The Carrion Crown GM Bone Man (Inactive)

Game Master Riuk

Area Map
Willows Inn


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LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

Perception Check: 1d20 + 6 ⇒ (6) + 6 = 12

Hector, caught in the moment of grieving, falls flat on the wet ground, the mud clinging to his elegant clothes. He weeps, and looks, like a child.


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

Perception : 1d20 + 8 ⇒ (5) + 8 = 13

Radriel kneels down next to the sobbing halfling. "Remember this feeling Hector. And when the time comes channel it, focus it upon those who had a hand in the Professor's untimely demise. Only then can we as his friends rest knowing that he is truly at peace with his death avenged "

-Posted with Wayfinder


HP|AC:
{HP:10/10}{AC:17|T:17|FF:13}
Saves|Skills:
{F:+3|R:+5|W:+5}{Acrobatics +7, Knowledge(Arcana) +7, Knowledge (History) +7, Knowledge (Religion) +9, }

1d20 + 3 ⇒ (6) + 3 = 9


I hope every one had a good weekend ^_^ now back to the game sorry for the long delay in my post RL...

Kendra thanks you all for your kind words and begins to sing O Death

as she is singing you can feel as of a dark presence was lessening to the song

Kendra turns to the group when the coffin is lowered entirely into the ground. "Please, I have something for each of you, if you could meet me at my house. Father Harking will show you the way. I'd like be able to say my final respects to my father first, if you don't mind leaving me alone. Thank you."


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5
GM Bone Man wrote:

I hope every one had a good weekend ^_^ now back to the game sorry for the long delay in my post RL...

Kendra thanks you all for your kind words and begins to sing O Death

as she is singing you can feel as of a dark presence was lessening to the song

Kendra turns to the group when the coffin is lowered entirely into the ground. "Please, I have something for each of you, if you could meet me at my house. Father Harking will show you the way. I'd like be able to say my final respects to my father first, if you don't mind leaving me alone. Thank you."

----------------------------------------------------------------

Kendra please allow us to wait for you outside the cemetery. We had some odd encounters on our way here and fear leaving anyone alone in the Usatalavian night. We promise to give you your space. Take as much time as you need. We are in no hurry.

IF Kendra agrees to this I propose the following to my companions once we are outside the cemetery:
I know we agreed to give Kendra her space. But I would feel much better if we watched over her from a distance. Something has already happened to the Professor. I would feel much better if she had friendly eyes watching over her. What say you Hector? and anyone else who can move through the night without clanging every bit of armor you have. Shall we watch over her as she says her goodbyes? The rest of you noisy lot (Radriel says with a smile) can wait here at the cemetery entrance as promised.


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

Hector composes himself after a good while, and follows Radriel's lead.


Male Human (Varisian)
HP|AC:
{HP: 9/9}{AC: 18|T: 14|FF: 17}
Saves|Skills:
{F: +1|R: +6|W: +7}[Perception +10][Initiative +1]
Investigator (Spiritualist)/Oracle (Spirit Guide, Lore Mystery) Gestalt 1

Belo nods at Radriel's suggestion.


The stormplay together

The storm picks up in intensity as you all stand looking at the gates..
Father Harking speaks

”Now my sons I understand why you would like to wait for her but the pain is still very fresh… Please I know she will come soon enough ..lets get out of the rain shall we“

-------------------------
once you follow

The storm continues as the five mourners, led by Father Harking, return to Professor Lorrimor's house. The thunder rolls lowly in the distance as the storm begins to move away. Flashes of lightning occasionally light the landscape up, punctuated by the crack of thunderbolts. As they walk slightly downhill from the cemetery, a long lightning bolt lights up the structure on a hill to the south.

The building looms above Ravengro, a brooding dark ruin that juts out of the landscape. It is clearly damaged, even from this distance. Its half-destroyed walls and towers are crumbled with time, decrepit and in ill repair. Gargoyles stand guard on what remains of the walls, though it more appears that they are guarding whatever is inside rather than outside. Father Harking sees some of them glancing at it and says,

"That would be Harrowstone... Cursed, haunted place... Best to stay clear of it. That's what we do."

if you want some knowledge checks can be made ill have them up later…


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

OOOk I'll take the DM hint

Despite his better judgment Radriel allows himself to be convinced by Father Harking to leave Kendra unattended at the cemetery and follow him to the Professors house.


M Human
skillz that thrillz:
Acrobatics-1 (+7) Perception-1 (+6) Survival-1 (+6) Know. Nature-1 (+5) Stealth-1 (+7) Climb-1 (+8)
ranger 2(infiltratior/spirit Ranger)
Statistics:
AC 21, (touch 13, flat-footed 18) hp 22CMD: 18 Fort +5, Ref +5 Will +3| Perception +7 Init. +5

guess its time to break character again. No way would Daniel leave her there alone with moving statues but such is the way of APs. My first character was a dhamphir inquisitor for this game... His towns cleric had been a vampire. I'll just let you imaging his skepticism at this scene. :3.

sense motive: 1d20 + 6 ⇒ (3) + 6 = 9

Finally after being told he should leave Daniel sighs.

father harking. Have there ever been any stories of statues in this town moving? Ive always thought, What better way to overcome grief than in the company of friends? If you feel it is best I will follow you. Though let it be known. Should anything foul run afoot, it is on your head. he moves in closer and whispers.

and I'll be coming for it, should I have too.... Though I do hope it doesn't come to that.

did I mention I love playing low. Charsima, decent wisdom characters :3. I get to be so blunt lol. CG, ah. Love it.


After perhaps a mile of walking in the rain, the sombre group comes to the edge of Ravengro. Still in the shadow of the hill upon which Harrowstone is situated, the town seems a place gripped by fear of the night. The shops are all closed, tightly shuttered with hardly a light on inside. The houses are equally well-secured, though lights shine brightly from within all of them, as if to ward off the night itself. A few small fields dot the area between the houses, though even the animals are inside. Someone unfamiliar with Ustalav might believe this to be the effect of the rain, but those who know the dangers of the Immortal Principality know the truth of why the villagers huddle for safety in their homes.
The group, led by Father Harking, crosses the bridge over a small river, entering the town proper. The shuttered shops, few in number, still have signs out, swaying in the storm: "The Laughing Demon," "Ravengro General Store," "Jominda's Apothecary," "The Silk Purse," "The Outward Inn," and "The Unfurling Scroll." Not being a large town, this is likely the entirety of the town's commercial offerings. The Inn appears occupied, though not open. The murmur of light conversation, though hushed, filters out of the door.
As the group passes through the town square, someone shouts over the sound of the storm.

"Halt!"

The conversation coming from the Inn stops immediately, while several beams of light come from the inside as the patrons look surreptitiously from the cracks in the windows. A man, flanked by two others with their swords out, comes up to them in a manner that is almost aggressive. The man, a handsome human male with a chiselled jawline and a leather hat that shields him from the rain, sees their companion and lets his body language return to a position of casual wariness.

"Oh, Father Harking. I didn't see you with these..."

He gestures towards the group.

"I take it that they came to see the Professor off?"
His voice is gravelly, giving him an aura of authority and experience beyond his years.
The cleric nods and turns to them.

"This is Sheriff Benjan Caeller, the man who keeps us safe in our beds at night, and his deputies, Lermoar and Vrodish. Sheriff, these friends of Professor Lorrimor came upon hearing of his untimely death."

The sheriff nods in return, then fixes his steely gaze upon the group.

"Well, it's good to meet you all. Care to introduce yourselves? We don't really like strangers in my town, so you might as well make yourselves into someone I can identify by sight."


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

"Well met Sheriff. I am Radriel Shadowsbane from Lastwall. "

-Posted with Wayfinder


M Human
skillz that thrillz:
Acrobatics-1 (+7) Perception-1 (+6) Survival-1 (+6) Know. Nature-1 (+5) Stealth-1 (+7) Climb-1 (+8)
ranger 2(infiltratior/spirit Ranger)
Statistics:
AC 21, (touch 13, flat-footed 18) hp 22CMD: 18 Fort +5, Ref +5 Will +3| Perception +7 Init. +5

so you're sheriff now
Daniel valiros, from ustalav. No doubt you remember my father. Or at least, know of him.


The sherif give a heavy annoyed sigh

"and how am I to know of a man with out a name then. ..valrios is not that of a uncommon name"

-Posted with Wayfinder


M Human
skillz that thrillz:
Acrobatics-1 (+7) Perception-1 (+6) Survival-1 (+6) Know. Nature-1 (+5) Stealth-1 (+7) Climb-1 (+8)
ranger 2(infiltratior/spirit Ranger)
Statistics:
AC 21, (touch 13, flat-footed 18) hp 22CMD: 18 Fort +5, Ref +5 Will +3| Perception +7 Init. +5

he doesn't know then. Good, rather not have him watching me wherever I go

it's Valiros, and don't worry about it. Was just a man doing what he could for others. I like to think I'm the same. And no need for alarm, I've got no weapons. Just my shield.


He crosses his arms "hmm well see...what about the rest of you."

I'll wait for the other players to post...hope this game is not dieing. .

-Posted with Wayfinder


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

"Hector Lindenbrook, finder of lost baubles and scrolls. Pleased to make an acquaintance, sheriff."

The small one reaches out to shake with his grubby hand. Hector always appreciated upright lawmen, and deemed this one to be among those ranks. It was also quite therapeutic to stay busy and not let his mind linger on his regrets about the late Professor.

Deep in his heart, Hector blamed himself for Petros' death. Not that he caused it, or that he wasn't there, but because of the curse the trolls put upon him in his youth. It plagued his mind for years, and with each new death its' grip on his mind became ever tighter.


Male Human (Varisian)
HP|AC:
{HP: 9/9}{AC: 18|T: 14|FF: 17}
Saves|Skills:
{F: +1|R: +6|W: +7}[Perception +10][Initiative +1]
Investigator (Spiritualist)/Oracle (Spirit Guide, Lore Mystery) Gestalt 1

"My name is Belo Flavatsky, from..Cesca." Belo hopes the sherriff will not recognize the name or know anything about Cesca other than it's a town in Varno. Belo absentmindedly smooths some raindrops from his armor.


Belo Flavatsky wrote:
"My name is Belo Flavatsky, from..Cesca." Belo hopes the sherriff will not recognize the name or know anything about Cesca other than it's a town in Varno. Belo absentmindedly smooths some raindrops from his armor.

The shirt eyebrows raise and the entire of you sir name

"Flavatsky, now why do I know that name. ..I'll have to look through my records but your name something about it. ..and you two?"

why do I know his name... he thought to him self

-Posted with Wayfinder


The sherif bends low and pats the halfling on the head

"now little one why are you out in this rain, you should run on home n....wait are you...a halfling? would you look at that why you look no more than a child. .."

He stands up right again clearly checking his pockets and the sound of coins can be heard as he seems to check them ..

"never can be too careful around your types can we...if I hear or you finding anything there will be issues with it won't there...keep those fat little hands out of other pockets you hear me ..."

He said with the threat clear

-Posted with Wayfinder


M Human
skillz that thrillz:
Acrobatics-1 (+7) Perception-1 (+6) Survival-1 (+6) Know. Nature-1 (+5) Stealth-1 (+7) Climb-1 (+8)
ranger 2(infiltratior/spirit Ranger)
Statistics:
AC 21, (touch 13, flat-footed 18) hp 22CMD: 18 Fort +5, Ref +5 Will +3| Perception +7 Init. +5

I wouldn't go around threatening harmless folk come to a funeral, much less so rudely or without cause, Sheriff . I hear it isn't the best way to make friends. Besides that any friend of the professor is a friend of mine, I have come to trust his judgement on those matters. Doubt any trouble will come from any of us here...

Daniel steps closer to the halfling.
He thinks for a moment, then decides its best to keep the halflings stealthy nature out of the conversation.


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

Hector responds with casual understanding. He's been around Ustalav, and he's definitely stolen things from its' inhabitants at times most dire.

"It's quite alright, Daniel. Sir, I'm only a thief by trade, my only victims being ancient catacombs to which many a treasure are lost to the clutches of history. Your pockets are safe in my company."

Prejudice was something only rightly reserved for dwarves, and while Hector had had his fill of it in many lands, he had learned long ago that staying cordial and polite was the best policy in exchanges like these.

"I would like it much for us all to get out of the rain, friends. Especially if there's ale to be swug and a hearth inside. Shall we?"

Hector was glad that he could stay busy. He'd mourn when there weren't any more eyes around.


at Daniels aggression

His hand moves and comes to rest on his swords hilt

"That is Sheriff and don't you forget who is the law here, Valiros was it yes I do seem to remember that name now. When I was young my father the last sheriff told me of a crook that would come to town from time to time trying to trick folks into paying his fro destroying some undead or other...haha and then one day he turns up dead, the old man being the kind fool that he was sent what was left of him back to his hag, sorry that would be you mother would it not..hehehe...ill be keeping my eye on the lot of you"

when hector speaks up

"ha, a theif only too right for your kind well I can't throw you in irons for robbing the dead but no mater how old something is, it dose not change the fact the theft is theft and I will not allow any of that in my town...you "HEAR" me half-boy"


The sheriff look Daniel up and down before saying.

"The Professor brought a lot of trouble with him when he came back. Good man or not, that's not something thus town needs. We've been through enough."
He spits on the ground at Daniel's feet, then to Father Harking he tips his hat, signaling that they can go.

"Hope you enjoy your visit to Ravengro."

He heads back to his patrol, casting a final glance at them as he and his deputies round a corner.

Father Harking shakes his head.

"Don't mind the sheriff. He's just not quick to trust strangers, not since..." He stops and frowns. "It's not my place to say. Let's just get back to Petros's... I'm sorry, Kendra's house. We could use some warming up."


M Human
skillz that thrillz:
Acrobatics-1 (+7) Perception-1 (+6) Survival-1 (+6) Know. Nature-1 (+5) Stealth-1 (+7) Climb-1 (+8)
ranger 2(infiltratior/spirit Ranger)
Statistics:
AC 21, (touch 13, flat-footed 18) hp 22CMD: 18 Fort +5, Ref +5 Will +3| Perception +7 Init. +5

Daniel watches the Sheriff leave, deciding it better to hold his tongue, for now.

My father never asked for a copper. He mutters under his breath after the sheriff had began walking away. before turning to Harking.

Yes, with law like that, I can't imagine who would want to harm this town or why. He is just like his father was, or is. At least by what I was told of him by Petros. He had said his father was a decent man though... Let's be on our way... Actually, Harking.. Have there ever been any stories in this town of moving Statues? Or anything of the like?


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

Hector grimaces as they hustle through the rain.

Unpleasant people come from unpleasant events. Can't do anything to help them but help them... Gods I'm drenched... I hope there's food yonder...

His ears perk up as Daniel asks the minister about 'moving statues'.
It had been a long time since Hector had ran into such a constructed horror, but they were indeed frightful sentries he had to deal with from time to time... Their unliving, glowing eyes were the worst part.

...Or, wait, no, their horrid silent assault... Ick. ...What penchant would Daniel have with such vile abominations?

His breath becomes heavy as they walk in the rain. The chubby one was tired, and the pace was getting to him after the long day.


Sence motiveDC13:

Bluff: 1d20 + 5 ⇒ (8) + 5 = 13Harking's eyes flicker towards Harrowstone for a moment. There's obviously something he is not saying.

Father Harking sighes quietly, barely audible over the storm.

"He was respected, but most people thought he brought trouble to town too often. Maybe if the funeral had been in the sun's rays, more would have come. Kendra wanted it this way, though. She said it would show who her father's true friends were."


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

Sense Motive: 1d20 + 6 ⇒ (20) + 6 = 26

It is OBVIOUS that Father Harking is holding something back

Father, what was that place? Harrowstone you called it? I wish the Professor was still here. I'm sure he would be able to tell us all its hidden history. Can you just tell us a little?


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

Knowledge History:Harrowstone: 1d20 + 7 ⇒ (17) + 7 = 24

Would I know anything that the Father doesn't? Have I been inside it's tunnels before, perhaps on a job?


history DC 10::
Harrowstone is a ruined prison—
partially destroyed by a fire in 4661, the building has
stood vacant ever since. The locals suspect that it’s
haunted, and don’t enjoy speaking of the place.

history DC 15::
Harrowstone was built in 4594. Ravengro
was founded at the same time as a place where guards and
their families could live and that would produce food and
other supplies used by the prison. The fire that killed all
of the prisoners and most of the guards destroyed a large
portion of the prison’s underground eastern wing, but
left most of the stone structure above relatively intact.
The prison’s warden perished in the fire, along with his
wife, although no one knows why she was in the prison
when the fire occurred. A statue commemorating the
warden and the guards who lost their lives was built in
the months after the tragedy—that statue still stands on
the riverbank just outside of town.

history DC 20::
Most of the hardened criminals sent
to Harrowstone spent only a few months imprisoned, for
it was here that most of Ustalav’s executions during that
era were carried out. The fire that caused the tragedy was,
in fact, a blessing in disguise, for the prisoners had rioted
and gained control of the prison’s dungeons immediately
prior to the conf lagration. It was only through the self sacrifice
of Warden Hawkran and 23 of his guards that
the prisoners were prevented from escaping—the guards
gave their lives to save the town of Ravengro.


”ah yes it best to get out of this rain…” He said clearly avoiding the question

Father Harking leads the group through the town, quickly arriving at the Lorrimor house. It is a large house, almost a mansion relative to the other houses in town. Its Gothic architecture looms with sharp points and edges pointed to the sky. A lone gargoyle stands guard above the front entrance, looking as if its head is moving side to side when the lightning flashes. The cleric opens the door, revealing an unlit hallway. He holds his holy symbol up, channeling light into it. Dim shadows appear everywhere, but the entrance hall is visible.

It is a large foyer, complete with suits of armor flanking the staircase, made of dark metal in the style of Cheliaxan Hellknights. A large painting of Petfos and Kendra hangs on the east wall, a sure sign of his affection for his daughter. The west doorway looks like it leads to the main sitting area, while a smaller doorway to the south might be a study. The floors are hard wood of fine quality, with rich crimson carpets from some faraway land. Still, the house is filled with history and character. It was likely quite the interesting place with Petros there to explain some piece of long-lost lore attached to each item. His favorite saying,

"Everyone and everything has a story, just waiting to be told."

echoes silently through the house's character.
Father Harking leads them through the south doorway into the Professor's study. Hundreds of ancient tomes line the room, giving it a misty and learned air. A large desk made of solid darkwood sits in the far side of the room, dozens of books and paper strewn across it. Half a dozen chairs sit in the study in various positions, likely all used to have a place to sit while reading through any number of nearby tomes. The room's dominant feature, though, is a massive window on the south wall. Harrowstone looms through the window, ominous and foreboding. Just as it becomes visible, another flash of thunder cracks behind the prison, illuminating it weekly from behind.


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

As Father Harking walks in front of us into the house Radriel whispers to whoever is near him "the Father is clearly hiding something regarding Harrowstone. . Maybe one of you will have better luck getting him to reveal what he's hiding "

-Posted with Wayfinder


Male Human (Varisian)
HP|AC:
{HP: 9/9}{AC: 18|T: 14|FF: 17}
Saves|Skills:
{F: +1|R: +6|W: +7}[Perception +10][Initiative +1]
Investigator (Spiritualist)/Oracle (Spirit Guide, Lore Mystery) Gestalt 1

Belo seems to be lost in his memories. Ahh, the study. Hello, old friend.


1 person marked this as a favorite.
HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

His patience wearing thin, not that he has ever possessed that in great amounts anyways Radriel tries once more to get Father Harking to reveal what he is hiding about Harrowstone.

Radriel moves up to the window so he can see Harrowstone. When a flash of lighting illuminates it he makes eye contact with Father Harking.
Father we all know the Professor had a tendency for getting himself into trouble. You said so yourself. Out of all his "friends" we are the only ones that traveled to come pay him our respects. Don't you think friends such as us can be trusted to know what may have befallen him or your suspicions? He sent me a letter just before his death saying that there were unusual occurrences happening here, and even that he was a little afraid.

Do you know what may have caused him to be afraid? Does it have any connection with Harrowstone?

Diplomacy: 1d20 ⇒ 5

Radriel has never had much luck persuading people with talk. His fists always do a better job.

If this doesn't work he will sit impatiently waiting for the Father to grow a sack or wait for someone else to persuade the Father.


DC 15 Perception::

Another flash of lightning illuminates the night outside the window. As Radril and Belo look out towards Harrowstone, a spectral face appears for the briefest of moments in the window in the space of the thunderstrike's illumination. Its skeletal countenance is partially obscured by a hood pulled down over its eye sockets and what appears to be a gag placed in its partially detached jaw. Its bony hands, still stiff from the grave, press against the window. Just like that, as the lightning subsides, it is gone, only the ominous shadow of the Harrowstone in the window again.

With the crack of thunder, the group is startled. A loud creak echoes through the house as the front door opens. The sounds of the thunderstorm lashing against the house resonate through the open door.

Father Harking lights a fire in the stone fireplace, quickly stoking it to a blaze. The fire lights the study, throwing a shadowy dim light through it. He leans over and touches an unlit torch on the far side of the room and with a small twig the torch lights with a heatless flame, giving enough light to read.
"Please make yourselves at home. Kendra will be home soon. I'll get something to drink for everyone." The young cleric exits the study, leaving the 4 strangers to themselves.

The silence in the house is amplified by the creaks from inside the house and the storm blowing in the front door. Radiel's question echoes through the Professor's house, but elicits no response. The door makes a creaking noise as it blows back and forth in the wind as a chill comes into the study. With the four strangers silently waiting for a response from Father Harking or for Kendra to close the door, the eerie quiet from inside the house develops into an anxious chasm of dread.

edit

sorry busy day...i could not think of how to lose the dragon organically but he just walked away...so yah ^_^


The house's quiet is almost deafening. Every crack of the wood sounds like faint footsteps, every creak like a whisper from the corner. Nearing the front hall, the front door stands blown open, the storm pouring into the house. The room is completely empty except for the armor suits. As the group looks around nervously, they collectively jump as a figure walks through the door.

Kendra, soaked to the bone, stands before them. She appears confused, even worried, by the group's presence in the front hallway.

"Who left the door open?"

She looks quite concerned for them, though not nearly as startled as they are. She shuts the door with a heavy thud and locks it. "You must remember to lock the door, otherwise it doesn't secure quite right."

Just as she says this, a small door opens in the side room. Father Harking steps out, carrying a tray of hot beverages. The steam rises off them, a welcome sight in the cold and wet night. He smiles when he sees Kendra.

"I was hoping you wouldn't be far off. I prepared something to chase away this cold night."

Kendra returns the cleric's smile. "Thank you, Johin. Everyone, please, thank you for staying. If you'll assemble in my father's study, I have something to read of his."


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

Hector, staring into the distance as his companions talk of Harrowstone, can't help but zone out as the weight of the loss of Petros settles on his short shoulders.

He comes back to reality as Radriel confronts the priest in his anger, and leans to him, whispering in his ear when the cleric isn't looking.

"Radriel, I'll tell you what I know of the prison when we've time to ourselves... it's a gruesome tale, and I don't think anyone would want to bring it up... especially today."

When Kendra comes in and the beverages are served, Hector swipes one with the speed of a cheetah jetting after a gazelle. One could barely see his movements, such was his stomach's rumble.

Sry about the absence, life is still crazy. I might be moving back to the states soon, and everything is hectic.


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

As the spectral face suddenly appears in the window Radriel takes an involuntary jump backwards. Used to seeing such things occassionally in his nightmares, but not while awake. Radriel is a confused mix of shock, anger, and (difficult for him to admit) a little fear.

With Father Harking and the spectral face gone from the room his respective sources of frustration and hatred gone, Radriel slowly masters himself.

When Hector speaks of being willing to share his knowledge Radriel responds "Thanks Hector, anything you can tell me of Harrowstone will be appreciated. Obviously we will not recieve any help from Harking in that regard, but he is hiding something"

Complying with Kendras request, Radriel follows the group into the Study.


Kendra gathers the group into the study, dripping all the way. Still soaked, she seems unbothered by it in her haste to speak to them. She sits in the Professor's large chair behind the massive desk. For a moment, she looks like a little girl in her father's study, the sadness of the day washing over her. She pulls herself together, though, and reaches under the desk. She puts a small chest, a simple box of oak and iron with a crest atop it that appears to be a brass scarab set with a single eye in its center.

Knowledge: Arcana or History DC 25::

The symbol of the scarab with an eye in its center belongs to the Esoteric Order of the Palatine Eye, an ancient secret society. No one quite knows what the Order's goals or motivations are, except that they have always been spoken of in an altruistic sense.

She unlocks the chest with a small box, but leaves it closed. Looking up at the gathered four, she lets out a slow breath.

"Thank you, all of you, for coming. My father's instructions for his funeral were to hold them here, during the night, so that I might be able to see who his true friends were. You four are just that, and so he wanted me to open the chest and read his will to you. There is something that I didn't mention, though, in my letter to you. My father was fairly a wealthy man, and to you I can safely admit that I attempted to resurrect him." Father Harking, as a cleric of Pharasma, looks slightly uncomfortable at that admission.

"His soul did not return to his body. I attempted to commune with him in the Beyond, but received no response. I fear that his soul is without rest, and I believe that his untimely death has something to do with that. I implore you all, please, in addition to whatever he asks in his will, I need your help to set him to rest." Her eyes are filled with tears.

She opens the chest, revealing a small set of six books. She takes out a piece of parchment on top of the books and unfolds it. "This is my father's will. 'I, Petros Lorrimor, being of sound mind, do hereby commit to this parchment my last will and testament. Let it be known that, with the exception of the specific details below, I leave my home and personal belongings entirely to my daughter Kendra. Use them or sell them as you see fit, my child.'"

"Yet beyond the bequeathing of my personal effects, this document must serve other needs. I have arranged for the reading of this document to be delayed until all principals can be in attendance, for I have more than mere inheritance to apportion. I have two final favours to ask."

"To my old friends, I hate to impose upon you all, but there are obviously few others who are capable of appreciating the true significance of what it is I have to ask, as well as the will to carry it out. As some of you know, I have devoted many of my studies to all manner of evil, that I might know the enemy and inform those better positioned to stand against it, for knowledge of one's enemy is the surest path to victory over its plans."

"And so, over the course of my lifetime, I have seen fit to acquire a significant collection of valuable but dangerous tomes, any one of which in the wrong circumstances could place countless innocents in danger. While the majority of these tomes remain safe under lock and key at the Lepidstadt University, I fear that a few I have borrowed remain in this chest. While invaluable for my work in life, I would prefer not to burden my daughter with the darker side of my profession, or worse still, the danger of possessing these tomes herself. As such, I am entrusting my chest of tomes to you, posthumously. I ask that you please deliver the collection to my colleagues at the University, who will put them to good use for the betterment of the cause."

"Yet before you leave for Lepidstadt, there is the matters of another favour - please delay your journey one month and spend that period of time here in Ravengro to ensure that my daughter is safe and sound. Danger lurks in the city, especially now that I am unable to stymie its dark progress. She has no one to count on now that I am gone, and if you would aid her in setting things in order for whatever she desires over the course of this month, you would have my eternal gratitude. You will find copious notes on the dangers, especially in Harrowstone, in my journal. From my savings, I have also willed to each of you a sum of one hundred platinum coins. For safekeeping, I have left these funds with Embreath Daramid, one of my most trusted friends in Lepidstadt - she has been instructed to issue this payment upon the safe delivery of the borrowed tomes no sooner than one month after the date of the reading of this will."

She softly reads the last paragraph, the pain of her loss evident in her voice. "I, Petros Lorrimor, hereby sign this will in Ravengro on this first day of Calistril, in the year 4711."


Male Human (Varisian)
HP|AC:
{HP: 9/9}{AC: 18|T: 14|FF: 17}
Saves|Skills:
{F: +1|R: +6|W: +7}[Perception +10][Initiative +1]
Investigator (Spiritualist)/Oracle (Spirit Guide, Lore Mystery) Gestalt 1

Belo sits back and his chair and ponders. "Kendra, by what means did you attempt to communicate with your father's spirit?"


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

Kendra it goes without saying that we would like to do anything we can to help you. Will you follow your father's wishes and allow us to do that?

After listening to her response I think our best bet would to start with a thorough reading of the Professor's journal.


Male Human (Varisian)
HP|AC:
{HP: 9/9}{AC: 18|T: 14|FF: 17}
Saves|Skills:
{F: +1|R: +6|W: +7}[Perception +10][Initiative +1]
Investigator (Spiritualist)/Oracle (Spirit Guide, Lore Mystery) Gestalt 1

"Radriel, I've forgotten where you told us you where from, but here in Ustalav, we wait for the first question posed to be answered before jumping in with other", said Belo in a haughty tone.


Kendra sadly shakes her head at Belo."My father taught me much in the years you have been gone, but what was I to do he’s my father and I wanted him back”tears fall from her eyes and she wipes them away angrily

”it does not matter what I did it failed he’s gone and ill never hear his voice again…but I know someone killed him and I need you to help me find out why he died. This is my home, and I will not live in fear."

Turning to Radriel, she picks up the journal on top of the chest.
"I imagine that he left notes in here. My father was almost always buried in his writing." She offers it to the group, its pages overstuffed with additional paper between the pages.

The thunder cracks again, causing the house to creak and moan. Something is brushing against the house, blowing in the storm, sounding like whispers and footsteps in the house.

Perception DC 15::

There is nothing near the house that might cause that noise.


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

It may just be my mind playing tricks on me. But I hear footsteps within the house. I'll feel better and be able to concentrate more on the journal if I just take a couple of minutes to walk around and make sure it's just the wind.

with that Radriel exits the room closing the door behind him

Stealth: 1d20 + 8 ⇒ (20) + 8 = 28
he first checks the front door to make sure it is locked and then does a quiet loop clockwise loop of the ground floor.


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

"Kendra, were I in your position, I would have made the same choices and would also choose to regret none of it. If I could spend even one more moment with your father I'd trade most of my worldly possessions without thought. It aches me to see you in this pain, my dear. I will follow your father's will to the tittle, and w-we will be certain to find out wh-what we can concerning his passing... But, a-are you sure it was murder?"
The thought of confronting violence, especially in this day and hour, caused the little one's lip to falter.

As he is given the stack of papers, Hector files through the notes and documents with the speed of an unladen African swallow. Do I roll something to get the goodies here or hwat?

While he does, Hector can't help himself from eyeing the package of tomes which the men are to deliver.
I wouldn't mind scribing down a few incantations from those eldritch grimoires along the journey... Oh Galviel, your accursed curiosity lives on in me, old friend...


initiative for all:

Daniel Valirros: 1d20 + 3 ⇒ (4) + 3 = 7

Belo Flavatsky: 1d20 + 1 ⇒ (20) + 1 = 21

Radriel Shadowsbane: 1d20 + 2 ⇒ (14) + 2 = 16

Hector Lindenbrook: 1d20 + 6 ⇒ (20) + 6 = 26

your death bringers ^_^: 1d20 ⇒ 4

As Radriel moves slowly to the door and opens it, He comes face to face with a man in a red hood and solid black eyes "the book is out get it!!!"

gm rolls:

Surprise attack
Hooded man #1
Short sword: 1d20 + 3 ⇒ (18) + 3 = 21
Short sword: 1d8 + 2 ⇒ (1) + 2 = 3

Hooded man #2
Magic missile: 1d4 + 1 ⇒ (1) + 1 = 2

Hooded man #3
Short sword: 1d20 + 3 ⇒ (15) + 3 = 18
Short sword: 1d8 + 2 ⇒ (4) + 2 = 6

Hooded man #4
Short sword: 1d20 + 3 ⇒ (16) + 3 = 19
Short sword: 1d8 + 2 ⇒ (2) + 2 = 4

the first one at the door strikes Radiel with the short sword and hit him in the shoulder, the three more men come in through the two side doors and attack. One stands at the door shooting a magical dart at Daniel the other two run forward and attack Belo and Hector their attacks coming to fast for them to doge and are hit in the arm and leg respectively

round #1
Hector is up
Belo
Radriel
Daniel
Cultist

the old man hunches down trying to pass by unnoticed and Kendra Drops behind the desk grabbing the chest with her


LN Halfling Arcanist/Ninja Gestalt 1 || HP: 10/10 AC:15 (T: 15/FF: 11) || Fort+1 Ref+5 Will+2 || Init:+6
Magics:
Arcane Reservoir: 2/4 available || Spell Slots: 1: 0/3 available
Skills:
Stealth+11 || Disable Device, Linguistics, Spellcraft, Know (Hist,Dung,Relig,Arcana) +7 || Perception, Diplo, UMD +6 || Sense Motive +4 || Acrobatics, Ride, Escape, Fly +3 || Intimidate, Bluff, Disguise +2 || Climb, Swim -1

Round 1

Hector processes the events unfolding in his weakness. He squeaks as the men rush into the room, and in the shadows tries to hide under a chair, praying the night would shroud him.

Stealth: 1d20 + 11 ⇒ (15) + 11 = 26

As he plays the words of the armed men through his head again, he realizes the situation him and his friends are in, swears silently for his cowardice, and draws his tiny blade.


1 person marked this as a favorite.

I see that I was not very clear so
Hooded man #1 is attacking Radriel
Short sword: 1d20 + 3 ⇒ (18) + 3 = 21
Short sword: 1d8 + 2 ⇒ (1) + 2 = 3

Hooded man #2 is attacking Daniel
Magic missile: 1d4 + 1 ⇒ (1) + 1 = 2

Hooded man #3 is attacking Belo
Short sword: 1d20 + 3 ⇒ (15) + 3 = 18
Short sword: 1d8 + 2 ⇒ (4) + 2 = 6

Hooded man #4 is attacking Hector
Short sword: 1d20 + 3 ⇒ (16) + 3 = 19
Short sword: 1d8 + 2 ⇒ (2) + 2 = 4

so unless you have hide in plane sight you could not move away and if you try that's a Aoo so if you want to rethink your post NP ^_^

Currant party stat
Radriel=HP: 10
Daniel:11
Belo:3
Hector:6

all attacks were against Flat footed ac


HP|AC:
{HP:11/13}{AC:16|T:16|FF:14}
Saves|Skills:
{F:+5|R:+4|W:+6} { Initiative +2, Acrobatics* +6,Autohypnosis +8, Perception +8, Sense Motive +6, Stealth* +8, Survival +5

Roaring in pain and anger, mostly anger Radriel attacks the one who stabbed him in the shoulder with a Monk's Flurry

Unarmed Strike #1: 1d20 - 1 ⇒ (16) - 1 = 15
Damage: 2d6 - 1 ⇒ (6, 4) - 1 = 9

Unarmed Strike #2: 1d20 - 1 ⇒ (13) - 1 = 12
Damage: 2d6 - 1 ⇒ (5, 2) - 1 = 6


Male Human (Varisian)
HP|AC:
{HP: 9/9}{AC: 18|T: 14|FF: 17}
Saves|Skills:
{F: +1|R: +6|W: +7}[Perception +10][Initiative +1]
Investigator (Spiritualist)/Oracle (Spirit Guide, Lore Mystery) Gestalt 1

ROUND ONE

"Ahh! Adulteri!"

Celestial Translation:
"Ahh! Bastards!"
as Belo takes a step back to cast cure light wounds on himself.
Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7
Belo then takes another step back, hand on his dagger hilt, ready to draw on his next turn.

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