The Dissidents of Westcrown - A CoT PBP Adventure (Inactive)

Game Master Darkmeer

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Westcrown


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Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

Stanley offers, "I think the goblin should be staked in the vicinity of all the trouble. The locals of the area he harrassed would most likely take the most away from us doing this for them. That said, I think we should each retire to our own domiciles, and possibly wait either a day or two sans anything coming up. After we leave our message, it may be best to not arouse suspicion by meeting, going about our daily lives so as to appear uninvolved."


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Sounds good to me, we can stake him out in the morning. Where do we get in touch with each other?


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Iolana nods. "We should certainly attempt to avoid suspicion. Can we get him placed tonight, or should we wait on that as well? If we're going to wait, who keeps the body? Either way...we can meet up in two days at the old temple where the Free Citizens meet."


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Rather late for placement tonight, we better hustle before the things out there get our scent.


Male Half-Elf Rogue(Thug) 2 / Fighter (Mutation Warrior/Martial Master/Eldritch Guardian) 1

"We should place it at dawn tomorrow. If we leave it in place over night, we run this risk of something eating it before anyone notices..."


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Sounds good to me. Well then, I will be getting back to my lodgings, good luck to all of ya and I hope this is just the first of many victories.

Colgrim ambles off.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

"But...who takes..." Iolana trails off as Colgrim disappears out of sight. She sighs. "I can take the body..."


Male Half-Elf Archaeologist Bard 3 / Ranger 1 [28/28hp | AC: 18/13/15 | F+4 R+8 W+4 (+2 vs enchant) | Init +3 | low-light vision; Per +10, SM +5] [Luck: 8/9]

"Right, I'll help, Iolana. This first placement will be important. We'll have to be careful how we present it and watch the reaction carefully." Dario looks around. "If we're not doing this until dawn, then we had better find a place to stash the body."


The evening goes uneventful, and everyone gets to their homes with only a few growls in the darkest corners of the alleys. By the time Iolana and Dario get to a safe place, it is well into the darkness, and past curfew.

The two rise before dawn, and place the body of Whitchin along the main road, the sign proclaiming that the Free Citizens of Westcrown have taken care of the menace, not the Dottari, not the thrice damned house of Thrune.

The overall mood in the Rego is good, with some other areas quite confused about the 'lesser criminal' being caught.

I will post again tomorrow. My apologies for missing last night. I was dealing with a rather unpleasant storm...


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Thanking Dario for his help, Iolana makes her way back home, changes, and prepares to spend the day down at the bakery. As she goes about her daily work, a small smile plays across her lips as she thinks of the secrets she now keeps from the Hellknights, the Dottari, and all the damned Chelaxian overlords.


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Colgrim wakes bright and early in order to report to duty. Colgrim nods and smiles to his fellow dottari and engages in weapon drills and patrols.

Hmm..Been hearing some chatter about those goblins being wiped out. Good thing, can't have them infesting every nook and cranny of Westcrown.


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

Leeka rises early that morning to clean and tend to her vegetative mistress. She wishes her a good morning and prattles about how much stronger she is looking this day, with the same disinterested politeness she has used in the months since the old woman's stroke. Once she has fed her, Leeka steps into the back garden to attend to her roses, the only semblance of beauty which Leeka enjoys. She idly sketches the new symbol of the FCW in the soil, before shaking herself out of her reverie with a jolt of fear and quickly obliterates the symbol.

She eagerly awaits the next rendezvous with the others,if only to break up the monotony of her repetitive life.


Male Human
Spoiler:
HP: 11/11 AC 16/12/14: F+4, R+2, W+6 , Per:+8, Init: +2
Cleric (Herald Caller) 1

Entering his office his secretary, dutiful as always offers him his customary cup of tea. After checking his clients and writing 2 legal documents. Smiling and working dutifully in his mind he thinks about the next problems.


Male Half-Elf Archaeologist Bard 3 / Ranger 1 [28/28hp | AC: 18/13/15 | F+4 R+8 W+4 (+2 vs enchant) | Init +3 | low-light vision; Per +10, SM +5] [Luck: 8/9]

Returning back to his flat, Dario checks his schedule and sees that he has a tutoring session with Lord Karvo's son later that morning. He had been studying the history of Osiron. Today they were due to discuss the Plague of Madness. The Plague of Madness might be a better fate than reading this boy's indecipherable handwriting and winding logic. His papers would make for comedy hour at the University's Dramatic Studies Department. Or tragedy. More likely tragedy.

He cleans up from his early morning activities and makes a note to himself to pull some books on pre-Thrune architecture the next time he is at the library. The brickwork in the sewers was an old style and Dario wonders what else might be lost down there. Soon Jacen Karvo arrives for his lesson and Professor Westone spends the next four hours discussing the Plague of Madness and its effects on the people and government of Osirion. In particular, he has Jacen read accounts of the city of Wati. As typical, Dario betrays his own area of research and he drills the boy on the various unique Osirion faiths, including the Cult of Kepri.

Finally, the boy is clearly exhausted by the mental discussions, and the Professor ends the lesson. He assigns the boy to research Kepri artifacts at the Library, particularly imagery of the dung beetle. That ought to keep him busy for a while. The downside is that I'll eventually have to read what he writes.

As the boy leaves, Dario slumps onto a chair, cradling a glass of wine. He drains it in one gulp and pours himself another.


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

Stanley returns to his home and cleans himself up thoroughly after once again finding himself in the filthy sewers, home to who knows how many possible infectious vectors.

The next morning he goes around to check on his patients, one of which had a rough couple days, and he arrived just in time for Vesnik to guide them to the Lady of Graves. During his rounds, he makes it a point of finding the house of the woman they spoke with last night, bringing her and her daughter a meal and adding them to his rounds.

As he visits each of his patients, he gets talkative, prompting for what's going on in their lives and if they heard any rumors lately of anything interesting happening.

Diplomacy to Gather Information 1d20 + 12 ⇒ (2) + 12 = 14


Days turn into weeks, and the first rains of fall make the streets of Westcrown a muddy mess. As each week passes, you hear exagerated tales of a goblin with a white beard being strung out in full view of the Dottari. The Dottari, for their part, are looking into vigilantes, who they say could be armed and dangerous, just honing their skills on goblins first.

Then the real horror stories begin. A small jeweler in Rego Scripa has his entire shop defaced and all his goods stolen. At the door, a note letting everyone know the Bastard of Erebus have struck again. A few other instances come along, all similar stories, although the last one, competition for Iolana's bakery, the bread and other goods are stolen, but the baker is found dead in the kitchen.

After this last round of thefts, each more brazen than the last, Arael and Janiven arrange for the party to meet with them at the Temple of Aroden using Morosino as a runner. The group arrives at different times, and spends a few tense minutes in silence as a group of Dottari are walking past on the road by the temple.

Arael begins. "I don't have to tell you about the Bastards of Erebus, we've all heard more than we'd like. I wish we had more information before now, but I hope we can make it up to the other citizens of Westcrown before they strike again, or, worse... kill again." He frowns and bows his head in shame.

Janiven picks up from there. "The Bastards are either a gang of devil-touched tieflings," She spits the word tiefling out. "Or they are a group jumping on the opportunity to appear in the favor of hell. I don't care which they are, they have to be stopped. My-- err-- Our sources have told us of a market that happens in Rego Cader, a market held at Dusk in the dead sector, appropriately called the Dusk Market. This market is illegal, of course, but carries with it a number of goods that cannot be obtained elsewhere. I've been told of a dark one named Veekly, who can give more information, for a price, of course."

Arael picks up here. "That brings us to our quandry, as, in general, the citizens are not allowed in the dead sector. Unfortunately, that's where a number of our criminals are sent, it's a veritable treasure trove of dangerous thugs and other scum. We can either go through the front door, if you know which of the Rundottari can be persuaded with funds..." He notes Colgrim's scowl at the corruption within the Dottari. "Or, Stanley willing, you can go through the sewers, as most of the sewer lines from Rego Cader are still in service, isn't that right Barnabus?"

"Initially, you should do some reconnaissance, meeting with Veekly. I know he's fond of some strong drink, so I've purchased two very strong bottles of Dwarven Spirits. There's also a small gem, which he will know the value of, as that is his business..." Janiven says. "Once you know more, you can plan out how to stop the Bastards, hopefully stopping the entire group or breaking them apart enough so that other groups can finish the job."

Colgrim does not have authorization into Rego Cader, he is a street warden, not a Ruin Warden. Barnabus, given his amazing roll earlier, can guide the others through the sewers into the ruins, but his expertise ends there fairly quickly.


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Hmm..I reckon going through the sewers might be best. I COULD get us into Rego Cader but it would take a warrent by my commanding officer and that means enough evidance pointing the finger at The Basatrds. Heading in with my face unhooded is trouble since I have no buisness being there on my own. Colgrim rubs his chin thinking of which Ruindottari liked padding his purse.

Know-Local: 1d20 + 1 ⇒ (14) + 1 = 15


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Iolana's lips twist. "Unpleasant though it is, I agree that the sewers might be the best route," she says with a sigh. "Attempting to bribe a Rundottari...it's tempting, and possible, but I think just too much risk."


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

You said Veekly is a Dark One? Just what are those?


Offhand, Colgrim knows you can bribe many of the guards of the Rundottari, but it needs to be done outside the view of a few of the lieutenants.

Janiven replies to Colgrim "Dark ones are strange. They like darkness, dark places, and gather in groups. They're like a satyr of darkness. Most've never seen their faces, except for their protruding noses and beedy, dark eyes. Veekly's a bit of an exception, since he shows his face when dealing in information, apparently this is a sign of trust. He has a large, mostly canine teeth, so his smile is a bit unnerving."

She continues "The market itself, I'm told, has even more wonders than Dark Ones, although I'm not sure how much stock to put in that. Even if you don't go into the ruins via the front door, looking into where the Dusk Market will be held would be a good idea. Many of the Rundottari do know where it will be held, although they're 'diligent' in keeping it a secret, since their superiors would like to get some of the bribes for themselves..."


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Aye, if we want to bribe anyone, we need to do it out of sight of the lieutenants. Colgrim sighs and shakes his head. Well be best go and ask and find Veekley so we can put an end to these bastards.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

"Very well--let's see if we can find a corrupt Rundottari first, to pull out the information on this 'Dusk Market,'" Iolana says as she shoulders her shield. "Then we can proceed over or underground as we see fit."


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

All set to go when others are.


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

Leeka is ready with this plan.


Male Half-Elf Archaeologist Bard 3 / Ranger 1 [28/28hp | AC: 18/13/15 | F+4 R+8 W+4 (+2 vs enchant) | Init +3 | low-light vision; Per +10, SM +5] [Luck: 8/9]

Sorry. Still on vacation. Dario is good to go though.


Male Half-Elf Rogue(Thug) 2 / Fighter (Mutation Warrior/Martial Master/Eldritch Guardian) 1

Byron nods.

"The sooner we move out, the sooner we can get this over and done with."


Waiting on Barnabus and Stanley to make sure everything's alright. Personal issues abound this weekend, my apologies. Thankfully it didn't rain, too :P


Male Human
Spoiler:
HP: 11/11 AC 16/12/14: F+4, R+2, W+6 , Per:+8, Init: +2
Cleric (Herald Caller) 1

"Well then let us go to the dusk market."


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

Based on their plans, Stanley decides on some spells that will likely be helpful in their search and dealings with gathering information. It is a bit of a talent of his to say the least, but it never hurts to be magically prepared as well. If things don't turn out well, he will at least have something ready for the possible excursion through the filth of the undercity once again. "Yes, let us be off. Any information we can garner that allows us to avoid going below once again is more than welcome."

Swapped out his spells.
Traded Touch of Fatigue for Resistance
Traded Peacebond for Sow Thought
Stanley's got people skills, +12 Diplomacy/+11 Sense Motive, Charm Person and Sow Thought. These could help in getting info.


Colgrim moves the group together and towards the Rundottari he knows to be 'friendly' towards the Dusk Market. Colgrim recognizes one of the guards as Lorenzo, who went through guard training a few months after him, and had been on the same street watch before being rotated to the Rundottari.

"Barrelhouse? What're you up to?"

Lorenzo looks at Colgrim, who he can tell is less than comfortable.

"What, you got yerself some friends ya wanna walk around the ruins? Maybe visit the End of the Day?" [ooc]"End of the Day" refers to the Dusk Market.

He winks at Colgrim, "Ain't no worry my friend. Your secret's safe with ol' Lorenzo. A wee bit 'o' jink and we ne'er had this conversation, an' I'll get you in one of the quiet doors. Fer the whole group of you, say, 35 gold or a favor on your street one week from tonight? Oh, and remember, there's a 2 gold fine per person caught in the ruins."


M Dwarf

Lorenzo. Colgrim nods. A bit of End o the Day walking yes. Colgrim takes out 35 gold. Gold will be suitable. Counting the coins into Lorenzo's hands he gives another nod. Much obliged.

Colgrim will lead the rest of the group through the door to the ruins.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Crap, I forgot Iolana's spells for the day. I swapped out Shield of Faith for Protection from Evil, but otherwise they're the same.

Sense Motive on Lorenzo: 1d20 + 7 ⇒ (6) + 7 = 13

As the group is led through the door, Iolana lengthens her stride to catch up to Colgrim. "That was almost absurdly easy," she hisses. "Either the Dottari are even more corrupt than we thought, or this man is planning to betray us. Do you have any inkling which?"


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

He aims buisness towards the market and gets extra gold in his purse, works out for everyone.


Male Half-Elf Archaeologist Bard 3 / Ranger 1 [28/28hp | AC: 18/13/15 | F+4 R+8 W+4 (+2 vs enchant) | Init +3 | low-light vision; Per +10, SM +5] [Luck: 8/9]

Sense Motive: 1d20 + 4 ⇒ (12) + 4 = 16

"Hmm, I hope you're right Colgrim. I suppose we will never avoid the risks. Besides, we're just here to visit the Dusk Market, like we said. No worse than any others here. Just that we're looking for information more than products."


Male Human
Spoiler:
HP: 11/11 AC 16/12/14: F+4, R+2, W+6 , Per:+8, Init: +2
Cleric (Herald Caller) 1

"It is a gamble. But we have to stake our lifes anyway. And most are as corrupt as a tin silver."


Male Human Hex Channeler Hedge Witch 1 (AC/Mage Armor: 12/16 [T: 12 FF: 10/14] | HP: 6/6 | F+0, R+2, W+3 | Init: +2 |Perc: +1/+3 [Vesnik: +5])

Stanley also scrutinizes the person they buy 'passage' from, wary of trusting someone who betrays their position for money.

Sense Motive 1d20 + 11 ⇒ (5) + 11 = 16


Super Secret DM Roll:

Spoiler:
Lorenzo Diplomacy Roll: 1d20 + 2 ⇒ (8) + 2 = 10

No one sensing motive feels any differently other than their usual suspicions about Lorenzo.

Once the 'unpleasantries' of getting into the Rego Cader have completed, the group goes into the town's dead sector, witih Lorenzo giving instructions how to get to the dusk market. The side gate that Lorenzo lets you in is locked from the other side, with Lorenzo giving Colgrim a small slip of paper to show that you are authorized to leave. In the ruins, he reminds you all, that the Rundottari consider everyone a troublemaker within the ruins.

You enter the Rego Crua, and the first thing you notice is the decay. Walking through the disparate buildings and seeing the decay all around them is sad. Realizing, and not for the first time, that some criminals are sent into the Rego Cader as 'penance for their crimes' makes this that much more unnerving.

Eventually, the group rounds a corner, and sees a large tiefling walking around what appears to be a former holy place, likely to Erastil given the arrow and the bell tower. The Tiefling nods in the group's direction, but otherwise doesn't draw the rather large greatsword from his back, refusing to speak to anyone even if inquiries to why he's there are made.

Turning a few more corners, the group comes to an open area of the ruins just before the market is to open. The group hears a harsh whistle from the shadows, and a flurry of activity begins. The group is surrounded by small beings (a few inches taller than Leeka, in fact), wearing nothing but tattered, dark robes, and nothing but their beedy eyes and large noses showing from them.

The creatures set up tents and stalls, as others wander into the market to fill these things. A hobgoblin, followed likely by his clan members, begins setting up a weapons and armor booth, a large, red and yellow robed creature begins setting up signs, which include a pair of floating signposts and lights for them. A beautiful tiefling woman sets up along a blue and green tent, standing out front with a large book and looking both sultry and professional.

The activities blur so much and this is just a small portion of what the group sees. It's amazing what was set up in less than 30 minutes, with the market in full 'bloom' within 10 minutes of that. Your time is short, and, after some asking around, you find Veekly.

"I'm Veekly. What can I do fer you?" The unmasked dark one grins an unsettling toothy grin.


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Colgrim eyes the ruins with a critical eye. Vulnerable this makes Westcrown. Ruined walls and buildings make us weak. He scowls at the hobgoblins, thinking that goblinkind has no place in Westcrown.

When Veekly appears, Colgrim turns to the more chatty members of the group, indicating the should start negotiations with the gems and fine liquer.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Iolana's lips tighten at the sight of the tiefling, and when the market erupts her hands go automatically to her morningstar. She relaxes slightly when it proves to be just the "merchants" setting up, but still looks on edge. "Let us not stay here any longer than we must," she murmurs, her distaste for the dark ones evident. As she looks around, though, she adds, "Amazing that this all goes on under the noses of the government, and the dottari, with such success. They're quite good at what they do." Her voice indicates admiration, though not approval.

When the group meets with Veekly, the stout Varisian woman smiles and draws out the flask of dwarven spirits. "We heard a rumor that the great Veekly liked his spirits," she tells him with a grin. Unstoppering the flask and taking a quick draught, she passes it to him. "We wanted to chat; heard you're a good person to know for finding out certain things. And we've got a jewel here we would have you examine--for a price, nominal only, it can be yours."

Diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Setting up at dusk means they can sell some stuff and be gone before any Rundottari manage to come by, plus everyone hovers close to a safe building before those shadow monsters come out.


Male Half-Elf Archaeologist Bard 3 / Ranger 1 [28/28hp | AC: 18/13/15 | F+4 R+8 W+4 (+2 vs enchant) | Init +3 | low-light vision; Per +10, SM +5] [Luck: 8/9]

"Yes, Mr. Veekly. We heard you were an expert in this area. Quite the high reputation you have."

Diplomacy, Aid: 1d20 + 6 ⇒ (19) + 6 = 25


Veekly smiles even more broadly, with an unnatural rictus grin, revealing even more of his canine teeth.

"Certainly. We Dark Ones know a great deal about the ruins. I myself, of course, make it my business to know who comes and goes. You are certainly an interesting troupe. A Dottari, a priestess... not of Asmodeus for certain, and a few who enjoy less than normal habits. And a slip! Ohhhh I haven't seen a slip in years, most of the slaves at the market are dwarves or humans. Odd that we never see slips, but then again, that could be something. Oh, but I do prattle on."

He keeps smiling as he prattles, seeming to enjoy the group's company.

"Not many people take the time to talk to us Dark Ones, the Boss doesn't take too many guests either, for that matter. That's okay, we get a few moments, the market will end here in about an hour. I do recommend looking into this place, there are things here you can't find, or obtain with such wonderful anonymity, within Westcrown proper. We may not be 'legal' in the strictest sense of the word, but we are the most free market Cheliax has seen since the damned house of Thrune came into power."

Seeing the discomfort and rolling of eyes, he finally stops prattling.

"So, what is this wondrous jewel you have for me, and what would you like in return?"

While Veekly is prattling on, you see a gnome and another fellow seeming to enjoy a substance from a large pipe, seeming to be entranced shortly thereafter. A man speaks with the tiefling woman, points into the book, and enters the blue tent. The hobgoblin, smiles and sells a few weapons and a buckler while you speak with Veekly. The whole market seems peaceful and normal... in a bizarre bazaar kind of way.


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Colgrim resists the urge to punch Veekly after the Slip comment.


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Iolana bites her tongue as well. Free market...a good idea, but it can't be if the filth engages in slave trading. Pushing her bile down, she draws out the gem.

"Never said it was 'wondrous,'" she comments, holding it in front of Veekly but keeping a firm grip. "Only, perhaps, valuable. And we're interested in anything you can tell us about another less-than-legal group here..." She leans close and drops her voice to avoid eavesdroppers. "The group called the Bastards of Erebus."

Diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10

Hurk. Hopefully that last one warmed him up!


Male Human
Spoiler:
HP: 11/11 AC 16/12/14: F+4, R+2, W+6 , Per:+8, Init: +2
Cleric (Herald Caller) 1

Counting the illigal activities around, Barnabas looks for a moment quite uncomfortable, before he shrugs and smiles and starts to inspect the area for what it is worth. And checking for any unusual sales, maybe of magic wands, maybe of some other arcane trinkets.
Taking 20 on perception for a 31


Seeing Colgrim's reaction to the 'slip' comment, Veekly apologizes. "I do apologize good Dottari. I thought... incorrectly. I was unaware you two were... together..." He frowns momentarily as he is genuinely confused. He brightens when he sees the gem Iolana has in her hands.

"Ugly tieflings, the Bastards are, banned from the Market, too. Madame Liiresta had them... removed from her brothel after they wouldn't leave at the end of the market. They made the Boss mad, now we've got a few extra arms in the event they wanna tangle."

He looks at the others, knowing that this won't be the end of the questions.

"The good news, is that they're fairly confined, and they like to go into Westcrown proper, I hear they're causing a ruckus but the Dottari, but someone's been paid off since they haven't been hunted properly. They live near the old church of Erastil. They keep a lookout in the old church’s bell tower, with one big guy wielding a greatsword wandering through their 'territory.'"

Veekly, frowns as he says the next part, which is a welcome reprieve from his generally unsettling smile.

"The Bastards have the run of a bunch of two-story buildings, they were probably a shop of some kind on the bottom with a small residence above in their heyday, but not so much now. They've also got some sort of barn out there, but I'm not sure what that is. Couple of them look to be half-fiends or something, as they have some magical capabilities."

Thinking a bit more. "I know you all aren't terribly thrilled with the idea, but I'm sure the Boss would like to see the Bastards gone, so I can talk to him and see if he might convince a few of the vendors to give a bit of a discount if you all... take care of them. Less trouble on your side of the wall, less trouble on this side of the wall. I don't dare call it my side... this place is right scary at night, and I like the dark.

Barnabus:

Spoiler:

The number of illegal activities (per stall) likely exceeds 100 or more. Sadly, only about 2 or 3 of these activities are illegal in other countries.
Barnabus sees the rather tall, red and yellow robed creature that seems to be hawking magical items. Complimenting the customers as they go by, the four-armed, tall creature smiles broadly and happily works with his wares. A few roll their eyes as they pass, but he continues to prattle on. You are welcome to walk over if you'd like. From your perception, without moving too far from the group, you can see the hobgoblin selling fine blades, the robed creature selling wands, the tiefling appears to be running a brothel, there's also a grey-skinned dwarf(ish?) creature selling crystaline items, and there is that Gnome wandering smoking... something... There is also a blindfolded man selling potions. A handful of other stalls are selling slaves, obviously rotten fruit, and other things of less savory tastes.


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Hmm.. Much obliged for the information. Seems they really wore out their welcome in a big way.


VP: 8/8, WP: 30/30, WP Threshold: 14 AC: 18 (touch 15, FF 13); CMD: 13 (+2 to AC and CMD vs goblinoids)| F/R/W: +3/+6/+2 (+2 vs fear)

Leeka seems totally unfazed by the dark one's comments, as she still views herself as a slave, and she's too naive to understand the implication that she and Colgrim are together.


M Dwarf Barb8hp94/94AC20/T12/FF18,F12R5W6

Colgrim would like you more if you had a nice silky beard. ;)


Female Human (Varisian) Cleric (Crusader) 3
Stats:
HP: 22/22 | AC/T/FF: 19/10/19 | Fort +4, Ref +1, Will +6 | CMD: 13 | Init: +1 | Perc +3, Sense Motive +3 | Channel Remaining: 3/5

Iolana listens to Veekly's spiel intently, though she scowls when he mentions a deal for defeating the Bastards. "Who is this 'Boss' of yours?" she demands. "Does he control all of the market? And do you know what the best way would be to approach the Bastards' lair unseen?"

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