Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

RPG Superstar 2015

The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


47,401 to 47,427 of 47,427 << first < prev | 939 | 940 | 941 | 942 | 943 | 944 | 945 | 946 | 947 | 948 | 949 | next > last >>

You didn't screw up anything.
Jacob wasn't in that class. They were elsewhere.


M Scholor 1

I should have known that.


And thanks guys.
I like the game, I'm just not terribly good at making well optimized characters. :/


you and me both magic....


You did better in that arena than I did. :/


If optimizing characters was actually important, we'd all just play Pun-Pun or the Wish and the Word, or other ridiculous builds. I'm a fan of min/max theory - I love picking apart systems to find those things - but it's not really an important part of actually playing the game. At least, IMO.

Edit: In almost any fiction, characters are defined by their flaws and weaknesses far more than their strengths. That's not to say that strengths aren't important - they are. But... Well, take Lord of the Rings for example. The character of Frodo would be far less compelling if he just waltzed into Mordor and dropped the Ring in the Fire. It's his struggles - against the influence of the ring and the harshness of the wild - which makes him. It's his flaws that enable his story to have such power.

The same is true through all of fiction. We empathize with Captain Picard because we are given glimpses through the vaneer of the perfect captain into a flawed man.

The flaws make you Great. Being awesome at everything doesn't.


Male Weremonkey Rogue/Ranger/Trickster

Interesting and fun characters are just that, interesting and fun. For whatever reasons you find them thus. If you enjoy building twinked to the max uber unstoppable badass godly killing machines, then that's fun for you.

If finding some cool abilities or class combos that really blend together nicely, and building a character offa that is fun for ya, then it just is so.

Two of my favorite characters of all time were a PC who started the game as an expert and became a Ranger at like actual level 1 in a RL game that sadly did not last more than a few sessions, and a level 1 Harrow centric PC who I first made for Carrion Crown and is now going to be eventually joining Avalon.

Just because you can't make optimized characters doesn't mean you suck at the game, or are "a loser". All of your main characters in Avalon are really interesting Magic, and seem to be fun to play/portray. Neither of the two above characters were even close to optimized, but they were flavorful as all get out, and that made them hella fun.


One of my favorite characters I made was for a Star Wars campaign. He was a five foot talking velociraptor and after almost every fight he was floating in a bacta tank. He was fun because he was almost useless, the only major accomplishments he ever did was; fight a Sith and win in melee combat, he was a ranged character, and fight and KILL a Yuu-Zhan Vong with a lightsaber, which he had no idea how to use, while blind because the Vong hawked a loogie in hjs eyes.


M Scholor 1

I don't have a Favorite character.

I tend to be dissatisfied with all of them.


I would like you all to know that Karma and the like is a big steaming pile of B#++*@%$ AND WHOEVER DECIDED IT WAS A GOOD IDEA IS A D&%$*&*!


In unrelated news. Join The Herd [Rock Vocals] (Cover by Forest Rain): http://youtu.be/ojHbS40ZnqE


M Scholor 1
Jess Messel wrote:
I would like you all to know that Karma and the like is a big steaming pile of B%%@~@$! AND WHOEVER DECIDED IT WAS A GOOD IDEA IS A D@!~#&*!

Uh.... What?


Karma's BS, I do good all the time and nothing good ever happens to me, therefore karma is a load of bull


M Scholor 1

Anecdotal evidence.

And what do you define as "good" anyway... You aren't dead yet.


I help those who need it, even at expense to myself. I do what needs to be done at no personal gain to myself. I don't even really get mad anymore.

Shadow Lodge Star Voter 2013

4d6 ⇒ (2, 1, 2, 3) = 8 7
4d6 ⇒ (6, 3, 4, 6) = 19 16
4d6 ⇒ (2, 3, 5, 6) = 16 14
4d6 ⇒ (4, 5, 6, 6) = 21 17
4d6 ⇒ (5, 2, 5, 1) = 13 12
4d6 ⇒ (6, 3, 1, 2) = 12 11

Sometimes you just wanna see what you'd get. :)


M Scholor 1
Jess Messel wrote:
I help those who need it, even at expense to myself. I do what needs to be done at no personal gain to myself. I don't even really get mad anymore.

Good Job, I guess.


I supposed it doesn't matter in the long run, I don't know where my path is going, if only I could gain some sort of insight to where I'm going.


M Scholor 1
Jess Messel wrote:
I supposed it doesn't matter in the long run, I don't know where my path is going, if only I could gain some sort of insight to where I'm going.

I'm not entirely sure what thus conversation is about anymore.


Don't mind me, mostly talking to my self.


This is a quote from a blog by the author of Fallout Equestria, so take that as context, but it really touched me when I was reading it, so I thought I'd share given your somewhat melancholy mood Jess. I realize not all of you are bronies and that's the context that goes with this quote, so... :P

Quote:

Earlier this week, someone asked me why virtue was important. The question was in the context of the Fallout: Equestria tabletop roleplaying game, whose character sheet has a prominent space for the character's virtue. Virtue, after all, grants no mechanical bonuses, so why define it? (I have heard the question asked several times before... and nearly always, it is by a player who does not wish to shackle their character by having a defined redeeming characteristic. *rolls eyes*)

Much the same, we remind ourselves that "virtue is its own reward" because the world does not hand out gifts for being a good person. People enjoy holding grudges; they have fun tearing things down. It's easier to be selfish and mean, more profitable to lie. Being good requires effort and often sacrifice... and usually the only reward is the reward of having been good. In Fallout: Equestria, virtue is what allows you to weather the spiritual erosion of the Wasteland. In Friendship is Magic, it is the fuel for the most powerful magics of salvation, defense and positive change. These things can be said of virtue in the real world as well. But ultimately, virtue is important because virtue is important.
Good people recognize the inherent value of virtue. For many bronies, the show's handling of virtue was a major draw and laid the foundation of our fandom for My Little Pony: Friendship is Magic. We should remind ourselves daily of the show's call to practice virtue, even if it is not pragmatic or easy or the fastest way to personal gain. Practice virtue because we want to be better people than the people we would be if we didn't.

If you want to read the full blog post for context, here it is: Link


1 person marked this as a favorite.

Guys, in the words of Sam Jackson in Jurassic Park "Hold on to yo butts" I have a major confession that may shock/disturb you but... I am a brony, a total lover of all things MLP, I own a binder of MLP trading cards, three vinyl figurines, a deck of MLP playing cards, I have a main OC as well as other lessers. I went into the show expecting a cute pony show for girls, not DBZ style beam fights and some really witty one liners. The show grew on me like a fungus at first, then more of a symbiote. I am more into MLP than I ever thought I would be, Now that I'm talking about it, maybe I shouldn't be ashamed of enjoying MLP and buying the merch. In closing I have this to say: Derpy is best pony!


Jess Messel wrote:
Guys, in the words of Sam Jackson in Jurassic Park "Hold on to yo butts" I have a major confession that may shock/disturb you but... I am a brony, a total lover of all things MLP, I own a binder of MLP trading cards, three vinyl figurines, a deck of MLP playing cards, I have a main OC as well as other lessers. I went into the show expecting a cute pony show for girls, not DBZ style beam fights and some really witty one liners. The show grew on me like a fungus at first, then more of a symbiote. I am more into MLP than I ever thought I would be, Now that I'm talking about it, maybe I shouldn't be ashamed of enjoying MLP and buying the merch. In closing I have this to say: Derpy is best pony!

YES! This right here, this is what's important. MLP is silly and witty and creative and sometimes childish, and those things are so very important. I mean that completely seriously. Being silly matters, alot. NEVER be ashamed of what you like (with the caveat that the things you like cannot harm other people).

And yes, Derpy is best pony. She's silly and clumsy and wall-eyed and absolutely adorable. I have so much more I could say about Derpy and why she's special, but I'll probably end up ranting, so I won't.


I saw the rerelease of Last Round-up and I was DISAPPOINT! They absolutely RUINED Derpy, fixed her eyes, made her less dopey, and worst of all they changed her voice, that amazing and awesome voice. I will never watch any version but the original with walleyed Derpy. Why did they ruin her?


I'm seriously not going to get into it because it upsets me too. There's a letter to the community from Amy Keating who wrote the episode with the why. I don't agree with it, but I can understand her reasons.


You know what I don't understand? The anti-bronies, I mean they can not like the show and the Fandom, but some of the lengths they go to are a little excessive.


I'm booored.
Anyone want to talk?

47,401 to 47,427 of 47,427 << first < prev | 939 | 940 | 941 | 942 | 943 | 944 | 945 | 946 | 947 | 948 | 949 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Tales of Agartha: The Avalon Chronicles Discussion Thread All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.