The Emerald Spire

Game Master Stormstrider

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Character sheet
Boudacia wrote:
My bad. I thought it was 3 lights. The corner square would be missing if it were.

Someone hasn't watched enough star trek.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Stormstrider - I am going to start our very first combat be something like arguing with the GM.

I am going to set out what I think should happen and let you rule on it, and if you rule I am wrong I will accept it but please tell us what will happen. First, rules quote, from d20pfsrd.com Surprise Round reads:-

"The Surprise Round

If some but not all of the combatants are aware of their opponents, a surprise round happens before regular rounds begin. In initiative order (highest to lowest), combatants who started the battle aware of their opponents each take a standard or move action during the surprise round. You can also take free actions during the surprise round. If no one or everyone is surprised, no surprise round occurs.

Unaware Combatants

Combatants who are unaware at the start of battle don’t get to act in the surprise round. Unaware combatants are flat-footed because they have not acted yet, so they lose any Dexterity bonus to AC."

If I read this right, Tamlara [only] gets a surprise round first over the Goblins who have not seen her. So she didn't jump the gun and should get her surprise bow shot, well either a standard or move action. Then a new round starts in initiative order.

I think there is either a surprise round or there is not. Otherwise, Tamlara only gets a standard or move action on her turn, unlike everyone else including the Goblins she surprised. And Goblins who are unaware of her will likely move to the square in front of her and then what happens?

GM ruling please?

======================================================================

Everyone else This combat is tactically horrible, partly because of the light, or lack thereof and party due to where we all are. My apologies for not thinking of this before opening the door.

We want to get Tangar where Tamlara is. I kind of figured out how to do it but exactly what is happening has to wait the GM ruling I asked for.


Female Dhampir NG Rogue (Sniper) Lev.3 | HP:23/28 (3d8+3+3TB) | Init: +6 | Perc:+12 (DV 60' & LLV), SM: +7 | Defense: AC: 17, Tch: 14, FF: 13 (Armor +3, Dex +4) |F: +2, R: +7, W: +2 | CMB: +3, CMD: +17 | Spd: 30' | Offense:Ranged +6(+7 w/in 30 ft): Short bow(60 ft): 1d6, x2 & Dagger(10ft): 1d4+1, 19-20 x2 Melee +3: (Dagger), Sap: 1d6+1, x2 | Sneak Attack: 2d6 | Character Sheet

From my understanding of reading the rules, our entire group knew the goblins were there, so we all get to act in the surprise round. No goblins were aware of our group before we opened the door, so they are all surprised. The door opening is the trigger for their surprise. Thus, no goblins get to act in the surprise round, but all of us do, in our initiative order. Then a new round starts, with everyone included.


Female Dhampir NG Rogue (Sniper) Lev.3 | HP:23/28 (3d8+3+3TB) | Init: +6 | Perc:+12 (DV 60' & LLV), SM: +7 | Defense: AC: 17, Tch: 14, FF: 13 (Armor +3, Dex +4) |F: +2, R: +7, W: +2 | CMB: +3, CMD: +17 | Spd: 30' | Offense:Ranged +6(+7 w/in 30 ft): Short bow(60 ft): 1d6, x2 & Dagger(10ft): 1d4+1, 19-20 x2 Melee +3: (Dagger), Sap: 1d6+1, x2 | Sneak Attack: 2d6 | Character Sheet

Stormy, depending on how you rule the surprise round Tamlara may or may not change which goblin she attacks.


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2
The All-Seeing Eye. wrote:

Just to be clear, you were all warned multiple times about this being an 'underground' environment and to consider your vision situation. I was very surprised that 3 players chose a race with no darkvision after all the warnings.

If you want to go back to town to try to get something like what your talking about, that is certainly an option, after this next room since Tamlara has opened the door already!
For those with trouble understanding the lighting situation (or the curious) I've created a 'sample' of sorts on the map in the lower right corner to try to explain the vision settings. The white circle X is any light source. 'X' can see 'A' and 'B', but not 'C'. 'A' can only see 'X', but not 'B' or 'C'. 'B' can only see 'X', but not 'A' or 'C'. 'C' cannot see anybody. I also copied this info next to the sample on the map. I hope this 'clarifies' things! I'm typing up the post for the door opening but keep getting interrupted by stupid work stuff ... hahaha!

Not to mention stopping to create this lighting sample and trying to shed some light upon the situation.! :D

And thanks to Aldhranhald for pointing out so clearly how bad the situation is! On that count, I would appreciate if somebody could gather info on what is able to grant communal darkvision like that and get me a link to it!

OK.. I'll only say this about this statement here. When one is warned something is underground.. torches still work..this darkness is totally different. That said, There is a fix for this and we just have to survive long enough to get it. I wasn't trying to stir anything up here.. just an observation.


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

So.. do I have this right?? if tangar was where tamlara was, he'd be able to see a goblin in front of him?? so none of those penalties for blindness.. I need to know because I am fine with Tangar taking her place and just fending off the little snits and killing them.. or moving on them before they can escape.. also he'll wanna set his lantern down to fight so he can use his shield.. I don't mind not being able to see the whole room, but it would be nice to see my opponent..


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

I think that is exactly right Tangar. Although as things are you would not be able to see any goblins unless one moved forward to attack.

When it comes to my turn I intend to move the dancing lights into the room. Not sure exactly where yet.

First we have to wait and see if we are getting a surprise round, either just for Tamlara or all of us. If all of us do re-arranging ourselves into good fighting order is fairly easy. And if just Tamlara does she can shoot and move and you can take her place.

If nobody gets a surprise round and Tamlara just gets a surprise attack then you probably want to delay and take her place when Tamlara has moved.

I know I have kinda appointed myself general and people are in control of their characters. But we are in an awkward situation [or worse, this darkness is a real pain] and we need to get ourselves organised.

We, or I if I am going to appointed myself general, should have thought of this before opening the door.


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills

My ruling is that the entire party was told there were sounds of creatures in the southern room. Also with all the lights around Boudacia, they saw her getting ready to open the door, so the party is aware and thus the entire party gets to act in the surprise round. Also, the two goblins passed their perception test to notice all the lights and a whole group of not stealthy adventurers behind Tamlara. The entire party and the two goblins each get a standard or a move action for the surprise round. The two goblins do not get to take any action against Tamlara as they have not seen her yet. Also, none of the goblins have weapons in hand! But characters without darkvision don't know that! Then we will continue with the initiative at full rounds.

As to Tamlara, stealth immediately ends once she makes an attack. If for some reason or other the goblins move in front of her space before that happens, they will be surprised and I will grant her an attack of opportunity.

Don't be too worried. I know the darkness conditions are horrible! But I'm sure you all got this!

BtW, is Boudacia still in bat form?


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

No, I am in bestial form, giving myself darkvision. See my last post in game.

Ruling sounds fair. It might even be what you intended all along. Now I know what is going on.

If I stay where I am I will be threatened by a Goblin that moves up to the door in front of Tamlara yes?


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

I can have Tangar hold his action until others back off, then he can step up and fill the doorway and move in if the gobbies decide to high tail it out of there. He's there as a damage tampon, .. just have the cleric handy and let me have the light to see by, I'll be killing a gobbie each round unless they run.. my minimum damage is more than the average gobbie can handle.. this will be bloody lol


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills

Yes, this is what I intended all along.

Boudacia, yes, you will be threatened if a goblin moves up to that square, though I would rule that due to the wall being there you would have partial cover. + 2 AC.

Tangar if you are holding action please post that in game.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Damage tampon, there is an image. :(

They have to hit your AC 19 first.

It will be even bloodier as I put the goblin in front to sleep each round, save permitting. What a time for a nap.


Female Dhampir NG Rogue (Sniper) Lev.3 | HP:23/28 (3d8+3+3TB) | Init: +6 | Perc:+12 (DV 60' & LLV), SM: +7 | Defense: AC: 17, Tch: 14, FF: 13 (Armor +3, Dex +4) |F: +2, R: +7, W: +2 | CMB: +3, CMD: +17 | Spd: 30' | Offense:Ranged +6(+7 w/in 30 ft): Short bow(60 ft): 1d6, x2 & Dagger(10ft): 1d4+1, 19-20 x2 Melee +3: (Dagger), Sap: 1d6+1, x2 | Sneak Attack: 2d6 | Character Sheet

Yes, all of that. And Tamlara will definitely let Tangar through, or just move out of the way as soon as she has a full round. A chance for sneak attack, though, has to be taken.


Yes, sneak attack chances are good to take! Too bad you missed his FF AC by 1!!! I was tempted to 'grant-some-sort-of-circumstantial-bonus', but that would not be right.

And yes, I accidentally posted Alex's conversation (to which Aldhranhald has made no reply?) under my all seeing avatar by mistake. Too late for me to change it by the time Tamlara pointed it out so subtly.

And Tamlara, that was my mistake putting a light right on you and because of that, I'm DM hand waving, and ignoring that light!

RULES QUESTION: I just want to make sure I understand this clearly now because I suspect 'dancing-lights' is going to be used frequently, at least on other semi-lit levels. The spell effect states: "Up to four lights, all within a 10-ft.-radius area", so if I understand it correctly, they all have to stay within a 10 ft x 10 ft square right?


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

I believe that is exactly right Stormstrider.

Since you are online, I have a question. I am in the middle of taking my turn, and before finishing want to know what is difficult terrain? I vaguely recall something about difficult terrain down here. Is it everywhere, where there is green marked on the floor or what?


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

difficult terrain is everywhere


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

ok... so... as with the way my luck goes.. I was informed friday, before I left for Gary Con in Lake Geneva Wisconsin.. I am suddenly employed.. yay.. this also comes with the idea that many days I will be very silent here.. and due to this it may not be feasible that I continue as it would only slow y'all down.. so, that said... I will see how things go for now, and if needed to move the story along just ignore or auto move Tangar.. see how that works for now, but if it starts being an issue.. I'll make a decision there.. this also sucks as it cuts into my usual table top games during the week.. and that's gonna be an issue as well.. sigh.. where's that lottery win when I need it...


Aldhranhald Male N Elf Cle 1/Inq 4 of Irori | Elven Immunities: sleep immune +2 vs. enchantments | Judgement 2/day | Lorekeeper/Track @ will | | HP: 25/25 | AC: 21 (14 Tch, 18 Fl) | CMB: +4, CMD: 19 | F: +6, R: +4, W: +9 | Init: +8 | Perc:+13, SM: +5 | Low-light vision Quarterstaff +4/1d6+1 | +1 Lt. X-bow +7/1d8+1 (19/20x2) | Gauntlet: +4/1d3+1 | Speed 30/20 ft. | Spells 0th:9~; 1st:6; 2nd:2 | Inspiration: +1d6 to Skills (4/4 per day) | Active Conditions: None

Stormstrider, I didn't reply to the Alex kill it quick post because it was so far out of sequence. If you want me to put up something as a "what he would have said at the time" out of sequence post, I certainly will... Essentially, Aldhranhald's view of things is to give almost every intelligent humanoid the chance to leave peacefully or surrender before killing them. He values intelligent life, even of those races that others might consider "evil" by nature. :)

Tangar, glad to hear you've found employment, sad to hear that that will mess with your gaming. I for one would be very sad to lose your input here. :(


Ok, understood on the no reply to Alex. No reply needed, I just wanted to make sure the DM's position is clear to the party. Friendly/peaceful monsters? Extremely rare, though you will encounter them in the Spire! There are ... two? such encounters if I remember correctly? So, yes, not immediately killing everything in sight can be good ... and just give more opportunity my baddies to kill you!

And yes, I'm not sure how to reply to Tangar, he makes it sound almost like it's his death sentence! I'm glad he's got a job, I'm sorry it interferes with his gaming. I would certainly miss him here and will definitely miss him in any tabletops! I'm used to seeing him in person at least 2-3 times a week, for at least 3-4 hrs or more each time. Also, if Tangar has to leave, we lose our only front-liner! If it comes to that I may need to abandon Alex and switch to a fighter/martial type NPC! I hope not!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

It is just one post. It may have been made quickly and not really be a serious, comprehensive statement about getting a job. Anyway, good luck with it Tangar, may prove better than you anticipate. Pity about work interfering with serious matters like gaming.

If Tangar does leave, it will leave us completely w/o a front line combatant. We will have to do something about that.


Aldhranhald Male N Elf Cle 1/Inq 4 of Irori | Elven Immunities: sleep immune +2 vs. enchantments | Judgement 2/day | Lorekeeper/Track @ will | | HP: 25/25 | AC: 21 (14 Tch, 18 Fl) | CMB: +4, CMD: 19 | F: +6, R: +4, W: +9 | Init: +8 | Perc:+13, SM: +5 | Low-light vision Quarterstaff +4/1d6+1 | +1 Lt. X-bow +7/1d8+1 (19/20x2) | Gauntlet: +4/1d3+1 | Speed 30/20 ft. | Spells 0th:9~; 1st:6; 2nd:2 | Inspiration: +1d6 to Skills (4/4 per day) | Active Conditions: None

If we do lose Tangar, I'd actually suggest opening up the recruitment thread to one or two newcomers. We could easily narrate someone being a prisoner of these goblins we're about to fight, their equipment could just be locked up in a chest in the corner or something. I've had to do things like that before when players left and new players came.


Ooooh! I like Aldhranhald's suggestion! And ... I even have another friend in SC or some here in Ill that I would like to offer the opportunity to before I go with doing the open invitation. Or maybe some of you have a friend you'd like to invite? - Again, this is all dependent on Tangar having to leave or not. If Tangar does not have to leave, that would be best! :)


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

well I'm here for now.. lol.. I just wanted to give you a heads up, not a panic attack.. I am here for now, and very tuckered out.. lol.. long day..

I want to see how much I can post and to hopefully not miss too much. I'll see how much I can contribute, but if it's not what I think it should be, I may give warning.


Cool! As you can see, we all hope you get to stick around!


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

Indeed.

Stormstrider, can Alex see that goblin at all? If he does not have darkvision I don't think he can. Not that it makes any difference with his to hit roll.


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

I appreciate that you guys want me around.. I'm hoping it works out as well..


Yes, Alex is an Aasimar and has darkvision! It really would have been silly with all my warnings and foreknowledge to not have darkvision! Hahahaha! ;)


Ok, this is weird ... one of my PBP's on Paizo, keeps saying the website is down for maintenance, but yet I can still access my 2 other PBP's on Paizo? That makes sense. Sure.


Aldhranhald Male N Elf Cle 1/Inq 4 of Irori | Elven Immunities: sleep immune +2 vs. enchantments | Judgement 2/day | Lorekeeper/Track @ will | | HP: 25/25 | AC: 21 (14 Tch, 18 Fl) | CMB: +4, CMD: 19 | F: +6, R: +4, W: +9 | Init: +8 | Perc:+13, SM: +5 | Low-light vision Quarterstaff +4/1d6+1 | +1 Lt. X-bow +7/1d8+1 (19/20x2) | Gauntlet: +4/1d3+1 | Speed 30/20 ft. | Spells 0th:9~; 1st:6; 2nd:2 | Inspiration: +1d6 to Skills (4/4 per day) | Active Conditions: None

The boards have been super wacky this week. Ever since that update they pushed out last week, things have been wonky.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

I haven't noticed anything. But I was playing tabletop most of the day so wouldn't.

So it is only Aldranhald and Tangar w/o darkvision. And me if I forget to use my bestial feature. 40%. Makes our life awkward, but not as bad as we thought.


Nothing to do with the game. Just my life. Feel free to skip over it.:

So, remember that nice insurance claim check for $1,380? It was fun while it lasted. Yep, down to $30 something again ...
Let's see, a few good meals. $103 + for license plate renewal, around $430 to get a pair of really good glasses (yes, I now think I got swindled - and have to wait 10-14 days to get them!), $143 for the parts to re-do my brakes, $100 on groceries/snacks.
Having had no video game system for the last 4+ years, I decided I wanted to try to buy the new Nintendo Switch, only to find that it is practically impossible to get! While doing my on-line searches, I found an article announcing that Toys R US was going to re-stock the Switch this past Sat at 9am. I showed up Sat morn at 8:30 and was the 11th person in line. About 8:50 the manager came out and announced they only had 10 available! By then I already had the itch for a video game though, so I staid in line. They sold all 10 off in mere minutes. So, ... I decided to buy a PS4! And of course a game! So ... all in all, another $400 or so!
My money is gone!!! But, I'm ok with it. I get paid in 3 days and that will be for being back at work full time, so I'll be fine. And I've been having a LOT of fun playing Lego Star Wars! Not much sleep though ... But I have been being VERY responsible and have come to work both days, and I've been keeping up with my responsibilities to all 3 PBP's I'm in as well!
Ok ... just wanted to blah, blah, blah I guess.
Oh! Wait! I have to tell you the newest one on my 'land-lord'! Last night I had trouble getting to sleep - See buying a PS$ earlier! ;D - So this morning I decided to stay in bed a little longer. I usually get up around 8, but don't have to leave for work until 9. At about 8:05 the landlord is outside my door asking me if I'm awake and if I'm going to work today! Really? MIND YOUR OWN DAMN F+#&ING BUSINESS!!!!! One of these days he's going to push me too far, and I'm gonna lose control of my temper! Maybe I should calmly talk to him and ask him to mind his own business?
Ok, enough blah, blah. If you read this thanks for caring enough to read it.


Chillel wrote:
So it is only Aldranhald and Tangar w/o darkvision. And me if I forget to use my bestial feature. 40%. Makes our life awkward, but not as bad as we thought.

Correct, but having your only martial type not be able to see anything other than what's adjacent to him could be ... interesting?


Female Dhampir NG Rogue (Sniper) Lev.3 | HP:23/28 (3d8+3+3TB) | Init: +6 | Perc:+12 (DV 60' & LLV), SM: +7 | Defense: AC: 17, Tch: 14, FF: 13 (Armor +3, Dex +4) |F: +2, R: +7, W: +2 | CMB: +3, CMD: +17 | Spd: 30' | Offense:Ranged +6(+7 w/in 30 ft): Short bow(60 ft): 1d6, x2 & Dagger(10ft): 1d4+1, 19-20 x2 Melee +3: (Dagger), Sap: 1d6+1, x2 | Sneak Attack: 2d6 | Character Sheet

I had problems accessing Paizo online earlier today, also. No other problems with it, though.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

Stormstrider- money has a tendency to disappear, sadly.

And the Paizo site has been weird recently.

Having considered all angles, I have a practical suggestion of what you should do about your landlord. Exactly this:-

"from Michel Foucault, Discipline and Punish: The Birth of the Prison.
Trans. Alan Sheridan. New York: Vintage, 1977, pp. 3-8.

Foucault
On 1 March 1757 Damiens the regicide was condemned "to make the amende honorable before the main door of the Church of Paris", where he was to be "taken and conveyed in a cart, wearing nothing but a shirt, holding a torch of burning wax weighing two pounds"; then, "in the said cart, to the Place de Grève, where, on a scaffold that will be erected there, the flesh will be torn from his breasts, arms, thighs and claves with red-hot pincers, his right hand, holding the knife with which he committed the said parricide, burnt with sulphur, and, on those places where the flesh will be torn away, poured molten lead, boiling oil, burning resin, wax and sulphur melted together and then his body drawn and quartered by four horses and his limbs and body consumed by fire, reduced to ashes and his ashes thrown to the winds" (Pièces originales..., 372-4).

"Finally, he was quartered," recounts the Gazette d'Amsterdam of 1 April 1757. "This last operation was very long, because the horses used were not accustomed to drawing; consequently, instead of four, six were needed; and when that did not suffice, they were forced, in order to cut off the wretch's thighs, to sever the sinews and hack at the joints...

"It is said that, though he was always a great swearer, no blashemy escaped his lips; but the excessive pain made him utter horrible cries, and he often repeated: 'My God, have pity on me! Jesus, help me!' The spectators were all edified by the solicitude of the parish priest of St Paul's who despite his great age did not spare himself in offering consolation to the patient."

Bouton, an officer of the watch, left us his account: "The sulphur was lit, but the flame was so poor that only the top skin of the hand was burnt, and that only slightly. Then the executioner, his sleeves rolled up, took the steel pincers, which had been especially made for the occasion, and which were about a foot and a half long, and pulled first at the calf of the right leg, then at the thigh, and from there at the two fleshy parts of the right arm; then at the breasts. Though a strong, sturdy fellow, this executioner found it so difficult to tear away the pieces of flesh that he set about the same spot two or three times, twisting the pincers as he did so, and what he took away formed at each part a wound about the size of a six-pound crown piece.

"After these tearings with the pincers, Damiens, who cried out profusely, though without swearing, raised his head and looked at himself; the same executioner dipped an iron spoon in the pot containing the boiling potion, which he poured liberally over each wound. Then the ropes that were to be harnessed to the horses were attached with cords to the patient's body; the horses were then harnessed and placed alongside the arms and legs, one at each limb.

"Monsieur Le Breton, the clerk of the court, went up to the patient several times and asked him if he had anything to say. He said he had not; at each torment, he cried out, as the damned in hell are supposed to cry out, 'Pardon, my God! Pardon, my Lord.' Despite all this pain, he raised his head from time to time and looked at himself boldly. The cords had been tied so tightly by the men who pulled the ends that they caused him indescribable pain. Monsieur le [sic] Breton went up to him again and asked him if he had anything to say; he said no. Several confessors went up to him and spoke to him at length; he willingly kissed the crucifix that was held out to him; he opened his lips and repeated: 'Pardon, Lord.'

"The horses tugged hard, each pulling straight on a limb, each horse held by an executioner. After a quarter of an hour, the same ceremony was repeated and finally, after several attempts, the direction of the horses had to be changed, thus: those at the arms were made to pull towards the head, those at the thighs towards the arms, which broke the arms at the joints. This was repeated several times without success. He raised his head and looked at himself. Two more horses had to be added to those harnessed to the thighs, which made six horses in all. Without success.

"Finally, the executioner, Samson, said to Monsieur Le Breton that there was no way or hope of succeeding, and told him to ask their Lordships if they wished him to have the prisoner cut into pieces. Monsieur Le Breton, who had come down from the town, ordered that renewed efforts be made, and this was done; but the horses gave up and one of those harnessed to the thighs fell to the ground. The confessors returned and spoke to him again. He said to them (I heard him): 'Kiss me, gentlemen.' The parish priest of St Paul's did not dare to, so Monsieur de Marsilly slipped under the rope holding the left arm and kissed him on the forehead. The executioners gathered round and Damiens told them not to swear, to carry out their task and that he did not think ill of them; he begged them to pray to God for him, and asked the parish priest of St Paul's to pray for him at the first mass.

"After two or three attempts, the executioner Samson and he who had used the pincers each drew out a knife from his pocket and cut the body at the thighs instead of severing the legs at the joints; the four horses gave a tug and carried off the two thighs after them, namely, that of the right side first, the other following; then the same was done to the arms, the shoulders, the arm-pits and the four limbs; the flesh had to be cut almost to the bone, the horses pulling hard carried off the right arm first and the other afterwards.

"When the four limbs had been pulled away, the confessors came to speak to him; but his executioner told them that he was dead, though the truth was that I saw the man move, his lower jaw moving from side to side as if he were talking. One of the executioners even said shortly afterwards that when they had lifted the trunk to throw it on the stake, he was still alive. The four limbs were untied from the ropes and thrown on the stake set up in the enclosure in line with the scaffold, then the trunk and the rest were covered with logs and f$@%#+s, and fire was put to the straw mixed with this wood.

"...In accordance with the decree, the whole was reduced to ashes. The last piece to be found in the embers was still burning at half-past ten in the evening. The pieces of flesh and the trunk had taken about four hours to burn. The officers of whom I was one, as also was my son, and a detachment of archers remained in the square until nearly eleven o'clock.

"There were those who made something of the fact that a dog had lain the day before on the grass where the fire had been, had been chased away several times, and had always returned. But it is not difficult to understand that an animal found this place warmer than elsewhere" (quoted in Zevaes, 201-14)"


Uuuuummmmmm ... I think I best remember not to make Joynt/Chillel/Kazushi/Boudacia get mad at me at any point!!!!! YIKES!!!!! I appreciate the thought and intent behind it though!

My main concern is really that one of these days he may just 'push my buttons' too far and I lose my temper and slug him in the face! I think it very likely that he would press charges on me and have me arrested! Of course that would be silly on his part as he would DEFINiTELY lose a renter and thus lose that income that he seems so concerned about! But I don't want to go to jail over this either!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

You might get in trouble with the law if you slug your landlord. However, that would be a small thing compared to the trouble you would get into following my suggestion. A nice idea in theory, but not very practical I am afraid.


Yeah, if I did as your post suggested, I might end up with a lynch mob out to get me! But then again, I'd probably get some fans as well! Hahaha!


Tangar Male Human (Ulfen) CG Barbarian 1 | HP: 16/16 (1d12 + 3 + 1 FC) | Init: +5 | Perc: +5, SM: +1 | AC: 19, Tch: 13, FF: 16 (Armor +4, Shld + 2, Dx. +3) | F: +5, R: +3, W: +1 | CMB: +5, CMD: +19/16Fl | Speed 40ft | Melee: MWBattleaxe +6 1d8+7 x3, Dagger +5 1d4+7 19-20 x2 | Ranged: Throwing Axe+4 1d6+5 x2

I'd probably help you.. sounds like it'd be fun to do to someone who deserves it.. or.. A lesson to men of no courage.. lesser men.. they fear those who are willing to do their worst to defend what's theirs.. .. I could cut a blood eagle in him.. bahahahah.. he wouldn't survive, and I'm sure he'd scream like a little girl.. hahah


So ... my landlord, AGAIN.

I work at a call center doing customer service, so we depend on calls coming in to us. Today the calls were very slow, about 20 minutes apart. So they asked for volunteers to go home early. Between that I was having a lot of pain in my stomach from my surgery and my eyes were killing me, I took it! So I came home after only 5 hours of work.

I didn't see him or is wife at all, but in less than 3 minutes after I got home I got a text on my phone from him asking if I was back to working half-days!

Now, I get that he is concerned about getting his rent money.
But at this point, if I lose my temper, I may go to jail for murder instead of just slugging the guy, cause once I let go, all my pent-up anger is come pouring out!!!

I sent him a text explaining that calls were slow, but not to worry, that I'm still making enough money to cover all my bills.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

I think you should start looking for another place to live. Now or soon when your finances stabilise. I don't think they will let you on the net much if you are locked up for [entirely justified] murder and we will be w/o a GM.

Seriously, you don't need that kind of grief at home.

Is the pain from your stomach getting better? I know it is still bad, but is there improvement?


Female Dhampir NG Rogue (Sniper) Lev.3 | HP:23/28 (3d8+3+3TB) | Init: +6 | Perc:+12 (DV 60' & LLV), SM: +7 | Defense: AC: 17, Tch: 14, FF: 13 (Armor +3, Dex +4) |F: +2, R: +7, W: +2 | CMB: +3, CMD: +17 | Spd: 30' | Offense:Ranged +6(+7 w/in 30 ft): Short bow(60 ft): 1d6, x2 & Dagger(10ft): 1d4+1, 19-20 x2 Melee +3: (Dagger), Sap: 1d6+1, x2 | Sneak Attack: 2d6 | Character Sheet

I also think you should un-pent your anger. Somehow. Legally-like, in a manner unlikely to cause you to be arrested for murder. It's not good to keep it all locked up like that. I know, 'cause I do it too.


Female Dhampir NG Rogue (Sniper) Lev.3 | HP:23/28 (3d8+3+3TB) | Init: +6 | Perc:+12 (DV 60' & LLV), SM: +7 | Defense: AC: 17, Tch: 14, FF: 13 (Armor +3, Dex +4) |F: +2, R: +7, W: +2 | CMB: +3, CMD: +17 | Spd: 30' | Offense:Ranged +6(+7 w/in 30 ft): Short bow(60 ft): 1d6, x2 & Dagger(10ft): 1d4+1, 19-20 x2 Melee +3: (Dagger), Sap: 1d6+1, x2 | Sneak Attack: 2d6 | Character Sheet

@Stormy: in gameplay, you can ignore the sneak attack damage, I forgot that I hid, then attacked last round. From now on, I will be attempting to attack, then hide.


Tamlara wrote:
I also think you should un-pent your anger. Somehow. Legally-like, in a manner unlikely to cause you to be arrested for murder. It's not good to keep it all locked up like that. I know, 'cause I do it too.

Yes, I fully agree! I am working on it some ... helps to play my new Lego Star Wars and blow up everything I see!

I also plan to actually talk to him about it and explain things nicely so that he hopefully gets the point and quits sticking his nose in my business.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
The All-Seeing Eye. wrote:
Yes, I realize this lighting situation is tough and can be difficult to understand, so I am trying to work with all of you. I'm sure Aldhranhald is feeling very frustrated as well! For the sake of helping I took the liberty of moving the lights one more square because where Boudacia had re-adjusted them to, Tangar could still not see pink. As I am sure that was not Boudacia's intent and I suspect a misunderstanding of the lighting I did a DM hand-wave.

Thanks again.

But I am still confused. I thought the dancing lights illuminated the 4 squares it covered plus one in each direction. So where I had it would light a 4x4 square taking in all that corner of the room, including Tangar and 2 goblins.


Boudacia wrote:
But I am still confused. I thought the dancing lights illuminated the 4 squares it covered plus one in each direction. So where I had it would light a 4x4 square taking in all that corner of the room, including Tangar and 2 goblins.

I figured that was what you were thinking which is why I moved them for you. It is very difficult to describe/explain the lighting situation. Technically, as per the RAW of the module, each light would illuminate ONLY the 5 ft square it is in, NOTHING ELSE. So I'm bending that a little, to say anyone with a light source (And no darkvision) can also see anybody in the spaces adjacent to them. But I am restricting it to that, which means if there is no light source in your square, you cannot see any adjacent square, unless there is a light source in that square. So, for example, right now Tangar can see in the 4 squares with the lights, but the empty space to his right, where Tamlara was earlier, he cannot see into it. I hope you can understand better with this explanation. Even I am hating this lighting. And again, this is only for this level. I'll gladly explain why the module says this level is this way, once you have completed this level.

I really do hope the party decides to go back to town after this encounter to get try to get communal darkvision. I already figured out which patron would be the best and how I'm going to handle the financial part of it. I'm thinking that if/when the conversation comes up, if you all are not thinking of this patron, Alex may have to 'voice his opinion' on the subject and hopefully, you all will TAKE THE HINT. Not that I'm trying to steer the party in any certain direction or any such ... but I'm already thinking of some potential RP situations for all of that! :D I would much prefer to do that, then to 'hand-wave' and get rid of the darkness all-together. Don't really want to do that.


Character sheet
Stormstrider wrote:
Technically, as per the RAW of the module, each light would illuminate ONLY the 5 ft square it is in, NOTHING ELSE.

I misread it this way at first too, but the actual wording from the module is "Any light source, no matter how strong, illuminates only a 5-foot radius."

A 5ft radius is a 10ft diameter (because: math), aka a 10ft square (because: grid), so each light should be placed on the intersection of four squares (not in the middle of one), and from there it can light those four squares. A generous interpretation would even allow a light source to light the square it's in and all squares within 5ft (aka a 15-ft square). That's not how I would read it, but a quick search shows that other GMs have interpreted it that way.

It is poorly-worded, though.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Thanks Stormstrider. I just thought that a 20' x 20 ' square was illuminated.

And I think we should do exactly as you suggest.

Secondly, Ozzy has been characteristically intelligent in interpreting and making sense of a confusingly written part of the module. And characteristically undiplomatic in just telling the GM they are wrong. Ozzy explains his reasoning well too. I am pretty sure he is right in the abstract, but that is not how the GM is doing things at present. And in the midst of a combat may not be the time for a change if you decide to Stormstrider.


Character sheet
Boudacia wrote:
Secondly, Ozzy has been characteristically intelligent in interpreting and making sense of a confusingly written part of the module. And characteristically undiplomatic in just telling the GM they are wrong.

This is why I'm not playing in this game anymore. Not being a player means I can tell it like it is, without worrying about sucking up to the GM.


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills
Ozara "Ozzy wrote:
Boudacia wrote:
Secondly, Ozzy has been characteristically intelligent in interpreting and making sense of a confusingly written part of the module. And characteristically undiplomatic in just telling the GM they are wrong.
This is why I'm not playing in this game anymore. Not being a player means I can tell it like it is, without worrying about sucking up to the GM.

While I appreciate you pointing out that it does say radius vrs area, Technically, the whole you not being a part of this campaign means you should not be making any kind of comments on the DM's rulings at all. Going into someone else's game and telling them how to play it, without being asked to, is considered rude, offensive and inappropriate in polite societies. Please refrain from doing so in my game.


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills

Okay, new lighting rules and light templates in effect immediately. With normal vision, you have to be within the template to be able to see anything. I think the new templates will help make this a lot clearer!

Also, ruling that Tamlara (or anyone wanting to use stealth for that matter!) can use the cots to hide behind.

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