The Dragon Reborn

Game Master DEWN MOU'TAIN

The Battle at Dumai Wells is a total disaster. The asha'man suffer defeat at the hands of the Shaido and Tar Valon emmisaries. The Dragon is brought to Tar Valon.

perception checks:

perception checks
ryvin [dice]1d20+4[/dice]
litheene [dice]1d20+2[/dice]

keelix [dice]1d20+15[/dice]
vala [dice]1d20+10[/dice]
alathea[dice]1d20+5[/dice]
kodokura[dice]1d20+11[/dice]
rhoekk[dice]1d20+16[/dice]
fia[dice]1d20+17[/dice]
ryland[dice]1d20+13[/dice]

map of surrounding vicinity

battle map


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"I will always strive to write better" , 25 years gaming, 20 yrs DM

since no one else is reacting to this...

Blood and ashes! Ryvin swears, spinning around in annoyance. Looking down at her neck, the glass key swings about, its glittering features somehow mocking her with its inability to leave her side.

Easy Analin says, stepping forward. I would have prefered to have held one of these anyways. Tower ownership and all she says, picking up the marble key.

Fia steps forward and grasps the granite key. It's surprisingly heavy, as if the weight of a mountain sits upon it. Fia pulls out a length of leather cord and wraps it around the key, knots the ends, and slips it over her head. Better to be around the neck than lost on the floor from a pocket.

The three female channelers turn and stare at Argrand. Bristling a moment at the sight of three women staring at him, Argrand resists the urge to run away. [i]it's nothing. just my imagination[/b] he thinks to himself, reaching out and grasping the oak key. A slight smile overtakes his face, It's warm, like wood a pleasent spring time day.

looking around at everyone, Analin takes a final inspection making sure everything is in order.
we are going to the north of Tar Valon. There is an old marble quarry that was used to help construct the White tower. There is plenty of cover from the land side, but it abuts the river. We must be quick, lest a passing river boat see us emerge from solid rock. Are we ready?

everyone nods, shuffling closer together.

The horse nickers and bobs its head.

Turning, Analin approaches the marble door and concentrates a moment. Upon the door, an image of a short open field leading down to the river appears. the wind blows the grass and tall cattails to the side in haphazard gusts.
The door swings open and the smell of fresh air fills the room.

Keelix, ryland, rhoekk, landa and argrand all leap forward through the door, securing the area. the ladies follow a moment later, lifting their skirts and rushing hard out the door.

the sound of birds chirping, frogs croaking, and the horse neighing fill your head as you look around.
The marble door that you walked through was cast into a massive marble block that stands guard towards the river. Standing 12 feet tall and 10 feet wide, its weathered features show a long suffering facade upon the mortals that stand before it. Slowly, the image of the door recedes, leaving behind a sad square stone face. It's suffering is shown to be that of a crack set within the center and spider webbing out.

That was impressive Analin says again, breaking the silence.

angrand and rhoekk:

make perception checks dc 20


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

Ryvin curses - then acts decisively. "Alathea, Keelix Fiallain."

Respectively, Ryvin hands her named companions the marble, granite and oaken Keys. "Keep them hidden. Now. Let's get going."


"I will always strive to write better" , 25 years gaming, 20 yrs DM

ooooo i ninja'd ryvin!!!!


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

We must've posted about the same moment...


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland crouches as he exits the portal. The wolf lord breathing in the scent of the area and reaching out his mind in an attemp to find any of his brothers in the area.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Fia follows Ryland out from the portal and stuffs the granite key inside her blouse. Her eyes scan their new surroundings, looking for any sign of life or movement. perception: 1d20 + 18 ⇒ (3) + 18 = 21

Well, at least I got that roll out of the way. :P


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

Perception 1d20 + 10 ⇒ (19) + 10 = 29

Argrand hides his key in his jacket pocket.


Male Human Cleric (cardinal) 3 | Councilor

Dengorin steps through near the back, hand on his sword, and scans the area as he wonders aloud, "Truly, the Aes Sedai do have the most marvelous abilities. I have no seen it's like before. From one spot to another instantly."

Perception: 1d20 + 10 ⇒ (14) + 10 = 24


"I will always strive to write better" , 25 years gaming, 20 yrs DM

fia, dengorin, just looking around?

rhoekks perception check: 1d20 + 19 ⇒ (6) + 19 = 25

rhoekk and angrand:

As you both begin to look around the area, you begin to hear a slight buzzing noise. at first you thought it was a simple bee or hornets nest, but looking around, you do not spot anything. But it's there, at the edge of your hearing, tickling the back of your brain. It always sounds like it is just coming from behind you, or to your left, just out of eyesight.

Ryland suddenly drops to a knee, his hand touching his forehead.

ryland:

You cast your mind out, searching for wolves, and are driven to your knee as the cacophony of images assaults your mind. Old and young, male and female, hale and injured, all howl out the same message. shadowkiller is captured! shadowkiller is chained! shes of fire and flame must die! He of sword and spear must die! Man must die! DIE!

Far off in the distance, a lone howl is heard.
a second howl is picked up, this one across the river.
a third, to the south.
a fourth
a fifth
ten
twenty
a hundred
a thousand
The howls come from near and far.

Keelix drops to his knees as well, and both men howl out in agony.

***
Jasper sits next to Egwene, pouring a cup of Tea.
We have been over this Amyrlin. I can provide for 30 full asha'man to be bonded with your greens. that is all the M'hael has given me permission to utilize he takes a long drink from the cup.

Egwene snorts You have total autonomy. Everyone knows that you are second to the M'Hael. You can muster more men, and he would condone it. she says picking up her cup. Thank you for the refill. She mummers.

Nodding, jasper smiles. Indeed. he says simply.
Off in the distance, a lone wolf howls. Dozens return the call. Then hundreds.
Jasper and Egwene both look at each other.

*****

At various towns, villages, hamlets, and cities, all hear the howl. Long, powerful,. Those men and women with the quirk to potentially talk with wolves feels the emotion within. Several fall over dead from the shock of the images pushing past their block. Others have bloody noses. Some think themselves mad and commit suicide.

Around the westlands, the wolves howl, and begin to rectify a mistake...

starting with a small group of individuals near the white stone on a land surrounding by dangerous water to swim after high sun.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"What is happening?" Ryvin asks in an urgent tone as she struggles to get Keelix back on his feet.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

Rizzen, yup. Looking about is the very first thing she always does when showing up someplace new. Aiel/MotS: It's pretty much ingrained in her. ;)

"What is it? Fia asks at nearly the same time as Ryvin as she crouches next to Ryland and prepares to embrace the source.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

Ryvin embraces the Source outright.
"Be ready to head back to the Hub at a moment's notice," she warns.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

stealth: 1d20 + 8 ⇒ (20) + 8 = 28
stealth: 1d20 + 8 ⇒ (11) + 8 = 19
stealth: 1d20 + 8 ⇒ (14) + 8 = 22
stealth: 1d20 + 8 ⇒ (3) + 8 = 11

Looking about, you spot a couple of wolves lurking in the tall grass. between 100 and 200 meters away.


Male Human Cleric (cardinal) 3 | Councilor

Yes, just looking around.

Wildly turning his head about, Dengorin asks, "What do be happening? Why do these wolves approach us?"

A tremor of fear creeps into his voice, having seen wolves hunt before. He draws his sword, wishing for a spear or something to provide distance.


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

"What is that damn buzzing sound, do you all hear it?"


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

At the sight of the wolves approaching, Fia embraces the source. She tilts her head listening for the buzzing...

1d20 + 18 ⇒ (4) + 18 = 22


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland stumbles to his feet and holds out his hand to Fia. "They come. My brothers come to release the Lord Dragon. We must help them but you all must stay close to me and Keelix. The wolves will kill everyone in thier way."


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland shakes his head and looks towards the wolves. I am Blooddancer! Theses two legs are my pack! We will help you free Shadowkiller!


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"Talk them down," Ryvin says, urgently. "They might have a shot if the Dragon was in transit, but even if all the wolves in the world attacked the White Tower, they'd be ground into mincemeat for the vultures to feast on!"


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland shakes his head. "Thousands of my brothers have come. They seek to kill everyone! I will try to stop this but I fear it is to late. Many will die today....human and wolves alike."


Male Human Cleric (cardinal) 3 | Councilor

Seemingly for the first time, Dengorin notices the similarity between Ryland's and Keelix's eyes and the wolves'. Confused about what is happening, he lowers his sword and tries to appear non-threatening to them.


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Dylan reaches his mind out again to his wolf bothers as hid nose begins to bleed.
I stand with Longfang! Let us try to free Shadow killer! Do not do this! These two legs do not know what they do! Many of you will die and so will many two legs that do not need to!


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

Argrand tries to steady his mount as the wolves howl.

"Wolf brothers? I can't say I have heard of such a thing before. If that keeps us from having to fight these slavering packs though I am pleasantly surprised to learn of them".

Argrand unconsciously steps closer to Analin Sedai, perhaps not even realizing what he has done.


Female Human Initiate 5/Aes Sedai 6

Analin secures the marble key so it can't slip out of her pocket and nods at Ryvin. "They have no chance of taking the Tower, but if we can get over the bridges and through the gates before they make it to the shining walls they will make a very impressive distraction." She looks at Ryland. "Can you slow them long enough for us to get into the city? We don't want the gates shut before we get inside."


"I will always strive to write better" , 25 years gaming, 20 yrs DM

ryland and keelix:

Shadowkiller must be free. Shadowkiller is in danger. Shadowkiller is leashed. Shadowkiller must be free to defeat Heartfang.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"If they are allied to the battle against the Dark One, I would not waste their lives on a distraction," Ryvin says, visibly horrified by the very notion.


Human (Aiel) HPs 90/142 || AC 23 || F 13 || R 12 || W 13 || Percept 18 ||
Spoiler:
Weaves Remaining: 5/6 0lvl; 5/6 1st; 5/5 2nd; 3/4 3rd; 2/4 4th; 2/2 5th; 0/1 6th

For as long as we remain on this false world, we are all no more than a distraction... thinks Fia, but does not give voice to the opinion, but instead looks anxiously at Ryland.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

a bustle of movement, a flash of brown, and suddenly Landa is driven to the ground in a shout of excitement.

Whatever tripped him is gone.


HP 156/156 | AC 32 (T 25, FF 28) | CMD 33 (35 vs. Disarm/37 vs. Grapple) | F +8 | R +13 | W +8 | Init +8 | Per +19 Aiel

"I hear the humming as well; it's like a distant swarm of bees. I... I can't place the direction; it sounds like it comes from behind, but then it is still behind when I turn." He turns his head this way and that as he speaks, seeking the origin of the sound, "It is a grating sound... And it grows tiresome."

When the wolves start their howling he looks about, an arrow on the string of his bow, his hand groping for a veil that is not there in his wetlander disguise. He glances down, finally realizing why he cannot seem to find what he is looking for. With a barely heard curse he returns his other hand to his string, looking for any dangers. When he sees the first if the wolves, he pulls the bow back to full draw for a moment, but then relaxes it when he sees they are not attacking.

Blood and ashes, I cannot kill with my face uncovered, but wearing a veil would distroy the disguise. Maybe a... what do the Borderlanders call it? A scarf? I'll have to find one quickly...

As Landa goes down he spins again, the arrow ready to loose at any danger.


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

Slow to push the mental weight of the wolves back enough to function as a man, Keelix comes baack to himself being half supported by Ryvin, and muttering to himself, "...no, no, no, not good, you will die, no, no...". He steadies himself, then rises to his full height. He turns at Landa's cry, and snarls at the intruding wolf.

For the Wolves:
I am Longfang!! These two-legs with me seek to free Shadowkiller. That is the task that brings us here! Cease your attacks on two-legs NOW! You do not help our cause! You cause the shes of fire and flame and the other two-legs to be more vigilant! You cannot get to Shadowkiller where he is held. We can walk among the two-legs. We can free Shadowkiller that he may face Hearfang during the Last Hunt! Stay away from the place of white stone until we succeed or fail! Keelix tries to infuse his sending to the wolves with every bit of influence and authority he can muster among his four-legged brothers.

Wild Empathy: 1d20 + 9 + 3 + 4 ⇒ (6) + 9 + 3 + 4 = 22.


Female Human Initiate 5/Aes Sedai 6

Analin shrugs. "Wolves, no matter how many of them there may be, have no chance of taking the White Tower. If they are determined to attack, we may as well put their deaths to some advantage."


Init +5, HP:180/180; AC:21(24), F:10,R:10, W:4:Senses:Low Light Vision, Scent, Perception: +20

Ryland shakes his head. "They do not seem to be reasoned with. Many will die today."


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

"We should begin to move forward. If we can free the Dragon he will be able to lead the Wolves away and prevent needless death. If we are not then we will care little for the wolves if we are dead".


"I will always strive to write better" , 25 years gaming, 20 yrs DM

A moment hangs in the air as the howls continue. until one by one, they stop.
The wind has stopped blowing.
the grasses and trees stop moving.
animals, near and far, have ceased in all activities.
The only sound is your harsh breath, the thudding of your heart in your chest. the creak of leather, and tinny clang upon your shoes.
Landa, from his prone position, stays down, his head snapping around to look at everything at once.
A pressure fills everyone's mind, like a severe migrane.

ryland and keelix:

a voice sounds out. a lone voice, yet thousands and thousands strong.
Longfang and Blooddancer. You stand with a she of fire and flame. you walk amongst two legs that have met the Shadowkiller. Longfang, your words are true. But to us, mean little. The shes of fire and flame have collared Shadowkiller like a common dog.

howls fill the air.

longfang and Blooddancer:

this shant be so. Yet, we are filled with something that is new to our way of life. and we act like pups fresh from the b+#+~es teat. Our time for action is near, but we must be wise like the Elder Alpha who chooses when to strike.

across from where you all stand, several of the tall narrow pines and maple trees sway, as if being pushed aside. Out from the glen steps a wolf. But this is no ordinary wolf.
It stands as tall as a horse, with fangs as large as shortswords. its hair is short and thick; upon it's back it mounds up and lengths providing a guard upon its back and neck. Eyes the size of dinner plates glint in the sunlight, it's gaze looking at everyone present before finally stopping upon Longfang.

longfang and Blooddancer:

we shall go. Together. To meet with these shes of fire and flame in the land of white stone. we shall seek the unchaining of Shadowkiller.

The horse that Angrand sits upon neighs a hoarse neigh, and then falls to its side, unconscious.


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

Keelix tilts his head a little back and to one side, baring his throat slightly in a gesture of respect and deference. He then turns to the others and speaks in a tone that allows for no alternatives, "He will be coming with us to free the Dragon."


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"When I was a little girl, there was a metcenary in my Da's team who loved to sing and tell stories," Ryvin says in a quiet voice. "Once when he was drunk, he told us a story about Grandfather Wolf. Great is his wisdom, mighty his strength, terrible his cunning and sharp are his teeth. The forest is his and the trees move aside to give him free passage. ... That mercenary cried after he told us that story - and then he keeled over dead."


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

Acrobatics 1d20 + 6 ⇒ (11) + 6 = 17

Argrand just barely manages to leap off of his steed.

He grins sheepishly and looks to Keelix, "I'll not argue with him if that is what he wants".

Argrand reaches down to soothe his steed and ensure the poor creature is not harmed from the fall.


Female Human Initiate 5/Aes Sedai 6

Analin shrugs. "We need to get the city ahead of them. The gates will be shut as soon as anyone sights a tenth this many wolves, much less that one."


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"I miss Amorial," Ryvin says, gloomily. "He'd have known a secret way into the Tower big enough for all of us, or he could have pretended Mr. Big over there was his mount - and everyone would have believed him."


HP 156/156 | AC 32 (T 25, FF 28) | CMD 33 (35 vs. Disarm/37 vs. Grapple) | F +8 | R +13 | W +8 | Init +8 | Per +19 Aiel

"Amorial has merely woken from this dream, there is no need to lament for him. Each of us will wake when our time of dreaming is over."

"On another note, I need a scarf. And as I stand here with an arrow at the ready, it occurs to me that should I need to loose an arrow for any reason while in your white city, this bow might attract altogether too much attention. Bolts of lightning might be more common around Aes Sedai, but I fear even they might grow curious about their origins should they suddenly grow even more commonplace..."


"I will always strive to write better" , 25 years gaming, 20 yrs DM

blooddancer and longfang:

come, we move. the Wolf speaks in a command.

the pressure of the migrane lessens as the large Wolf turns and begins to stride south.
several dozen wolves rise up from the surrounding grass and shrubs, and begin to slowly follow the Wolf.


Female Human Wilder 11 / Armswoman 1; Init +3 (+1 Dex., +2 Duelist feat); Senses Perception +4 Defense 26 (+1 Dex., +11 Def. bonus, +4 chain shirt) hp 65/97 Fort +11; Ref +8; Will +11

"Maybe I'm lamenting for me because I have to miss him," Ryvin grumbles. "Don't shoot in the city at all. It's too easy to hit a bystander. Use bladed weapons, knives for preference, or your fists unless you have no alternative."


Male Human (Midlander) Wolfbrother 9/Blademaster 2; Init +4; Senses: Low-Light Vision, Scent, Sense Emotion, Perception +15; AC 23 (+2 Dex., +11 Def. bonus); HP 129/129; Fort +13; Ref +8; Will +11

Keelix nods, beckons to the group, and begins to pace after the wolf.


HP 156/156 | AC 32 (T 25, FF 28) | CMD 33 (35 vs. Disarm/37 vs. Grapple) | F +8 | R +13 | W +8 | Init +8 | Per +19 Aiel

Is the humming still there, or was it something to do with the wolves?


"I will always strive to write better" , 25 years gaming, 20 yrs DM

it is still there


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

Attempt to discern the location of the humming.

Perception 1d20 + 10 ⇒ (14) + 10 = 24

Amorial is sorry he is not here too, a chance to check out the Library at the White Tower Whhoot!


Male Human Cleric (cardinal) 3 | Councilor

Dengorin remains still as the unseen and unheard byplay between the wolves and Ryland and Keelix. At the news the wolves would be accompanying them, he looks between the others with a look of confused acceptance. He stares in awe at the large wolf, and follows the others as they begin walking towards Tar Valon.

Handing Rhoekk a scarf from his bags, he says, "I do no know how it is among the Aiel, but mourning the loss of a friend do be a common occurrence here. Especially one of the Ogier. They do be quite peaceful and gentle."


HP 156/156 | AC 32 (T 25, FF 28) | CMD 33 (35 vs. Disarm/37 vs. Grapple) | F +8 | R +13 | W +8 | Init +8 | Per +19 Aiel

"Amorial was... my friend. I miss his presence, his steadfast nature. But we too will wake, given time. Our time now must focus on those that still dream. It would not honour our friend to lose our focus, and thus be awoken on his account."

Amorial will be missed; Rhoekk is just being stoic.

Rhoekk moves out a few steps, turning his head this way and that, also trying to track the source of the sound.

Perception: 1d20 + 19 ⇒ (6) + 19 = 25


"I will always strive to write better" , 25 years gaming, 20 yrs DM

angrand and Rhoekk:

focusing upon the odd humming, you twist and turn your body every which way, until finally your annoyance gets the better of you and you stand still and take a deep breath to regain a sense of calm.
Feeling with your body along with your hearing, you pick up the source of the humming.

angrand:
the humming is coming from your waist band where you keep your sa'angreal

rhoekk:
the humming is coming from your back, where the large spear you earned from the strange Trolloc rests.


Male Andoran Male Armsman 4/Wilder 3/Blademaster 2/Asha’Man 1

Argrand reaches down and removes the item from his waist band to insect it. Odd, I don't remember it doing this before...

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