The Deepest Shadows Lie Longest (Inactive)

Game Master Dreaming Warforged

Carrion Hill Module


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Male Human Cleric of Pharasma (Cloistered) 5

"Fantastic," he states with absolutely no enthusiasm. Turning to Mireza, "Madam Mireza, I highly suggest leaving if we are not back within a reasonable time. I fear this music has taken control of them in some way and now they are more than likely walking straight into Pharasma's realm. Which means it might do the same to me. If it does, I will not be able to respond to anything you wish of me if you were to call out as you've just witnessed with Mr. Thetra. As much as I feel one get's what one deserves when one places oneself in danger for no apparent reason, I cannot stand idly by and let them walk into death's realm without at least attempting to help them." Sighing, he proceeds to place cloth in his ears in hopes to help muffle the sound. "NOT SURE IF THIS WILL WORK BUT I MIGHT AS WELL TRY," he speaks far louder than normal as he's not use to having his ears plugged up. "REMEMBER, IF WE DO NOT RETURN WITHIN A REASONABLE TIME, MADAM MIREZA... LEAVE." Iozef then does his usual routine of making himself look presentable and then makes his way toward the tower.

Not sure if plugging my ears up helps in any way/shape/or form but I figured I'd at least give it a shot.

Will: 1d20 + 10 ⇒ (19) + 10 = 29

THAT oughta get it done. :)


Female Changeling Witch 7 | hp 35/35 | AC: 19 (13 touch, 17 ff) CMD 15 | Fort +4 Ref +6 Will +8 | Perception +1 (+3 w/ familiar) | Init +2 | Attack of Opportunity +3

"Perhaps you'd catch the Young Priest after all," she murmurs to her spider as she watches him go after the others, "if you caught enough of his companions first."


Urban Ranger 3 (Watchman) Male Human Ustalav Init +2 (+4) AC18|Touch 12|FlatFoot 14| CMD 19| HP:20/32 |Ft +5|Rx +5|Wl +5| Percept +9(+11) Snse Mot +9

Soooo beautiful


***INACTIVE***

Tapping his fingers on his bow in time to the music, Windle follows the other two in and down. "...take one down, pass it around, eighty-five bottles of beer on the wall...."


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Valiard wonders if he can climb the strands to get closer to the music...


Male Human Cleric of Pharasma (Cloistered) 5

As Iozef makes his way toward the others as quickly as he possibly can, he's unable to completely keep the music from hitting his ears. "I have to say, this music is nothing more than a great deal of infernal racket. I've heard far better," he tells himself in a matter of fact tone.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Iozef is about a hundred feet behind the others. He nods to Mireza and disappears in the woods surrounding the base of the tower.

Iozef:
You make your way through the tangle of forest, emerging at the base of the tower just in time to see, through its opening, Valiard going down a tunnel inside the tower.

Inside, you can discern long, taut strands of shimmering silk filling the ruined tower’s interior, forming an intricate pattern running from floor to ceiling.

Valiard, Windle and Grigor:
The tunnel slopes downward, with its walls covered with the same strands of shimmering silk, giving the interior a silver glow. Still fascinated by the music, you make your way to its bottom, where something lies in the shadows of a wide cavern, a massive cross between a worm and a humanoid creature. It's face is vaguely human, with wide purple eyes and black mandibles. It stares at you while its clawed fingers dance on the silky strands hanging between the cavern's ceiling and floor: "Brave Adventurers, to come and explore a forgotten tower, what brings you to these parts, and what can you offer me as a present?"

You are fascinated and cannot attack unless attacked.

Please use spoilers.


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Mushy Brains:
"I can offer a magic ring. It keeps you safe if you happen to fall off a tall place. You float to the ground safe and sound." Valiard offers.


Urban Ranger 3 (Watchman) Male Human Ustalav Init +2 (+4) AC18|Touch 12|FlatFoot 14| CMD 19| HP:20/32 |Ft +5|Rx +5|Wl +5| Percept +9(+11) Snse Mot +9

Mushy Brains:

Spoiler:
I... have some coin... will this do?, he gropes at his coin purse and pulls out a handful of silver and a few gold coins[/b]


Male Human Cleric of Pharasma (Cloistered) 5

DM:

Casting light upon the end of his staff, he moves quickly in hopes to catch the herbalist. Seeing the webbing, he attempts to avoid it as much as possible.

Can he catch up to Valiard? Is avoiding the 'webbing' possible? If not, can I use the butt of my staff to knock it away or is Valiard going through it or what? What the plan is, attempt to catch up to Valiard and hit him with my staff in hopes that might shake him from his trance. :) Not sure if it will work but might as well try.


***INACTIVE***

Mushy Brains:
"I have a ring, too. It will keep you fed without having to eat."


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Iozef:
Iozef is a little far behind Valiard. He gets to the tower and finds a collapsed door opening leading inside, where the music reverberates peacefully. Inside, long, taut strands of shimmering silk fill the ruined tower’s interior, forming an intricate pattern running from floor to ceiling. Half a dozen large cocoonlike shapes hang from the ceiling, suspended above the tower’s hard-packed dirt floor. In the far corner, between two larger chunks of rubble, he sees Valiard disappear in a wide burrow open into the ground, from which the music emanates.

He can easily make his way inside and gets to the wide tunnel opening. From there, he hears a soft raspy voice: "Brave Adventurers, to come and explore a forgotten tower, what brings you to these parts, and what can you offer me as a present?"

Valiard's voice is heard: "I can offer a magic ring. It keeps you safe if you happen to fall off a tall place. You float to the ground safe and sound."

Then Grigor's: "I... have some coin... will this do?"

Then Windle's: "I have a ring, too. It will keep you fed without having to eat."

The soft raspy voice answers them: "Those are fine gifts! My thanks! Please toss them near me."

Mushy Brains:
The gigantic wormlike woman smiles and thanks you: "Those are fine gifts! My thanks! Please toss them near me."

Btw, you are fascinated, which doesn't mean you have to obey her.


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Mushy Brains:
"If we are offering you a present, do we get something nice in return? I think that would be nice of you..." Valiard suggests as he cocks his head to listen to the music a bit better.


Female Changeling Witch 7 | hp 35/35 | AC: 19 (13 touch, 17 ff) CMD 15 | Fort +4 Ref +6 Will +8 | Perception +1 (+3 w/ familiar) | Init +2 | Attack of Opportunity +3

DM:
Mireza hums an idle counterpoint to the melody played by the harp and listens for the tune to stop or change.


Male Human Cleric of Pharasma (Cloistered) 5

DM:

Iozef removes the cloth from his ears, figuring it probably didn't help anyway, and attempts to catch sight of who or what is speaking.

Perception: 1d20 + 12 ⇒ (5) + 12 = 17


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Iozef:
The music has an elusive quality. You feel it tickling at your will, but you keep your senses.


Male Human Cleric of Pharasma (Cloistered) 5

DM:

Finding the sensation intrusive, Iozef grabs his staff with both hands, "Forgive me, Mr. Thetra, but this is for your own good," and attempts to smack Windle with it in hopes of waking him of his reverie.

Staff: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d6 ⇒ 4


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Valiard, Windle and Grigor:
The creature shrugs at Valiard's comment, the quake of it rippling slowly over the gigantic larva part of its body. It keeps playing the silky strings as its raspy voice answers with a laughing voice: "A good question! I'd say it's fair for people who have ventured in my lair to shower me with gifts in exchange for their lives, no?" It's bulging purple eyes look at you behind its set of mandibles, each the size of a longsword.

You are interrupted by noise coming from behind. As you turn, you see Iozef approaching fast, staff in hand, and he swings at Windle's head!

Windle easily bends below the swing, getting his sense back.

You are now together, but for Mireza.

Iozef:
The tunnel slopes downward, with its walls covered with the same strands of shimmering silk, giving the interior a silver glow. you make your way to its bottom, where something lies in the shadows of a wide cavern, a massive cross between a worm and a humanoid creature. It's face is vaguely human, with wide purple eyes and black mandibles. It stares at you while its clawed fingers dance on the silky strands hanging between the cavern's ceiling and floor.

You reach Grigor, Valiard and Windle. They turn as you come at them, and Windle easily slips below your clumsy swing. He blinks at you, confused.

You are now together, but for Mireza.


Male Human Cleric of Pharasma (Cloistered) 5

Knowledge (Dungeoneering): 1d20 + 17 ⇒ (3) + 17 = 20 Hopefully this is the right one to find out what this thing is. If not, is adjusting accordingly possible or do I need to re-roll another check?

Missing as usual, "Well that didn't work. Very well." Turning to the creature, "Who are you, Creature of the Tower, and why do you enthrall my companions? I would very much appreciate it if you were to remove them from under your control and return their items to them, thank you."

Diplomacy: 1d20 + 11 ⇒ (10) + 11 = 21


***INACTIVE***

Windle blinks and looks around as he comes back to his senses. "What? Where--" Pulling himself back together, he scrutinizes the creature before them.

Knowledge (x) check to ID creature: 1d20 ⇒ 1
If x=Dungeoneering, add 12 to the roll.
If x=Nature, add 7 to the roll.
If x=Planes, add 7 to the roll.
If x=Religion, add 12 to the roll.

Aaaand so much for knowing what it is. Unless it's close enough for a touch attack?


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

None of you has a clue what that thing is... Not close enough. You are about twenty to thirty feet away from it.


Male Human Cleric of Pharasma (Cloistered) 5

Iozef looks to Windle curiously, "Mr. Thetra?"


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Valiard is still fascinated, right?


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Valiard and Grigor.


***INACTIVE***

"The music filled my head, and I couldn't think of anything else. Your attack removed the compulsion. Hmmm."

Windle turns to Grigor and throws a punch at him.

Nonlethal attack on Grigor: 1d20 + 7 ⇒ (7) + 7 = 14


Male Human Cleric of Pharasma (Cloistered) 5

"Hm, yes, I knew it would. Well that's not entirely true; it was mostly just a theory." Seeing Windle take a swing at Grigor, Iozef proceeds to attack Valiard as well.

Staff: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d6 ⇒ 6

As he misses once again, "Fortunately for Mr. Tessar, and yourself Mr. Thetra, I am not so well versed in combat."


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

The music stops as the wormlike gigantic woman tilts her head looking at you. With what could be best described as a smile, she waits to see what you'll do next.

Sometimes it's nice that the dice-bot hands out crappy results... Just saying ;-p


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Mireza, you end up signing by yourself as the music stops abruptly.


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Valiard blinks then looks around rapidly, wheeling in place as he comes out of his daze. Then he turns and looks up at the worm hanging in the web.

perception, I got a bad feeling about this: 1d20 + 11 ⇒ (18) + 11 = 29
Piles of bones? Pools of blood? Fuzzy bunnies? Unicorns? Anything that indicates if this thing likes to eat Valiards?

"Ah. Wow. You don't look anything like what I was imagining." Valiard says to the creature. "You are certainly more impressive than I was imagining."

Keeping his hands in plain sight, Valiard backs up a pace or two so he can watch the creature and his comrades without turning around.

"So, ma'am, I imagine that we should be on our way and leave you to your music, which was very nice, I might add."


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

There were human-size cocoons hanging from the tower's ceiling upstairs, all nicely wrapped in silk...

"You mentioned a gift. Aren't you gonna leave me a suitable present? Those two rings will do..."


Female Changeling Witch 7 | hp 35/35 | AC: 19 (13 touch, 17 ff) CMD 15 | Fort +4 Ref +6 Will +8 | Perception +1 (+3 w/ familiar) | Init +2 | Attack of Opportunity +3

Mireza perks up her ears at the sudden silence. "Something's happened," she tells her spider. "Should we go and see?" She hooks the reins around the seat of the wagon, climbs down, approaches the heads of the horses, and tells them very firmly, "Stay," before setting off in the direction the rest of the party had gone.

Handle Animal (if needed) 1d20 + 3 ⇒ (11) + 3 = 14 No particular hurry; double-moving, not running. She'll go as far as the entrance, if she doesn't meet anyone/thing before then and stop there to look in with her darkvision before venturing inside.


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Valiard's eyes flick briefly over the hanging cocoons before returning to the creature's face, but the smile never leaves his lips.

"Ma'am, I believe that we might have started out on the wrong feet." Valiard gathers himself up and bows slightly, "A pleasure to make your aquaintance, I am Valiard Tessar, a humble merchant of spices and herbs. I would be most honored if you would grace us with your name."

Insect Diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25


Male Human Cleric of Pharasma (Cloistered) 5

Iozef raises an eyebrow to the herbalist before he slightly turns his attention to the creature, wondering her reaction with such words. Honored? Is he serious? Well at least they have yet to give the creature their items. Let's see if it decides to take them by force.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

"A pleasure! I am known as Lyisillinyia. I have been around these woods for hundreds of years, knitting artfully, playing music!"


Urban Ranger 3 (Watchman) Male Human Ustalav Init +2 (+4) AC18|Touch 12|FlatFoot 14| CMD 19| HP:20/32 |Ft +5|Rx +5|Wl +5| Percept +9(+11) Snse Mot +9

hmmmmm


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

"Lyisillinyia, what a marvelous name, it practically rolls off the tongue. And you have been in these woods for hundreds of years you say? I hate to say ma'am, that I find that amazing, I would never have guessed seeing how young you look! Your music and art must keep you young." Valiard said, still smiling.

"Honestly though, if you have been living here for such a long time, you must know everything and everyone who has passed through these parts. We are looking for an individual by the name of Baveshk. We think he traveled past your tower on his way to the Ascanor Lodge. I was wondering if he stopped in to give his greeting to you as he passed by?" Valiard asks cautiously.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

The creature's pale ivory skin blushes purple at the kind words: "Ahahahahahahahah!!! You surely exagerate Valiard, but thank you nonetheless. I do build my silk craft with great care... Baveshk you say? I recall hearing a small group going through the forest a few days prior, but not everyone appreciates music... They didn't pay a visit."

Mireza, on the edge of the tunnel, hears the conversation, but she can't see any of them unless she moves closer and down the tunnel.


Female Changeling Witch 7 | hp 35/35 | AC: 19 (13 touch, 17 ff) CMD 15 | Fort +4 Ref +6 Will +8 | Perception +1 (+3 w/ familiar) | Init +2 | Attack of Opportunity +3

The meeting sounds cordial enough, with no noise of drawn steel, so Mireza is loath to reveal herself and perhaps change the tenor of the conversation. She is curious, though, as to who or what Valiard is talking to, so she sends her spider just far enough down the corridor to get a glimpse of the group and then calls it back again via her empathic link. Spider taking 10 on Stealth for 27; just going far enough to see the creature and then come back.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

The spider sees the group and comes back. Seemingly unnoticed.


Female Changeling Witch 7 | hp 35/35 | AC: 19 (13 touch, 17 ff) CMD 15 | Fort +4 Ref +6 Will +8 | Perception +1 (+3 w/ familiar) | Init +2 | Attack of Opportunity +3

Hopefully, even if it was seen, spiders aren't an uncommon sight around here. Kind of hoping for the "What's that? Oh, just a spider" effect. Then again, Lyisillinyia might be personally acquainted with every spider in this section of the forest. ;)

Presuming the spider communicates to her that the party aren't in immediate physical danger, Mireza will wait and eavesdrop to see if she's needed.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Mireza, roll perception please.


Female Changeling Witch 7 | hp 35/35 | AC: 19 (13 touch, 17 ff) CMD 15 | Fort +4 Ref +6 Will +8 | Perception +1 (+3 w/ familiar) | Init +2 | Attack of Opportunity +3

Perception 1d20 + 3 ⇒ (8) + 3 = 11


Taldan Roguish Herbalist/4; Hp:34/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Valiard politely covers his mouth and coughs. Then whispers under his breath,[/ooc]"Well, what now?"


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

The pale enormous wormwoman tilts her head sideways, smiling, waiting for her gifts.


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

The wind blows across the sand as a dryed bush tumbles between you and the worm... Morricone's music starts to play...


Urban Ranger 3 (Watchman) Male Human Ustalav Init +2 (+4) AC18|Touch 12|FlatFoot 14| CMD 19| HP:20/32 |Ft +5|Rx +5|Wl +5| Percept +9(+11) Snse Mot +9

Grigor steps forward somewhat glassy eyed and tugging the coin from his purse.

I have no ring but here is my coin...


Male Human Cleric of Pharasma (Cloistered) 5

Gonna take a stab in the dark and say Grigor is no longer mesmerized. That's purely based on previous actions that awoke the others, of course.

Valiard Tessar wrote:
Valiard politely covers his mouth and coughs. Then whispers under his breath, "Well, what now?"

Iozef quickly glances over at the creature before responding to Valiard, "In a situation such as this, Mr. Tessar, I would recommend a methodical, and possibly hasty, form of retreat." His states as a matter of fact, yet, a sense of urgency is obvious within his words.


Urban Ranger 3 (Watchman) Male Human Ustalav Init +2 (+4) AC18|Touch 12|FlatFoot 14| CMD 19| HP:20/32 |Ft +5|Rx +5|Wl +5| Percept +9(+11) Snse Mot +9

Must have missed if I was broken free...


(Vanished One) HP 23/23 | AC 13 | Acr +5 Dec +3 Ins +3 Int +5 Perc +3 Pers +5 SoH +3 Ste +3 | Saves: S +1, D +3, C +5, I -1, W +1, Ch +5 Adv charm, disease; Imm Sleep| Init +3 | PPerc 13; PInv 9; Pins 13; DrkVis | Spd 30' | Insp: No | HD 3/3 | Spell DC 13 (1: 4/4; 2:1/2) | Sorcery 3/3 | Spell Att +5 | Status: Normal

Sorry, should have been more explicit. Yes, you are free.


Urban Ranger 3 (Watchman) Male Human Ustalav Init +2 (+4) AC18|Touch 12|FlatFoot 14| CMD 19| HP:20/32 |Ft +5|Rx +5|Wl +5| Percept +9(+11) Snse Mot +9

In that case... this thing looks freaky. Its either gonna be knowledge Nature or Dungeoneering (abberations). I'm banking on Abberation

Knowledge Dungeoneering1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20

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