The Absalom Gambit (Inactive)

Game Master Vuvu

A sandbox campaign focused on Absalom and the sewers beneath it.


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Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Probably a good dragon :(


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

No more like the other one lied to us is the dragon we are after and now we have to kill the only help we might have had who is some sortb of celestial dragon which will put the angel thing from earlier back up our butts when we kill it.......


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Unless Mini really played tricks with the Sense Motive checks, the one we met wasn't Sycorag.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Ehhh you never know he doesnt have to give you a real dc just the dc for the bluff to figure out what it wants you to believe then hand the real info over if you bust the dc for its real motive. Though I dont think mini thinks that convolutedly lol. Atleast I hope not....


Unnamed

I love instilling paranoia in players


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Oh no thats nit paranoia thats how I do my players lol. And hope those are high enough


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Look i promise no people in there lol


Male Vanara Suspicious Barbarian 9 / Mythic Champion 1
Quick Stats:
[ HP 128/128 | AC 17/13/14; Fort +14, Ref +10, Will +8 | Init +8; Low-Light Vision (x3); Perception +13 ]

Nothing against ya, Varin, Mizaru just doesn't trust easy. Neither does he trust food made from from an odd realm.


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

No this is rations from my pack lol most of what I have I onky had a weeks worth.


Male Vanara Suspicious Barbarian 9 / Mythic Champion 1
Quick Stats:
[ HP 128/128 | AC 17/13/14; Fort +14, Ref +10, Will +8 | Init +8; Low-Light Vision (x3); Perception +13 ]

OH. Well. Let's say Mizaru still doesn't trust you guys enough. :P


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Poor boneyard lol


Male Human Rog 3/Wordcaster(spellslinger) 3 (Mythic Sneak) | AC 23 (armor+5 Dex+6 NA+1 Pro+1) | T 17 | FF 18 | HP 55 F +6 | R +12 | W+7 | perc +10 | Int +7

back in it!


Male Orc Witch 9 (scarred witchdoctor/hedge witch) archmage 2 AC 21 ref +11 fort + 17 will +12 hp 139/139 mp 7/7 init +2

Sweet we was worried


Male Human Rog 3/Wordcaster(spellslinger) 3 (Mythic Sneak) | AC 23 (armor+5 Dex+6 NA+1 Pro+1) | T 17 | FF 18 | HP 55 F +6 | R +12 | W+7 | perc +10 | Int +7

Question for you Gunser, what are the rules for changing Magus Arcana? Can you do it when you level? or not at all?

I dont see it in the rules.


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

I know of no such option, Krackow.


Unnamed

ok i am off to rehearsl and will not be able to post another dragon round so I botted people on through. Gunser, by my calculations you are close to your -42, but you should not be there, and Mizaru you are close to down as well.

Mizaru you have healing coming from Varin, and I assume Boneyard will be coming to heal Gunser, but he will prob make that post on his own.


Unnamed

ok so I have a question that I have to put to you.

First. Boneyard are you still around?

Second, if he is not do we want to continue. I am starting to feel like I am playing this game by myself. If Boneyard is gone then only Kracow remains. It also means that we have lost yet another player in addition to Varin.

I would like to continue but only if folks are interested in doing so. For those of you who just joined, you have as much say as anyone else of course!

What do we think?


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

Well, I've enjoyed what's happened so far. Been annoyed at the dragons, but Gunser's a fool, he knows it, allowing creatures space to be honorable, and then getting spat on and backstabbed. It's what they are, and he left them space to show it. Fair enough.

It's been fun. No stress if you're shutting it down, all things come to an end. I got to watch Gunser prove mostly indestructible, which is what I was going for. (Though I did expect it get proved in a longer grinding fight, not a 35-20-20-20 excahnge, but such it is with dragons.)

I'd rather beat the critter fairly, but if it ends before that, or otherwise, then still, thank you all for having me, and making me feel welcome.

It has truly been worthy.

I hope you feel similarly.


Unnamed

it is interesting, i was actually planning a diplomatic meeting with the ifrit but gunser made him mad lol

that combined with the worst strgin of perceptions i have ever seen started it.

I would like to at least conclude the spire of nex. Then evaluate.


This is a test
MiniGM wrote:

it is interesting, i was actually planning a diplomatic meeting with the ifrit but gunser made him mad lol

that combined with the worst string of perceptions i have ever seen started it.

I would like to at least conclude the spire of nex. Then evaluate.

He got mad that he was posing as a thief and I called him a thief?

Or he got mad that instead of looting from his horde, I put 500GP of +2 on every KN skill INTO his horde?

Or he got mad at my lack of drooling goggle-eyed greed at his arrayed treasures?

Well, now he can get mad when he fails to surrender, and I put my oar up side his cloaca!

He's a damn fool, and Gunser is tired of giving out benefit of the doubt. From now on, it's all cluebat. :)


Unnamed

correct on the first one! lol. He didnt like being called a thief by potential thieves!

He ate the last one, when it did not want to talk, so he was curious as to what you were going to do. He is actually a Neutral Dragon. A neutral got his ass kicked dragon.

What can I say he is used to being groveled too!

Maybe if Gunser wants to hop into the reincarnation machine I will roll a 100 and make him come back as a dragon


Unnamed

I believe that puts you all at 24080 and makes you all level 7

Congratulations. just let me know what changes you get at the new level.

Now here is the big questions

1. Healing? How will you get healed up. Varin can cast spells but might not have enough to make you all whole again, even if monkey man allows it

2. how are you getting all the gold to the other dragon. There is A LOT of gold.

3. Everyone roll me a d100 and tell me if you are looking at armor, or shield or bracers of armor

4. Everyone roll me a d100 and tell me what kind of weapon you are looking at

5. Everyone roll me a d10

6. Everyone roll me a d50 and multiply it by 100 (that is how much the gems you personally gather are worth

Finally everyone make me a perception check.


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

at 7th, Gunser gets +1 BAB, +1d6(and another +2) on his heals, another Domain (War)... I'll have to consult the tomes. Can't just now.

Can I put off the numbered questions a while, too? Need tomes for some of that. But #1, I think you might guess. :)


Unnamed

sure. And to clarify you jsut tell me...I am looking for a crossbow 1d100 ⇒ 79

I am looking at a suit of full plate 1d100 ⇒ 94

Then I will consult my tables

Make sense?


Unnamed

And that magic plate would have been

Fullplate of Vanishing As linked but Full plate

The crossbow would have been a +3 Shocking Crossbow 1d100 ⇒ 90

Wow those are good rolls


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

1. Healing? How will you get healed up. Varin can cast spells but might not have enough to make you all whole again, even if monkey man allows it

Gunser can heal himself. "But if you mean to charge that lake dragon, I'll let that wand do it's work." (We had a wand of CLW or such?)

2. how are you getting all the gold to the other dragon. There is A LOT of gold.

One bag at a time? Maybe we rig a trebuchet, and shower coins on his lake from here. (taking KN:Engineering!) LOL

3. Everyone roll me a d100 and tell me if you are looking at armor, or shield or bracers of armor

1d100 ⇒ 77 Mithril Scalemail or similar aquatic-flavor armor in the Light range. (Wearing Mithril Chain Shirt, now, under the Robe of Infinite Twine)

4. Everyone roll me a d100 and tell me what kind of weapon you are looking at

1d100 ⇒ 74 Tempted to say Staff, Gunser is a Staff Magus. But he's also got a Bonded Object in the oar/staff, so, I guess, not a staff. Any ideas? He's not much of a ranged weapons type. Can I get back to you on this?

5. Everyone roll me a d10

1d10 ⇒ 7

6. Everyone roll me a d50 and multiply it by 100 (that is how much the gems you personally gather are worth

1d50 ⇒ 21 x 100 = 2100

Finally everyone make me a perception check.

Perc+9 1d20 + 9 ⇒ (17) + 9 = 26


Unnamed

Gunser pulls out a suit of Mithril Scale mail, upon examinging it...it is +3 Defiant (dragon) Mithril Scalemail

DEFIANT

As to the weapon, a little GM fiat for you, you find an oil that makes your oar a +3 Dragon Bane Weapon

You also find
Cure Light wounds potion
Potion of Spider Climb
Potion of Undetectable Alignment
Potion of Barkskin +2
Potion of Hide from Animals
Potion of Hide from Undead
Potion of Magic Fang

Also I wil totally allow tthe creation of a catapult lol


Unnamed

[ooc] Perceptions will be used once i hacve all the rolls


Unnamed

i love giving out loot!


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Hey, assuming I haven't gone "poof" over in the IC thread, I am still around and very interested in continuing. Just ran into a week where travel got the best of me.


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Looks like I'm still around if you still want me here.

1. Healing? How will you get healed up. Varin can cast spells but might not have enough to make you all whole again, even if monkey man allows it

Boneyard will go crazy with the wand of CLW on anyone who allows it...in other words everyone except Mizaru though he may change his mind after watching us.

2. how are you getting all the gold to the other dragon. There is A LOT of gold.

I can put a bunch in my handy haversack but I like the catapult idea better. Knowledge (Engineering) 1d20 + 7 ⇒ (11) + 7 = 18

3. Everyone roll me a d100 and tell me if you are looking at armor, or shield or bracers of armor

1d100 ⇒ 52 Bracers of armor.

4. Everyone roll me a d100 and tell me what kind of weapon you are looking at

1d100 ⇒ 90 Rapier. Though perhaps I should be figuring out a ranged idea. May need to get back to you on that one post-flight. What might be cool eventually is something that could be applied against his ancestral weapons.

5. Everyone roll me a d10

1d10 ⇒ 5

6. Everyone roll me a d50 and multiply it by 100 (that is how much the gems you personally gather are worth

1d50 ⇒ 9 = 900 gp, gems appear to be a weak spot for Boneyard

Finally everyone make me a perception check.

1d20 + 13 ⇒ (8) + 13 = 21 Let's expand some mythic power against that 1d6 ⇒ 1

I'm just completely cursed on Perception in this cave.


Male Goblin-man-born Rog 3/Wizard(spellslinger) 3 Arcane Trickster 1 (Mythic Sneak) | AC 25 (+1 size armor+5 Dex+7 NA+1 Pro+1) | T 20 | FF 18 | HP 69 F +7 | R +15 | W+8 | perc +11 | Int +15

1. Healing? How will you get healed up. Varin can cast spells but might not have enough to make you all whole again, even if monkey man allows it
I posted my charges from CLW

2. how are you getting all the gold to the other dragon. There is A LOT of gold.
I have a backpack and a Str of 8! So Im dragging (80x3/4)x4 or 240lbs

3. Everyone roll me a d100 and tell me if you are looking at armor, or shield or bracers of armor
Leather armor 1d100 ⇒ 69 instead of armor or weapons Im looking for a dex item and a potion of restore or heal for my Int damage.

4. Everyone roll me a d100 and tell me what kind of weapon you are looking at
pistol or shortbow 1d100 ⇒ 81

5. Everyone roll me a d10
1d10 ⇒ 5

6. Everyone roll me a d50 and multiply it by 100 (that is how much the gems you personally gather are worth
1d50 ⇒ 17*100 = 1700

Finally everyone make me a perception check.
1d20 + 10 ⇒ (9) + 10 = 19


Unnamed

yay boneyard! Kracow I thought you had a dex belt?


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Hmm, leveled up Boneyard is actually +15 on Perception so I guess that's up to a 24. If only I could roll :)

Also forgot I can use Lore Master to take 20 on that Knowledge (Engineering) roll...because catapults are fun! So 27!


Unnamed

Boneyard finds

Bracers of Armor +2 and Stanching

A Rapier that functions as a Luck Blade with 0 Wishes

Potions

Darkvision
Magic Stone
Shield of Faith +2
Magic Fang
Magic Weapon

Kracow Finds

Belt of Physical Perfection +2 (STR CON DEX) in lieu of a weapon
+3 Poison ResistantLeather Armor

Potions
Aid
Cat's Grace
CLW
Magic Weapon
Protection from Arrows (gives DR 10/Magic vs arrows)

The catapult will be doable, it will involve several engineering and str checks to build then some survival to target etc


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

Gunser pulls out a suit of Mithril Scale mail, upon examining it...it is +3 Defiant (dragon) Mithril Scalemail

Defiant?! Gunser's ship was the Defiance!.

As to the weapon, a little GM fiat for you, you find an oil that makes your oar a +3 Dragon Bane Weapon

How about Mystic creepy Gunser bathes his oar in the blood of the dragon, scrimshawing runes into it with a tooth he's knocked out of the skull? :)

Also, is this going to over-write the existing enchantments, or ride with? (Merciful and Vicious) I'd of course prefer not to lose the the M&V, it's thematic for Gunser, and leverages WELL with his self-heals.

You also find
Cure Light wounds potion

That's for Varin. "Always heal the healer.", Gunser says, passing the healpot.

Potion of Spider Climb
Potion of Undetectable Alignment
Potion of Barkskin +2
Potion of Hide from Animals
Potion of Hide from Undead
Potion of Magic Fang

Anybody want these? They all _could_ be useful to Gunser, but if they're more useful to anyone else, he'll gladly pass them on.


Unnamed

lets have the vicious and merciful take the place of the +1's

so the oar gets an additional +1 and dragon bane


Unnamed

and bathe away in blood


Male Goblin-man-born Rog 3/Wizard(spellslinger) 3 Arcane Trickster 1 (Mythic Sneak) | AC 25 (+1 size armor+5 Dex+7 NA+1 Pro+1) | T 20 | FF 18 | HP 69 F +7 | R +15 | W+8 | perc +11 | Int +15

No Dex belt. I started with a Int headband.

All that Dex is pure starting ability 18, humanness, level stat bump and goblinness.

All this leather looks good to me tho, thx


Unnamed

bone I would be willing to say there was a wish left on the blade if you want to use it to link it to your ancestral weapon ability somehow.

kracow is an uber goblin now. Who drew some terrible cards.


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2
MiniGM wrote:

lets have the vicious and merciful take the place of the +1's

so the oar gets an additional +1 and dragon bane

Alright, I can't really complain about that. Can I get a haversack or something with the change?


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Cool, that sounds awesome. I just need to finish updating the profile now, but I think I have all of my decisions on leveling.

+1 level in bard
Favored class bonus: +1 round performance
New spells: cacophonous call, silence
Skill ranks: Diplomacy, Disable Device, Intimidate (3), Knowledge (Local), Perception, Sense Motive, UMD
Feat: Spell Focus (Enchantment)


Unnamed

nope. Greedy adventurers! :) You can buy one when you get out though w your money. Basically keeping
in mind how much that costs. Going from a +3 to a +5 weapon is very valuable.

works for me bone


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

All fair enough, surely. Just please do be aware Gunser has the use of crafting feats on his Oar, and so might be expected to do better. I never saw him as going into a lab to enchant, though. So what we have is fine.


Male Goblin-man-born Rog 3/Wizard(spellslinger) 3 Arcane Trickster 1 (Mythic Sneak) | AC 25 (+1 size armor+5 Dex+7 NA+1 Pro+1) | T 20 | FF 18 | HP 69 F +7 | R +15 | W+8 | perc +11 | Int +15

Couple of quick questions

How do you want to handle spell progress for me and magus? Just assume the spells go into the book? Or wait for a time and place to write it in?

Also, if we obtained 24k exp, that puts me at L8. Where do you want me to cut off exp for L7?

Arcane Trickster!
New spells: L2 energy resist and create pits
Skill ranks: Acro, DD, Escape Artist, Knowledge (Arcana), Perception, Spellcraft, Stealth

Feat: Goblin Slinger (can use Med guns) -Big guns go Boom!

Question:
Can Focused Shot feat be used on guns?


Male Goblin-man-born Rog 3/Wizard(spellslinger) 3 Arcane Trickster 1 (Mythic Sneak) | AC 25 (+1 size armor+5 Dex+7 NA+1 Pro+1) | T 20 | FF 18 | HP 69 F +7 | R +15 | W+8 | perc +11 | Int +15

Gunser,

I forgot to mention (and now that we have down time) I have a two spell books from Drow wizard I defeated previously.

We can share spellbook, if you are so inclined.


Unnamed

24 k total xp kracow, not additional all should be level 7

you will have to find time to share spells and do your spellcrafts


Unnamed

kracow remember that your guns resized for you so they are small


Magus 8(Tovenaar/Staff Magus), Mythic Champion 1 AC 20 Tch 12 FF 14 HP 64(fights to -42, heals c.22/round) F/R/W:8/4/7 Perc +9 Init +2

Gunser is not a spellcaster. He's a demigod. :)

In any case, he has no spells, and can't cast them. :)


Stats:
AC 15/12/13 HP 52/52 F+4 R+10 W+10 Init +2 Per +18

Boneyard should be updated to 7th level now.

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