready, so we will do that! Thank you all for the patience with her! (And she still has 'learning-how-to-do-a-tag-line' coming up! I know that's generally a headache for first timers!)

Also, in case you haven't noticed I did put an 'easy to spot' link (you have a + 10 circumstance bonus to your perception checks on a DC 0!) to the battle-grid at the top of the screen, so you don't have to look for a post from the 'All Seeing Eye' to get the link. The map in & of itself is ready, but I'm still doing some work on spell templates. I'm also planning to add a 'box of minis' Like Mended did. Hopefully I'll have that all done within the next couple of days here. My mind is nagging me that there was something else to say to the whole group, but I can't think of it right now! So, later!

Just practicing my ooc here, Tamlara will be jumping in later in the in-game evening. She is not one for bright daylight! I hope this doesn't set things back too much. Also, did anyone take the mercantile trait in the campaign specific traits list?


MistressRandom wrote:
Just practicing my ooc here, Tamlara will be jumping in later in the in-game evening. She is not one for bright daylight! I hope this doesn't set things back too much. Also, did anyone take the mercantile trait in the campaign specific traits list?

No problem! no delay!

As far as I know no one took that trait.

EDIT: Did you mean the "Merchant Connections" trait I guess?


Someone please double-check me. Do I have all the possible templates listed?

1 - 10' square
2 - 15' cones
1 - 20' radius
2 - 30' cones
3 - 30' lines
1 - 30' radius
3 - 60' lines
2 - 60' cones
1 - 60' radius

Is that right?


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

meh, if you don't it can always be added later.. lol..

Mistress Random, take your time, I'm sure a post with her showing up in the evening will be fine.


Character sheet
Tangar Tharbad wrote:
the problem I see here is that the Long spear isn't a finesse weapon.. it's heavy and almost too long to be backs lung, especially in the current room we are in. It takes strength to use it. Finesse is all about light weapons, which a spear or long spear are not.

All light weapons are finesse weapons, but some other weapons, such as a rapier or a whip, are also finesse weapons, because it makes more sense to use them with dexterity than with strength. Watch a video of a plum flower spear in action and tell me it's not a finesse weapon. That scene is the type of fighting technique I had in mind (except that the character there is also using it for a flurry, like a monk).

I get not allowing it though. I might have required an exotic weapon proficiency to make it work, much like a bastard sword requires an exotic proficiency to wield one-handed. Taking weapon finesse almost wouldn't be worth it anyway, considering how feat-starved the character will be, and the extra feat requirement would be enough to make me not want to do it anyway.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Ozzy- As Stormstrider mentioned earlier, using the feat on something else might be more effective in any event.

An option if Stormstrider agrees and you want to, is abandoning the idea of Ozzy going into melee and using spells, SLAs, maybe a wand eventually and missile weapons when fighting. If that is what you want, you probably need a 14 con more than str.


Boudacia wrote:
As Tangar said, it is a joke. Tangar an auditor? Also having a bit of fun at the "adventurers meet in a tavern and decide to head to dungeon" cleche. Also, remember our discussion of Wayne having more common sense? I have decided Boudacia is smart but odd and nowhere near as good with people as figuring other things out, hence the odd remark and using obscure words.

I tried to avoid the "adventurers meet in a tavern and decide to head to dungeon" cliche (I'm very surprised at YOU mis-spelling cliche by the way!?!?). I gave you other options instead of meeting at the tavern, but no ... you all had to go and resort to the 'same-old' thing. I had hoped someone in this group would have come up with something a little more creative. But oh well. That's fine.

And now that you explain it to me, ok, I guess I understand your joke. Though coming from the king - who I keep thinking of as a queen (And NO! not in that manner!) of puns it seems pretty lame.


Just so that everybody's aware, Zero has been in contact with me by PM and he offered a compromise to go with the Rich Parents trait instead & spend 450 Gp of that for the sword. I feel that is fair (though a sword looking like that would probably still cost more than that, but at the same time I don't want to 'penalize' a player for having had a "creative & imaginative" moment) and I accepted.

After all, besides being about having fun & learning, this game is also about being "creative & imaginative"! As long as your within reason or can come up with something or other that makes it an acceptable reason AND ALWAYS CONSULT FIRST WITH YOUR DM!!! ;)


Wo-man! Hooman Sexy Witch with a capital-B Level 4, Doo-dad Level 3
Stormstrider wrote:
MistressRandom wrote:
Just practicing my ooc here, Tamlara will be jumping in later in the in-game evening. She is not one for bright daylight! I hope this doesn't set things back too much. Also, did anyone take the mercantile trait in the campaign specific traits list?

No problem! no delay!

As far as I know no one took that trait.

EDIT: Did you mean the "Merchant Connections" trait I guess?

That is what I meant, yes, thank you. Planning on taking that one myself.


MistressRandom wrote:
That is what I meant, yes, thank you. Planning on taking that one myself.

Cool! No problem! And good to see you back on the boards here!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:

I tried to avoid the "adventurers meet in a tavern and decide to head to dungeon" cliche (I'm very surprised at YOU mis-spelling cliche by the way!?!?). I gave you other options instead of meeting at the tavern, but no ... you all had to go and resort to the 'same-old' thing. I had hoped someone in this group would have come up with something a little more creative. But oh well. That's fine.

And now that you explain it to me, ok, I guess I understand your joke. Though coming from the king - who I keep thinking of as a queen (And NO! not in that manner!) of puns it seems pretty lame.

I will have to remember it is "cliche". I sometimes miss typos but that was actually being wrong about how to spell the word. Hmmm.

On meeting in a tavern, well, it is an Inn. And it was at least partly me trying to get the group together. Not so important I guess.

I thought the idea of the barbarian as an auditor was really amusing. Humour is subjective. No pun there, despite being me.


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2
Ozara "Ozzy" wrote:
Tangar Tharbad wrote:
the problem I see here is that the Long spear isn't a finesse weapon.. it's heavy and almost too long to be backs lung, especially in the current room we are in. It takes strength to use it. Finesse is all about light weapons, which a spear or long spear are not.

All light weapons are finesse weapons, but some other weapons, such as a rapier or a whip, are also finesse weapons, because it makes more sense to use them with dexterity than with strength. Watch a video of a plum flower spear in action and tell me it's not a finesse weapon. That scene is the type of fighting technique I had in mind (except that the character there is also using it for a flurry, like a monk).

I get not allowing it though. I might have required an exotic weapon proficiency to make it work, much like a bastard sword requires an exotic proficiency to wield one-handed. Taking weapon finesse almost wouldn't be worth it anyway, considering how feat-starved the character will be, and the extra feat requirement would be enough to make me not want to do it anyway.

As much as I'd agree on that particular spear, it isn't a long spear, but just a regular one. I'd also say that as it is, it's a flexible weapon, but probably still a strength weapon, I'd have to consult one of my martial arts friends for a real answer there..

All probably moot as the GM has made his decision ...


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2
Boudacia wrote:
Stormstrider wrote:

I tried to avoid the "adventurers meet in a tavern and decide to head to dungeon" cliche (I'm very surprised at YOU mis-spelling cliche by the way!?!?). I gave you other options instead of meeting at the tavern, but no ... you all had to go and resort to the 'same-old' thing. I had hoped someone in this group would have come up with something a little more creative. But oh well. That's fine.

And now that you explain it to me, ok, I guess I understand your joke. Though coming from the king - who I keep thinking of as a queen (And NO! not in that manner!) of puns it seems pretty lame.

I will have to remember it is "cliche". I sometimes miss typos but that was actually being wrong about how to spell the word. Hmmm.

On meeting in a tavern, well, it is an Inn. And it was at least partly me trying to get the group together. Not so important I guess.

I thought the idea of the barbarian as an auditor was really amusing. Humour is subjective. No pun there, despite being me.

Indeed, I got a kick and a chuckle out of your sense of humor, but the barbarian is more a serious character.. much like me.. I'm usually a serious player.. with occasional fits of silly posts and such.. but usually a very serious character..


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

As you should be. Proper auditing is a serious matter..


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

Bahahahha... yup.. I can see it now, the crazed haired man behind the desk with furs on.. "AUDIT!!! Next!... " as the person approches.. the axe comes out.. "You are in arrears sir.. place your hand on the end of the desk.." we all knows what comes next.. after some howling and crying.. "We're all good here.. NEXT!"

or is that too harsh lol


Aldhranhald Male N Elf Cle 1/Inq 4 of Irori | Elven Immunities: sleep immune +2 vs. enchantments | Judgement 2/day | Lorekeeper/Track @ will | | HP: 25/25 | AC: 21 (14 Tch, 18 Fl) | CMB: +4, CMD: 19 | F: +6, R: +4, W: +9 | Init: +8 | Perc:+13, SM: +5 | Low-light vision Quarterstaff +4/1d6+1 | +1 Lt. X-bow +7/1d8+1 (19/20x2) | Gauntlet: +4/1d3+1 | Speed 30/20 ft. | Spells 0th:9~; 1st:6; 2nd:2 | Inspiration: +1d6 to Skills (4/4 per day) | Active Conditions: None

Boudacia, you accidentally posted as Chillel this last time, you still have time to switch that. That's one of the downfalls of being in more than one PBP, it gets hard to remember which character is where. :P :)


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Oh I don't forget which character is where. I just keep posting in the default alias by mistake. Mostly I notice and edit. Thanks for the heads up.


Aldhranhald wrote:
Boudacia, you accidentally posted as Chillel this last time, you still have time to switch that. That's one of the downfalls of being in more than one PBP, it gets hard to remember which character is where. :P :)

How do you seem to always keep yours right Mended? I noticed you have 27 aliases! I only have 13 so far and am going a little crazy already! - AND I know as the DM I'm going to have to add more aliases as the game progresses (If I want to post as some NPC or Monster that is!)!


As an experiment I'm trying to enter all the characters for this PBP into my hero-lab so that I can try out the DM's Encounter library & tactical console in Hero's Lab. Mended have you tried them at all? Any opinion?

It is giving me an EXCELLENT method of confirming info is correct for characters though if nothing else!

This did bring up 3 questions/issues for Boudacia. Nothing serious!
1. Your hex does not appear to be on your hero-lab sheet.
2. With an Int of 20 shouldn't you have 1 more Lev 1 spell? You get 2 bonus lev 1 spells right?
3. I don't see your patron on your hero-lab sheet?

Both your hex & your patron are on your profile page though.See? In this case it could turn out beneficial for you! Another 1st lev spell maybe?

Wish me luck! Ozzy is next to be entered!


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

Fortunately for you, mine will be simple lol

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