The Damned Reborn (Inactive)

Game Master Aiunder

The mere mention of your name brings fear to commoners and even nobles in their walled and guarded manors are nervous when your name is heard.
Well that was true until you died.


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AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

*shrug*

Hey ARC, is this like, a large statue or something that could sit on a desk? And also, did these soldiers have horses or a wagon or anything like that?


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

I'm trying to think through the whole fetchling running around thing. A hat of disguise isn't as useful for the fetchling. It only acts as disguise self but that spell only lets you appear as another creature of your type. I guess he could run around looking like an aasimar or tiefling when in urban areas but I assume that would probably still draw attention. Sounds like he'll be investing heavily in disguise kits in populated areas.

This would be when he isn't using his once per day spell like ability to disguise self as a humanoid. That only lasts for 6 hours at this stage.

Is this a campaign where the group doesn't care who knows what they are or where they are? Or does the group try to keep there presence under wrap in most areas?

Thanks.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

So far we're pretty into subterfuge.


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

How does Ezra hide being a tiefling?


Lots of heavy clothing and disguise rolls currently.

If you want you can switch to a standard race. You wont have to worry about blending in anywhere near as much that way.


HP: 10/10 | AC 15/10/14 | Fort +2, Ref +1, Will +2; +2 vs. illusions, death, and fear | Init -1 | Perception +1 (auto fail hearing)

Ezra wears drab heavy woolen clothes, including gloves, that cover her head to tail, including keeping her tail tucked under skirt. A heavy hood pulled over head/horns and all. Basically, she doesn't try to look like anything but a small sized being wearing layers to cover her features. We did use disguise to cover our entry into town. Other than that, just keeps herself covered.


The statue is just under two feet tall, roughly 80 lbs. It will fit in the chest its currently sitting on.


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

Fetchlings are basically monochrome humans. Presumably a disguise kit to add some color and features should make it easy enough to appear human.

Perhaps he can do similar things when there is no need to interact and just use the disguise kit or Spell Like ability when interacting.


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

Can I make disguise checks without using a disguise kit?


A disguise kit grants a bonus but isn't alwasy required. Trying to hide your features under heavy clothes and avoiding any social interactions no, but trying to cover up your skin so you can act in social situations yes.


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

DM Arc, Any problem with adding two vials of drow poison to my character sheet and subtracting the gold?


Nope feel free.


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

Question to those of us involved to this point? How do you want to handle loot distribution? We have various items that we could go ahead and put to use, not counting the fact that we have a mysterious black sword to identify still.

For our part, Mordecai and I found:

Enchanted dessert robes (Cloak of Resistance +2)
Enchanted Body armour(+1 breast-plate)
Enchanted sword (+1 Flaming scimitar)
Wedding band (Ring of Protection +2)
1675g spread throughout the camp
12 scimitars
12 studded leather armour
12 short bows
238 arrows
Several holy texts of Sarenrae in the brightly covered tent
1 large tent
6 medium tents

Before, we found:

chain shirts x6
war hammers x10
priest garb x20
Several sets of commoners clothes
twenty pounds of jewelery (total value 3,500g)
Masterwork War hammer
Masterwork Earth breaker
348 gold
1636 silver
56725 copper
+1Axiomatic Warhammer
+1 Earthbreaker
+2 Heavy Steel Shield
Unidentified Bastard Sword

And on the temple boss fight, Leon and Ezra found:

Light Fortified Full-plate +2 (claimed by Leon)
Holy War-hammer +1
Heavy Steel Shield +1
potion of shield of faith
potion of lesser restoration
280gp

I don't know exactly how much of the temple's wares we managed to escape with, but I'm pretty sure the rest is an accurate listing. I think we should hang on to excess mundane gear to equip future followers. As far as magic gear, it doesn't matter to me if we just want to RP it out, or assign it as makes most sense, or roll for turns picking, or another method. I have no qualms with Leon taking the plate, I think he is the only one who can use it anyway.


scratch the masterwork warhammer and the earth breaker, those are the one that are magic and you have two +2 shields


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

Oops.


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

ARC,

Perhaps I should have posted this in the discussion as opposed to in the campaign.

DM:

Has my character heard of Vincent Cordain?

Do I need to make a knowledge check?

Has he heard of Krovax?


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

The best/fastest way I've found to divy loot is to make a list like you have done.

Then people simply copy/paste the list, moving the things they want up above and leaving the remainder below.

Things that they are interested in, but think they might need to discuss in more detail before simply claiming, are left on the main list, but noted as desired below what they have claimed.

Then the next person copies the list of what's left and takes out what they want, and makes a wish list of their own.

Whatever is left is liquidated and the cash is split up evenly.

The good thing about this system is that it is fast and recognizes that certain classes/builds have different gear requirements, but still keeps even distribution of coinage.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

Like this:

Leon takes-

Light Fortified Full-plate +2
+1 Earthbreaker

Leon is also interested in-
+2 cloak of Resistance
Unidentified Bastard Sword
Holy Warhammer (to keep as a trophy)

Remaining Gear:

Enchanted dessert robes (Cloak of Resistance +2)
Enchanted Body armour(+1 breast-plate)
Enchanted sword (+1 Flaming scimitar)
Unidentified Bastard Sword
+2 Heavy Steel Shield
+1Axiomatic Warhammer
Holy War-hammer +1
Heavy Steel Shield +1
Wedding band (Ring of Protection +2)
potion of shield of faith
potion of lesser restoration

12 scimitars
12 studded leather armour
12 short bows
238 arrows
1 large tent
6 medium tents
chain shirts x6
war hammers x10
priest garb x20
Several holy texts of Sarenrae in the brightly covered tent
Several sets of commoners clothes

280gp
348 gold
1675g
1636 silver
56725 copper
twenty pounds of jewelery (total value 3,500g)

The next person just copies the list and removes what they want.

For high-demand gear like that cloak of resistance, we can just discuss it and decide as a group. In the event that we can't decide that way, we can just roll off for it.

Shadow Lodge

Female Half Elf
Spoiler:
AC 23, FF 20, touch 13; HP 54/54; Init +3; Fort +3, Ref +8, Will +5; CMB +9 CMD +22, Perception +10, (+2 sight-based, +2 sound-based)

Are the new comers entitled to the loot too?

If yes, I do not mind the +2 Shield or Wedding Band to use with my whip.

Also if nobody uses the Scimitar, then i am very keen to take it. I will drop my shield then and go the Dervish Dance route after tweaking my build a bit.


sorry, I've updated. RL killed my network.


And I like your current build over a dervish Aluria. In fact I've formulated a few plans regarding reward gear for everyone as this progresses.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

I'm fine with newcomers getting loot, but I think the group that was there when it was earned should have first pick.

Let us go around once, and then the two of you can see if there's anything you like from what is left.

Sound ok?


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

I'm okay either way on loot. I wasn't expecting a share since I wasn't involved in procuring it.


M Human Undead Lord Cleric/Agent of the Grave

Mordecai would like-

-the +1 earthbreaker
-Leon, what were you wearing before you claimed that armour suit? If it was full plate I could use that

Shadow Lodge

Female Half Elf
Spoiler:
AC 23, FF 20, touch 13; HP 54/54; Init +3; Fort +3, Ref +8, Will +5; CMB +9 CMD +22, Perception +10, (+2 sight-based, +2 sound-based)

Ok Leon.

DM, I will keep Arcane Duelist as its most useful to the group and i cannot worship Saranrae due to my alignment anyway.

I am thinking to separately pick up dervish dance feat.


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

Krovax would take the Cloak of Resistance +2 and the Ring of Protection +2, only items he can really even use.

Remaining magic gear:

Enchanted Body armour(+1 breast-plate)
Enchanted sword (+1 Flaming scimitar)
Unidentified Bastard Sword
+2 Heavy Steel Shield
+1Axiomatic Warhammer
Holy War-hammer +1
Heavy Steel Shield +2
potion of shield of faith
potion of lesser restoration

Shadow Lodge

Female Half Elf
Spoiler:
AC 23, FF 20, touch 13; HP 54/54; Init +3; Fort +3, Ref +8, Will +5; CMB +9 CMD +22, Perception +10, (+2 sight-based, +2 sound-based)

Hmmm in that case I will try to keep the Shield +2 then and pass over the scimitar.


Mordecai didn't you already put your skeleton in one of the first sets of plate? Actually looking at the list you're missing those two sets


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff
Mordecai Shrykeson wrote:

Mordecai would like-

-the +1 earthbreaker
-Leon, what were you wearing before you claimed that armour suit? If it was full plate I could use that

it was just normal full plate. You are welcome to it.

You can have the earthbreaker also. I'll just keep my axe and maybe that magic bastard sword, depending on what it is.

You might want to think about dressing up your zombies in some of the gear too.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

A lot of people have been wanting that cloak. Let's deal with that at the end.


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

Fine by me.

Shadow Lodge

Male Half-elf Magus

My zombie does have one set of full plate, I am considering wearing Leon's old set.

Did my zombie pick up two extra sets of full plate? Then nevermind, Leon.


HP: 10/10 | AC 15/10/14 | Fort +2, Ref +1, Will +2; +2 vs. illusions, death, and fear | Init -1 | Perception +1 (auto fail hearing)

Ezra has no use for arms or armor. She would like the ring and resistance cloak.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

I'm going to withdraw my claim on the cloak. My saves are high enough.

In terms of Saving Throws, generally Will is the most important, then Fort, then Reflex. Normally, I'd want to give the cloak to the healer to protect against Mind Control and Paralysis, but we don't really have one.

Here's my analysis of Ezra and Krovax. Please critique or add-

Krovax: Very Low Fort Save. Vulnerable to Paralysis, but if he gets paralyzed he still has Dreadmaul, and can still use his Summon Monster SLAs. In the less likely event that he is Dominated, Dreadmaul is still on our side, and Krovax is a melee combatant that Leon can stand toe to toe with for long enough for us to get under control.

Ezra: Low Fort Save: Also vulnerable to paralysis, and would be completely screwed. In the even that she is Dominated, her spell list makes her a royal pain in the butt.

Based on that, I think Ezra would be a better choice to get the cloak.

Any thoughts?


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

Works for me.


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

So Ezra, you ok getting the Cloak and I get the Ring?


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

Actually, disregard my request to hang on to most of the mundane gear. The only equipment I would want to hang on to that isn't magical is Masterwork items or expensive items like Full Plate. Anything else low level followers should have on their own. So Ezra, ignore my comment to you in the gameplay thread. We can sell most of this stuff. Krovax would only want to hang on to the arrows and tents, and any excess full plate remaining.

Krovax is also claiming the fancy tent. MWAHAHAHAHA!

And lastly, I suggest the following in regards to gold:

Divide it into 7 equal shares, 1 for each person, 1 for a group fund. Split as evenly as possible, any excess goes to group fund.

Example: currently, adding up our funds we now have 3,033 gold, 8 silver, 5 copper.
6 shares of 430 gold each.
1 share of 453 gold, 8 silver, 5 copper. This fund is used for potions, scrolls, and wands of group benefit. Also for bribes, strongholds, etc.

Thoughts?


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

Works for me. Who's going to be the party bookkeeper and keep track of that fund?


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

I proposed it, I'll keep tabs on it. Anybody who wants to see it it will be in my profile.

So barring further objections, everybody gets 430 gold (even new people) and party share as described.

Shadow Lodge

Female Half Elf
Spoiler:
AC 23, FF 20, touch 13; HP 54/54; Init +3; Fort +3, Ref +8, Will +5; CMB +9 CMD +22, Perception +10, (+2 sight-based, +2 sound-based)

Woo time for booze.

Shadow Lodge

Female Half Elf
Spoiler:
AC 23, FF 20, touch 13; HP 54/54; Init +3; Fort +3, Ref +8, Will +5; CMB +9 CMD +22, Perception +10, (+2 sight-based, +2 sound-based)

Anyway if no-one is taking can I have the shield +2


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

I'm fine with it. But that's just me. I'm very focused in what I can use.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

Go for it.

Shadow Lodge

Female Half Elf
Spoiler:
AC 23, FF 20, touch 13; HP 54/54; Init +3; Fort +3, Ref +8, Will +5; CMB +9 CMD +22, Perception +10, (+2 sight-based, +2 sound-based)

Cool! what about my existing shield +1? Mordecai any skellys needing it?


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

I think it would be better to sell it off and split the cash than try to remember which mook skeleton has the +1 shield.

That or I could take it. I sometimes go into tank mode.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

Loot split, round 2:

Enchanted Body armour(+1 breast-plate)
Enchanted sword (+1 Flaming scimitar)
Unidentified Bastard Sword
+1 Axiomatic Warhammer
Holy War-hammer +1
potion of shield of faith
potion of lesser restoration

Shield of Faith is a Deflection bonus. Ezra, you have a lowish AC and no Deflection bonuses yet. It's yours.

Lesser Restoration is going to be most useful for the person most vulnerable to poison. Krovax, that's you.

Mordecai, your sheet says you're currently wearing a mundane breastplate. If that's still accurate, take the +1 breastplate we picked up.

Aluria, the Scimitar is yours unless Shadow wants to drop one of his sabers for it.

Once that bastard sword is IDd, I think I'm going to want it.

That leaves the two warhammers left to be claimed or sold. I vote we sell them. Any objections?


Male Fetchling Fighter 1/Ninja 4/Red Mantis Assassin 1 | HP 59/66 | AC 20 T 16 FF 15 | CMD 21 |Fort +5, Ref +10, Will +3 | Init +5 | Perception +11 | Ki 6/6

No swapping swords for this guy, unless its another Sawtooth Sabre he isn't changing. That is his religious weapon. Thanks though.


AC 20 (22) FF 19 T 11| HP 30| F +6 To R +2 W +6| Init +2| Percep +6

Sounds good to me, honestly, I think I like letting you handle loot distribution all around, seem to be going about it as fair as possible.


HP 33/72, AC 23, Fort +11, Ref +7, Will +8, Corruption 4/6, Smite 2/2 Scabbard 1/1, Pearl 1/1 +16 Intimidate, +13 Diplomacy, +13 Bluff

Thanks. I like to try to get through it as quick as possible. I find loot distribution is mostly about trying to boost the party's defenses and fill in weak spots.

I think Mordecai is actually going to end up being the most expensive person to outfit. He has the most limited spectrum of gear that he can claim, he's going to need a lot of pretty expensive mundane equipment for his minions, and his spell components for animate dead get pricy really fast. The rest of us basically get to keep the money we earn. He's going to end up lighting a lot of it on fire just to fuel his primary class abilities.

Shadow Lodge

Female Half Elf
Spoiler:
AC 23, FF 20, touch 13; HP 54/54; Init +3; Fort +3, Ref +8, Will +5; CMB +9 CMD +22, Perception +10, (+2 sight-based, +2 sound-based)

Nope sell them then.

Ok on the scimitar.

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