Philo Pharynx |
Are there psionic versions of the basic items? stat boosters, rings of protection, etc?
I also had an idea about the E6. Call it G6. You advance normally until 6th level. At 7th level you gestalt your first level class. You remain 6th level, but you get a little boost. You get feats every odd level as usual. At 12th level you will be a 6th level full gestalt character. If the game goes beyond this, at 13th you gestalt your first level again.
Johnny_Panic |
I like you idea of G6
Pisonic items
Take the feats, have the skills and ML level you can make not on the list Psionic items. That simple.
But you need to find power/s that give an effect that can be placed on an item. Some will be very hard, take bags of holding, I can see NO power that dos the same as magic chest. So there is an magic item that just can't be made as a psionic one, thats not so say a smart player can't make something just as good with a power if they can work out how.
But you can make things like,
Book, Manual of Gainful Exercise
Aura strong evocation (if miracle is used); CL 17th
Construction Requirements
Craft Wondrous Item, wish or miracle;
psionic You can replace
Wish,
with
Bend reality
See how it works,
you can even make whole new Psionic items, Just work out how. Just post how here, cost ML power etc and I will ok it if it looks fine.
NOTE: ALL player crafting must come after game start, But if any player who wants to do crafting In game, I will GIVE those PLAYERS a FREE Crafting feat to at start of game. :)
Johnny_Panic |
I can see psionic "potions" working, they would be like brain busting,
BUT a user MUST have the Wild Talent OR be a manifester of Psioic powers of some kind, or they just dont work, that gos for ALL pisonic magic items.
equipment/psionic-items
Here are some helpful rules
Tenro |
for a Psionic bag of holding, look up the psionic power Hidden Pocket (Cryptic 1)
the power specifies a weight limit, but the spell (Secret Chest) specifies volume.
The bag of holding specifies weight AND volume, and the volume it specifies is inconsistent with what is actually possible with the spell at that caster level, so it is clear the designers took liberties with the bags (so it would not be out of place for a GM to do the same with the Hidden Pocket power).
The Dragon |
I was planning on making my character a brewmaster. Could he make psionic "potions" through fermentation?
;)
As an aside, "psionic potion" analogues are psionic tattoos.
Anoirtrou |
Anoirtrou wrote:As an aside, "psionic potion" analogues are psionic tattoos.I was planning on making my character a brewmaster. Could he make psionic "potions" through fermentation?
;)
I know, but psionic ales would be so much cooler...
Sal'Hara |
Fully aware that Spells and Spell-like abilities don't work, I present Sal'Hara, the once sailor and swamp witch.
I have not modified this character to fit your creation guidelines yet, but it was very close to begin with. I will do so in the next week.
I am intrigued by your setting having all magic disappear in a similar fashion to old-school Faerun. I believe that even crippled as such, Sal'Hara is still a survivalist, and would be VERY interesting to play in a setting where his primary strength has become moot.
Should be noted that some of the archetypical abilities of my kind of witch are Super Natural, The hair, for example, would need clarification via your home-rules
bookrat |
Im flying North China-Beijing-London and the Beijing hotel is ON the air port, so no seep for me.
Book rat see links posted
I'm not sure which links you mean. I went to all the links posted and didn't see anything.
I did, however, find something else. There are two variants we can choose to use: 1) Magic/Psionics crossover, where one effects the other. Dispel Magic works against psionics, Use Magic Device works wth psionics items, etc. 2) Two separate systems, where you need PsiCraft instead of Spellcraft, and you need Use Psionic Device instead of UMD.
From the flavor of this campaign, I believe it will be the second option. Either way, I just need to know for my skill selection. :)
Odan Shan |
This is bookrat. Here's my character submission. Almost done, have about 2k GP left to spend, and I'm planning on adding to my ten minute background from what's already there.
This character is a Dromite (humanoid insectiod race) Tactician. I'm debating on whether to take the Swarmer archetype. It's currently listed with it.
All details are in the profile.
Johnny_Panic |
OK heads up guys, I had to fly back to the UK because I have a really bad health problem and will be going to hospital tomorrow, I have no idea what they will find or do. MY hope is they know what it is and and do something about it. But until I see them tomorrow I just want know.
so For now I am not going to fix a start date on this until I know more. If every one is ok with that, by all means lets keep talking over the problmes and PC ideas.
I am really sorry for this but I can think of little ealse to so.
bookrat |
Since there is no magic in this game, we cannot have psionics/magic crossover. I was planning on replacing Spellcraft and Use Magic Device with Psicraft and Use Psionic Device on my character sheet as the original skills no longer have any use.
Yeah, that's what I was assuming.
So a follow up question would be:
Would the trait Dangerously Curious grant Use Psionic Device as a class skill instead of Use Magic Device, since there is no trait that grants UPD as a class skill.
Johnny_Panic |
Aldondrick Volharan |
Joseph Bonkers |
Well take care of your health first there Jonny, but you may find that after a few days of being in the hospital and unable to work, the distraction of pathfinder may seem incredibly appealing :)
I once had to spend 3 weeks in the hospital and just about went stir crazy after I had finished my... 8th puzzle? Some 3d, some flat, one was in the shape of a sphere :)
Johnny_Panic |
Ok I am going to pre- approve some PCs now as they have built great PCs and I am happy with what they have made, NOT all slots will be taken so worry now.
1st Player Added to the player list is
Dennis Harry with Aldondrick Volharan, A nice PC build has all the info I need and I think will be a solid PC
LIST OF PLAYERS PRICKED TO DATE
1:Dennis Harry with Aldondrick Volharan Aldondrick Volharan Monk (Monk of the Four Winds) 1
Psion 4 (Telepath
2:Bookrat with with Odan Shan Tactician 5
3:Philo Pharynx with Kirzi Stream Of Life Vitalist 5*
4:
5:
6:
May Take
7:
8:
*Philo Pharynx, could you put in Description and back story for Kirzi Stream-of-Life as talked about, thanks.
OK that is three Picked, You will get level 6 fast in game, and we will take it from there.
If I have missed any Qs im sorry please point them out and I will try my best, I will not close recruitment until the time I said, so there are still slots to get.
This will be an Exploration game, where players will have a very high level of power compared to the world as was. You will be heading out to see just what has changed, with powers few have now in the world. Its a chance to become, kings or gods even.
:)
Johnny_Panic |
for a Psionic bag of holding, look up the psionic power Hidden Pocket (Cryptic 1)
the power specifies a weight limit, but the spell (Secret Chest) specifies volume.
The bag of holding specifies weight AND volume, and the volume it specifies is inconsistent with what is actually possible with the spell at that caster level, so it is clear the designers took liberties with the bags (so it would not be out of place for a GM to do the same with the Hidden Pocket power).
Very good point Tenro, and thanks, yes I will say making a a psionic bag of holding up to bag of holding one, Pathfinder Pouch, Miner bag of holding is all fine with Hidden Pocket.
Johnny_Panic |
Just waiting on an opinion regarding Sal'Hara. Is it alright to play a character with "dead magic"? Or should I straight up switch to something else?
Yep, but non of you magic works and your Familiar
Nachash of Lyssia the Viperis just a pet Viper that dos not talk to you, or has any magic powers
Johnny_Panic |
The hair is supernatural, will that stay or go?
And I was assuming That the viper simply disappeared, as it was magical.
The hair is supernatural?? don't know what that means, is it magic if so its not any more. By what means is it supernatural in other words.
The Viper is a familiar, a normal animal that is linked by magic to you. The Magic stopped, its now just a normal animal again.
Jamaardi |
It has been a while since I participated in a Play by Post game, but what the heck- might as well throw my hat into the ring, as it were.
Am thinking of playing as a multiclass Xeph Psychic Warrior of the Survivor path (Traceur) 3/Soulknife (Cutthroat/Armored Blade) 1/Aegis (Ectopic Artisan) 1 character.
The backstory for him could be that he's working on assignment with the Elves and Lashunta of Castrovel primarily and the Elves of Golarion secondarily as a "freelance interplanetary agent" of sorts; the recent magical dissolution would most certainly have him on his way to that particular town mentioned in the Lands of the Linnorm Kings.
Jamaardi |
Just waiting on an opinion regarding Sal'Hara. Is it alright to play a character with "dead magic"? Or should I straight up switch to something else?
Not sure if it will be of much help, but there are some psionic options for the Core classes (admittedly far and few in between) if you still wanted to have a mix of non working magical and working psionic options.
Nothing given for the Witch class though, unfortunately.