The Darkness Below Maure Castle....
Game Master
Lord Thasmudyan
The ultimate dungeon delve deep into the bowels of Maure Castle where the evil, insane and vile House Maure once dwelt. What secrets lay hidden in this once proud House's crumbling abode and what happened to the members of this House....
Here we go lets keep any OOC discussion or questions not pertaining to the campaign or non-IC questions about the game in this thread. Will probably post the game thread in the next day or so once the last of the characters are completed
Me too, just want to give everyone time to finish up there character, that and I have some last minute prep to do before we start. Hopefully if everything goes right I will post the game thread tomorrow
Its one of the better dungeon crawls out there written by Robert J Kuntz one of the early D&D gamer/designer and originally set in Greyhawk. The version you are going to be going thru is the 3.5 dungeon magazine version that was pretty awesome of which a total of 4 module have actually been written including the one you guys will will going thru. depending on how things go the other three will be run down the road as part of this pbp.
Male Human Ranger 3 || HP 32/32 || AC 16, T 13, FF 13, CMD 17 || F +5, R +6, W +1 || Per. +6, Init +5
nice that sounds awesome. I really liked greyhawk from what I was able to get into it. My Favorite though came around with the Forgotten Realms. I started out at AD&D so I am not as old school as some.
Aelaeron is ready to crawl through some dungeon goodness (or evilness as the case may be.)
Lord Thas, I paid the crafting costs for my alchemical items since I can take 10 and beat the DC on all of them (using the crafter's fortune spell when necessary.) I hope that's ok. I tried not to go too overboard with it. Let me know if that's ok.
Just posting one more update for characters for my own sanity and everyone else's clarity
The party is as follows:
Aelaeron Beast-Caller (Male elf Wizard 12 NG)
Lady Zaldane (Female Human Cleric of Shelyn 12 NG)
Drake Ghosthowl (Male Human Rogue 12 CG)
Pendin Fust (Male Human Monk 12 LG)
Gelik Brittlefinger (Male Gnome Alchemist (Crypt Breaker) 12 CG)
Oh and one evil DM :)
You guys are all approved and ready to go.
Waiting to see a post from Nexumis, as he hasn't posted since for two days not sure if he is still going to play.
Two other have shown interest so I will give them till tonight to finish up. Will drop the first post for the game before I go to sleep tonight
I am curious what the venture captain has asked of us. Why did he send us to the castle? (Me, I'll look for arcana, but it's always good to know the mission)
Please note other players, I have not revealed myself yet as a were-tigress. Probably will soon but figured that revelation would be interesting RP.
"You have been hired by the Pathfinder Society's Venture Captain Kreighton Shaine, to delve into Maure Castle. Shaine came across some revised histories of Cheliax that got through the Order of Rack's recent revision of the official history of the great Cheliax Empire. In the tome it mentions that the House Maure, a once proud and noble house of Cheliax. The tome seems to infer that the Maure Castle is currently uninhabited and that the family mysteriously disappeared over the last century or so. Very little else is mentioned about the family except for it rumored alliances with demons, devils and all sorts of otherworldly evils. Shaine further tells you a young up and coming member of the society had recently stumbled upon a communication from group loosely associated with the Hellknight's Order of the Gate called the Seeker's reports to the Order of the Gate that the Seeker's have successfully entered the ruins. Unfortunately the missive is quite old but the Society is concerned what the Seekers have already found and may find and further what the Hellknight's might do with anything found in Maure Castle to further their own nefarious plots.
The trek to Maure Castle leads you deep into the wilds of the rebellious western reaches of the Cheliax into a mountainous region many leagues from Devil's Perch in a little explored portion of the that range of mountains."
Are you using the formatting from the button under the text box? That tells you everything you need to do. Just watch out for typos. They can mess up your post.
Also, you need to use the square brackets.
[] So dice expression is (Dice)1d20+10(/Dice)
But substitute [ for ( and ] for ). Hope that helps.
Hey Lord Thas, I made a few last tweaks on my skill points (moved around a few from other skills) and put them into Linguistics so I can speak the languages of the creatures I summon. I hope that's ok. This is my final revision.
Zaldane, you can edit/delete your posts as well as long as it's been less than an hour since you posted them I think. Keeps the gameplay thread a little tidier. It usually helps to hit preview on your posts before you submit.
Would like to note that on my phone I can't type brackets for formatting or rolls, but I only use my phone on weekends, so its not all the time or anything.
Did I get booted out man? I skimmed through posts and missed me being approved until today.. I feel like a dumbass really...
If Im still able to play I'd love to!
Well you can but I am going to have to work you into the game since you never responded after thursday. So just chill and I will bring you in fairly soon
Yeah, the bold and italic text is him broadcasting his thoughts via telepathy. If it gets annoying from a play standpoint, let me know and I'll rein it in.
Yeah, the bold and italic text is him broadcasting his thoughts via telepathy. If it gets annoying from a play standpoint, let me know and I'll rein it in.
No no, no worries. I just wanted to make sure that Pendin would have heard him to be able to make his comment.
The walls themselves aren't but the ward protect the walls to either side so passwall or its like won't work here, good idea though. to tell you the truth this one of the more frustating parts of this module just getting into the dungeon proper but its worth the frustation
Yeah, the bold and italic text is him broadcasting his thoughts via telepathy. If it gets annoying from a play standpoint, let me know and I'll rein it in.
You should consider making him an Alias to maximize RP and minimize confusion.