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The Arena
Game Master Cody Lucas

A PvP environment where characters can duke it out against each other. Let the battle BEGIN!


Gameplay

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So post your characters here. Once I get 4 people (I could in theory run any multiple of 2) interested I will run a basic tournament. (Sorry about the lazy post today, super worn out)

(10 Board Lurker/10 Nice Guy/)

Super Scythe Sam:
SUPER SCYTHE SAM THE DWARF CR 1/2
Male Dwarf Fighter (Weapon Master) 1
LN Medium Humanoid (Dwarf)
Init +5; Senses Darkvision (60 feet); Perception +3
--------------------
DEFENSE
--------------------
AC 16, touch 11, flat-footed 15. . (+5 armor, +1 Dex)
hp 13 (1d10+2)
Fort +4, Ref +1, Will +2
Defensive Abilities Defensive Training
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Longsword +4 (1d8+3/19-20/x2) and
. . Scythe +4 (2d4+4/20/x4)
Ranged Crossbow, Light +2 (1d8/19-20/x2)
--------------------
STATISTICS
--------------------
Str 17, Dex 12, Con 15, Int 10, Wis 14, Cha 8
Base Atk +1; CMB +4; CMD 15
Feats Improved Initiative, Power Attack -1/+2
Skills Acrobatics -3, Climb -1, Escape Artist -3, Fly -3, Perception +3, Ride -3, Stealth -3, Survival +6, Swim -1
Languages Common, Dwarven
SQ Greed, Hardy, Hatred, Slow and Steady, Stability, Stonecunning +2
Combat Gear Bolts, Crossbow (30), Crossbow, Light, Longsword, Scale Mail, Scythe;
--------------------
TRACKED RESOURCES
--------------------
Bolts, Crossbow - 0/30
--------------------
SPECIAL ABILITIES
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training (+4) +4 dodge bonus to AC against monsters of the Giant type.
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy +2 racial bonus to Poison, Spells and Spell-Like effects.
Hatred +1 racial bonus to attacks against Orcs and Goblinoids.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Slow and Steady Your base speed is never modified by encumbrance.
Stability +4 to avoid being bull rushed or tripped while standing.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.

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(Male Human Gladiator (fighter archetype, UC) 1)

Leonesius, the Lion of Praxis, representing the ludus in honor of Amaris Praxis Lentulus!

(Male Human Gladiator (fighter archetype, UC) 1)

Leonesius sits on the bench under the auditorium, listening to the roar of the crowd up above. The ceiling above him shudders as small handfuls of sand spill down, leaving little piles on the floor. Soon it will be his turn. He will make his owner proud...

Looking up at the cracks of light above him, he pulls the last strap of his armor tight.

Whatever gods are above listening... please let me put on a great show, and glory be mine for the taking...

(10 Board Lurker/10 Nice Guy/)

edit:I did not know you had already challenged someone. Sorry about that.

Grand Lodge (Male Human Fighter 1)

No problem, I actually just made the last post so that it will lead to my first challenge.


Is this thing waiting on me?

(Male Human Gladiator (fighter archetype, UC) 1)

Just waiting for someone... anyone... :)

(m half-elven Lich 15 DM/10 Grandmaster DM)

Leonesius the Lion of Praxis wrote:
Just waiting for someone... anyone... :)

Tonight we can do battle then. :)

(Male Human Gladiator (fighter archetype, UC) 1)

Leonesius smiles as his master comes down to tell him that it is time. Master Amaris says little as he hands the buckler and gladius to his gladiator. Honor and Glory. You are ready.

Leonesius can only nod as he feels the rush of adrenaline... The gate opens and he emerges from the ramp into the light!

Perform check: 1d20 + 5 ⇒ (13) + 5 = 18

As he incites the crowd, Leonesius revels in the roar of admiration and awaits his opponent from the opposite ramp!

(Female Human Fighter 1)

Oh, I didn't see this up. Lazy me.

Jen watches the ongoing fight, observing their crude armor and weaponary. Fools, the lot of them. They think that their bravery will be enough for them to win, but they are wrong. Only skill at arms can get us through to victory.

Stats are on the alias. Ready when someone else is.


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