Eythil Dreyer |
So Eythil is sinking in the river of Styx and the Dwarf surfs on by. Aside from immediate memory loss, I have no idea what the river of Styx water does.
Assuming he doesn't die/lose his soul immediately and gets another moment to act, he's going to try and grab onto that shield. Whether or not Dolgrin is still on it.
DM Doomed Hero |
I'm having a lot of fun writing these two.
They began as an ad hock means of exposition, but now I know exactly who they are.
DM Doomed Hero |
Honestly they kind of remind me of Season 1 FitzSimmons
Yeah, they're kinda like that.
Eythil Dreyer |
Does that mean Dolgrin gets to be Ward?
Several more serious questions though:
Seriously?! Those two??!!
Also, when did the Test change? You'd think it would be just as dangerous as it used to be, if not more so now.
DM Doomed Hero |
Sorry about pushing things along so fast. I really want to get to the Academy.
The rapid fire explanations are kind of the way of things in the city. Feel free to ask questions now, or bring anything up later.
Teral Saevus |
I do enjoy their writing. I hope they become recurring characters after every mission.
I don't! We'll end up melting or transformed into chickens or something. ... Or end up as accidental cyber-demigods, I suppose. Either way, I fear it.
Maltorin Duskstrider |
Faelyn/Garridan here with alter-ego Maltorin Duskstrider as requested by DH. If you'd like to give him a good look over and let me know if he see any concerns.
DM Doomed Hero |
Mal looks good.
This is a good opportunity to talk about how I plan on having the game splitting after Academy graduation.
There will be multiple games, which means everyone will need one character per game they plan on being in. If anyone wants to make those characters now, go right ahead. They will be introduced as "supporting cast" at the Academy.
The Central Planning Gameplay thread is where I'll be doing an "College Orientation" style tour of the city. It will be essentially an entirely Roleplay thing where the characters will be shown the sights and taught some of the history, laws and culture of the city.
This gameplay thread will be for the Academy itself.
Upon graduation the characters will reach 3rd level and become City Operatives.
Then, the Central Planning thread will be a "Debriefing Room" where the current missions (i.e. games) will be discussed, and the players and GMs will assemble teams from the pool of Operatives, then split off into their own separate games.
Those games will still remain connected to each other and home base via Keystones (which act kinda like interplanar pagers or cell phones). Each party will have one. The Keystones will also allow for the possibility of swapping characters between missions.
Any questions?
DM Doomed Hero |
Would it be the same build rules for the extra character? And can we make the characters later as these other games come about?
Yes and yes.
Ariela |
Well two games I'm in just ended. GM's cutting back from 3 to 1 so I could whip up another character. On a side note...it's hard suppressing all personality and still having anything to say.
Ironically, RP ing her correctly means that if I'm kind of ignored, I'm doing it right
DM Doomed Hero |
Well two games I'm in just ended. GM's cutting back from 3 to 1 so I could whip up another character. On a side note...it's hard suppressing all personality and still having anything to say.
Ironically, RP ing her correctly means that if I'm kind of ignored, I'm doing it right
Honestly, I think you might be overplaying it a bit. That might be my fault. My explaination of what happened might not have described things well. Eythil is the one who had a full mind wipe. Ari has something more like a spiritual concussion. There are things you can't remember, and you don't really feel like you know you should, and there's some residual pain, and all that means your personality isn't as vibrant as usual.
Charisma damage can be expressed in a lot of ways. In this case, it means that sometimes you don't remember what things are or how to do things, and that makes you unsure of yourself, and makes expressing yourself more difficult.
The best real-world affliction to compare to is a severe head wound, combined with PTSD. Something happened to you that stole parts of who you are. Right now it is new and raw, but it won't go untreated. Soon enough the healing will start.
Ariela |
Okay that I can do. I actually have that after surviving Menangitis I have.....holes...in my memory. Stuff I can't remember, yet can remember things from years earlier. Frustrating as all hell and I had to rewire the way I memorize things.
The eairlier description just gave me the impression her personality was sort of drained.
DM Doomed Hero |
I subscribe thoroughly to the "show, don't tell" theory of exposition. The tricky part about that is I end up feeling like I'm being overly descriptive.
I'm trying to paint a picture of the city with words and really make it feel like a living place. How am I doing?
Talas Arduinn |
The exposition is fine for me; the city feels very cool but also overwhelming to a character who comes from a more primitive locale (i.e., Talas), especially after the day they've had, ha. If my tags seem uninvested it's just that there's only so many ways to narrate 'Talas is verging on sensory overload,' not because there's anything wrong with the description.
Eythil Dreyer |
As always, you're doing an amazing job at making every area we go to feel like a living place. The city description is amazing. That said, it's really hard not having the character who just got completely mind wiped and dragged out of the Abyss to not either be completely slack jawed the entire time, or freaked out to the point of running away/ locking up from sensory overload.
DM Doomed Hero |
Well, given that Eythil no longer has a basis for comparison, the city would have no reason to seem overwhelming. For all he knows, this is all normal. All he has to go off of for reference are the reactions of the people around him.
The overload would come from all the newness around him, not the weirdness. Right now, everything is weird, including things as mundane as colors and smells.
Garridan Teskarova |
I agree that you're doing a fantastic job, DH. Garridan is in much the same boat as Talas. While he has seen some fascinating sights in his, relatively, short life, nothing he has seen compares to this and he is awe-struck currently.
In regards to Maltorin, how do you want to introduce him into the story?
Eythil Dreyer |
I definitely also like the bard more than the gunslinger. Although to be fair, the Bard got some interesting explanation where as the Gunslinger was just a gunslinger.
Teral Saevus |
Me, I think I'll be busting out an idea I've been tinkering with for a while who seems pretty Arch flavored, although I don't have the mechanics down one hundred percent. Presenting:
Aligai Kah, Mage of the Unstoppable Force.
Arch born and bred, he's an Arcanist (probably, not fully sure yet) with an unhealthy fixation on Magic Missile, and to a lesser degree, other force spells. He is totally convinced that force magic is the most 'pure', and mastering it totally is the key to unlocking the secrets of the arcane for all of Arch, maybe even anchoring the place down once and for all so they never have to worry about the Harbinger going off its rocker. He's focused on Magic Missile as the most basic expression of force, and so for the moment, he's trying to master that spell completely and utterly.
A little introverted and shy by nature, he's also fully capable of talking your ear off about the ins and outs of magic. He's essentially a huge thaumaturgy geek - but this is Arch, after all. Geeks are dangerous too.