Silyph looks a little disappointed at the revelation, "Oh? Well it would like to learn it's functions even if I could never master it as well as you have. I don't believe I'll have the time nor the funds to take an evocation class next semester and the fight proved to me that I should at least learn some of the basics. Should my preferred magics fail me in a dangerous situation."
With a touch of curiosity she "Would you like me to pen my favorite enchantment to reciprocate the favor? Or perhaps you have an interest in summoning? I would gladly pay the cost of the materials needed to scribe such magics as well as a little extra if reasonable, should you prefer that instead."
Silyph smiles, "Yes I do think the element of surprise it affords is very nice, but I mostly just found myself attracted to the complexity the mechanics involved in the device"
She looks a little confused at the latter half of Pakaks comment "Oh you mean...oh yes I suppose it could be dangerous, but not terribly so I haven't had many problems with it." Silyph replies covering her hands with the lengths of her robes.
If needed any casual sense motive would easily reveal she's not comfortable talking about her bandages after a little initial confusion she deliberately changes the topic.
Looking a little uncomfortable she asks rattling off "How are your studies progressing? I'm quite liking it here the change of scenery is nice. I can't wait till our first semester ends and we have more freedom with our course selection, if you don't mind me asking do you have in mind what classes you're planning on taking come Arodus?"
Her interaction with you stands, as in my previous post. She's hesitant to start up a conversation with him as they wander about town and is uncomfortable and unsure of what to say in general.
Silyph looks a little unwary of entering the building Adelaida leads her to. She nervously clenches the handle of her dagger making sure it's safely secured in her wrist sheath before entering the building...
Then he'll get back to work proper. He was thinking of seeking out religious advice about a lot of things, but now... well, it's time to seek it out from them on more than one subject. After work, before going to the academy, he heads straight to the Shrine of Shelyn. He hopes to seek out a cleric.
Sorry for late replies
Surprised to see his sister so pleased at meeting the undead, Cezar frowns his disapproval and murmurs quietly.
"You're a nut bag, you know that? Why didn't you run away, you could've been killed."
If Cezar notices Hathin's wounded stature, he will shoot up from his bed-time reading, and rush over to try to help his roommate to where he can lie down.
"What happened to you? You look horrible!" The last comment is blurted out in regard to the wounds, but Cezar catches himself and clamps his mouth shut for fear of insulting his friend.
"I will survive... I was mugged." eyes burning with both hatred and disappointment "What do you know of the tiny red devils with stings on their tail?"
Knowledge Planes (untrained DC10): 1d20 + 3 ⇒ (5) + 3 = 8
Cezar blushes in embarrassment, chewing at his lip a bit.
"I know that they're called Imps, that's about it...Wait, you were mugged by Imps?! How? Did you get stung? Do you need healing? Where can we go to get you fixed?"
Cezar again falls into the insistent questioning that he is so prone to.
"You should tell the dorm advisor, maybe there's a way to make sure he doesn't come back?"
Silyph looks around cautiously the music puts her a little at ease, but not by much, she'll follow Adelaida into the side room. Expecting something pleasant, but linger thoughts of the unknown still keeping her firmly on edge.
"Damn halflings and their insufferable surprises..." she thinks to herself, trying to sate her apprehension, curiosity, and unease by redirecting her emotions a little towards more fiery thoughts.
"Ah yes, I suppose learning the secrets of conjuring a beast from the outer planes is a fair trade. You were unfortunately unconscious when I called fluffy to this realm. I do feel I should warn you the practice of maintaining such creatures on the material plane is difficult. I'm rather proficient at extending that link, but I'd be surprised if you could keep one around for more than a few seconds. With practice it should become easier, but it is quite difficult." she mentions.
She gives a curt bow "I hope this practice of sharing knowledge continues and propagates between us so that we might aid one another in our understanding of the arcane. Should I bring a scroll to your dormitory tomorrow?"
She'll bring you a scroll of SM1 tomorrow or at whatever date you wish, Vasile. Unless you wish to visit her instead.
With a smile she says "Oh yes I think it's a fine device. Thought you might get a kick out of it." She thinks about Pakak's question for a moment "Oh I don't know. I'm most certainly going to stick to the established curriculum and take Intro to Conjuration, but both introductory courses in enchantment and transmutation caught my eye too. As well as the dueling elective. I don't want to overload myself, but I'm still not sure what classes to take....."
She adds "I haven't been having too much trouble in my studies as of yet, so if you ever need any aid with anything in school or personal matters always willing to lend a hand to help or ear to listen to ease cumbersome burden. I do believe I have other duties, rather than chatter all day with my peers so I'll be brief and simply wish you well." and she offers a courteous slight bow.
She's likable. I don't trust her, seen too much of how her wheels run the other way from mine, but it's hard to really stay angry at her. Best never to be too honest with her though.
Coming up from her slight bow Silyph responds "I'm sure you could, but I believe I recently read that 'no being can accurately claim perfection and as such to rely upon an outside force where one would falter is no weakness, it is strength, and merely cunning logistics.' The offer is always open Pakak. Should preference give way to need." before promptly leaving.
His tone and demeanor lighten up considerably as he says, "Now, as for the other issue, perhaps all you need to gain some confidence is a new look. You say you are not a good-looking man, but all we need to do is get the women to see you as Shelyn sees you, and look to the beauty that you surely contain. Would you like me to help you with that?"
Here we have a Sczarni who smells like he doesn't bathe,
beard down to his belly and his mouth's a festering cave,
and although he's covered, with lice upon his head,
I'd gladly close my eyes because he's so good in a bed!
Each time she finishes a four-line verse, laughter roars up from the crowd, including the person she's jesting about. After a few verses, she steps down toward the Sczarni she was jesting, and they share a kiss, while another person swings to the middle to start it up themselves. Adelaida seems to be one with the crowd, clapping and bouncing and smiling and having a good time.
At the new look suggestion, he looks dubious, "I was thinking maybe the problem was how I saw women, but uh... what did you have in mind? I don't want to look like some nancy boy sucking up to everyone I meet."
"A proper haircut would help make you more presentable, as would clothes cut for someone of your body type."
Afterward the priest shows you various outfits, holding them in front of you and letting you look into a mirror. The outfits are a little bit standoffish compared to what you normally wear, but they do look pretty good. The priest cuts your hair (if you consent), taming your messy mop and giving you a smart crew cut. Overall, the look is different, though not bad. It will probably take some getting used to. He gives you one of the outfits free of charge, and after talking a bit, thanks you for coming to the Sanctuary and directs you out.
He'll try it on the next day and see if anyone in the hallways seems to notice.
Silyph breaths easy once she sees the crowd, but seems a little out of place and eyes various Sczarni revelers with suspicion before managing a meek grin. She approaches Adelaida "So ady, I take it this is the very special place you mentioned? How did you find such a place?"
After a short while she'll ask one of the revelers "What does it take to get a drink around here?"
The reveler replies to you, "Sorry miss, we don't drink back here at this time. When the bar's open after, you can get one then. You new here?"
I think it's time we moved on, though those who still have ongoing spoilers can keep going with them. Next week's actions, please.
Nevermind, with that roll, it wouldn't affect an NPC, except possibly angering him. :/
Spellcraft1d20 + 8 ⇒ (11) + 8 = 19
Disrupt undead get.
Vasile, researching undead because of the events that took place in her room, finds that there is a simple spell that damages them, and learns it as a last resort.
Perform: Harrowing1d20 + 2 ⇒ (16) + 2 = 18
Money Roll:2d4 ⇒ (2, 3) = 5x4=>20gp
Stress rolls are this week, right?
Will 1d20 + 3 ⇒ (15) + 3 = 18
Week 8: Stress Level Tangerine (1)
Hathin is in no fit state to attend to either classes or work in his condition, so spends his time convalescing in his room with ill intent on his mind.
No cash and no learning of spells
Stress check: 1d20 + 3 + 2 - 1 ⇒ (2) + 3 + 2 - 1 = 6 - stress level elevates to Tangelo (2)...
Late in the week, when he feels well enough to venture to the campus Hathin seeks out the library and finds a book on the imps that attacked him, studying as much as he can of them...
Don't have Knowledge (Planes) - so not sure how you'd like that to work?
Silyph looks intrigued "Ah the cavorters of shelyn? I take it you worship her? Well....I'm know less of her grace than I do of her brothers touch" she says hesitantly and draws down her robe a little past her shoulder to show Adelaidia the back of her shoulder that's marked by a few faded scars from years old punishment inflicted from the lashings of a whip. Along with the corner of a slave branding that's less visible and still covered by most of her robes.
Grinning happily she adds "I do believe I'm enjoying her display far more than those of her brother." She give a slight half bow to her roommate, "Thank you for showing me your special place, should I find one of my own share the joy it brings me with you in turn."
At that she listens to the music and occasionally lets out a lighthearted laugh when one of the revelers makes a joke. She lingers away from the Garundi woman her proximity making her slightly uncomfortable.
"I do hope they don't expect me to dance...that would be dreadful. she thinks to herself.
To the revler "Yes I'm new here; I only ask as drink would loosen inhibition and ease mind. Give way to my ridged nature and harbor loose feeling more befit for this gathering."
Silyph spends one of her days in week 7 taking a little time to scribe a scroll.
I believe the DC is 6, but I'll toss in the roll on the off chance you have a diffrent DC in mind and it isn't an auto-pass.
Spellcraft (Scribe Scroll, DC6):
1d20 - 1 ⇒ (4) - 1 = 3 Vhiloe's Aid [failure]
1d20 + 8 ⇒ (13) + 8 = 21 Silyph's roll [success?]
Silyph looks a little bewildered by the note on Vasile's dormitory, but shrugs and travels one floor down and meets with her.
"Yes, I did bring the scroll. I've also added a few notes that might be of some help in the margins as well if you need them." Silyph states humbly as she hands Vasile the scroll.
"Forgive me if I'm being to forward, by may I ask why you've changed rooms?" she asks politely.
-Upon investigation of the scroll various segments of the arcane writing is written in infernal, and there are notes that indicate summoning an extra-planer dog or eagle seem the most potent. As well as confusing additional instructions that infer that when drawing a circle with the somatic movements visualizing a pentagram or pentagon intertwined with the circle and simultaneously drawing it out with the movements can distribute the power more effectively, but it seem rather complex and mostly academic.
Silyph gets along with her studies without much hassle this week. In class she manages to practice more lesser magic and ends up producing an Sigil that resembles an odd looking pentagram on her spell book to her delight. The bandages on her hands remain during this week and the bandages cleaned and changed out periodically throughout the week. Most of her time is split between studying her school work in Gabi's library and spending time at the Temple of Asmodeus.
Learning a new spell: (Arcane Mark)
1d20 - 1 ⇒ (1) - 1 = 0 Vhiloe's aid [Failure]
1d20 + 8 ⇒ (8) + 8 = 16 Silyph's roll [Success?]
Skill Check Job: (Temple work)
1d20 - 1 ⇒ (20) - 1 = 19 Vhiloe's Aid [Success!]
1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16 Silyph's roll [Does 16 pass? Success?]
2d4 ⇒ (3, 2) = 5 x 4 = 20gp (Or 5gp if failure)
1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20 [Pass]
-I've lagged behind on keeping acedmic history accurate gold/inventory on my character sheet for a while now. I'll update it for accuracy tonight.
Running out of options, Suleiyel bounds up next to the little gnome. "Hello! Did you know that you have a toe sticking out of your pack? I couldn't help but notice, because that is not the normal place for them! I have almost never had any of my toes sticking out of anything of the sort, and that one time was quite the story. But where are my manners! Suleiyel, future abjurer extraordinaire, at your service." The tall, grinning elf executes a short, respectful bow.
Suleiyel "leads" the way whimsically, urging them down whatever path looks most interesting next. "Oh look at the pretty markings on that stray! But as I was saying, Vhie (is that its name?) makes me think that maybe I shouldn't even get a pet, with all the different kinds of familiars on campus. Even the best-behaved cat or dog is still just an animal, subject to its instincts as well as its training. Sometimes I wish I'd gotten a familiar instead of this ring..." Out of habit, Suleiyel uses his left thumb to twist a simple band on the same hand's ring finger.
I see the library reference now...
Knowledge Planes: 1d20 + 2 ⇒ (15) + 2 = 17
Shane, if you'd like, I'll drop Vasile's week of work. It's nowhere near a big deal, she's got a fair amount of cash.
Craft (Books) with Inner Beauty vs. DC 15: 1d20 + 7 + 4 - 1 ⇒ (1) + 7 + 4 - 1 = 11 ⇒ Failure
...for 2d4 ⇒ (3, 4) = 7 gp
Stimulated by actually getting out and doing things with people, Suleiyel thinks that he's ready to go back to work and earn more money for more classes. Instead, he finds himself distracted by thoughts of what he could do if he weren't shut away inside and (mostly) alone.
Spellcraft vs. DC 15 to learn arcane mark: 1d20 + 10 - 1 ⇒ (9) + 10 - 1 = 18 ⇒ Success
Naturally curious about his specialty, Suleiyel is intrigued by the reputation of abjuration spells for relying on magical inscriptions. Simply writing a powerless word shouldn't be too hard, right? He practices trying to write the three elven characters of his name, since that should be the easiest, bound up in his magic already -- and to his relief, after some trial and error, it actually works.
Will save vs. DC 8 for stress: 1d20 + 3 + 2 - 1 ⇒ (20) + 3 + 2 - 1 = 24 ⇒ Success by 5 or more
Between succeeding at his extracurricular cantrip studies and not even really trying that hard at work, Suleiyel finds his stress receding. I don't know why I ever thought it was that difficult.
Kn. Engineering: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21
Success, for 2d4 ⇒ (3, 2) = 5x4=20gp
His previous week's failure at...well, everything, pushes Cezar to his utmost and he seems to have regained whatever favor he may have lost.
Reem's Assist: 1d20 - 1 ⇒ (17) - 1 = 16
Spellcraft: 1d20 - 2 + 7 + 2 ⇒ (15) - 2 + 7 + 2 = 22
Cezar learns Mending!
But Cezar already knows four moves...
Do you want to delete one and make room for Mending?
No way, bro! Add that snazzy spell to the book!
His hard work and over enthusiasm this week damaged a few of the vital tools Cezar uses at his job, and he takes to practicing a way to fix them with ease. Luckily, the magic involved is relatively simple, and Cezar is able to re-attach Rod A to Spigot B.
And now for the test of stress!
Will Save DC8: 1d20 - 2 + 3 ⇒ (2) - 2 + 3 = 3
GAH! Tanked again!, -3 on all checks, qqqqqqq
Week 8: Every Girl's crazy about a sharp dressed half orc?
Pakak strides the halls with a new look, dressed up a bit, with a short cut that is better than his old mop of hair. Of course, he has to wear the plain robes sometime, but he's certainly trying to take the fashion advice he's been given to heart.
He notices Hathin seems not to be out as much, but doesn't know why. There aren't so many half orcs in this academy that he'd NOT notice the abscense.
Since he's trying to be more social and trusting, He does some of his cantrip studying in the library or out in the quad. He tries to learn message once more.
spellcraft": 1d20 + 7 ⇒ (16) + 7 = 23
Pakak also continues to work, of course.
2d4 ⇒ (3, 4) = 7
However, if they don't give him a chance to cook instead of dishwashing, he'll keep on the lookout for another place with a cook wanted sign.
local knowledge": 1d20 + 7 ⇒ (7) + 7 = 14
stress check/willsave": 1d20 + 5 ⇒ (3) + 5 = 8
(Bonus added in)
After a little while, Adelaida goes to the center and takes her own turn. She makes jokes at several people around the room, but doesn't compose anything about you. After it's all done, and everyone says goodbyes, Adelaida thanks you outside, saying, "I'm glad you came with me today. You know, the priests all say Shelyn smiles on us when we give her gifts of beauty." She seems sincere as she says it, peeking into the night sky through the rooftops as if searching for Shelyn among the stars.
All your rolls were successes, for the scroll, work, spellcraft and stress. The job DC will be 15, like everyone else's. I'm going to leave the DC for writing scrolls unchanged; the issue with learning from a scroll is trying to interpret the author's meaning, notes on somatics, and other personal touches in a way that works for you (at least, in my game this is why it's harder).
You ask about moving up from a dish washer to a cook, and the manager consents to giving you a try. Make a Profession (cook) check, DC 15. Pay is listed in the campaign info, for skill job. Keep your previous roll for cash earned, whether the check is passed or failed.
At school, you get looks from people, and not all of them seem to be judgmental. Of course, you can tell some people are thinking cruel things to say to you, but it was that way before the outfit anyways. On the flip side, some people seem to be acting different from their usual, stopping to chat with you in the hallways and get to know you. In particular is another half-orc male who you've seen around but never met; he introduces himself as Aram. He looks strongly built though none too clean, and wears the robes of a conjurer. Once introductions are through, he says to you in an informal manner, "Well, why the sudden change? I have seen you in the halls before, but not in garbs such as these."
Pakak is feeling more confident and isn't sure if he should thank the clothes for that, or his own courage at going through with it and nothing bad happening...yet.
He gets a real ego boost if any of the she students seem to like his new look.
Pakak is surprised to find another half orc. Part of him wonders if his patrons realize there maybe more orc bloods than their chosen experiment. He shrugs, seeing no harm in a little honesty, besides, he's trying to trust more[B]"I could say I did it for me, and that's partly true, but mostly I hope to impress women."
You ask about moving up from a dish washer to a cook, and the manager consents to giving you a try.
Pakak thanks the manager, and sets up the stew.cooking roll for work.
Profession Cook": 1d20 + 5 ⇒ (1) + 5 = 6
"Similar? Not a bit of it!" the elf exclaims with good humor. "You see, I was at summer camp -- barely sixtyish -- when I made the mistake of mentioning how dextrous my feet were, that I could pick things up and even manipulate them somewhat. Another camper challenged me to prove it, which happened to coincide with a raid on the girls' cabins that produced a ragdoll with a split in one leg, and so we made a plan that you wouldn't believe..."
The anecdote continues with logical inevitability. "...until the camp leader walks in to find us wearing long bandages like the headbands of primitive tribes, with rough stitching holding the doll's leg wound shut, and my big toe sticking out of his healer's kit where I was reaching for another bandage to cover the stitches. There wasn't even any point in trying to explain; it all made sense at the time, but we just shut up and took our punishment." The elf chuckles. "Good times!"
"But pray tell, what homework takes a foot? I must confess that necromancy is one of my worst subjects, and so one of the most fascinating, because I understand it so poorly."