The Beast & the Harlot: Dragoncat's Curse of the Crimson Throne (Inactive)

Game Master Dragoncat

Current Date: Oathday, 30th of Pharast, 4711 AR

Current Chapter: Escape from Old Korvosa

One would think that having ended the Urgathoan threat to the city, our heroes would be granted more time to rest. But alas, that is not the case. For Queen Ileosa herself has condemned Old Korvosa to a slow death, and is forcing the Korvosan Guard and Sable Company out in favour of a military force loyal to her alone--her Grey Maidens.

She must be removed from the throne, and the man who has the authority to unite the Peerage in doing so is trapped somewhere in Old Korvosa.

Map of Korvosa

Arkona Manor

The Vivified Labyrinth


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Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Call us! Karri reaches under her sleeve and works free one of the Legion. She brings it forth, a brightness that flickers. She asks Demitri, "Can you carry this on your shield?" If he agrees she daubs it onto the front of his shield, providing the party with at least one light source. [/I]Again![/I] Wait.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

"Of course. Thank you." Demitri will peer into the room as he steps in.

Perception: 1d20 + 8 ⇒ (16) + 8 = 24


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

"No telling how deep this goes," Ortik says as he pulls his warhammer. "But if the deep dwellers are this high..."


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun says Then they could be right ahead.. and he draws his falchion and starts forward.


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Karri nods and follows the gentlemen into the darkness.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

The tunnel goes down for what feels like 50 feet...

With Demitri's light guiding the way, the party emerges into a wide room supported by four wide pillars of stone. The ceiling arches above in a dome approximately 20 feet high. The walls are lined with skeletons caked into the mud—human bones mostly, but here and there smaller bones might be from halfings, or perhaps children. Fifteen-foot-square pits sit to the east and west, each filled with a large heap of hundreds of bones. To the south, a crude hole has been gouged into the wall, providing access to a tunnel.

GM Rolls:
Perception (Demitri): 1d20 + 8 ⇒ (19) + 8 = 27
Perception (Nalun): 1d20 + 6 ⇒ (9) + 6 = 15
Perception (Ortik): 1d20 + 7 ⇒ (6) + 7 = 13
Perception (Lyla): 1d20 + 9 ⇒ (9) + 9 = 18
Perception (Karri): 1d20 ⇒ 18

Everyone but Ortik notices several intact skeletons in the bone pits--the western one holds six human skeletons, lying down. The eastern one contains the skeleton of some large creature.

The *RATTLING* of bones fills the room as the skeletons begin to arise!

Surprise Round!
Initiative (Karri w/Familiar): 1d20 + 10 ⇒ (10) + 10 = 20
Initiative (Demitri): 1d20 + 4 ⇒ (2) + 4 = 6
Initiative (Lyla): 1d20 + 3 ⇒ (7) + 3 = 10
Initiative (Nalun): 1d20 + 3 ⇒ (13) + 3 = 16
Initiative (Lil' Skellies): 1d20 + 6 ⇒ (14) + 6 = 20
Initiative (Big Skellie): 1d20 + 5 ⇒ (3) + 5 = 8

Surprise Round: Karri is up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Gotta do a good post later! not much time right now :/


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

I'll bot ya for now, Karri.

The Legion *snarls* in Karri's ears. Deadanddamned.Deadanddamned.Nothingbutbones.Hardlyworthourtime,but... afightisafight! LET US AT THEM!

Karri begins channeling arcane power through her body, turning her focus inward. She speaks arcane syllables of power...

Beginning casting of Summon Monster I. Will finish the following round.

The mass of skeletons in the western bone pit struggle to their feet, their jaws silently hanging open. The *CLACKING* of bone fills the air.

Surprise Round: Nalun & Lyla are up!


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun moves forward, falchion in hand. He rests behind a pillar hoping to surprise something when it moves into the larger chamber. Updated map


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Thank you :) been a bit off center over here! I was gunna go with a Summon, anyway :) Perfect!


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

Anticipating trouble, Lyla reaches for the mutagen in her backpack and takes the vial to her mouth.

Standard Action: drink mutagen. AC 18 (19 against larger opponents)/Dex 20/Wis 10 for the next 30 minutes.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Lyla's mutagen kicks in, her fingers lengthening and her reflexes becoming quicker.

The large skeleton in the eastern bone pit rises, its enormous frame lurching as it struggles to its feet!

Surprise Round: Demitri is up!


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Demitri will cast Shield of Faith on himself and step into the room.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Initiative (Ortik): 1d20 + 1 ⇒ (13) + 1 = 14

Initiative Order
Karri
Lil' Skellies
Nalun
Ortik
Lyla
Big Skellie
Demitri

Demitri's prayer creates a translucent shield in front of him that fades away. He feels the power of his faith guarding his life.

Surprise Round Over!

Round 1: Karri is up!

The casting time for Summon Monster is 1 round. Now, time to see what Karri's decided to summon! :)


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

As Karri finishes her spell she reaches into herself and draws forth an chitin covered chittering creature. She throws the fist sized beetle forward and it grows in size until it is the size of a healthy dog. The thing turns towards the swarm of skeletons and in an angry buzzing of delicate black insect-wings charges towards them. As it moves it's jaws come open revealing a glowing red mass-the light illuminating the warrens as it blurs past.

Summon a Fiendish Fire Beetle, it charges towards the lil' skellies. (Lyla, they should stay nicely grouped for your grenade ;) )

Attack+Charge: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15 for Damage: 1d4 + 3 ⇒ (1) + 3 = 4

The scarred girl herself moves picks her way down the earthen stairs.

Map Updated. Please put the beetle on the stairs in front of the group of skellies :)


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Done. :)

The fire beetle launches itself at the skeleton at the bottom of the stairs, but its pincers sink into the rusted chain shirt its wearing. The impact makes the skeleton stagger!

The skeleton retaliates, swiping at the beetle with its two claws!

Claw 1: 1d20 + 2 ⇒ (8) + 2 = 10
Claw 2: 1d20 + 2 ⇒ (8) + 2 = 10
Damage 1: 1d4 + 2 ⇒ (2) + 2 = 4
Damage 2: 1d4 + 2 ⇒ (1) + 2 = 3
The skeleton's claws rake across the beetle's carapace, tearing it asunder and killing it. Sorry Karri. :(

The remaining skeletons move up the stairs. Three of them move to engage Nalun while two attack Demitri--only one of them is able to claw at Demitri while two strike at Nalun.

The third skeleton moving leaves itself open for an attack from Nalun!

Nalun gets an Attack of Opportunity!

Demitri's Attacker
Claw: 1d20 + 2 ⇒ (9) + 2 = 11
Demitri's shield briefly glows with Iomedae's light, and seems to interpose itself between the skeleton's claw and the inquisitor!

Nalun's Attackers

The two skeletons that were able to reach Nalun strike with their claws!

Attacker 1 Claw: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Attacker 2 Claw: 1d20 + 2 ⇒ (7) + 2 = 9
One of them manages a lucky blow on the bounty hunter, raking its claws along his sword-arm!

Round 1: Nalun, Lyla & Ortik are up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Isn't the beetle AC12? and it does have DR1 from my Bloodline Arcana :) Paul, John, Ringo and George!


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun retaliates to the skeleton's movement Falchion: 1d20 + 6 ⇒ (10) + 6 = 16Damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8 he then reverses grip and swings down hard hoping to put the creature out of its misery Falchion PA: 1d20 + 5 ⇒ (13) + 5 = 18Damage: 2d4 + 7 ⇒ (4, 3) + 7 = 14


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)
Karri Chouk wrote:
Isn't the beetle AC12? and it does have DR1 from my Bloodline Arcana :) Paul, John, Ringo and George!

Unfortunately, when you had the beetle charge, it reduced the creature's AC to 10.

But it turns out you're right on the damage. Whoops.

Beetle AoO: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

As it turns out, the beetle wasn't quite dead as it manages to lash out with its pincers! It fells the second skeleton attacking Demitri with a well-placed bite to the femur!

Nalun's skill with a falchion shows with one skeleton being rattled to the point of near-destruction, and the other being shattered into pieces!

Lyla & Ortik are up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Okie dokie :)


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

Lyla runs down the stairs past Ortik, Karri and Demitri; she looks to her right and notices that Nalun needs little help to dispatch the small skeletons; she stops by his side, leaning against a column, and decides to tackles the big monster instead. The halfling swiftly prepares a bomb and throws it against the large skeleton, using the column as protection and covering her ears as she watches the bomb explode. "... and there you have it!"

Ranged touch - bomb: 1d20 + 10 ⇒ (14) + 10 = 24
damage: 2d6 + 4 ⇒ (1, 2) + 4 = 7


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

"Careful, little one!", Ortik says over the noise of battle. "I think that thing isn't quite done yet!" He readies his warhammer as he awaits its blackened, clattering bones to approach.

Move to where I'm at and ready an attack to hit the skellington if it comes within reach. I think I can move there.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Lyla's bomb bounces off the floor and explodes in the big skeleton's face, leaving scorch marks on the yellowed bones of its skull!

The skeletal beast claws its way up from the east bone pit and lumbers toward the halfling, shouldering up against the column she's standing by. With an eerie silence, it tries to bite her...

Bite: 1d20 + 8 ⇒ (9) + 8 = 17
The skeleton's teeth come VERY close to taking a chunk out of Lyla's head, but she manages to duck in time!

Demitri is up!


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Demitri will slash at the undead next to him.

PA: 1d20 + 4 ⇒ (11) + 4 = 15

1d8 + 5 ⇒ (2) + 5 = 7


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Demitri's blade catches on the rusted chain shirt, tearing it significantly but ultimately failing to damage the skeleton attacking him.

Round 2: Karri is up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

The demonic beetle continues its assault against the skeleton, attack: 1d20 + 3 ⇒ (12) + 3 = 15 for Damage: 1d4 + 3 ⇒ (2) + 3 = 5 however, the skeleton's armor is too effective for the beetle to find bone.

Karri struggles to keep herself focused as the fight rages on all sides. The Legion screeches and tears at her mind demanding things of her. It feels like an eternity, but is only a single heartbeat, but Karri reaches into herself and draws forth another of the Legion...

5' step, and begin Summon Monster I


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

As Karri begins another incantation, the man-sized skeletons start attacking anew!

The skeleton still in the pit lashes out with claws, trying to finish off the beetle...

Claw: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
...and this time, does a more thorough job of tearing the beetle asunder. It then moves to engage Demitri with the other one.

Demitri's Attacker

The skeleton facing Demitri swings both of its claws...

Claw 1: 1d20 + 2 ⇒ (1) + 2 = 3
Claw 2: 1d20 + 2 ⇒ (10) + 2 = 12
...and both of them fail to connect in any way. The first claw misses so badly that the skeleton almost falls over.

Nalun's Attackers

The two skeletons facing Nalun claw at him in a desperate bid for blood!

Attacker 1 Claw 1: 1d20 + 2 ⇒ (13) + 2 = 15
Attacker 1 Claw 2: 1d20 + 2 ⇒ (2) + 2 = 4
Attacker 2 Claw 1: 1d20 + 2 ⇒ (8) + 2 = 10
Attacker 2 Claw 2: 1d20 + 2 ⇒ (15) + 2 = 17
But the bounty hunter's reflexes and armour guarantee that none of them get as lucky as before. One claw barely ruffles his hair, but that's as close as any of them get.

Round 2: Nalun, Lyla & Ortik are up!


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

Lyla heeds Oritk's warning and ducks, rolling back to avoid the skeleton's sharp teeth. She takes a brief moment to study the battlefield and noticing the lesser skeletons grouped together, switches her focus to them. She prepares another bomb and aims for the skeleton in the center, calculating that the others should be caught by the explosion backlash. As she releases the bomb, she shouts a warning to Demitri. "Watch out, chief!"

Rolls:

5-ft step diagonally to get out of the large skeleton's reach
Ranged touch - bomb: 1d20 + 10 ⇒ (20) + 10 = 30
Confirm critical - bomb: 1d20 + 10 ⇒ (20) + 10 = 30
Confirm instant death (is that a thing?) - bomb: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 3d6 + 8 ⇒ (6, 1, 4) + 8 = 19
Minimum splash damage = 11. Using precise bomb discovery to exclude Demitri from the splash area.

Edited to confirm critical.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Sorry, no instant death house rule. Still merits a description, though! :)

Lyla's bomb sails through the air... over Demitri's shoulder... and straight into the skeleton's mouth. The undead thing jerks back as the bomb bounces around in its mouth and falls through its ribcage before it explodes!

Reflex Save: 1d20 + 2 ⇒ (15) + 2 = 17
Despite the quick reflexes of the other skeleton, it's not enough to save it from being blasted apart along with its opposite number!

Round 2: Nalun & Ortik are up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Huzzah!


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

"Monstrous thing," Ortik snarls as he steps forwards. "Return to your slumber!" He swings his hammer, connecting solidly, sending splinters of charred bones flying.

Mechanics:

Attacking the skeleton!
Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d8 + 2 ⇒ (2) + 2 = 4


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Ortik scores a good hit on the large skeleton!

Round 2: Nalun is up!


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun sidles between the skeletons and hammers his falchion at the previously wounded one Falchion: 1d20 + 5 ⇒ (3) + 5 = 8 but he fails to strike the horror of bone.


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

The large skeleton fixates on Ortik, having just been struck by him. It rears back on its hind legs and begins swiping like mad with its claws and beak!

Claw 1: 1d20 + 8 ⇒ (12) + 8 = 20
Grab: 1d20 + 14 ⇒ (13) + 14 = 27
Claw 2: 1d20 + 8 ⇒ (5) + 8 = 13
Bite: 1d20 + 8 ⇒ (12) + 8 = 20

Damage (Claw 1): 1d6 + 4 ⇒ (1) + 4 = 5
Damage (Bite): 1d6 + 4 ⇒ (1) + 4 = 5

The skeleton manages to sink a claw into the dwarf and bite down on him. At least its second claw flails wildly and hits the earthen walls instead.

Round 2: Demitri is up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

is Ortik Grappled?!


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Yep. Forgot to say that. Whoops.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Demitri moves to help Ortik, slashing at his attacker.

1d20 + 4 ⇒ (20) + 4 = 24

1d8 + 5 ⇒ (6) + 5 = 11

Confirming: 1d20 + 4 ⇒ (16) + 4 = 20

Extra?: 1d8 + 5 ⇒ (1) + 5 = 6


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Demitri lands a decisive blow on the big skeleton, his blade shearing through its ribcage and taking off a few ribs! It's not enough to make it lose its grip on the dwarf, but it's looking quite battered!

Round 3: Karri is up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

Drawing out another of the Legion, Karri throws it into the fray. A demonic rat, largrr than it has any right to be, comes up behind the giant skeleton and attempts to bite it.
Attack: 1d20 + 3 ⇒ (10) + 3 = 13 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

following the rat, Karri shouts an incantation and casts a blob of sizzling acidvtowards the giant skeleton.
Acid Splash. 1d20 + 3 - 4 ⇒ (7) + 3 - 4 = 6 1d3 ⇒ 3


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

The little rat attacks the large skeleton's ankles, but despite the fact that it's flanking the big thing, its fangs only gnaw at the thickest bones of its body without hurting it.

Karri's glob of acid flies past the skeleton, *sizzling* against a muddied skull in the east wall.

The remaining skeletons attack once more, swiping madly at Nalun!

Attacker 1 Claw 1: 1d20 + 2 ⇒ (16) + 2 = 18
Attacker 1 Claw 2: 1d20 + 2 ⇒ (7) + 2 = 9
Attacker 2 Claw 1: 1d20 + 2 ⇒ (6) + 2 = 8
Attacker 2 Claw 2: 1d20 + 2 ⇒ (14) + 2 = 16

Damage (Attacker 1 Claw 1): 1d4 + 2 ⇒ (3) + 2 = 5
One skeletal claw rakes across Nalun's face, but the rest are unable to make a scratch.

Round 3: Nalun, Lyla & Ortik are up!


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun grunts as he is scratched and attacks the wounded skeleton again, this time with a more focused swing Falchion: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 2d4 + 4 ⇒ (1, 2) + 4 = 7


Halfling Alchemist 7/Swashbuckler 1 / HP 56 of 56 / F+6 R+13 W+2 / AC 21.17.15 (-1 AC vs. same size or smaller)/ Init. +3 / Perc +14

"Oh-oh...", Lyla mutters, alarmed to see Ortik in such dire straits. She quickly mixes another explosive solution and throws it at the skeleton hoping to free the dwarf before he sustains further injuries.

Rolls:

Bomb (3 of 6) - ranged touch: 1d20 + 10 ⇒ (11) + 10 = 21
damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9
Excluding Ortik, Demitri and Karri's rat from splash area


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Wow, so Ortik is an 'it' now? :p Nice edit though. XD

Nalun's blow knocks the wounded skeleton apart while Lyla's bomb explodes in the beast's face, blowing off a chunk of its weathered skull. It's not down yet, but it's wobbling as if it's about to fall apart at any second!

Round 3: Ortik is up!


Dwarven Druid (Urban) 8 - HP: 71/73 - AC 17/T:11/FF:16 Fort: +10, Reflex: +5, Will: +11; Perception: +9

"Hands off, deader!", Ortik shouts as he swings his warhammer again. "I'm not wormfood just yet!"

Mechanics:

Attacking the skeleton that's got me grabbed. I'm at -2, but his AC is -2 due to a reduced Dex, so it all washes.
Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d8 + 2 ⇒ (1) + 2 = 3


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Ortik swings wildly at the skeleton holding onto him, but his hammer keeps passing through the holes already made in the thing. He doesn't make any progress in freeing himself.

Not that it matters, because Demitri's blow has drawn the skeleton's ire. It releases Ortik and attacks the inquisitor in a frenzy!

Claw 1: 1d20 + 8 ⇒ (17) + 8 = 25
Grab: 1d20 + 14 ⇒ (16) + 14 = 30
Claw 2: 1d20 + 8 ⇒ (15) + 8 = 23
Bite: 1d20 + 8 ⇒ (7) + 8 = 15

Damage Claw 1: 1d6 + 4 ⇒ (1) + 4 = 5
Damage Claw 2: 1d6 + 4 ⇒ (5) + 4 = 9

The skeleton sinks both of its claws into Demitri and gets him into a bear hug! Its toothy maw bites down on him, but Iomedae's shield deflects the blow!

Demitri is now Grappled, but not Pinned.

Round 3: Karri is up!


Female Human Sorceror (Tattooed) 6 / Black Fire Adept 1 | HP 44 | AC 14 FF 12 T14 | Saves +6/+6/+8 | Init +6 (+10) | Percep +2

The rat behind the skeleton continues to bite at the skeleton.

1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14 1d4 + 2 ⇒ (3) + 2 = 5

For her part, Karri casts more acid towards the dangerous beast.

Touch AC: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12 1d3 ⇒ 1


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

OOPS--forgot to mention Demitri's up as well! AAAAAAAAAAAAA

WHERE'S MY HEAD AT?!


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Demitri tries to get himself free.

Grapple: 1d20 + 5 ⇒ (12) + 5 = 17


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Demitri's struggling to escape the skeleton's clutches is proving ineffective.

Karri's rat isn't doing a good job of gnawing at the thing, but her acid glob is. It melts away part of the beast's jaw, causing the smell of ancient bone marrow to fill the air.

The last man-sized skeleton, being a mindless creature, keeps attacking Nalun.

Claw 1: 1d20 + 2 ⇒ (9) + 2 = 11
Claw 2: 1d20 + 2 ⇒ (19) + 2 = 21

Damage Claw 2: 1d4 + 2 ⇒ (4) + 2 = 6
And manages to score a lucky blow to the gut.

Round 3: Nalun, Lyla & Ortik are up!


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Falchion: 1d20 + 5 ⇒ (20) + 5 = 25Falchion?: 1d20 + 5 ⇒ (14) + 5 = 19

Critical: 4d4 + 22 ⇒ (3, 3, 2, 1) + 22 = 31

Nalun ends the last man sized skeleton...then turns to the next threat.

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