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The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


46,401 to 46,449 of 46,449 << first < prev | 919 | 920 | 921 | 922 | 923 | 924 | 925 | 926 | 927 | 928 | 929 | next > last >>

If only? It is. You've simply lied to yourself for to long.


Female awww, but that would be telling unknown
♣♠Magic♦♥ wrote:

What kind of "cameras" do Fei's nanites have?

Like, could he be recording this for later?

Other question: Do Patrons have the ability to assert their ideals in our universe? Like, could Lumos put out the sun? Or Dreams give people he doesn't like nightmares 8hours a day, seven days a week? Or can only champions use the concept abilities?

Lumos would never put out the sun. Make it bigger and brighter so it destroys a planet, sure, but nothing that would increase the power of his competitor, Umbral.

Anyways, yes, they could, but they gave that up millennia ago. Around the time the gods rebelled. They're trying to avoid a repeat of that debacle, and really they only care about each other anyways. That's the origin of their game. They want to prove their superiority over each other. It staves off boredom anyways...


It amuses me that you thought that was even possible.


If anyone could fool you, it would be you.

Shadow Lodge

Funny stuff. Might even be the!


Male Weremonkey Rogue/Ranger/Trickster
Adon Derro wrote:
Oh goodness.... If I could talk to you....

What exactly would you say to them? Or try and do, to beings who are as far beyond gods as gods are beyond mortals?


male human gestalt fighter 15/duelist 9, rouge 5, monk 1

Oh, there's a lot i could say. I can't do anything, but I could say nothing i want, because killing me violates their game.


Male Weremonkey Rogue/Ranger/Trickster

Well, as long as you're saying nothing, I'm sure you'll be fine :p


Adon Derro wrote:
Oh, there's a lot i could say. I can't do anything, but I could say nothing i want, because killing me violates their game.

No, getting caught does.


male human gestalt fighter 15/duelist 9, rouge 5, monk 1

True. But then again, knowladge already caught you.


He says you've got a great plan, by the way. Won't say if it succeeds though. He's strange.


Oh! The mortal thinks it black and white! How precious...


male human gestalt fighter 15/duelist 9, rouge 5, monk 1
Deception wrote:
Oh! The mortal thinks it black and white! How precious...

In the end, the fact that you admit to it being gray means you're cheating.


male human gestalt fighter 15/duelist 9, rouge 5, monk 1

Not to mention that you're a net loss overall, inculcating more pain then you benefit us. Thus- evil.
We don't even need you, as shown by the fact that balance still exists in the form of Aeons after it died.


male human gestalt fighter 15/duelist 9, rouge 5, monk 1

Our entire universe is dictated by petty sociopaths who have no real empathy and see everything as nothing more then toys.

Shadow Lodge

Balance died long before Aeons were published. ;)


M Scholor 1
Dragonborn3 wrote:
Balance died long before Aeons were published. ;)

And? Is still see that balance's death still had no real effect...


Adon Derro wrote:


In the end, the fact that you admit to it being gray means you're cheating.

I do believe the mortal is catching on...

You'll notice that while some "absolutes" have a Patron, there is no patron of Absolutes...

Deception is a key part of the very game we all play. It's delicious!


Then again, you really can't believe a word I say, I suppose.

Oh, the dilemma...


Male Firebird (looks like this but with blood red hair) Blight Druid 13/warlock 13

The most fun way to decieve someone is with the truth

Shadow Lodge

icehawk333 wrote:
Dragonborn3 wrote:
Balance died long before Aeons were published. ;)
And? Is still see that balance's death still had no real effect...

If it had no effect, why have Aeons?


M Scholor 1

Well, there part of PF traction, and represent TN dead souls.


Female awww, but that would be telling unknown

Actually didn't I already rule no Aeons in this setting? Thought I did...

Shadow Lodge

Closest I've found was this. Nevermind my previous posts if this is true.

lynora wrote:

Within the context of this setting I would say that Aeons are probably the remnants of the scattered power of Balance. So as a whole they are less strong than a whole Patron with all of their power, but more powerful than gods. But of course that's as a whole. Piecemeal is a different matter.

Rovagug had a Seed of Destruction and gathered more than a fair amount of that power which would him a difficult fight even for other gods, especially when you consider that he started out as a god.
At least as I said, that's how it works within the specific context of this setting.


M Scholor 1

No, I didn't think you did.... Actually, that messes up a character i asked about along time ago and his bloodline, and is currently in play...


Female awww, but that would be telling unknown

Ah, thanks. I had forgotten that. sigh. Well, my brain will get back up to speed eventually...apparently not today but eventually... :P


Female awww, but that would be telling unknown

So Aeons are equivalent to a seed of destruction...not a full Patron but still dang powerful


M Scholor 1

Alright then.


Interesting/Insane way to spend some time.


So, I'm a moron. I forgot about the NPC I had going with the elementary. The cloth dog girl. She was supposed to go to Vare's class.
So, I think we can just assume that on the way to enroll the people, the school sent them past Vare's room and she went there.


1 person marked this as a favorite.
constants:
detect magic, analyze dewomer on anything dubbed significant.
male Icy Catfolk image 16 warlock/rogue image2

Looking stuff up, and as far as I can figure, Tybs would have the lowest form of radiation poisoning. Indicated by nausea(and the etc that comes with that), mild headaches, fatigue, and weakness. Normal people would be at risk of infection, but he's below a temperature that bacteria can live in.
For real life, treatment is about a month, but with magic/etc, I'd give him today and maybe tomorrow.


constants:
detect magic, analyze dewomer on anything dubbed significant.
male Icy Catfolk image 16 warlock/rogue image2

When I said that in discussion, I think I phrased it badly.

The main factor was the magical healing. Because he was being healed while it was happening, he didn't get affected all that much, just enough to make him sick for a while. He wasn't affected enough for any oddities now or later. This is also supported by the idea that even if there /is/ any cellular mutation, by the time he needs to worry about his kids, the occasional and probably frequent magical healing will have repaired it.


Male Human (half forged) 11 invincable iron man/11 generator

Assuming magic works that way
After all a cure spell won't fix a broken bone, or a missing limb, not even mass cure critical,
What healing magics repair damage to your genetic structure
That said it very well might work, magic, by design, doesn't have to make sense.


I work in nuclear power, been involved with nuclear energy since 1987 I am keping everything simple and story driven and not worry about real science too much.

but radiation mutates cells. the more active the cells the greater the effect. thus the younger you are the more effect you have.

dose limits are centered on a very simple formula 5*(N-18) where N = the person's age in years. the result is the max acute dose in REM

radiation effect:

Acute Dose
(rads) Probable Effect
0 - 50 No obvious effect, except possibly minor blood changes.
80 - 120 Vomiting and nausea for about 1 day in 5 to 10 percent of exposed personnel. Fatigue but no serious disability.
130 - 170 Vomiting and nausea for about 1 day, followed by other symptoms of radiation sickness in about 25 percent of personnel. No deaths anticipated.
180 - 220 Vomiting and nausea for about 1 day followed by other symptoms of radiation sickness in about 50 percent of personnel. No deaths anticipated.
270 - 330 Vomiting and nausea in nearly all personnel on first day, followed by other symptoms of radiation sickness. About 20 percent deaths within 2 to 6 weeks after exposure; survivors convalescent for about 3 months.
400 - 500 Vomiting and nausea in all personnel on first day, followed by other symptoms of radiation sickness. About 50 percent deaths within 1 month; survivors convalescent for about 6 months.
550 - 750 Vomiting and nausea in all personnel within 4 hours from exposure, followed by other symptoms of radiation sickness. Up to 100 percent deaths; few survivors convalescent for about 6 months.
1000 Vomiting and nausea in all personnel within 1 to 2 hours. Probably no survivors from radiation sickness.
5000 Incapacitation almost immediately. All personnel will be fatalities within 1 week.

The Effects of Nuclear Weapons U.S. Government Printing Office, May 1957

a good site for radiation information

Also remember that almost all of the biologiccal effect research is based on the studies following Hiroshima and Nagasaki

Shadow Lodge

Male. Human? Your kidding right. (Gesualt) Ninja 4/ranger 2/bard 1/scholar 1

Yes yes, but what's the data on effects on offspring?


I finally get Skeet's name!

Would it happen to be...

Spoiler:

...the name of the obscure hero Booster Gold's perky robotic companion that floats and acts as a psicrystal?


Lord Foul II wrote:
Yes yes, but what's the data on effects on offspring?

real life science... data is inconclusive still due to the numerous outside factors. but there is an increased risk of offspring being born with Autisim or physical birth defects such as spina bifida. (Which I lost two children due to this)


mentally identifies as male. no actual gender rune forged prototype piscrystal vitalist 9/soul-knife (soul-bolt/gifted blade) 9 (gsault lvl9)
The Doomkitten wrote:

I finally get Skeet's name!

Would it happen to be...

** spoiler omitted **

It's actually in the profile, but yes


Arthur Barren wrote:

Assuming magic works that way

After all a cure spell won't fix a broken bone, or a missing limb, not even mass cure critical,
What healing magics repair damage to your genetic structure
That said it very well might work, magic, by design, doesn't have to make sense.

Played a ton of campaigns.

Never played that cure spells didn't fix broken bones. Odd.

Are you certain, or is this an interpretation on your part?

Shadow Lodge

Male. Human? Your kidding right. (Gesualt) Ninja 4/ranger 2/bard 1/scholar 1

Cure spells only heal hit point damage,
Broken bones normally represented by stuff like ability damage, long term exhaustion, and inability to use the limb the bone is in, such conditions are fixed with things like restoration, heal, and regenerate,

The first and last part are how the rules work, the bit in the middle is interpretation given that bone breaking isn't well represented by the rules as given,


M Scholor 1

Bone breaking is not represented as a type of damage.
It depends on whether the dm sees ability damage as broken bones, or regular damage as such. All up to interpretation.

Shadow Lodge

Male. Human? Your kidding right. (Gesualt) Ninja 4/ranger 2/bard 1/scholar 1

But IRL broken bones are a serious handicap in a fight,


Male Weremonkey Rogue/Ranger/Trickster

Its a good thing this isn't real life then...

While yes, broken bones can be seen as ability score damage, that may or may not be how they are truly represented.

After all, that then means HP damage is only "flesh wounds" so to speak, which is kinda silly.


Female awww, but that would be telling unknown
Edward Sobel wrote:
Lord Foul II wrote:
Yes yes, but what's the data on effects on offspring?
real life science... data is inconclusive still due to the numerous outside factors. but there is an increased risk of offspring being born with Autisim or physical birth defects such as spina bifida. (Which I lost two children due to this)

I'm very sorry for your loss. :(

To add to the discussion, the problem is that there are many factors that can cause genetic mutations and it's bloody well impossible to isolate all of them. Plus the whole ethical aspect of experimenting on humans. And most mutations that still result in a healthy child are small and often invisible. It's not like you're going to be able to look at me and know my mom was exposed to high amounts of radiation before I was born. (She was. Cancer treatment in the seventies was less precise than now. They were still learning the lines between heal and harm. The radiation burns to her internal organs caused health problems throughout her life.) So, the scientific answer is a big fat we have no freaking idea because there are so many, many factors that might or might not be responsible for any one genetic mutation.

In game terms, spells like heal will genuinely heal all the damage. And/or don't forget about nanites. They can repair damage on a cellular level, there's not reason why any cells would be skipped over. Thus, no long term potential damage to offspring.


Female awww, but that would be telling unknown

Re:broken bones

In real life you can keep going with broken ribs, or even minor fractures in places like the hands or feet. Adrenaline is an amazing thing. The first time I broke a rib, I stood back up and finished the sparring match. Didn't even realize it was broken until hours later.
Game terms I would think that minor breaks and sprains and such would fall under hit point damage and thus would be healed by a cure spell. Major breaks would indeed cause ability damage and require something stronger, like restoration, to mend.


Female awww, but that would be telling unknown

Oh, and Magic, your NPC girl is supposed to be with the elementary class in the mornings to learn basic little kid school stuff. She's only in Vare's class in the afternoon. So you didn't mess things up. She's where she's supposed to be. If you want to skip her intro because she's more a part of the background, that's cool.

Shadow Lodge

Male. Human? Your kidding right. (Gesualt) Ninja 4/ranger 2/bard 1/scholar 1

Heal and restoration are two of the spells I mentioned
*shrug*
And yes the chemical cocktail of epinephrin and norepinephrine is quite amazing it doesn't last forever and those broken ribs would hinder you once that happened unless treated, fatigued condition at least.


Female awww, but that would be telling unknown
Lord Foul II wrote:

Heal and restoration are two of the spells I mentioned

*shrug*
And yes the chemical cocktail of epinephrin and norepinephrine is quite amazing it doesn't last forever and those broken ribs would hinder you once that happened unless treated, fatigued condition at least.

From the lack of sleep, sure, but honestly, not as much as you would think.


Male Weremonkey Rogue/Ranger/Trickster

At worst, minor broken bones, sprains, etc, in D&D/PF, would be 1 point of the relevant ability score damage, thus healing automatically over night.

Remember, PCs are far tougher and resilient than real world people.

Lyn, shot ya a PM bout my npc idea.

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