The Cults of the Sundered Kingdoms (Inactive)

Game Master brvheart

Adventure Path in the Lost Lands

Watch order:

Rhîan-nôn
Fibek
Tork
Grenz
Baaliantar
Oxnard

Marching order:

Wilderness
Oxnard - Tork
Rhîan-nôn - Fibek
Grenz - Bal

Dungeon
Grenz
Oxnard
Rhian-non
Fibek
Bal
Tork


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HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

Tork runs towards the nearest goblin launching a fierce kick

unarmed attack: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 1d6 + 6 ⇒ (3) + 6 = 9


Male Human Rogue6/Clr1 Current Map

init Fibek: 1d20 + 6 ⇒ (14) + 6 = 20


Male Human Rogue6/Clr1 Current Map

Grenz and Tork each kill a goblin, but they acted before Tork so they closed to him rather than the other way around.
Initiative Order Round One
Grenz
Rhian-non
goblins
Fibek
Oxnard
Baalantaar
Tork


Grenz sidesteps to flank the attacker on Rhîan-nôn, and stabs forward.

Dagger: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13<-(vs. Flat Footed AC?)
Damage if it hits: 1d4 + 3 + 1d6 ⇒ (4) + 3 + (1) = 8


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Rhiannon will evil eye the closest goblin. "I am an evil hag, beware!"Dc15 will


Male Human Rogue6/Clr1 Current Map

will save: 1d20 - 1 ⇒ (13) - 1 = 12 Yeah. They are that bad!


Male Human Rogue6/Clr1 Current Map

Even if it had not acted that still would have missed Grenz.
One goblin attacks Grenz

short sword: 1d20 + 2 ⇒ (7) + 2 = 9 damage: 1d4 ⇒ 1

Two attack Baalantaar prone

short sword: 1d20 + 2 + 4 ⇒ (11) + 2 + 4 = 17 damage: 1d4 ⇒ 1
short sword: 1d20 + 2 + 4 ⇒ (2) + 2 + 4 = 8 damage: 1d4 ⇒ 4

Two attack Oxnard prone
short sword: 1d20 + 2 + 4 ⇒ (16) + 2 + 4 = 22 damage: 1d4 ⇒ 3
short sword: 1d20 + 2 + 4 ⇒ (9) + 2 + 4 = 15 damage: 1d4 ⇒ 1

One attacks Tork

short sword: 1d20 + 2 ⇒ (3) + 2 = 5 damage: 1d4 ⇒ 4

One shoots at Fibek prone

short bow: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12 damage: 1d4 ⇒ 1

Two ready actions and I will wait on the one on the witch for her hex.


Male Human (Vanigoth); AC 18/10/18, HP 19/19, Rage 7/7, INIT+0, PER+7 Barbarian / 1 (Armored Hulk) CMB+5, CMD 14(15), F+5, R+0, W+3; XP 1055

I'm out of town at a trade show, so feel free to bot my character if needed.


Male Human Rogue6/Clr1 Current Map

Fibek
Oxnard
Baalantaar
Tork


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

Tork attacks the one to the SW square from him

unarmed attack: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 6 ⇒ (4) + 6 = 10


Male Half-Orc Skald (inactive)

Baalîantar stands up and reaches for his great axe.
Provoking 3 AoO, I know, but no other options right now.


Male Human (Vanigoth); AC 18/10/18, HP 19/19, Rage 7/7, INIT+0, PER+7 Barbarian / 1 (Armored Hulk) CMB+5, CMD 14(15), F+5, R+0, W+3; XP 1055

Oxnard rises up, grabbing his flail as well.

Don't worry, all the aoo's that hit will come to Oxnard.

"Darn it all, I've got to find some way to sleep in armor".

He grabs up his handy Flail and Flails about.

1d20 + 4 ⇒ (7) + 4 = 11 Attack
1d8 + 3 ⇒ (7) + 3 = 10 Damage

Oxnard's AC at the moment is 10 until he can grab up his shield, so the first attack hits as well.


Elf Arcanist (Occultist) 1 | AC: 12 (t 12, ff 10) | HP: 7/7 | Fort +0, Ref +2, Will +4 | CMB -1, CMD 11 | Init +6 | Perc +9

Fibek summons an eagle.

It immediately attacks one on Tork.

claw: 1d20 + 3 ⇒ (7) + 3 = 101d4 ⇒ 3
claw: 1d20 + 3 ⇒ (15) + 3 = 181d4 ⇒ 3
bite: 1d20 + 3 ⇒ (2) + 3 = 51d4 ⇒ 1


Male Human Rogue6/Clr1 Current Map

3 AOO's to Ballantaar

bite: 1d20 + 2 + 4 ⇒ (14) + 2 + 4 = 20 damage: 1d4 ⇒ 4
bite: 1d20 + 2 + 4 ⇒ (17) + 2 + 4 = 23 damage: 1d4 ⇒ 1
bite: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19 damage: 1d4 ⇒ 3

One on Oxnard

bite: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19 damage: 1d4 ⇒ 2

Tork kills another one, Oxnard misses, the eagle wounds another. Top of round.

Initiative Order Round Two
Grenz
Rhian-non
goblins
Fibek
Oxnard
Baalantaar
Tork


Grenz again thrusts his dagger at the one between himself and Rhîan-nôn.

Dagger: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage if it hits: 1d4 + 3 + 1d6 ⇒ (1) + 3 + (1) = 5

If it dies:

Then tumbles away, and around the one at his back.

Acrobatics: 1d20 + 7 ⇒ (8) + 7 = 15


So.......


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Rhiannon will move away for a bit and prepare a sleep spell. Targeting the Goblins to the southeast


Male Human Rogue6/Clr1 Current Map

The bandit on Grenz turns and attacks
short sword: 1d20 + 2 ⇒ (17) + 2 = 19 damage: 1d4 ⇒ 2

Two attack Baalantar
short sword: 1d20 + 2 ⇒ (16) + 2 = 18 damage: 1d4 ⇒ 2
short sword: 1d20 + 2 ⇒ (18) + 2 = 20 damage: 1d4 ⇒ 1

Two on Oxnard

short sword: 1d20 + 2 ⇒ (1) + 2 = 3 damage: 1d4 ⇒ 4
short sword: 1d20 + 2 ⇒ (6) + 2 = 8 damage: 1d4 ⇒ 2

One swings at the eagle
short sword: 1d20 + 2 ⇒ (3) + 2 = 5 damage: 1d4 ⇒ 4

And two fire short bows at Rhian-non
short bow: 1d20 + 4 ⇒ (16) + 4 = 20 damage: 1d4 ⇒ 3
short bow: 1d20 + 4 ⇒ (11) + 4 = 15 damage: 1d4 ⇒ 1


Male Human Rogue6/Clr1 Current Map

Grenz is hit for 2, Baalantaar and Rhian non are hit for 3.

Fibek
Oxnard
Baalantaar
Tork
Grenz
are up.


Male Half-Orc Skald (inactive)

CON check, DC 10 to stabilise: 1d20 + 2 - 6 ⇒ (17) + 2 - 6 = 13


Male Human (Vanigoth); AC 18/10/18, HP 19/19, Rage 7/7, INIT+0, PER+7 Barbarian / 1 (Armored Hulk) CMB+5, CMD 14(15), F+5, R+0, W+3; XP 1055

Knowing that he must keep control of his emotions, without the protection of his armor, Oxnard grabs up his shield, and swings at one of the impertinent rascals.

1d20 + 4 ⇒ (4) + 4 = 8 Flail

1d8 + 3 ⇒ (7) + 3 = 10 Bite of the flail.

Sigh! Worst barbarian ever. AC is 12/10/12 for now.

But ends up almost hitting his shin with the flail. "I must adjust to not having armor on when I swing this weapon".


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

Tork attacks the one between him and Oxnard (flanking +2)

attack: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
damage: 1d6 + 6 ⇒ (3) + 6 = 9


Male Human Rogue6/Clr1 Current Map

Tork kills another goblin, waiting on Fibek and Grenz


Elf Arcanist (Occultist) 1 | AC: 12 (t 12, ff 10) | HP: 7/7 | Fort +0, Ref +2, Will +4 | CMB -1, CMD 11 | Init +6 | Perc +9

Fibek's eagle continues the assault on the wounded bandit and any others he can reach after shifting.

eagle claw: 1d20 + 3 ⇒ (15) + 3 = 181d4 ⇒ 2
eagle claw: 1d20 + 3 ⇒ (3) + 3 = 61d4 ⇒ 2
bite: 1d20 + 3 ⇒ (4) + 3 = 71d4 ⇒ 1

Fibek moves to get the most goblins in his spray of colors without a friend. His hands spray a rainbow.

color spray dc 16 will--limited access to roll20, please move to best position to use the 15' template without provoking--eagle will 5' to engage another


Grenz swings again at the goblin facing him.

Dagger: 1d20 + 3 ⇒ (6) + 3 = 9
Damage if it hits: 1d4 + 3 ⇒ (4) + 3 = 7

--Status--
AC: 15
HP: 8/10


Male Human Rogue6/Clr1 Current Map

One goblin attacks Grenz
short sword: 1d20 + 2 ⇒ (5) + 2 = 7 damage: 1d4 ⇒ 3
Another moves to attack Rhian non
short sword: 1d20 + 2 ⇒ (14) + 2 = 16 damage: 1d4 ⇒ 2
One on Tork
short sword: 1d20 + 2 ⇒ (1) + 2 = 3 damage: 1d4 ⇒ 2
Two on Oxnard
short sword: 1d20 + 2 ⇒ (18) + 2 = 20 damage: 1d4 ⇒ 2
short sword: 1d20 + 2 ⇒ (3) + 2 = 5 damage: 1d4 ⇒ 3
One on the bird
short sword: 1d20 + 2 ⇒ (8) + 2 = 10 damage: 1d4 ⇒ 1
And the last fires on Fibek
short bow: 1d20 + 4 ⇒ (3) + 4 = 7 damage: 1d4 ⇒ 4

confirm crit on Oxnard: 1d20 + 2 ⇒ (16) + 2 = 18 extra damage: 1d4 ⇒ 2


Male Human Rogue6/Clr1 Current Map

Rhian non
Fibek
Oxnard
Baalantaar
Tork
Grenz
are up.


Male Human (Vanigoth); AC 18/10/18, HP 19/19, Rage 7/7, INIT+0, PER+7 Barbarian / 1 (Armored Hulk) CMB+5, CMD 14(15), F+5, R+0, W+3; XP 1055

1d20 + 6 ⇒ (10) + 6 = 16 Flanking Flail attack

1d8 + 3 ⇒ (4) + 3 = 7 Flailing damage

"Would you hold still. I'm not fully awake yet".


Male Half-Orc Skald (inactive)

Baalîantar is till unconscious; and breathing!


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

"Grrrrrrrrr"

attack: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 1d6 + 6 ⇒ (1) + 6 = 7


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Feeling too many goblins close Rhiannon uses her fortune hex on Oxnard.Next round roll for every d20 twice and take better result


Grenz continues his assault on the goblin.

Dagger: 1d20 + 3 ⇒ (20) + 3 = 23
Damage if it hits: 1d4 + 3 ⇒ (2) + 3 = 5

Dagger crit confirmation: 1d20 + 3 ⇒ (12) + 3 = 15
Additional damage if it crits: 1d4 + 3 ⇒ (1) + 3 = 4

--Status--
AC: 15
HP: 8/10


Male Human Rogue6/Clr1 Current Map

Grenz, that does not confirm but it drops as well as the one on Tork and Oznard. So three down so far this round.
Waiting on Rhian non and Fibek.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

I did? Fortune hex on Oxnard?


Male Human Rogue6/Clr1 Current Map

yes, you did.


Fibek GO


Elf Arcanist (Occultist) 1 | AC: 12 (t 12, ff 10) | HP: 7/7 | Fort +0, Ref +2, Will +4 | CMB -1, CMD 11 | Init +6 | Perc +9

did my color spray work? I will try again with another one if it didn't

The eagle claws at goblins.

bite: 1d20 + 3 ⇒ (17) + 3 = 201d4 ⇒ 4
claw1: 1d20 + 3 ⇒ (11) + 3 = 141d4 ⇒ 4
claw2: 1d20 + 3 ⇒ (15) + 3 = 181d4 ⇒ 2


Male Human Rogue6/Clr1 Current Map
Fibek Entine wrote:

Fibek's eagle continues the assault on the wounded bandit and any others he can reach after shifting.

Fibek moves to get the most goblins in his spray of colors without a friend. His hands spray a rainbow.

color spray dc 16 will--limited access to roll20, please move to best position to use the 15' template without provoking--eagle will 5' to engage another

Sorry, must have missed this

will save: 1d20 - 1 ⇒ (16) - 1 = 15


Male Human Rogue6/Clr1 Current Map

The last two goblins that are not stunned run. You can finish off the last one easy enough. XP=270 each.


Male Half-Orc Skald (inactive)

Anyone got a healing spell handy?
Baalîantar is still out cold at -6 HP.


HP 13/13 | AC 14 | T 14 | FF 10 | CMD 4| F +6 | R +6 | W +6 | SPD 30 ft | Init +1 | Perc +7|

Tork spins around to survey the group..."Everyone OK?"


"Baaliantar has fallen" - Grenz points out, scanning the area for any returning goblins.

If he finds none he searches their bodies.

Sorry Baaliantar - someday I'll have a decent UMD and a wand of CLW :D


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Moving over the witch spits in her hand and smears her spit over Baalintar wounds.Healhex: 1d8 + 1 ⇒ (2) + 1 = 3


Male Half-Orc Skald (inactive)

Baalîantar groans a bit in response to Rhîan-nôn's healhex.
Only at -3 now. Ironically CLW is one of his spells.
Not too useful so long as he himself is out cold.

But is still unconscious.

@ Grenz: it's okay.
Baalîantar is battered, but still breathing.
I have a wee bit more respect for Goblins now, as a player.


"Are there any potions left?" - Grenz pipes in.

brvheart, what is the loot from the goblins?


Male Human (Vanigoth); AC 18/10/18, HP 19/19, Rage 7/7, INIT+0, PER+7 Barbarian / 1 (Armored Hulk) CMB+5, CMD 14(15), F+5, R+0, W+3; XP 1055

Oxnard is just about to quaff a healing potion when he hears Grenz speak, and looks over to the still unconscious Baalintar. With a groan he arises and takes his beaten and bloodied self over to administer a potion to his fallen friend.

1d8 + 1 ⇒ (6) + 1 = 7 CLW Potion

When he sees that this is enough to bring the man around, he takes his final potion for himself.

1d8 + 1 ⇒ (7) + 1 = 8 CLW Potion


Male Half-Orc Skald (inactive)

Baalîantar sits bolt upright, like waking up from a bad dream.
It takes him a few seconds to realise what had happened.

"Thanks for the healing, everyone."

Still not feeling his best, he uses one of his own healing spells on himself:
cure light wounds: 1d8 + 1 ⇒ (8) + 1 = 9

And does likewise to Oxnard:
cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7


"Good" - Grenz nods, seeing Baaliantar up and about.

Finish our watches? And still want to know the loot ;)


Male Human (Vanigoth); AC 18/10/18, HP 19/19, Rage 7/7, INIT+0, PER+7 Barbarian / 1 (Armored Hulk) CMB+5, CMD 14(15), F+5, R+0, W+3; XP 1055

"Much obliged mate. I'm gonna have to start sleeping in my armor, no matter how uncomfortable it is it looks like. Kinda rude for our enemies to attack us while we're sleeping".


Male Human Rogue6/Clr1 Current Map

The goblins each have small leather armor, light wooden shield, short sword, short bow with 20 arrows and a total of 300 CP, 280 SP and 18 GP.

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