The Dragon |
So I made up Claude.
Mechanically, he's a switch hitter, alternating between ranged attacks with his rocks, and batting things up in melee with his frying pan.
Fluffwise, he's from Golarion France, can't remember the name right now, where he was, at various times, a chef, a dockworker, bouncer and street thug.
It was in that last capacity that he worked for the professor, who'd been reffered to him as someone who was trustworthy in a pinch. He saw some wierd stuff working that job for the professor, and is generally not into all that occult stuff. He doesn't like academics much either, seeing as he was shot in the leg by one young exiteable academic by accident in one of the student revolts. His leg never completely healed right, and he's been walking with a cane ever since.
While he was being treated, however, he had some really strange dreams. He's found afterwards that he has affinity for stone, can sense if food has been poisoned, and can cause certain things to glow if he focuses on it. It's all very strange, and reminds him of his work for the professor, so he tries not to dwell too much on it.
He has inherited a set of fine knives and cleavers, and an elegantly wrought and decorated frying pan from his grandfarther, along with knowledge of some of the secrets of fine cooking.
He hopes to one day set up an exclusive restaurant, but the stars never really aligned on that one. In the meantime, the frying pan works equally well for making omelets and breaking eggs.
GM Bone Man |
His AC of course, sucks, but that's just how it goes.
About the ac fear I looking on how to help with that should have a good solution by section day might be something like defection bonus by level or by ba bonus like half or something...since most people would not have armor but a adventure would be able to Dodge better than a nomal npc. ..well i have the answer soon...^_^
-Posted with Wayfinder
GM Bone Man |
I don't suppose I could take he set you rolled?
Mostly joking.
I'll get on building the character :)This will be my first natural weapon specialist, and my first dread,
Yay for firsts.
Any suggestions for favored enemy/terrain?Wait Magic is feared? Awesome. I'm playing a fear specialist!
well there are undead, vampires, and demos in this game at some point soo...^_^
GM Bone Man |
So I made up Claude.
Mechanically, he's a switch hitter, alternating between ranged attacks with his rocks, and batting things up in melee with his frying pan.
Fluffwise, he's from Golarion France, can't remember the name right now, where he was, at various times, a chef, a dockworker, bouncer and street thug.
It was in that last capacity that he worked for the professor, who'd been reffered to him as someone who was trustworthy in a pinch. He saw some wierd stuff working that job for the professor, and is generally not into all that occult stuff. He doesn't like academics much either, seeing as he was shot in the leg by one young exiteable academic by accident in one of the student revolts. His leg never completely healed right, and he's been walking with a cane ever since.
While he was being treated, however, he had some really strange dreams. He's found afterwards that he has affinity for stone, can sense if food has been poisoned, and can cause certain things to glow if he focuses on it. It's all very strange, and reminds him of his work for the professor, so he tries not to dwell too much on it.
He has inherited a set of fine knives and cleavers, and an elegantly wrought and decorated frying pan from his grandfarther, along with knowledge of some of the secrets of fine cooking.
He hopes to one day set up an exclusive restaurant, but the stars never really aligned on that one. In the meantime, the frying pan works equally well for making omelets and breaking eggs.
if you can make a profile for your character and follow this Character sheet template since for some reason my work is blocking http://www.myth-weavers.com since mot of the time I will be posting from work thanks
The Dragon |
K, will do. Was intending to too, MW is just easier for me to do when starting out.
Actually, how much is the setting like victorian London? Does it have Indian colonies?
Because that gave me a rather cool idea for a monk just now. Considering that the professor is supposed to be well-traveled, it could make sense that the two of them have met out east, and hit off.
The character would be a mess of Monk, Hospitalier Paladin, Lore Oracle and Champion of Irori.
GM Bone Man |
K, will do. Was intending to too, MW is just easier for me to do when starting out. Actually, how much is the setting like victorian London? Does it have Indian colonies? Because that gave me a rather cool idea for a monk just now. Considering that the professor is supposed to be well-traveled, it could make sense that the two of them have met out east, and hit off. The character would be a mess of Monk, Hospitalier Paladin, Lore Oracle and Champion of Irori.
It would be loosely set in it since I am throwing steampunk elements / Lovecraft type elements into the game. So yes they would have Indian colonies, but as I stated before they are apprehensive on anything that is clearly a oocult
-Posted with Wayfinder
The Dragon |
N Medium Humanoid (Human)
Init -1; Senses Perception +3, Darkvision 30ft, Blind beyond 30ft
------------------------------
DEFENSE
------------------------------
AC 17, touch 17, flat-footed 13 (+3 cha(dex), +1 dodge, +3 wis)
hp 10 {+1d8+1Con,+1FC(Monk)}
Fort +3, {+2Base,+1Con}
Ref +5, {+2Base,+3Cha(Dex)}
Will +5,{+2Base,+3Wis}
CMD 16, FFCMD 15
------------------------------
OFFENSE
------------------------------
Speed 30 ft.
CMB +3;
Base Atk +0; -1/-1 flurry
Melee
...Kama+3{+0Base,+3Str} or +2/+2 (1d6+3)
...Quarterstaff+3{+0Base,+3Str} or +2/+2 (1d6+3)
...Siangham+3{+0Base,+3Str} or +2/+2 (1d6+3)
...Unarmed+3{+0Base,+3Str} or +2/+2 (1d6+3)
------------------------------
STATISTICS
------------------------------
Str 16, Dex 8, Con 12, Int 10, Wis 16, Cha 16
------------------------
Traits
Wisdom in the Flesh(Acrobatics)Your hours of meditation on inner perfection and the nature of strength and speed allow you to focus your thoughts to achieve things your body might not normally be able to do on its own. Select any Strength-, Constitution-, or Dexterity-based skill. You may make checks with that skill using your Wisdom modifier instead of the skill's normal ability score. That skill is always a class skill for you.
Teacher's Pet(Religion) You gain a +2 trait bonus to one Knowledge skill of your choosing and consider it a class skill.
Race Traits
------------------
Dual Talent Some humans are uniquely skilled at maximizing their natural gifts. These humans pick two ability scores and gain a +2 racial bonus in each of those scores. This racial trait replaces the +2 bonus to any one ability score, the bonus feat, and the skilled traits. Str+2, Wis+2
-------------
Feats
----------------
1 - Extra Revelation
1b - Dodge
1b - Improved Unarmed Strike
1b - Stunning Fist
--------------
Skills (4 points; 4 class, 0 INT)
-----------
Acrobatics*(Dex)____+7{+1rank,+3Wis}
Appraise(Int)____+0{+0rank,+0Int}
Bluff(Cha)____+3{+0rank,+3Cha}
Climb*(Str)____+3{+0rank,+3Str}
Craft (Int)____+0{+0rank,+0Int}
Diplomacy(Cha)____+3{+0rank,+3Cha}
Disable Device____-1{+0rank,-1Dex}
Disguise (Cha)____+3{+0rank,+3Cha}
Escape Artist*(Dex)____-1{+0rank,-1Dex}
Fly*(Dex)____-1{+0rank,-1Dex}
Handle Animal (Wis)____+3{+0rank,+3Cha}
Heal(Wis)____+3{+0rank,+3Wis}
Intimidate(Cha)____+3{+0rank,+3Cha}
Knowledge (Arcana)(Int)____+7{+1rank,+0Int+3Cha}
Knowledge (Dungeoneering)(Int)____+3{+0rank,+0Int+3Cha}
Knowledge (Engineering)(Int)____+3{+0rank,+0Int+3Cha}
Knowledge (Geography)(Int)____+3{+0rank,+0Int+3Cha}
Knowledge (History)(Int)____+7{+1rank,+0Int+3Cha}
Knowledge (Local)(Int)____+3{+0rank,+0Int+3Cha}
Knowledge (Nature)(Int)____+3{+0rank,+0Int+3Cha)
Knowledge (Nobility)(Int)____+3{+0rank,+0Int+3Cha}
Knowledge (Planes) (Int)____+3{+0rank,+0Int+3Cha}
Knowledge (Religion) (Int)____+9{+1rank,+0Int+3Cha+2Trait}
Linguistics(Int)____+0{+0rank,+0Int}
Perception(Wis)____+3{+0rank,+3Wis}
Perform(Cha)____+3{+0rank,+3Cha}
Profession(Wis)____+3{+0rank,+3Wis}
Ride*(Dex)____-1{+0rank,-1Dex}
Sense Motive(Wis)____+3{+0rank,+3Wis}
Sleight of Hand*(Dex)____-1{+0rank,-1Dex}
Spellcraft(Int)____+0{+0rank,+0Int}
Stealth* (Dex)____-1{+0rank,-1Dex}
Survival(Wis)____+3{+0rank,+3Wis}
Swim*(Str)____+3{+0rank,+3Str}
Use Magic Device(Cha)____+3{+0rank,+3Cha}
ACP -0
*ACP applies to these skills
Non-Standard Skill Bonuses
Languages Common
------------------------------
SPECIAL/CLASS ABILITIES
------------------------------
Lore Mystery
Lore Master Revelation
Sidestep Secret Revelation
Clouded Vision Curse
AC Bonus (Ex)
Flurry of Blows (Ex)
Unarmed Strike
------------------------------
Spells
------------------------------
0th (at will)
Create Water
Detect Magic
Light
Stabilize
1st (4/day)
Cure Light Wounds
Magic Weapon
Shield of Faith
------------------------------
GEAR/POSSESSIONS
------------------------------
Carrying Capacity
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
Current Load Carried 0 lb.
Clothes: Robe + Hat
Walking Stick (Quarterstaff)
Sack (with a string so he can carry it over his shoulder)
...Bronze Gong: Channel Foci of Irori
...Rice (6 handfulls)
...Pipe
...Tobacco (3 smokes)
...Siangham
...Kama
...Writing material (scrolls)
...Ink & pen
Money 25 GP 0 SP 0 CP
Vishnya has bronze skin and black hair.
Backstory will be up soonish. Alias will be up once it is done.
Lord Foul II |
The Dragon wrote:His AC of course, sucks, but that's just how it goes.About the ac fear I looking on how to help with that should have a good solution by section day might be something like defection bonus by level or by ba bonus like half or something...since most people would not have armor but a adventure would be able to Dodge better than a nomal npc. ..well i have the answer soon...^_^
-Posted with Wayfinder
You could try the class based defense bonus of 3.5
Zagathoth |
I hope I'm not stepping on anyone's toes... I've been trying to keep up with the thread and I don't think anyone else is building this way... I'm going to build as a swashbuckler/eldritch scion (the sorcerer magus archetype). That won't have as strong a flavor as a sorcerer/oracle would, but with the aberrant bloodline it'll still be the same kind of flavor and he'll have a much easier time getting along in your society.
Lessah |
Tempting, oh so very tempting ...
*looks at dishes* Eh, later.
Before I come running with something concrete I'd like to fire a pair of questions!
1) When tempting the dice-gods with rolled stats, I assume the positioning of the rolls are up to us (the players)?
2) 'Anything on pfsrd20' - Would you be willing to use the Path of War Martial Manoeuvres (from Dreamscared Press, the Psionic guys/gals)?
2b) Assuming that is a 'yes', would you be okay with using the 'Path of War Expanded' playtest stuff? It is not yet on pfsrd20 but all the documents are publicly available and I will provide links.
(I apologize if this have been mentioned earlier, I looked trough the thread but didn't read everything)
My very loose plan at the moment is to play a Paladin/Harbinger, the second class adding mobility and some darkness to nicely contrast the shininess of the paladin half : )
Cheers! //Lessah
Zagathoth |
I wasn't turning down oracle because anyone else had it... I was considering sorcerer/oracle as a gestalt combo because the flavor would be great for my backstory, but the more I thought about it the more it seemed like kind of an NPC concept if that makes sense... Like, it would have been great flavor but not really functional as a full-time character.
GM Bone Man |
GM Bone Man wrote:You could try the class based defense bonus of 3.5The Dragon wrote:His AC of course, sucks, but that's just how it goes.About the ac fear I looking on how to help with that should have a good solution by section day might be something like defection bonus by level or by ba bonus like half or something...since most people would not have armor but a adventure would be able to Dodge better than a nomal npc. ..well i have the answer soon...^_^
-Posted with Wayfinder
that's what I was thinking about ty I need to read it over again before I make my decision. wow its been a long time since I have looked at 3.5...
Tempting, oh so very tempting ...
*looks at dishes* Eh, later.
Before I come running with something concrete I'd like to fire a pair of questions!
1) When tempting the dice-gods with rolled stats, I assume the positioning of the rolls are up to us (the players)?
2) 'Anything on pfsrd20' - Would you be willing to use the Path of War Martial Manoeuvres (from Dreamscared Press, the Psionic guys/gals)?
2b) Assuming that is a 'yes', would you be okay with using the 'Path of War Expanded' playtest stuff? It is not yet on pfsrd20 but all the documents are publicly available and I will provide links.
(I apologize if this have been mentioned earlier, I looked trough the thread but didn't read everything)
My very loose plan at the moment is to play a Paladin/Harbinger, the second class adding mobility and some darkness to nicely contrast the shininess of the paladin half : )
Cheers! //Lessah
answers
1)20 point buy
2)yes ^_^
2b)that's a no since its not on the website i.e{I'm really exited for the occult class stuff but since its not done yet I can't play one}
Lessah |
That is fair I suppose. I can use the Warlord class instead (probably with the Vanguard archetype) : )
I will try and put together a draft and come back with it later today.
@Armour - I suppose that even if armour isn't convenient at the start, the time to pack full plate and woop some evil will come - right : )?
If not, I might have to reconsider a thing or two!
GM Bone Man |
That is fair I suppose. I can use the Warlord class instead (probably with the Vanguard archetype) : ) I will try and put together a draft and come back with it later today. @Armour - I suppose that even if armour isn't convenient at the start, the time to pack full plate and woop some evil will come - right : )? If not, I might have to reconsider a thing or two!
Yes of course it will come, it in the city when it's weird to see somebody like that. one out in the wilds it's common to see people in armor or openly carrying weapons since it's dangerous out there. Only inside the city why are you carrying sword or wearing armor unless you're going to do something wrong. That's kind of what I'm going for, but not I'm saying that you can't have armor on or be walking with a weapon its just prepare to have NPCs react accordingly ^_^
-Posted with Wayfinder
GM Bone Man |
Fear, warnings from guards, maybe anger just cuz they don't trust you who knows half the fun
-Posted with Wayfinder
Zagathoth |
whoa, wait... my mind was just blown... you're ok with any 3pp as long as its on d20pfsrd?!?
Zagathoth was originally built as my first (and still only) 3pp character... for some reason I guess I just assumed you weren't using 3pp stuff... how would you feel about an eldritch godling gestalted with a mighty godling? He was also originally a lashunta (from paizo), reskinned to look like a dark eyed, bald albino human... he was part of a human family, the racial stuff was a reflection of the 'old ones' power influencing his development since childhood. his parents hid him in shame until their (fairly recent) passing.
If you're interested in any or all of that we can talk about how to build him in a way that would work for your campaign. If it sounds like too much just give the say so and I'll get back to work on the much subtler swashbuckler/eldritch scion build.
GM Bone Man |
whoa, wait... my mind was just blown... you're ok with any 3pp as long as its on d20pfsrd?!? Zagathoth was originally built as my first (and still only) 3pp character... for some reason I guess I just assumed you weren't using 3pp stuff... how would you feel about an eldritch godling gestalted with a mighty godling? He was also originally a lashunta (from paizo), reskinned to look like a dark eyed, bald albino human... he was part of a human family, the racial stuff was a reflection of the 'old ones' power influencing his development since childhood. his parents hid him in shame until their (fairly recent) passing. If you're interested in any or all of that we can talk about how to build him in a way that would work for your campaign. If it sounds like too much just give the say so and I'll get back to work on the much subtler swashbuckler/eldritch scion build.
I've never heard or read about those two classes I guess you're talking about I'll have to look at it when I get home and I'll get back to you. For now since I don't know about it let's make it be a tentative no
-Posted with Wayfinder
GM Bone Man |
At the moment the third party material I've allowed is psionics, path of war ,and I can't remember what it what it's from but the Steampunk like class that is a mechanic I think
-Posted with Wayfinder
GM Bone Man |
whoa, wait... my mind was just blown... you're ok with any 3pp as long as its on d20pfsrd?!?
Zagathoth was originally built as my first (and still only) 3pp character... for some reason I guess I just assumed you weren't using 3pp stuff... how would you feel about an eldritch godling gestalted with a mighty godling? He was also originally a lashunta (from paizo), reskinned to look like a dark eyed, bald albino human... he was part of a human family, the racial stuff was a reflection of the 'old ones' power influencing his development since childhood. his parents hid him in shame until their (fairly recent) passing.
If you're interested in any or all of that we can talk about how to build him in a way that would work for your campaign. If it sounds like too much just give the say so and I'll get back to work on the much subtler swashbuckler/eldritch scion build.
i will say yes to Lashunta but;
1)you will nee a good reason for it knowing the professor
2)i good reference pick so i have an idea on how people will react to you
and no to the class by itself feels gestated already sorry
Lessah |
I have another build-related question!
Would you let this archetype stack with this one?
They both alters lay on hands & smite evil, but nothing that contradicts eachother.
(The first delays the first use of smite evil until 4th level, the second delays the gain of a second use of smite evil until 7th level)
(The first one lets a familiar use Lay on Hands & Channel energy by expending double uses, the second gives separate pools for Lay on Hands & Channel Energy)
GM Bone Man |
I have another build-related question!
Would you let this archetype stack with this one?
They both alters lay on hands & smite evil, but nothing that contradicts eachother.
(The first delays the first use of smite evil until 4th level, the second delays the gain of a second use of smite evil until 7th level)
(The first one lets a familiar use Lay on Hands & Channel energy by expending double uses, the second gives separate pools for Lay on Hands & Channel Energy)
just looked at it since it dose say alter not replace its cool
GM Bone Man |
Taking submission until the 6th and as I said it will be 4-6 players. I really want potential players to be passionate about their character since I want to complete the campaign
-Posted with Wayfinder
Edinoiz |
Posting interes here, if you have room?
You know how, in the docks, there's sometimes these legal and not so legal fighting rings? You know that person who works hard to make ends meet and shows up with new blemishes and bruises at work certain mornings in the month? The person with a surprisingly toned build, well polished knuckles, and so on?
That's Anais and in short I'm thinking female half-elf Brawler/Monk. But with Path of War made available... hmm...
I have a clear concept in mind and a character to fit with it, the mechanics might have to be slightly altered, if that's okay?
GM Bone Man |
Posting interes here, if you have room? You know how, in the docks, there's sometimes these legal and not so legal fighting rings? You know that person who works hard to make ends meet and shows up with new blemishes and bruises at work certain mornings in the month? The person with a surprisingly toned build, well polished knuckles, and so on? That's Anais and in short I'm thinking female half-elf Brawler/Monk. But with Path of War made available... hmm... I have a clear concept in mind and a character to fit with it, the mechanics might have to be slightly altered, if that's okay?
Sound good let me know what your thinking and I will see
-Posted with Wayfinder
Angelpalm |
Crud, just realized mastermind and empiricist overlap lol
Well I like the empiricist flavor more and it better matches with her being a former student which is what I am going for.
Any chance on using 3.5 material?
Was thinking of using the Carmendine Monk and knowledge devotion feats.
Of course that might make the campaign explode with it's uberness.
GM Bone Man |
No only stuff on the website that I approve and I might be using 3.5 armor defence rules...in some way
-Posted with Wayfinder