Lucas Svarog |
Lucas Svarog wrote:glorified chickens Lucas freezes as re realize someone noticed his ever so brief laps in composure but even the freeze lasts a fraction of a second he whispers where no one can hear to him casting a spell to obscure his words if nessairy "my apologies, we firebirds are passionate people, hot blooded in every meaning of the word, and have just gone through a great upheaval at the loss of our home, back home what she had said would have been to imply weakness where there is none, where in truth I now realize was meant as a kindness, I should not fault her ignorance, but others are not as forgiving as I am being, they can't afford to, "With all politeness possible -- I just want to say I could not follow this post.
Just giving you some feedback and a request.
NPCs are paying attention to folks near them, so if any urge to re-do, or touch up, or explain better exists, it is much appreciated if you acted on such.
then you hear buzzing obscuring our words,
In any case the conversation's overlynora |
Melody Waverider wrote:I'm pretty sure Renkai didn't /try/ to get killed. Jus' saying ;)I knew the answer to that request already Lyn, I really never expected that, but truthfully how is kai dying supposed to help Mel? what is he trying to do? drive her to depression or what?
We mitigate a lot of the bad stuff that happens in this game because magic, but sometimes bad stuff just happens. To have heroes, you need villains. And villains do bad stuff.
lynora |
Melody Waverider wrote:That sounds like a good story. Can't wait to hear it told. :)I sure hope not FCD, despite our differences, Mel still liked him (a lot). and when she does learn of his demise, she will be very upset and may want to find a way to get revenge.
+1. :)
Damiani |
♣♠Magic♦♥ wrote:...
In other news, I have no idea how to respond to your last gameplay post Dami... I know what's going on, but I really have no idea how to respond... this is just getting kinda weird for me... and after people's response to Kev's thing, apparently that's saying something...
Well, just remember you aren't your character ...
You're looking at a socially repressed young girl, in her physical teens, that cannot help or manage to help herself that's been some "Chosen One" for twisted cultists.
If Kevin cannot handle her, there are school staff that might, but clearly, she slipped away from them before, so ...
Your reactions IC are all that matter, nothing good or bad about your choices, just choices.
Hope that helps.
Magic, I'll resolve your sense of weird with this Story Line.
Fret no more.
David.De'Foul |
Renkai didn't attempt to get killed, it just turned into that because of the WoM and the fact he was facing undead.
Renkai tried to win... But he was hopelessly outmatched.
it looked like he pulled a Dave me though (referring to just after the thrall incident)
Like why didn't he run and warn others?Renkai Urmas |
Did you not see the DRAGON?
60+ ft fly speed (minimum) as opposed to my 30ft land speed.
I can't teleport (very far) without my mask... which the WoM was so kind as to take from me...
and I tried to fight... did you miss my attacks against the demon? I didn't attack the knight because he is immune to sneak attacks
Renkai Urmas |
I'm covered in wight gore... Effectively I have an aura of stench... And they have a dragon, with scent and true seeing a forty plus perception, blindsight.... And my magical mask that cloaks me from divination and boosts my stealth is gone... So... Combat was my only chance
...i thought of every option... I could only teleport 25 feet. I know how renkai works... Against a dragon he's not too good, against a high level antipaladin... He's not great... Against a demon he's at a disadvantage... Against all 3....?
Kryzbyn |
Damiani,
Sorry about the lack of story fodder.
You said tell you what Casseus does, and I did. I figure if you're in story teller mode, you'd embellish it, and you did.
I guess I'll try to do better...
Things to remember:
His gun fires adamantine ammunition. Ignores dr/-. Ignores hardness 20 or lower.
Only requires a touch attack to hit. He adds his dex mod to damage. It is a +5 gun. This negates a lot of special DR, and the enchantment is passed to the ammunition like normal.
I don't know if we're supposed to roll to hit...or if anything is mechanically required for "cinematic". If cinematic means rolling behind the screen for my attacks, I can tell you I don't like that.
I can tell you, that if cinematic means "whats gonna happen is what's gonna happen and Casseus' actions don't mean anything until I decide they do" I will get frustrated.
I don't need to know why a caster is so heavily protected, or does not have to make concentration checks to maintain his casting. I do, however need to feel like I'm contributing.
Now, this is all meant to be constructive, I know you're a good GM. I also know myself as a player, and can admit I have certain ways I react to feeling like my characters actions don't matter, and it's not usually in a mature manner :) I just want to head that off at the pass.
TL:DR Doing good so far!
icehawk333 |
Technically having DR/- (like wearing adamanite armor) bypasses DR/- but nothing else does.
Nope.
The only case where having dr allows you to ignore dr is with dr/magic, witch, if you have, your natural attacks are considered magic (to my memory)I know dr/sliver or cold iron or anything else doesn't bypass the same. That's not in the rules.
icehawk333 |
Some magic creatures have the supernatural ability to instantly heal damage from weapons or ignore blows altogether as though they were invulnerable.
The numerical part of a creature's damage reduction (or DR) is the amount of damage the creature ignores from normal attacks. Usually, a certain type of weapon can overcome this reduction (see Overcoming DR). This information is separated from the damage reduction number by a slash. For example, DR 5/magic means that a creature takes 5 less points of damage from all weapons that are not magic. If a dash follows the slash, then the damage reduction is effective against any attack that does not ignore damage reduction.
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury poison, a monk's stunning, and injury-based disease. Damage Reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains. Nor does it affect poisons or diseases delivered by inhalation, ingestion, or contact.
Attacks that deal no damage because of the target's damage reduction do not disrupt spells.
Spells, spell-like abilities, and energy attacks (even non-magical fire) ignore damage reduction.
Sometimes damage reduction represents instant healing. Sometimes it represents the creature's tough hide or body. In either case, other characters can see that conventional attacks won't work.
If a creature has damage reduction from more than one source, the two forms of damage reduction do not stack. Instead, the creature gets the benefit of the best damage reduction in a given situation.
Overcoming DR
DR Type Weapon Enhancement Bonus Equivalent
Cold iron / silver +3
Adamantine* +4
Alignment-based +5
* Note that this does not give the ability to ignore hardness, like an actual adamantine weapon does.
Damage Reduction may be overcome by special materials, magic weapons (any weapon with a +1 or higher enhancement bonus, not counting the enhancement from masterwork quality), certain types of weapons (such as slashing or bludgeoning), and weapons imbued with an alignment.
Ammunition fired from a projectile weapon with an enhancement bonus of +1 or higher is treated as a magic weapon for the purpose of overcoming damage reduction. Similarly, ammunition fired from a projectile weapon with an alignment gains the alignment of that projectile weapon (in addition to any alignment it may already have).
Weapons with an enhancement bonus of +3 or greater can ignore some types of damage reduction, regardless of their actual material or alignment. The following table shows what type of enhancement bonus is needed to overcome some common types of damage reduction.
Dragonborn3 |
Damage Reduction, universal monster rules.
Only alignment or magic DR is bypassed by creatures who have said DR.
Damiani |
Damiani,
Sorry about the lack of story fodder.
You said tell you what Casseus does, and I did. I figure if you're in story teller mode, you'd embellish it, and you did.
I guess I'll try to do better...Things to remember:
His gun fires adamantine ammunition. Ignores dr/-. Ignores hardness 20 or lower.
Only requires a touch attack to hit. He adds his dex mod to damage. It is a +5 gun. This negates a lot of special DR, and the enchantment is passed to the ammunition like normal.
I don't know if we're supposed to roll to hit...or if anything is mechanically required for "cinematic". If cinematic means rolling behind the screen for my attacks, I can tell you I don't like that.I can tell you, that if cinematic means "whats gonna happen is what's gonna happen and Casseus' actions don't mean anything until I decide they do" I will get frustrated.
I don't need to know why a caster is so heavily protected, or does not have to make concentration checks to maintain his casting. I do, however need to feel like I'm contributing.Now, this is all meant to be constructive, I know you're a good GM. I also know myself as a player, and can admit I have certain ways I react to feeling like my characters actions don't matter, and it's not usually in a mature manner :) I just want to head that off at the pass.
TL:DR Doing good so far!
I had your one line of RP, which led me to hunting and inferring from your profile. I went from there.
Sorry, I barely remember my own person's gear/stats and don't know much if anything about Casseus, save my Hellboy comic reading, so had no awareness of magical bullets, just the magical revolver (and it's big).
So that was my tactical RP post from your one short post.
As for cinematic, no, I didn't roll for you guys, I just presumed the gestalted 16/16 PCs are demigod like and went with that, against the foes neither of you know anything about, hoping a certain amount of surprise was felt at the results of rushing in.
Basically auto hits for the surprise round, and interrupting the spells they were contributing too.
As for contributing, your character's attacks (four) all hit, but one was deflected, killing a disciple. The armored caster is injured, yet clearly up there in terms of power, effectively lv18+. Pretty sure, even one full round won't drop somebody with some resistances/defenses from what I read in your sheet.
We can go to die rolls if folks would like, that'll slow things down greatly, but happy to accommodate there if preferred. Not my preference.
Just trying to focus on the creative descriptions and posts, die rolls and such bore me, to be honest, especially at this power level and rules light. :)
TL;DR -- Thanks. Hope it's fun. Warn if not, I'll fix/end it.
Damiani |
Damiani wrote:Lucas Svarog wrote:glorified chickens Lucas freezes as re realize someone noticed his ever so brief laps in composure but even the freeze lasts a fraction of a second he whispers where no one can hear to him casting a spell to obscure his words if nessairy "my apologies, we firebirds are passionate people, hot blooded in every meaning of the word, and have just gone through a great upheaval at the loss of our home, back home what she had said would have been to imply weakness where there is none, where in truth I now realize was meant as a kindness, I should not fault her ignorance, but others are not as forgiving as I am being, they can't afford to, "With all politeness possible -- I just want to say I could not follow this post.
Just giving you some feedback and a request.
NPCs are paying attention to folks near them, so if any urge to re-do, or touch up, or explain better exists, it is much appreciated if you acted on such.
then you hear buzzing obscuring our words,
In any case the conversation's over
Uh, ok.
Request denied. Got it.
Lucas Svarog |
Sorry, paranoid character
He doesn't even trust the magic as it could be dispelled so he kept the conversation short and didn't say anything too important.
Kryzbyn |
Kryzbyn wrote:Damiani,
Sorry about the lack of story fodder.
You said tell you what Casseus does, and I did. I figure if you're in story teller mode, you'd embellish it, and you did.
I guess I'll try to do better...Things to remember:
His gun fires adamantine ammunition. Ignores dr/-. Ignores hardness 20 or lower.
Only requires a touch attack to hit. He adds his dex mod to damage. It is a +5 gun. This negates a lot of special DR, and the enchantment is passed to the ammunition like normal.
I don't know if we're supposed to roll to hit...or if anything is mechanically required for "cinematic". If cinematic means rolling behind the screen for my attacks, I can tell you I don't like that.I can tell you, that if cinematic means "whats gonna happen is what's gonna happen and Casseus' actions don't mean anything until I decide they do" I will get frustrated.
I don't need to know why a caster is so heavily protected, or does not have to make concentration checks to maintain his casting. I do, however need to feel like I'm contributing.Now, this is all meant to be constructive, I know you're a good GM. I also know myself as a player, and can admit I have certain ways I react to feeling like my characters actions don't matter, and it's not usually in a mature manner :) I just want to head that off at the pass.
TL:DR Doing good so far!
I had your one line of RP, which led me to hunting and inferring from your profile. I went from there.
Sorry, I barely remember my own person's gear/stats and don't know much if anything about Casseus, save my Hellboy comic reading, so had no awareness of magical bullets, just the magical revolver (and it's big).
So that was my tactical RP post from your one short post.
As for cinematic, no, I didn't roll for you guys, I just presumed the gestalted 16/16 PCs are demigod like and went with that, against the foes neither of you know anything about, hoping a certain amount of surprise was felt at the results of rushing in.
Basically auto...
Right on, and thanks!
Damiani |
Alrighty then, overruled.
Collaborative games ftw!I'll come up with something else later...
I made his "stone" arm adamantine mechanicly for hulk smash moments and to use as a shield. Now I know he can't punch through adamantine :)
M'kay.
Not sure you wrote this to me, I have an issue with knowing who's writing to whom.
Iolth Taknith |
I've been reading the School for Good and Evil....so much inspiration! Bwahahahahahahah! >:D
Also I've been dealing with very clingy anxious child today, so apologies for the lack of posting. It's just been one of those days.
I read the first book, it was surprisingly good.
And I think this even when I'm a boy IRL!!!