The Dangers of Civilization

Game Master sunshadow21

The Western Trade Route runs through the Midrealms to the city of Cliffsgate and the Haven of Belauth. Being a settled region, This region should be perfectly safe for a group of up and coming stars, right?


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Male Nagaji Hospitalier (Paladin) 2 HP: 22, AC: 20, Tch: 12, FF: 17, F: +9, R: +6, W: +8, Init: +2, Per: +7

"Lead the way then Sir Morbak!", Sritaro patching up anyone who needs it.

Anyone need a heal via kit?


What's the marching order, and who has a light source out?


Half-Orc

I'll take front since I can see in the dark. Btw, is that -1 Str gone yet?


You'll need to rest for that to go away. The poison is out of your system, but the damage remains.


Half-Orc

Just checking, thanks.


Male Nagaji Hospitalier (Paladin) 2 HP: 22, AC: 20, Tch: 12, FF: 17, F: +9, R: +6, W: +8, Init: +2, Per: +7

If Morbak's in front, I'll take the rear.


Halfling(Jinx) Cobbler 3, HP: 21, AC: 19, Tch: 14, FF: 16, F: +2, R: +6, W: +2, Init: +3, Per: +9

and Crispin will sit in the middle ready to mend anyone with poor shoes.


Male Kitsune Sor2 Rog1/ / HP=12 AC=18 TT=14 FF=14/ /F=0 R=4 W=3/ /INI=4

Zhiyo takes up a spot right behind Morbak, and examines the pedestal when Morbak does as well.


Halfling(Jinx) Cobbler 3, HP: 21, AC: 19, Tch: 14, FF: 16, F: +2, R: +6, W: +2, Init: +3, Per: +9

BUMP, BUMP


Look at the discussion thread.


Time passes, and you all find yourself in Borentia, this time summoned specifically for some purpose yet unknown to you. It's been a year and a summer since that fateful lottery, and though things started out promising, you can't help but feel that at least some of the promise never came to be, even if you were able to make what most would consider a successful go at your respective paths.

After defeating the spider nest, you found inside the cave system a path into the Great Light, which turned out to be rather dull. Stairs, a barely functional freight elevator, a storage floor for the fuel, and a light that could be fixed if someone really wanted to take the time to do so. Still, they reported it and the spider eggs to their employers, who sent out a team to secure the peninsula and explore their options. After a couple of months of trying to investigate the origins of the spider nest, and finding nothing, not even a nibble, they finally settle into the business of starting the tavern/inn as a business retreat for ATA operatives and executives. Now, however, at least a few of you have been summoned to Borentia for a special assignment, which is a bit unusual because it's fall, and they are usually wrapping up projects at this time, not starting new ones.

New combined game thread here.

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