The Dire GM's "First Steps" in PFS PbP (Inactive)

Game Master CanisDirus

PFS PbP: #3-IN First Steps (Part 1) - Tier 1

First Steps Maps

My "Parent" Lodge - The Flaxseed Pathfinder Lodge - where you can find a TON of resources about playing PFS PbP!


51 to 100 of 142 << first < prev | 1 | 2 | 3 | next > last >>
The Exchange

1 person marked this as a favorite.
Male Dwarf Kineticist (Earth) 1 hp 13/13 | AC 18 | FF 15 | T 13 | CMD 13 | Fort +6 | Ref +5 | Will +3 | Init +3 | Perception +6 | Sense Motive +2 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 49/50

Why we're planning on shooting you into it, not have you eat it.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5
CanisDirus wrote:
...If I don't, you have my permission to fire me out of a cannon or some other piece of siege equipment...

"Permission was granted to use the Siege Equipment of choice, didn't see anything about a target!" Zot laughs.

Shrugging Zot would offer, "I am open to suggestions though, if blueberry isn't a preference, I'm sure Bumi wouldn't mind a good display of steamed Iron-capped Shrooms'pie. There are others, may not be as much fun..." a playful smirk playing at the edges his already pleasant smile. "All in good fun of course!"

Shadow Lodge

Male Half-Giant Geologist 6 (PrC: Geophysicist 1) / Historian 4 / Teacher 2 / Freelance Writer 1

Hey, just an fyi - my move is done and I'm back online...but the internet here is the worst I've ever experienced (yes, that includes dial-up). Will get back to posting in a day or so. Thanks again for your patience.

Sovereign Court

Female Human Lawyer 3 (PrC:Health Care / IP) / Philosopher 5 / Historian 3

No problem, I was holding off on this question while you are moving.

How do we do dice rolls on here?

The Exchange

1 person marked this as a favorite.
Male Dwarf Kineticist (Earth) 1 hp 13/13 | AC 18 | FF 15 | T 13 | CMD 13 | Fort +6 | Ref +5 | Will +3 | Init +3 | Perception +6 | Sense Motive +2 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 49/50

dice=Whatever]What you're rolling[/dice]

Add an open bracket at the beginning

Grand Lodge

Male Half-Elf Bard/5

Well no worries, moving is a big deal and monopolizes a lot of one's time. I've personally had to travel an hour and a half out of town to do my latest PFS GMing gig and it took up literally 9 hours of my day (3 hours of travel, 5 hours of play time, half an hour for prep/cleanup) and I STILL needed to get home to help the wife and child feel better.

Nice thing though is that the game went REALLY well, and players now really happy with how the Master of the Fallen Fortress turned out. I also have an ENTIRELY new level of respect of Swarms and Swarm Spells!

This was my 2nd GMed game and my 3rd game total for one of my characters so was able to get my bard to level 2, which was really exciting. Now the fun part of deciding on what gear to get and finalize all my changes!

Sovereign Court

Female Human Lawyer 3 (PrC:Health Care / IP) / Philosopher 5 / Historian 3

Yay... goal of heads or tails of all the hoops of starting new classes and fighting to get in them completed.... and the realization of now hours of my day that are hurry up and wait. Shouldn't have delays from me now.

Shadow Lodge

Male Half-Giant Geologist 6 (PrC: Geophysicist 1) / Historian 4 / Teacher 2 / Freelance Writer 1

Just fyi, my internet here is still virtually nil except from my 3g phone (hard to type long posts with big fingers and tiny keys...). An IT friend of mine came out to take a look at it and concluded, "yeah dude, you're screwed." That said, we have a plan and hopefully it will only delay me posting a little bit. Worst case scenario, I'll be able to access a reliable internet connection Monday early afternoon.

Again, I am really sorry for all the delays on my end.

~~~

Ps for Zot - Gilga is a she, and also not a Pathfinder agent by any stretch of the imagination :-)

Grand Lodge

Male Half-Elf Bard/5

Thinking you are referring to the following quote:

"I wonder if Gilga realizes how much of a bad idea it would be to threaten his fellow pathfinders."

No worries Canis, was intending the "his" as "my" as Zot was thinking "to himself." When it comes to having the correct vernacular for possessive grammar it seems I still have some work to clarify better! Apologies for the confusion...

I would try to go in and edit the post though it seems like I don't have the option to after a set amount of time?

Sovereign Court

Female Human Lawyer 3 (PrC:Health Care / IP) / Philosopher 5 / Historian 3

I'm not ignoring things, its just RP went flying and me and bluff don't do well right now. So trying not to mess things up for them until I can do something more productive.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
Zot Trouvaelir wrote:
Once everyone has declared their intent, I intend to provide Kegan and at least one other who aids him Desna's Blessing by means of a Bit of Luck to aid in his first attempts of interogation.

I know different PbP's have different expectations, so I thought I would check before continuing.

I believe each of the players have posted since my suggestion to confront Auntie.

When all the players are at a table gaming together, it is really quick and easy to get everyone to respond. With a PbP, it can really slow things down a lot if you do that too much. Since my 'plan' (such as it is) was going to affect the whole encounter I didn't want to step on anyone's toes -- thus I waited this long.

Is there any reason to wait further?

Also, I may have missed it but what is this games botting policy?

The Exchange

Male Dwarf Kineticist (Earth) 1 hp 13/13 | AC 18 | FF 15 | T 13 | CMD 13 | Fort +6 | Ref +5 | Will +3 | Init +3 | Perception +6 | Sense Motive +2 | Movement 20ft
Tracked Resources:
Wand of Cure Lt. 49/50
Kegan the Chaotic wrote:
Zot Trouvaelir wrote:
Once everyone has declared their intent, I intend to provide Kegan and at least one other who aids him Desna's Blessing by means of a Bit of Luck to aid in his first attempts of interogation.

I know different PbP's have different expectations, so I thought I would check before continuing.

I believe each of the players have posted since my suggestion to confront Auntie.

When all the players are at a table gaming together, it is really quick and easy to get everyone to respond. With a PbP, it can really slow things down a lot if you do that too much. Since my 'plan' (such as it is) was going to affect the whole encounter I didn't want to step on anyone's toes -- thus I waited this long.

Is there any reason to wait further?

Also, I may have missed it but what is this games botting policy?

I'm cool if you want to push forward with your plan, as far as I'm concerned if no one puts up an objection within 24 hours (excluding weekends, you're good to go.) I think one think Mike and I forgot is to make a clear botting policy (as per Jesse's instructions in our first PbP - I'm running mine now as well, but it is something we should both look at)

Sovereign Court

Female Human (Ulfen), Skald /1 AC 15 T 10 FF 15 | HP 15/15 | Fort+2 Reflex+1 Will+2 | Init +0 | Perc +4 |Sense Motive +4 | Movement 20ft
Tracked Resources:
Raging Song 6/6 | Extra Performance 6/6 | Sp Lv 1- 2/2

If you need to push on without me with this plan, since I had to strike the knowledge I picked up from before. I'm perfectly fine with it, if we were doing the diplo. route I could easily help, with bluff at this level I'd more hurt you then help you at this point.

I thought that a bard-ish type pc may help but it just seems I'm just in the way atm.

Dark Archive

1 person marked this as a favorite.
M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

I'm fine with going for a diplomatic route. I'll adjust so it starts diplomatic rather than aggressive.

I don't understand why you think you need to strike the information you got earlier. Perhaps I misunderstood something, but I thought all that the GM was saying is that we had already talked to the neighbors and gotten the information from them.

As for bluff, there is this thing called Aid Another. DC 10 check to give a +2 bonus and the way I see most do it, no downside. You've got a charisma, giving you a reasonable shot at giving a bonus.

I'm don't want anyone feeling excluded or useless.

Sovereign Court

Female Human (Ulfen), Skald /1 AC 15 T 10 FF 15 | HP 15/15 | Fort+2 Reflex+1 Will+2 | Init +0 | Perc +4 |Sense Motive +4 | Movement 20ft
Tracked Resources:
Raging Song 6/6 | Extra Performance 6/6 | Sp Lv 1- 2/2

I've seen on more than a few occasions, that if you fail the check by five or more it turns into a negative. Granted that's out of the Diplomacy section, but it makes sense applied to Bluff as well. Specifically where applying that to aid another, so everyone just doesn't pile on to it with bad numbers.

My case is mostly I ran out of points at 1st to add to both Diplomacy and Bluff, next level will have Bluff, but with her traits Diplomacy made more sense.

Dark Archive

1 person marked this as a favorite.
M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

I had neven even heard of that until the recent thread. Although you could certainly apply circumstance penalties for really unreasonable statements, by the rules there is no automatic negative consequence to failing an Aid Another check. You just use your chance and fail to give a bonus to the other person.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

From my experience as long as you are having fun and staying in character the mechanical bits don't matter to me. If your character would act in a situation, have them act and allow the GM to decide if circumstantial modifiers apply (especially given the proof in our favor). Besides, part of the fun is enjoying the tango of tragedy AND fortune!

To further that end, I choose to play a Luck Domain Cleric so I could help promote other players staying in character while allowing me to enjoy the story-telling experience.

If anybody wants to help or even provide non-mechanical input, by all means do so! I should have enough "Bit of Luck" to go around to those who wish to apply their weight RP wise with Bluff, Intimidation, and/or Diplomacy. The children are being implicated by this witch after all! And I don't mean "witch" in a nice way either!

I hope Zot fulfills this concept to some extent and provides a good "Level 1" reflection of his role as the spiritual backbone and guide when facing conflict. It is his hope to be able to see the "spirit of his lost love" exist in the selfless actions of others while in his company.

With all being said: Please do not let mechanics stifle everyone's creative expression! I understand extravagant role play isn't always other peoples cup of tea, but just try not to let the dice roll dictate everyone's enjoyment. :D

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5
Einn Emberstrands wrote:
I ran out of points at 1st to add to both Diplomacy and Bluff, next level will have Bluff, but with her traits Diplomacy made more sense.

Gah... I can relate with this one. I had THREE (3) Skill points to play with, so having the skill for my Profession (Cook) and the others made it difficult to really put points into Linguistics and Heal. Saving that for next level! If all goes well may just grab some healing kits to blanket me over till then.

Wayfinders

3 people marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Huzzah for reliable internet from my folks' place!

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

So a number of things:

Bit of luck only works for the next round though not sure how that works for social interactions that typically reflect a full minute of conversation, and not sure how that works in a play-by-post either (guessing each round is a post?).

Furthermore, given this knowledge I look to Bumi: I had given you the blessing so you could work up some social interaction of your choice, though if not desired and if the GM permits I could pass it to another player instead (Ein in particular) as I had originally intended it to go to the player to help with the negotiations.

Problem is I don't know how initiative works either so this is an odd exchange for me.

Dire GM Would you allow a transfer of said benefit given this knowledge? If not I can take this into account going forward and let this one use fizzle out, or simply use up another "bit of luck" for Ein if she so Desires it with regards to the Diplomacy.

Either way, really enjoying the game! Cheers!

Wayfinders

1 person marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Works fine for me, Zot :)

Dark Archive

1 person marked this as a favorite.
M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Bit of luck is generally a combat buff for someone else. It uses a standard action and expires at the start of your next turn.

It can be useful for any check that can be completed in one round. Good for a hard acrobatics check or something like that. It has to be a pretty simple device for it to work with Disable Device. As I've seen it played, it doesn't work for Diplomacy since that takes too long.

Still a very nice power. My cleric Omar has used it to great effect on others.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

Thanks to both Dire GM and Kegan for the clarification, still getting the hang of this. Since I've already have declared the use of the benefit up till now I'll try to hold off on using the perk going forward for actions intended for combat. I can see it working similar to the popular "Advantage" perk in DnD 5e in combat. Now to see what is up next!

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Just wanted to let people know I will be at SkalCon this weekend. My posting will be sporadic at best.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

I've got family in town (first time in 5+ years!) and will be sparadic myself. Still will be checking in as often as I can!

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

I just got back home the other day, and our plan to fix my internet at my apartment is finally getting in motion, hopefully I'll be back to the same posting level as I was last week (or hopefully even better) in the next 24-48 hours.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

Really excited to hear how SkalCon turns out by the way, the idea of a Society doing a "for charity" benefit sounds like both a great cause and lots of fun! Hoping to snag a chance to host in a convention early next year, my next game I'll be hosting being this weekend.

Glad to hear that your internet may perhaps be resolved soon! Yay for more posts!

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

It was a lot of fun last year and this year looks even better!

Silver Crusade

1 person marked this as a favorite.
Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

As a quick note, was reviewing my character domains and realized I have a bonus 10ft movement speed with the Travel Domain! So I've update my character sheet and stat "bar" to reflect this.

Hope this is ok!

Silver Crusade

1 person marked this as a favorite.
Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

I can imagine it now! Zarta asks why we are blue as we are, to which we all reply...

"See we were playfully joking with the Gods about nothing of consequence. By the end of all of it we teased the gods about launching them through a siege weapon into a pile of exploding blueberry pastries! It was all in good sport of course, though the Gods have their own way of humor... as you can very well see!"

And thus begun the EPIC adventures of the Pastry Pathfinders!

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Gee, I would have just answered "Ran out of green dye this morning!"

Your answer is better!

Sovereign Court

3 people marked this as a favorite.
Female Human (Ulfen), Skald /1 AC 15 T 10 FF 15 | HP 15/15 | Fort+2 Reflex+1 Will+2 | Init +0 | Perc +4 |Sense Motive +4 | Movement 20ft
Tracked Resources:
Raging Song 6/6 | Extra Performance 6/6 | Sp Lv 1- 2/2

"You see, we were told to report at your door as decorative flesh morsels, and tantalizing meat puppets for the evenings festivities. I believe our learned and divine inspiration may have added a bit more of a fruity layer to the subtle undertones to be a bit more exotic." Hands the letting over with Valsin's name clearly visible and that grin of he's either being happy or sleeping alone tonight.

This could so have a variety of responses and reactions given the back and forth between those two.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

"Given my background with exquisite food cuisine, I was specifically called upon so that I may also further explain the minor nuances and subtle expressive elements of our rather... unique dish." Followed shortly with whispered breath, "Sadly I'm beginning to realize I didn't fully realize what I was signing myself up for..." Eyeballing the letter now with a mixed expression of discomfort and awkward enjoyment of the charming exchange. Eating and Experimenting one the messenger did seem a lot better than killing the messenger outright, yes?

Oh the laughter I can only imagine what this would be like... gotta love OOC! LoL

Wayfinders

2 people marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

<3

You smurfs (and smurfette) are absolutely adorable lol

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

@Steve Irwin:
I find it humorous, I saw your character and was reflecting on the inspiration of the late "CRIKEY!" Legend when I realized you were a Skinwalker! I hadn't heard of it before and found it in the Ultimate Races. Funny thing is I've own the book for some time and never realized it was in there! Reminds me a lot of the Shifters of Eberron, and enjoy the concept you came up with!

I may just have to look and see if I can't build such a character myself, always wanted to try a pathfinder take on the Moonspeaker or Shapeshifter Druid of the old Eberron days!

*Edit: Scratch that, was thinking Changelings, looks as though it is a Blood and Moon character and is restrited to chronicles in the PFS... looks like I may have to wait that dream out! My bad... :P

Sovereign Court

Female Human (Ulfen), Skald /1 AC 15 T 10 FF 15 | HP 15/15 | Fort+2 Reflex+1 Will+2 | Init +0 | Perc +4 |Sense Motive +4 | Movement 20ft
Tracked Resources:
Raging Song 6/6 | Extra Performance 6/6 | Sp Lv 1- 2/2

Do you want us to put things together in the bolded group or wait specifically in turn for this?

Asking because I know you do that in person.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

For PbP, doing it in whatever order you want from the bolded group is okay - helps with time and etc.


1 person marked this as a favorite.
Einn Emberstrands wrote:
Why I was leaving the dagger, just didn't know we had any others, thus looking at the riding crop.

I tend to give almost all my characters a silver light mace because:

* simple weapon, anyone except a druid or wizard can use it
* blunt, so it doesn't take the -1 damage for being alchemical silver
* only costs 25gp, so I can usually fit it in the initial 150gp budget
* works with weapon finesse (but as noted not swashbuckler finesse)

Overall, it makes a pretty good backup weapon for most characters.

This character may drop it at the end of first level in favor of a mithral rapier and some scrolls or oil of versatile weapon.

Grand Lodge

Male Half-Elf Bard/5
BretI wrote:
I tend to give almost all my characters a silver light mace because...

I dare say, that is by far one of the most unique weapons to give all characters, and for a really great price as well! Perhaps after this adventure I'll have to keep one handy myself! Well-played! I love reading about these simple PFS "Tools of the Trade" bits, always something I would have never thought to look into.

Sovereign Court

Female Human Lawyer 3 (PrC:Health Care / IP) / Philosopher 5 / Historian 3

Same here I didn't realize you could get a silver light mace for only 25gp that's not bad to pick up early on.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

Sorry, I didn't mean to impose on Bumi and Steve's actions. Just noticed the casting of a spell and since I am readying an action and my character can't really tell good from bad spells I was hoping to have had a chance to act before the Imp "vanished" and granting the +1 Attack Bonus blessing to all involved before it was too late.

If I accidentally pushed our actions ahead for another turn, please feel free to disregard my action :D

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

I will be on vacation from Thursday through Monday. I am unsure how much net access I will have.

Bot me as needed to keep the game moving forward.

Grand Lodge

Male Half-Elf Bard/5

Did we lose Bumi!? Hope everything is alright!

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

Well it would appear as though fortune is not favoring us with our rolls lately! Out of the last 9 rolls we've had a 12 or less! Hoping between my Bless and Ein's Rage we'll punch through this! Haha!

Looks like I'll need to read up on Rage though, this encounter alone devoured two of my 3 spells and already a bit into my luck. Looks like Zot may just move in to join the lot (and possibly buy a Silver Light Mace after all of it is said and done)!

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

I apologize for all the confusion, as I wasn't aware that I could actually move my own picture/token on the map you had provided. I have not used a map software like that before and I didn't see any notes or hints on the page provided that I could actually do that. I had assumed that you were moving them on our behalf, for that I apologize.

Given that the map has only changed with the Imp and that I have no idea if Steve was in my position earlier or not, I have no way of knowing what or where all the tokens were from a round ago. Honestly I'm rather lost as to why AoO was even rolled for anyway with Acrobatics if I was also in the cluster of other allies. If I was indeed diagonal to Kegan and adjacent to Einn, though wasn't granted an AoO I guess I am confused why that was even necessary in the first place? Though knowing now it is likely because I hadn't moved my token so there is that.

That being said, if the AoO wasn't there, and there was no acrobatics roll made on my behalf that is fine (with a +9 bonus I'm sure it would have evaded the AoO anyway!). We can negate my critical hit roll and I'll keep with my failed Aid another roll. I'll just have to take that up as a hard lesson in adjusting to play by posts and take into account that I can move my token going forward.

I'm cool with whatever you choose, my intent was to attack and then swap weapons so that I may frustrate the imp. Hope this helps clarify! Otherwise I have since moved my token to reflect my intended location.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Just in case the OOC comment didn't make it clear enough, Kegan will go along with the group but personally isn't too concerned about legalities himself.

Silver Crusade

Male Gnome Cleric (Cayden Cailean) 2 17/17 hp | AC 19 | FF 19 | T 11 | CMD 10 | (Fort +5, Ref +0, Will +6; +2 vrs fear & illusion) | Init +0 | Per +5

Absolutely got it alright! Just trying to play the "selfless" part, Zot is mostly Neutral on the idea of rules and regulations, and will follow as far as they allow. Though Laws restrict "freedom" and his travels would be greatly limited if blocks were always in the way.

He just wants to make sure to keep in the grey where necessary and not frustrate his Pathfinder Superiors. Hopefully I'm doing that ok? Alignment is such a silly thing...


Zot Trouvaelir wrote:
Alignment is such a silly thing...

Agreed!

Still, Pathfinder insists on including it in their rules and world background as a quantifiable quantity.

Sovereign Court

Female Human (Ulfen), Skald /1 AC 15 T 10 FF 15 | HP 15/15 | Fort+2 Reflex+1 Will+2 | Init +0 | Perc +4 |Sense Motive +4 | Movement 20ft
Tracked Resources:
Raging Song 6/6 | Extra Performance 6/6 | Sp Lv 1- 2/2

Just putting this here for everyone to see I'm going to ask Mike to Bot me for a bit just because of RL stupidity.

Shadow Lodge

Male Half-Giant Geologist 6 (PrC: Geophysicist 1) / Historian 4 / Teacher 2 / Freelance Writer 1

No problem on the bot thing. Hang in there *hugs*

51 to 100 of 142 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Dire GM's first PFS PbP forray All Messageboards

Want to post a reply? Sign in.