need an acro check to keep from falling if you are going to move more than half speed, keep in mind everything is difficult terrain in here, so really you are moving at a quarter speed
Mesdoram will perform an unseen virtuoso acrobatic routine to involve handstands, somersaults, a backflip and one thing that looks like it should be performed on ice skates.
Suddenly Mesdoram feels the ice below him moving, he finds himself rising in the air and is on a ramp that will slide him back down into the room, but more importantly the way out is blocked off now.
you are out of the fog, but now the floor slants up to the ceiling.
Acro 14, Bluff 14, Craft (alch) 25, Dipl 14, Dis Dev 20, Disg 3, Esc Art 8, Int 8, Know (arc/local/nature/planes) 10/10/8/8, Ling 9, Perc 20, Pro (cook/sailor) 10/12, Sen Mot 12, Sle Hand 9, Spell 10, Stea 19, Surv 9, UMD 11
M Human (Azlanti) Investigator | Level 8
Vitals:
HP 60/60 | AC 18 (27), T 13 (20), FF 15 (21) | F 4 R 9 (13) W 10 | CMB +7(11) CMD 20(28)| Init +5(9) | Perc +20(19)
Acrobatics:1d20 + 17 ⇒ (3) + 17 = 20
Mesdoram charges the dragon across the terrain and sticks his rapier under its skin.
Attack Rameth! It's...well maybe not wounded but definitely hurt! I think! Well, regardless of whether it's not damaged you should attack anyway because we need to at least disable it. Unless it agrees to leave spontaneously in which case we would leave it alone. I think. If it decided not to come back! OK, you have several options after all; but I believe combat is the best one in this instance! Sincerely, Mesdoram Blackfeather.
When the fog finally clears, Rameth and Mesdo build a massive fire, slowly melting away the ice covering the treasure hoard. Thousands of coins and pules of other items, gems and weapons. Some has been damaged by the cold and is useless, much of it is intact.
So decide what you are going to claim, also you are a lucky bastard cause this treasure is from a random generator. Rameth will choose from what is left, then we can sell the rest.
Loot:
Coins
47 pp, 865 gp, 5,559 sp, 23,590 cp
Armor
[4,300 gp] +2 chainmail
[350 gp] masterwork splint mail
[180 gp] masterwork tower shield
[1,650 gp] masterwork full plate
Art
[450 gp] gold mask
[600 gp] mithral scepter with gold inlay
[25 gp] silver holy symbol
[50 gp] copper brazier with religious markings of Aroden
[30 gp] carved stone idol
Gems
[500 gp] unworked black pearl
[45 gp] zircon
[1,000 gp] unworked small ruby
[110 gp] unworked jade
[100 gp] unworked jet
[100 gp] unworked chrysoberyl
[130 gp] unworked saltwater pearl
[80 gp] unworked coral
[9 gp] rhodochrosite
[10 gp] hematite
[65 gp] chrysoprase
[10 gp] unworked obsidian
[12 gp] rock crystal quartz
[55 gp] green spinel
Potions
[50 gp] potion/oil of enlarge person (CL 1)
[25 gp] potion/oil of arcane mark (CL 1)
[25 gp] potion/oil of stabilize (CL 1)
Scrolls
[375 gp] arcane scroll of phantom steed (CL 5)
[25 gp] arcane scroll of disguise self (CL 1)
[150 gp] arcane scroll of shatter (CL 3)
[13 gp] arcane scroll of detect magic (CL 1)
[25 gp] arcane scroll of alarm (CL 1)
[25 gp] arcane scroll of true strike (CL 1)
[25 gp] arcane scroll of expeditious retreat (CL 1)
Wands
[750 gp] wand of cause fear (CL 1)
Weapons
[226 gp] tangle bolt [
[550 gp] masterwork repeating light crossbow
[300 gp] masterwork club
Wondrous Items
[2,500 gp] eyes of the eagle
[1,000 gp] phylactery of faithfulness
[1,650 gp] necklace of fireballs (type i)
[2,200 gp] volatile vaporizer (1st)
After swigging three extracts in a row he looks much better - like he was in a skirmish instead of a pitched battle.
So we're sawing off those horns, claws and pulling teeth and some scales to sell right?
He paws through the treasure pile looking for things to keep.
He pulls out the masterwork repeating light crossbow, the eyes of the eagle, the scroll of expeditious retreat to copy into his formula book and the masterwork club from the pile.
This is what I'd want - you see anything you have to have or are we selling all this?